We are back with our second Best View in SWTOR contest! We had a fantastic time seeing all of the entries that were submitted last time, so we’re looking forward to all the creative shots our players will be entering this year. Starting today, players can submit screenshots taken anywhere on ten select SWTOR planets. Take a screenshot of a scenic vista, a vibrant forest, a peaceful stream… and we’ll choose the screenshot that we feel captures the essence of that planet. One winner will be chosen per planet for a total of ten winning submissions.
The winning submissions will then be turned into Stronghold decorations and distributed by the Anniversary event vendor in-game! The ten eligible planets for this year’s contest are:
Alderaan
Coruscant
Dromund Kaas
Hoth
Quesh
Taris
Manaan
Rishi
Odessen
Iokath
How to Enter If you’re interested in participating in this contest, you can enter by submitting your screenshots to contests@swtor.com. You’re more than welcome to submit a screenshot for multiple planets, but please limit all submissions to only one planet per email, and please only submit one image per planet. All image submissions must follow certain guidelines:
No Player Characters in screenshot
NPCs are allowed
The in-game UI needs to be turned off.
The default command for this is Alt+Z
This includes having nameplates turned off.
Screenshots of cinematics do NOT qualify.
No additional editing done to screenshots. For example, no filters added or editing done by external tools.
Camera settings must be within intended in-game parameters.
This means not using external tools or editing game files to exceed in-game settings.
Graphics settings at Very High or Ultra
Image Size: 1920x1080 or higher resolution
The team will crop the chosen screenshots to a 4:3 format.
Image Format: JPG
In addition to those image requirements, we ask that your email include the following information:
Subject line clearly states the name of the contest and the specific planet where your screenshot submission was taken.
<*> Example: The Best View In SWTOR Contest - Alderaan Submission
Account Name.
Name of an existing character on the listed account.
Server the listed character resides on.
The account, character, and server names are crucial to give the winners a special prize, so please don’t forget to include that! This contest is open to everyone, regardless of account status, so whether you’re a Subscriber or Preferred/Free-to-Play status, you’re encouraged to enter!
Rules and Regulations Players have from now until October 12, 2022 to submit their screenshots! In addition to the above mentioned criteria and required information, there are a few additional rules players must follow in order for their submission to qualify:
Qualifying accounts must have been created by August 31st, 2022.
Accounts need to have a clean standing, both in-game and on the forum.
No record of in-game suspension since September 1st, 2021.
No forum suspensions since June 1st, 2022.
Character names must abide by our ToS rules.
Screenshot submissions without the required information (Account name, Character name, and Server name) provided in the same email as the screenshot will be rejected.
Each account is limited to one submission per planet.
If you want to submit a screenshot for each eligible planet, please send a separate submission per planet.
Submission emails that have more than one image attached will be disqualified.
Email subject lines must follow the “The Best View In SWTOR Contest - [insert planet name] Submission” format.
Failure to adhere to the above guidelines will result in your submission being rejected. In the event that several people submit the same, or very similar, screenshots, the screenshot submitted first will be selected as the winner, so don’t wait to email us!
Results Announcement After the SWTOR team selects the winning submissions, we’ll publish an article announcing the winners before our upcoming 2022 Anniversary event. In this announcement, we’ll reveal the winning screenshots, and credit each player (Character Name / Server) who submitted a winning screenshot.
While the winners are credited outside of the game, they will receive something special in SWTOR; a gilded version of the screenshot they submitted! While the normal versions will be available to everyone via the Anniversary event vendor as soon as the event starts in December, the gilded versions will be distributed shortly after the event starts.
We look forward to seeing what screenshots the community comes up with!
(Example of gilded frame awarded to Tython’s 2021 winner)
Best View in STAR WARS™ THE OLD REPUBLIC™ 2022 - Official Rules NO PURCHASE NECESSARY TO ENTER OR WIN. YOU MUST OWN OR HAVE ACCESS TO STAR WARS™ THE OLD REPUBLIC™ (“GAME”) ON PC AND HAVE CREATED A VALID SWTOR ACCOUNT BEFORE AUGUST 31, 2022.
Best View in Star Wars the Old Republic Contest (“Contest”) is sponsored by Electronic Arts Inc. (“EA”), 209 Redwood Shores Parkway, Redwood City, CA, USA 94065. Lucasfilm Ltd. is not a sponsor of this contest.
1. Eligibility. To enter Contest:
You must be a legal resident of Australia, Austria, Belgium, Bulgaria, Canada (excluding Quebec), Chile, Czech Republic, Denmark, Finland, France, Germany, Hong Kong, Hungary, Japan, Malaysia, Netherlands, New Zealand, Norway, Poland, Portugal, Singapore, Slovakia, South Africa, South Korea, Spain, Sweden, Switzerland, Taiwan, Thailand, Ukraine, United Kingdom, or the United States (including the District of Columbia and Puerto Rico).
You must be at least 18 years of age.
Your participation in the Contest means you agree to these Official Rules.
You may not be an employee of EA, LucasFilm Ltd, or any of its related companies or representatives (“Agents”) or the immediate family member or household member of an employee.
Qualifying accounts must have been created by August 31st, 2022.
Accounts need to have a clean standing, both in-game and on the SWTOR forum, with no record of in-game suspension since September 1st, 2021, and no forum suspensions since June 1st, 2022.
Character names must abide by our SWTOR Rules of Conduct.
This Contest is subject to various national, state, territory, and local laws and regulations, and is void where prohibited. EA’s decisions are final in all matters related to the Contest.
2. To Enter. You will need a SWTOR Account that was created on or before August 31, 2022 to participate in the Contest. No paid SWTOR subscription is necessary to enter or win. To participate in the Contest, you must capture a compelling in-game screenshot of an eligible planet. To enter, submit an email to contests@swtor.com between September 29th, 2022 at 12:00am CDT and October 12th, 2022 at 11:59pm CDT (“Contest Period”) with the following:
Screenshot of eligible planet
Email subject line stating name of the Contest and the specific planet where your screenshot was taken (e.g., “The Best View in SWTOR Contest - Alderaan Submission”)
Account Name
Name of an existing character on the listed account
Server the listed character resides on
(collectively, the “Entry”). Entries that do not comply with the listed requirements will be deemed ineligible. No other method of entry will be accepted. EA will accept 1 Entry per person, per planet. You may submit 1 Entry for multiple eligible planets. Completed Entries must be received by October 12th, 11:59pm CDT. All Entries become the property of EA and will not be returned.
Eligible Entries are limited to screenshots of the following planets:
Alderaan
Coruscant
Dromund Kaas
Hoth
Quesh
Taris
Manaan
Rishi
Odessen
Iokath
Entry screenshots must meet the following criteria:
No Player Characters in screenshot (NPCs are allowed)
The in-game UI needs to be turned off.
Screenshots of cinematics (I.e., custcenes) do NOT qualify; your screenshot must be captured during a moment over which you have control over character’s actions in-game;
No additional editing done to screenshots. (e.g., no filters added or editing done by external tools)
Graphics settings at Very High or Ultra
Image Size: 1920x1080 or higher resolution
Image Format: JPG
Limitations on Entries: You may not share the same username and/or email address with multiple entrants. If you attempt to obtain more than the permitted number of Entries on a single planet by using multiple or different email addresses, identities, or any other method, your Entries will be void. If you use any automated process or cheat to participate, such as a bot, EA will disqualify you from the Contest. No group/team efforts, or multi-author(ed) Entries will be accepted in this Contest. For purposes of this Contest, all Entries will be presumed authored by the person submitting the Entry.
By entering, you warrant that your Entry contains only EA-provided materials and/or your own original creations. You further warrant that your Entry does not contain any third party copyrighted materials, and does not violate or infringe the copyrights, trademark rights, rights of publicity/privacy, or any other rights of a third party. If EA has provided creative materials for use in the Contest, you understand that EA grants you a limited, non-exclusive, non-commercial license to use those materials solely in connection with the Contest. Entries must not incorporate any person’s facial likeness or name (including yours). Entries must not have been submitted in other contests or been previously published. Entries must be appropriate for audiences at least 13 years of age. Entries must not contain any racial, religious or ethnic slurs, explicit language, obscene, pornographic, violent, or sexual content, libel, hate speech, references to alcohol, drugs or other illicit substances, or otherwise unlawful or inappropriate content, as determined by EA in its sole discretion.
3. Prizes. There are 10 prizes. Your odds of winning a prize depend upon the number of eligible Entries and the relative skill of the other entrants. All approximate retail values (“ARV”) are expressed in U.S. Dollars, Australian Dollars, and Euros. ARV of total prize pool: $0.00 USD, $0.00 AUS, €0.00 EUR. Limit one (1) prize per person. Prizes are not transferable, and no substitution of prizes for cash or other goods and services is permitted. Access to Star Wars: THE OLD REPUBLIC on applicable platform, Internet connection, and SWTOR Account required to claim and use prize. If for any reason an advertised prize is unavailable, EA reserves the right to substitute a prize of equal or greater value. Winners are responsible for any applicable taxes on prizes.
PRIZE #1: Gilded Stronghold Decoration - Alderaan The winner will receive a gilded version of the screenshot they submitted on the Character named in their Entry. Reward will be available upon the launch of the 2022 Anniversary Event. ARV is $0.00 USD, $0.00 AUS, €0.00 EUR.
PRIZE #2: Gilded Stronghold Decoration - Coruscant The winner will receive a gilded version of the screenshot they submitted on the Character named in their Entry. Reward will be available upon the launch of the 2022 Anniversary Event. ARV is $0.00 USD, $0.00 AUS, €0.00 EUR.
PRIZE #3: Gilded Stronghold Decoration - Dromund Kaas The winner will receive a gilded version of the screenshot they submitted on the Character named in their Entry. Reward will be available upon the launch of the 2022 Anniversary Event. ARV is $0.00 USD, $0.00 AUS, €0.00 EUR.
PRIZE#4: Gilded Stronghold Decoration - Hoth The winner will receive a gilded version of the screenshot they submitted on the Character named in their Entry. Reward will be available upon the launch of the 2022 Anniversary Event. ARV is $0.00 USD, $0.00 AUS, €0.00 EUR.
PRIZE #5: Gilded Stronghold Decoration - Quesh The winner will receive a gilded version of the screenshot they submitted on the Character named in their Entry. Reward will be available upon the launch of the 2022 Anniversary Event. ARV is $0.00 USD, $0.00 AUS, €0.00 EUR.
PRIZE #6: Gilded Stronghold Decoration - Taris The winner will receive a gilded version of the screenshot they submitted on the Character named in their Entry. Reward will be available upon the launch of the 2022 Anniversary Event. ARV is $0.00 USD, $0.00 AUS, €0.00 EUR.
PRIZE #7: Gilded Stronghold Decoration - Manaan The winner will receive a gilded version of the screenshot they submitted on the Character named in their Entry. Reward will be available upon the launch of the 2022 Anniversary Event. ARV is $0.00 USD, $0.00 AUS, €0.00 EUR.
PRIZE #8: Gilded Stronghold Decoration - Rishi The winner will receive a gilded version of the screenshot they submitted on the Character named in their Entry. Reward will be available upon the launch of the 2022 Anniversary Event. ARV is $0.00 USD, $0.00 AUS, €0.00 EUR.
PRIZE #9: Gilded Stronghold Decoration - Odessen The winner will receive a gilded version of the screenshot they submitted on the Character named in their Entry. Reward will be available upon the launch of the 2022 Anniversary Event. ARV is $0.00 USD, $0.00 AUS, €0.00 EUR.
PRIZE #10: Gilded Stronghold Decoration - Iokath The winner will receive a gilded version of the screenshot they submitted on the Character named in their Entry. Reward will be available upon the launch of the 2022 Anniversary Event. ARV is $0.00 USD, $0.00 AUS, €0.00 EUR.
4. Entry Judging. At the close of the Contest Period, qualified employees of EA and Lucasfilm Ltd. , or their Agents. At the close of the Contest Period, Contest Judges at EA will evaluate the eligible Entries and select 10 (1 for each planet) potential winners according to the following skill-based criteria: 50% Accurately captures the theme of the planet that is being captured (this criterion is a tiebreaker), 30% Is a pleasing image to look at, 20% Complexity. The Contest Judges’ decisions regarding the selection of the potential winners are final and binding.
5. Winner Notification. EA will announce the winners in an article on SWTOR News (https://www.swtor.com/info/news) .
If a potential winner is disqualified, or the prize is forfeited for any reason, EA will award that prize, time permitting given the nature of the prize, to an alternate winner using the skill-based criteria set forth above from all remaining eligible Entries. Only 3 alternate winners will be selected for any planet.
6. To Claim a Prize. If you are selected as a winner, you will receive your prize via in-game mail on the SWTOR account, Character Name and Server you provided in your Entry email submission. This prize can only be used in-game, will only be associated with your Character and SWTOR Account, and is not transferable. Deletion or deactivation of your SWTOR Account for any reason will result in loss of the prize.
7. Release. To the extent allowable under applicable law and, in Australia, subject to and without excluding, restricting or modifying any rights or remedies to which you may be entitled as a consumer under the consumer guarantee provisions of the Australian Consumer Law in relation to the operation of the Promotion and any prize won, you agree to release EA and its Agents, officers, directors, and employees (the “Released Parties”) from any legal claims, including without limitation claims related to personal injury, death, or damage to or loss of property arising out of participation in the Contest, or receipt, use, or misuse of any prize, except for residents of the United Kingdom and France with respect to claims resulting from death or personal injury arising from EA’s negligence and for residents of the United Kingdom with respect to claims resulting from the tort of deceit or any other liabilities that may not be excluded by law.
For residents of Austria, Germany, Poland, Switzerland: By participating in this Promotion, you acknowledge: (1) In regard to a prize or any other products or services offered by EA and/or its affiliates free of charge, EA shall only be liable for intent and gross negligence. (2) In all other cases, EA shall only be liable in cases of intent and gross negligence. In case of slight negligence, however, EA is only liable for the breach of essential contractual obligations, such as delay or impossibility of performance, for which EA can be held responsible. The liability in the event of breach of such an essential contractual obligation is limited to the typical contractual damage, whose occurrence could be expected by EA upon conclusion of the contract based on the circumstances known at that time. “Essential contractual obligations” are those obligations whose fulfillment is essential to enable the proper implementation of the contract, and the achievement of its purpose and whose observation you as an end consumer may rely upon. The foregoing limitations of liability shall not apply in the case of explicit guarantees by EA, in case of malice and injuries to life, body or health, as well as in the case of mandatory statutory regulations. Nothing in these Official Rules shall deprive you of the consumer protection rights granted to you by the laws of your residence that cannot be derogated from by agreement.
8. Privacy and Publicity. Nothing in these Official Rules shall be deemed to exclude or restrict any of your statutory rights as a consumer. If you participate in the Contest, you consent to EA’s processing your personal information including your name, email address, IP address, SWTOR account standing, country, and date of birth (“Personal Information”) in accordance with EA’s Privacy & Cookie Policy, which you can read at https://www.ea.com/legal/privacy-policy. You also consent to EA’s use of your Entry, personal name, user/screen name, social media handle, likeness, photograph, voice, opinions, and/or hometown and state (“Entry Data”) for promotional purposes. EA (or its Agent) has the option, but not the obligation, to use your Entry Data in any media, worldwide, without any further attribution, notification or compensation. Some jurisdictions prohibit the mandatory consents described above, so some or all of them may not apply to you.
For Residents of the European Union: The organizing entity shall be considered the data controller for the database containing Personal Information, and it provides for an appropriate data protection level. You understand that your Personal information shall be processed for the purposes outlined below, in accordance with EA’s Privacy and Cookie Policy, (see https://www.ea.com/legal/privacy-policy).
Personal Information will be used for the purposes of:
Organizing, running and monitoring the Promotion and prize fulfillment, including, if you win a prize, publishing (i) your name on the Winner(s) List and (ii) your name and country of residence online or in any other media in connection with the Promotion, as described in this Section 7 above; and
Any additional processing activities to which you consent and/or acknowledge as applicable.
9. License. By entering this Contest, you expressly grant to EA and its Agents a non-exclusive, perpetual, worldwide, complete, sub-licensable and irrevocable right to quote, re-post, publish, use, adapt, translate, archive, store, reproduce, modify, create derivative works from, syndicate, license, print, sublicense, distribute, transmit, broadcast, and otherwise communicate, and publicly display and perform the Entry, or any portion thereof, in any manner or form, without notice, payment or attribution of any kind. You agree not to assert any moral or similar rights you may have in your Entry. EA has the right, but not the obligation, to use any of the Entries.
10. General Conditions. EA reserves the right to cancel, suspend, or modify the Contest, (or any part of it) if fraud, technical failure, human error or any other problem impairs its proper operation. In that event, EA may hold a random drawing from among all eligible Entries received up to the date of suspension for any of the prizes offered. EA reserves the right to disqualify any person it finds to be in violation of these Official Rules (including tampering with the entry process or the operation of the Contest), or acting in an unsporting or disruptive manner. If you attempt to deliberately undermine the legitimate operation of the Contest, it may be a violation of criminal and/or civil law, and EA reserves the right to seek damages from you to the extent permitted by law. EA’s failure to enforce any term in these Official Rules shall not be a waiver of that term.
11. Limitation of Liability. The Released Parties are not responsible for: (1) inaccurate information, whether caused by entrants, typographical errors, or by equipment or programming associated with the Contest; (2) technical failures, including without limitation network malfunctions, interruptions, or disconnections; (3) unauthorized intervention in the entry process or the Contest; (4) technical or human error in the administration of the Contest or the processing of Entries; (5) late, lost, undeliverable, damaged or stolen mail or electronic communications; (6) ineligibility for any reason, including entrant’s misunderstanding of the Official Rules and requirements or the entry process. If for any reason your Entry is confirmed to have been erroneously deleted, lost, or otherwise destroyed or corrupted, your sole remedy is another Entry in the Contest, if possible. EA will award no more than the stated number of prizes. If production, technical, programming or any other reasons cause more than the stated number of prizes to be available and/or claimed, EA reserves the right to award only the stated number of prizes. Some jurisdictions prohibit the limitations described above, so some or all of them may not apply to you.
12. Disputes. Unless you are a resident of a member-state of the European Economic Area, South Korea, or Switzerland, all disputes, claims or controversies arising out of or relating to the Contest, including the marketing and promotion of the Contest ("Disputes"), shall be resolved exclusively by binding arbitration in the United States under the laws of the United States. The only Disputes not covered by this Section are claims (i) regarding the infringement, protection or validity of your, EA's or EA's licensors' trade secrets or copyright, trademark or patent rights; and (ii) those brought in small claims court.
You and EA shall first attempt to resolve any Dispute informally for at least 30 days before initiating arbitration. The informal negotiations commence upon receipt of written notice from one person to the other ("Notice of Dispute"). The Notice of Dispute must: (a) include the full name and contact information of the complaining party; (b) describe the nature and basis of the claim or dispute; and (c) set forth the specific relief sought. EA will send its Notice of Dispute to the contact information in your Entry, or other address you provide for this purpose. You will send your Notice of Dispute to: Electronic Arts Inc., 209 Redwood Shores Parkway, Redwood City CA USA 94065, ATTENTION: Legal Department.
If you and EA cannot resolve a Dispute informally, you or EA may elect to have the Dispute finally and exclusively resolved by binding arbitration. The arbitration shall be administered by the American Arbitration Association ("AAA") under its Commercial Arbitration Rules and, where appropriate, the AAA's Supplementary Procedures for Consumer Related Disputes ("AAA Consumer Rules"), both of which are available at the AAA website www.adr.org. Your arbitration fees and your share of arbitrator compensation shall be governed by the AAA Rules and, where appropriate, limited by the AAA Consumer Rules. The arbitration may be conducted in person, through the submission of documents, by phone or online. The arbitrator shall make a decision in writing, and shall provide a statement of reasons if requested by either party. The arbitrator must follow applicable law, and any award may be challenged if the arbitrator fails to do so. You and EA may litigate in court to compel arbitration, to stay proceeding pending arbitration, or to confirm, modify, vacate or enter judgment on the award entered by the arbitrator.
YOU AND EA AGREE THAT EACH MAY BRING CLAIMS AGAINST THE OTHER ONLY IN YOUR OR ITS INDIVIDUAL CAPACITY, AND NOT AS A PLAINTIFF OR CLASS MEMBER IN ANY PURPORTED CLASS OR REPRESENTATIVE PROCEEDING. The arbitrator shall not consolidate another person's claims with your claims and shall not preside over any type of representative or class proceeding. The arbitrator may award declaratory or injunctive relief only in favor of the individual party seeking relief and only to the extent necessary to provide relief warranted by that party's individual claim.
If you live in the United States, arbitration will take place at any reasonable location convenient for you. For residents outside the United States, arbitration shall be initiated in the County of San Mateo, State of California, United States of America, and you and EA agree to submit to the personal jurisdiction of that court, in order to compel arbitration, to stay proceeding pending arbitration, or to confirm, modify, vacate or enter judgment on the award entered by the arbitrator.
If the arbitrator rules in your favor on the merits of any claim you bring against EA and issues you an award that is greater in monetary value than EA's last written settlement offer made before EA makes its final written submissions to the arbitrator, then EA will: pay you 150% of your arbitration award, up to $5,000 USD (or equivalent in your national currency) over and above your arbitration award, and reimburse the arbitration fees that you paid to the AAA.
For residents of Australia: The Contest is governed by the laws of the United States, provided that you will not be deprived of your statutory rights and legal protection as a consumer granted by the laws of Australia. The court of jurisdiction shall be your country of residence.
13. Winner List. EA will post the winner list at https://www.swtor.com/info/news following winner verification.
Nar Shaddaa Nightlife Date: August 2nd - September 13th, 2022 (BEGINS AND ENDS AT 12:00PM GMT) Requirement: None!
Test your luck at the exotic Star Cluster and Club Vertica Casinos with the return of the Nar Shaddaa Nightlife event! Rare and extravagant rewards await high-rollers or those touched by Lady Luck. For those of you wanting a change in scenery, the event has broadened its horizons and is also happening on Mek-Sha. New Daily Missions and a rewards await all those flushed with credits.
FEATURED REWARDS:
Kingpin’s and Nightlife Socialite Armor Sets
Phrojo Nuray and Gammorean Bodyguard Companions
Vectron Magnus and Kingpin's Rancor Mounts
Kingpin’s Predator Mount
Taxidermy Stronghold Decorations
Cartel Market Certificates
High Roller Shades
Replica C1-4W Mini-pet
Kingpin’s Grigna Mount
Blast Pad Floor Trap and Frost Floor Trap Stronghold Decorations
New High Roller Weapons
New Lucky Pritarr Mount
New Fiery Grefna Chick
New Proud Pritarr Cub
New Shimmering Ginx
…and more!
Relics of the Gree Date: September 6th - September 13th, 2022 (BEGINS AND ENDS AT 12:00PM GMT) Requirement: Level 50+
Explore Ilum's contested area in the Western Ice Shelf to uncover the mysterious purpose of the Gray Secant, an enormous ancient Gree starship. Get ready to face a powerful opponent that awaits you at the center of this ancient vessel. Visit the in-game News Terminal located on Carrick Station in the Republic fleet or Vaiken Spacedock in the Imperial fleet to get started on your adventure!
FEATURED REWARDS:
Reputation with the Gree Enclave
Gree Digitization Cube
White, Red, and Blue Scalene Armor
Gray Helix Weapons
L1-L Defender, L1-L Scout, and Miniature Gray Secant Mini-pets
Cyan Sphere, Blue Sphere and Red Sphere Vehicles
… and more!
Pirate Incursion Date: September 20th - September 27th, 2022 (BEGINS AND ENDS AT 12:00PM GMT) Requirement: Level 20+
The remote planet Dantooine has been thrust into the center of escalating hostilities between the Galactic Republic and the Sith Empire. Spurred on in secret by covert Imperial forces, the Nova Blade pirates have staged an all-out attack on the pastoral Republic world. As the Republic scrambles to defend this key territory at the edge of Imperial space, the Empire plans to capitalize on the chaos and deal a major blow to the longtime Republic bastion.
FEATURED REWARDS:
Nova Blade and Dantooine Homesteader Armor Sets
Ugnaught Companion
Walker Mount
Kath Hound Mount
Kath Hound Mini-pet
Dantooine-inspired Stronghold Decorations
…and more!
Ten Year Anniversary Date: December 14th, 2021 - January, 2023 (BEGINS AND ENDS AT 12:00PM GMT) Requirement: Levels 10+
We are happy to celebrate out 10th anniversary on December 20th! With this being a huge milestone, we are going to celebrate the anniversary all year long! To mark this occasion, a special “Anniversary Personnel” vendor can be found on the fleet with new Class Ship Stronghold Decorations. All previous anniversary rewards will also be available during this limited time as well.
FEATURED REWARDS:
Faction-based fireworks
Commemorative Statues of HK-51, Valkorian, and Malgus
Senya Holo-statue
Fireworks Celebratory Backpack
Several Stronghold Decoration posters
Class Ship Stronghold Decorations
… and more!
Game Update 7.1a Patch Notes
Inquisitors who used a Boost Token AND rejoined the Empire after the Meridian Complex can now start the Veiled Threats Mission on Manaan.
Corrected an issue preventing the Legendary Implants "Mini Shield" and "Locked and Loaded" from upgrading.
IP-CPT no longer sometimes disappears under the floor when pulled after the group wipes in R-4 Anomaly Operation.
The following Manaan Daily Area missions now reward 3 Daily Resource Matrices and 30 Tech Fragments:
[Daily] Amateur Archeology
[Daily] Deep Trouble (Republic) / [Daily] Deep Trouble (Imperial)
[HEROIC 4] Cutting Off the Head
[HEROIC 2+] Whisper Campaign
[HEROIC 2+] A Trail of Breadcrumbs
[Daily] Refined Company
[Daily] Unwelcome Guests
[Daily] Kolto Creation
[Daily] Data in Isolation
[Daily] Deep Trouble
[HEROIC 4] Fallout
[Daily] Preserving History
[HEROIC 2+] Unwelcome Sign
[HEROIC 2+] Supply Side Justice
[Daily] Supplies Ending
[Daily] Kolto Creation
The mission “[DAILY] Patrol: Manaan” will now reward 30 Tech Fragments.
The mission “[WEEKLY] Daily Area: Manaan” now rewards 25 Daily Resource Matrices and 1 Noble Decurion Distribution Chest.
Spending the last currency of one of the categories only hides the currency in the Inventory Window instead of the whole section.
Digging Deeper and Manaan Daily Area Missions are now granted automatically after finishing the Ruins of Nul.
Theron Shan no longer appears in the cinematic of Digging Deeper if he’s dead.
The Strap Tuning is now correctly displayed when used in all weapons.
Players are no longer blocked during Soa’s encounter in the Eternity Vault Operation - Story and Veteran Mode.
The teleports in the Imperial Missions on Manaan are now working correctly. Players will no longer need to exit and return in order to continue the crit path
Maintenance: August 11, 2022
We will be taking the servers offline on August 11, 2022 to deploy Game Update 7.1a.
Details: DATE: August 11, 2022 TIME: 8:00 AM - 11:00 AM CT (1:00 PM - 4:00 PM UTC) VERSION: 7.1a
Thank you for your patience as we maintain Star Wars™: The Old Republic™!
"All That’s Left" Short Story
“Sa’har?”
That voice–so familiar, despite the years since she last heard it. It sounded impossibly far away, yet close enough that she swiveled her head in search of its owner.
“Sa’har–is that you?”
The voice, its edges rippling with echoes, was louder. Closer. She ran toward the sound, but her feet were heavy… like stone.
“Sa’har! I always knew you would find me. I’m… so happy to see you.”
And there he was.
Sa’har reached a trembling hand toward the brother she had not seen since she was taken to be trained by the Jedi. As her fingers inched closer, she could see her brother’s gaunt face was marred by fear, by hopelessness. Just below, a heavy, rusted chain was tangled around his neck.
But the moment Sa’har’s fingertips brushed the cold metal of his bonds, her vision blurred. A low, pulsing hum grew louder and louder; an unbearable heat washed over her body. She grasped for her brother wildly, with both arms, but he crumbled away, like dirt and ash, at her touch.
“Ri’kan!”
Sa’har desperately called her brother’s name as she woke, but the only response was the ceaseless rumbling of a ship’s engine. As her vision cleared, the durasteel ceiling of the ship’s sweltering lower levels slowly came into view. She was drenched in sweat, her limbs twisted in the rough sheet covering her cot.
This was the fifth night in a row she’d had the same dream. Spending every single one of her waking hours meditating, reaching out, hoping to find any clue that could lead to her brother was obviously starting to take its toll.
But this was the first night where she got close enough to touch Ri’kan, and she didn’t like what had happened when she did. Was it a sign? Or was it her own self-doubt creeping its way into even the subconscious parts of her mind?
Sa’har shoved the blanket down to the end of her cot and slid onto the floor, legs crossed and back straight.
The passenger transport she’d snuck aboard was old and in desperate need of upgrades. But the utility room she’d quietly turned into makeshift lodgings was close to the engine, and the steady vibrations of the struggling pistons and turbines made falling into a trance easy. She had barely closed her eyes and begun to concentrate when she was in that place again, somewhere deep in her mind, her consciousness flowing with the Force as she called out to Ri’kan.
“We can still find your brother!”
His voice again. The Sith. Malgus.
Sa’har shook her head and recentered herself, reaching out desperately. If her dreams were a sign of reality, Ri’kan needed her–now.
“Focus, Sa’har…”
She felt a sense of comfort wash over her as she remembered some of the first words her master ever said to her…
Knuckles tighten around a red lightsaber. Master Denolm hangs, helplessly, in the air. Malgus snarls in frustration: “Do you know what it is your master just destroyed?”
Sa’har grit her teeth. Malgus’s voice was getting louder. Accusations and angry questions fought to the forefront of her mind: it was Master Denolm’s fault that her brother was in danger. She pushed Malgus’s taunting aside and focused on finding Ri’kan.
“All your life you’ve been in a cage, Padawan.” Malgus easily pulled the holocron from Sa’har’s grasp. She struggled to breathe, to keep the falling stones from crushing the life out of her body. She screamed…
Her eyes snapped open. Her thoughts, her memories of Master Denolm… they were becoming increasingly tainted, corrupted by Malgus’s words. And the more she meditated in search of her brother, the more they jostled and crowded her mind like a noxious gas.
A short distance from her, wrapped tightly in a tattered cloak she stole, the holocron Sa’har found as she slipped away from the ruined temple on Elom began to pulse. The relic was always vibrating with latent energy, but now it was more intense–it was almost singing to her. Did it… know? Could it sense what she wanted?
Sa’har slid over to the other side of her hastily-made quarters and slowly unwrapped the holocron. It was glowing, brighter than before, as if it were answering her question. Malgus said it could be the key to finding Ri’kan… but he couldn’t be trusted. Master Denolm said so. But Master Denolm lied too…
She wasn’t completely clueless when it came to old Force relics like this one. Master Denolm was a historian, after all, and she’d lost count of how many they had dug up together. In her experience, there was always a chance that it could hold something dangerous, but more often than not, it was just information. Nothing more, nothing less. What could be so bad about that?
This holocron was unlike any other she’d ever seen. Its design was beautiful and intricate, but extremely complex. It felt like it could shatter if someone who didn’t know what they were doing tried to handle it.
Sa’har pressed the edges of the holocron with her fingertips and twisted. Something felt like it gave way, but it stayed firmly closed. She applied more pressure, connecting herself to the relic with the Force. She could feel something, a tension, inside the holocron, building, cresting. So she pushed… and the holocron pushed back.
She threw her arms up to shield herself from what felt like a giant crashing wave. The sheer force of it knocked her away from the holocron and onto her back. As she recovered, the holocron’s thrumming pulse was quieter. Its glow dimmed.
Scrambling to her feet, Sa’har fought the urge to scream. She wasn’t completely sure the engine noise would hide it, and she didn’t want anyone poking their nose in. She pulled her foot back, but her attempt to kick the holocron was interrupted by the grumbling of her empty stomach. It had been a very long time since she last ate.
She took a few deep breaths and put her foot back on the floor. She stretched her legs, flexing her ankles and toes. She closed her eyes and tried to sense anyone who might be outside her stowaway’s quarters, but she felt nothing. Everyone else must have gone to bed.
Carefully, Sa’har slid open her door and peered around it into the hall. Darkness, silence. The perfect opportunity to sneak into the galley.
As she crept through the dark corridor and up the stairwell, her stomach protested again, urging her to hurry and satisfy it. She hadn’t been this hungry since she lived on Ossus with Master Denolm in a colony, full of refugees, being built from the ground up. Before they were able to get the farms to produce anything, it was rough. Food was a blessing, and one that had to be shared.
Everyone who lived in that colony learned how to make do with next to nothing. But this… stealing supplies, hijacking a shuttle to get away from Elom, stowing away… this was all new. Then again, a lot of the events of the last few days were uncharted territory for Sa’har.
The galley was as empty as the corridor leading into it. Sa’har stepped into it as quietly and slowly as she could. The room was cast in near complete darkness, except for a light someone had thoughtlessly–helpfully, in Sa’har’s case–left on in one of the pantries.
She was halfway to the pantry door when something clattered to the floor. The sound of metal on metal rang throughout the galley, and Sa’har froze.
A figure appeared in the pantry doorway, outlined by the light inside. She was only a little taller than Sa’har, but older. Her brown hair was cropped at the chin, and she stood on two cybernetic legs.
“Oh, sorry!” the woman smiled. “I hope I didn’t scare you. I didn’t think anyone else would be in here.”
Sa’har couldn’t find the words to respond. The woman’s clothes were plain, unremarkable–but they weren’t those of a mechanic, or a crewmember. She was probably a passenger who wouldn’t know–or care–that she’d just caught a stowaway.
“I guess I’m not the only one who can’t sleep when they’re hungry,” the woman held up a faded, dented can and a saucepan that had clearly seen better days. “I was just going to have some of this garfish stew. I don’t think anyone would mind.” She peered at the can. “I can’t believe they even have it. Want some?”
Sa’har slowly nodded, and the woman pushed the door open wider, the pantry light fully bathing Sa’har’s face and the galley’s preparation area. Sa’har turned and faced away from the woman, willing her pounding heart to slow. She stepped closer to the table nearest the pantry and gently took down two of the chairs that had been placed on its surface.
“Thanks,” the woman said as she poured the stew into the saucepan. “It shouldn’t take more than a few minutes.”
Soon after, a pungent smell drifted through the galley. Sa’har could smell how spicy the dish was as the woman poured two helpings into bowls and set them on the table.
“I don’t mind eating in silence,” the woman said as she sat across from Sa’har, “but I think dinner is always better with someone else. I’m glad you showed up, uh…”
Sa’har cleared her throat and pulled a bowl toward her. “...Tau. My name is Tau.”
“Nice to meet you, Tau.” The woman collected some of the stew onto her spoon, blew away the steam, and tasted it. “Not bad.”
Sa’har had a bite of her own. It was more than not bad. She wasn’t sure if it was because she hadn’t eaten in days, but it might have been the best thing she’d ever tasted. Silence filled the space between them as she devoured the stew.
“Well, that’s probably the biggest compliment my cooking’s ever gotten.”
Sa’har couldn’t help but smirk. “It’s really great. Thank you, by the way.”
“Happy to help.” The woman took another bite, and as the silence returned, stretching into the darkness, she swirled her spoon in her half-empty bowl. “So… what do you do, Tau?
Sa’har coughed and tried to cover it with another spoonful of stew. “Do?”
“Sorry,” the woman laughed. “When I said ‘dinner is always better with someone else,’ I really meant ‘I hate awkward silences.’”
Sa’har smiled, tight-lipped, desperately hoping it masked her racing thoughts. “I’m, uh… I’m a farmer.”
“Wow! Really?” the woman grinned. “Me too!”
“I mean… I was a farmer.” Sa’har’s spoon scraped across the bottom of her bowl. “I had to leave.”
“Oh. Well, that’s a shame,” the woman furrowed her brows. “Unless, it’s not? You wanted to do something else?”
“I don’t… I don’t know, actually.” Sa’har pushed the now empty bowl to the middle of the table. She could feel the sting of tears, ready to well in her eyes, but she gritted her teeth against them. “My… my father… died. He was the one who taught me everything–about farming.”
The woman’s face fell, pity plainly etched in her expression. Sa’har leaned back and crossed her arms over her chest, as if she were raising a shield. “I know he would want me to keep going. Keep doing everything he showed me how to do. But…”
Master Denolm shouts an order over the din of combat. “Destroy this machine and all records of it!”
“But I don’t know if that’s what I want to do anymore,” Sa’har snapped.
“I’m sorry.” The woman had finished her meal, too. Frowning, she pushed her empty bowl next to Sa’har’s. “I’m really sorry. I lost my mom when I was young.”
The woman looked at Sa’har with an openness and an honesty that Sa’har had difficulty recognizing. With how much truth had been hidden from her, for her entire life… the sight of someone so eager to listen and understand was enticing.
“I’m sorry, too.” Sa’har swallowed. “And my father…”
Her brother, alone, violently rips his toy in two. Malgus’s haughty voice echoes in the ruins. “How many were left behind…”
“He had a lot of… secrets. That I’m only just now finding out about. They make me wonder if I ever really knew him. If I should have listened to him. If he set me on the right path…”
“That’s… that’s really tough.” There was a tremble in the woman’s voice. “Believe it or not, I know what that’s like, too. To have a father who hides things from you, even though he thinks what he’s doing is for your own good.”
Sa’har felt a twinge in her chest. “What… how did you deal with it? All of that, I mean.”
“Well… it didn’t happen right away. There was always something, like a shadow, in the back of my mind. Even after I talked to him about it and got the answers I needed. That shadow always made me ask why he wasn’t around. Why wasn’t I good enough to get him to stay?”
Master Denolm’s hand reached toward her. Sa’har stepped back. “You could have saved my brother.”
The woman stood up and grabbed the two empty dishes. “It took me a long time to realize that the choices my father made had nothing to do with me,” she said as she carried the bowls to the food preparation area. “Even though he swore that he was only off running spice and blasters because he needed the credits for me.”
Master Denolm’s face fell. “I’ve only ever protected you!”
She placed the bowls in the empty dish basin and turned back toward Sa’har. “Eventually, it hit me. Loving my father didn’t mean he was perfect. No one can be, no matter how important they are to you.”
“You must trust me!” Master Denolm’s voice cracked, desperate to get Sa’har to see reason.
The woman moved back to the table. “Once I figured that out, the other pieces fell into place. My father is only human–he handled misfortune and hardship the way he thought was best. He made choices he thought were right. Even though I don’t agree with him, I know I can give him enough grace to understand that.”
Sa’har pushed out the words, her voice thick with anguish and disbelief. “Was I chosen by the Force…”
The woman sat down across from Sa’har again. “But that’s all I can give him. Love, and forgiveness for the past. Beyond that, all that’s left is for me. My time and my focus go to what I want to do. Who I want to be.”
“Or you?”
“I’m sorry,” the woman let out a clipped laugh. “I really didn’t mean to give you a lecture or anything…” She smiled. “But it is nice to have someone listen.”
“I know,” Sa’har replied, barely above a whisper. She wrapped her arms tightly around herself. Now that the comfort of the warm meal was gone, she was intensely aware of the cold that began to creep across her skin.
“Thank you,” Sa’har said as she got to her feet, the legs of her chair skidding across the galley’s metal floor. “For the food.”
Before the woman could answer, Sa’har turned and marched toward the galley door.
“Oh… thank you for the company!” Sa’har could hear the woman’s voice fading behind her. “See you around, Tau–”
As soon as she was enveloped in the shadows of the corridor, she walked faster, back toward her cramped room. The garfish stew suddenly felt like a heavy stone inside of her. Her breath came quick and short, like she couldn’t get enough air at all. Like she was back on Elom, trapped in the ruined temple…
Back in her room, Sa’har waved her arm, slamming the door shut with the Force as she collapsed onto the edge of her cot. Doubled over, she clutched the sides of her head, the woman’s words replaying in her mind.
“All that’s left is for me. What I want to do. Who I want to be.”
Sa’har felt more lost, more adrift than ever. Being Master Denolm’s Padawan was all she knew how to be. He was gone… what was left?
Through the pulsing hum of the transport’s engines, a smaller, more delicate sound seeped into the air. Sa’har looked to the holocron, sitting a short distance away. It trilled quietly, again, and again. Its faint blue glow had returned.
Sa’har picked the holocron up from where she’d dropped it. The relic settled, easily, into her grasp.
Malgus sneers. “Do you know what it is that your master just destroyed?”
This time, as Sa’har worked against the holocron, it felt less resistant, more pliant. It wanted her to see, to understand.
“It’s not too late! We can still find your brother.”
Ri’kan. Master Denolm made the wrong choice when he refused to take him. And he never told her about Ri’kan’s abilities–another wrong decision made under the pretense of protecting Sa’har.
Gears clicked into place. Metal and crystal slid away. The light shining from inside the holocron, almost blinding now, projected designs, patterns, as elaborate and perplexing as the markings on the outside of the relic, on the durasteel walls.
Sa’har’s eyes widened as she scanned the spreading illustrations. In all the times she helped Master Denolm with his research, she had never seen anything like this. The only thing that came close were the tattered remains of text they found in the ruined Jedi library they explored together on Ossus.
The memories of her dead master’s teachings came flooding back. As she started to recognize and piece together what she was seeing, a tear, blistering against her skin, slid down her face. She felt hot, from the inside, like she would burst into flames at any moment.
She couldn’t be completely sure, but she could see enough to know that the plans in this holocron were different. Whatever the machine on Elom had been, this was… something else. Something more. This device wasn’t meant to just find forgotten souls, as Malgus suggested the machine Master Denolm had destroyed might do. It was meant to speak to them–to ignite, like kindling, something inside them.
A loud bang startled Sa’har as the holocron hit the floor. The blue glowing plans were all gone, the relic was silent and dark at her feet.
Despite all his power, all his knowledge, Master Denolm was still human. He knew what this machine could do, what could happen if she tried to use it…and he did what he thought was best.
“Sa’har,” Master Denolm’s eyes were wide open, looking straight into hers.
She could give him forgiveness. Understanding. Beyond that, all that was left was for Sa’har. Who she wanted to be, and what she wanted to do.
She couldn’t remember the last time Master Denolm had held her gaze so earnestly. “I’m sorry.”
“I know,” Sa’har whispered. The transport’s engines hummed in response. “It’s okay. But I have to do this.”
Cradled by the sound of the steadily pulsing ship, Sa’har sank to the floor. She closed her eyes, pulled her knees to her chest, and listened.
“Focus, Sa’har…”
Sa’har’s eyes opened, and the ship was gone. A younger Master Denolm sat across from her, on the floor of the orphanage where her life began. Ri’kan was by her side, bouncing excitedly, grinning, eager to impress the Jedi who’d come to see them.
Master Denolm smiled as he extended his hand, offering a simple toy. “Trust yourself.” He offered, kindly. “You can do this. It may be difficult, but it is not impossible.”
Sa’har reached both hands toward the toy, and before she could pull it to herself, recreate what had happened so long ago, she was somewhere else. A well-made, but cramped, shuttle–the kind the less affluent Republic senators favored–speeding through hyperspace. She used to see them on the occasions Master Denolm took her to Coruscant, the world that they–and the rest of the last remaining Jedi–were fleeing.
“This isn’t over, Sa’har.” Master Denolm’s voice was strained as he wrapped his cloak around her shoulders. She was still shaking from their clash with the brutal invaders who were tearing their way through the Republic. “Suffering like this cannot last forever, and we must be ready to pick up the pieces when it ends.”
She looked up at his determined face, now silhouetted by the blazing Ossus sun, high in the sky behind him. The soil beneath her knees was dry, cracking. The evidence of her failure to grow a patch of barabel fruit surrounded them.
Master Denolm extended his hand and helped Sa’har to her feet. “The Force chose you. I… chose you. I know how much you are capable of, even if you do not see it yet.” He turned and walked away, and Sa’har followed. In a few paces, the Ossus desert gave way to an icy wasteland. She was following him toward the entrance of the temple ruins on Elom.
Master Denolm stopped, his gaze rising to the top of the ruins. Sa’har stood at his side. She could sense his fear, the inner struggle to convince himself he was doing the right thing, and strongest of all, his efforts to push all the hesitation away.
“But moments will come, when doubts are darkest, when I won’t be there to tell you.” Master Denolm turned to her. “You will have to tell yourself, to choose yourself–and you will need to believe it.”
And then he was gone. Elom was gone. Sa’har was alone. All around her, nothing but a dusty, lifeless desolation. But in the distance, she could see a dark figure, no bigger than a pinprick, on the horizon. She walked forward, and the dark figure grew as they approached each other.
She could see him clearly now. Right in front of her. He was older, different, but she would recognize her brother anywhere. He looked like a fighter, strong and powerful. Around his neck were the chains Sa’har saw in her nightmares, but they were broken, unbound by anything. He smiled at her and extended both his hands. When she reached out to clasp them, there was a knife cradled in his palms.
“When you are ready, break free.” Darkness closes in…
She opened her eyes, but the darkness was still there. The heat and the noise told her she was still on the floor of her space on the transport. The holocron was lit by a soft glow again, dim, but steady. The overwhelming, suffocating defeat she’d felt since she escaped Elom was gone… instead, she could feel a pull in the Force, a bond connecting her to her brother, a compass guiding Sa’har to Ri’kan.
Sa’har stood, grabbed the tattered cloak she’d been hiding the holocron in, and draped the cloth over the relic. She bundled it up and stashed it with her few other belongings so she could snatch them up and run as soon as the transport reached its destination, in a few days’ time.
When they arrived, she’d have to sneak aboard a new ship, but this time, she knew where she was heading. This time, she knew what she needed to do, and who she needed to be: a warrior, a liberator, a friend… a sister.
Sa’har lay back on her cot and willed herself to calm down–she would need plenty of rest for the fight ahead. As she relaxed the tension in her muscles, her mind drifted. She thought of Ri’kan, of Master Denolm, of the woman in the galley. Before long her mind eased into sleep, content in knowing that for the first time in a long while, nightmares wouldn’t come.
Test your luck during the Nar Shaddaa Nightlife event!
The annual summer event, Nar Shaddaa Nightlife, is back! Test your luck at the Nar Shaddaa casinos starting August 2nd at 12:00 PM UTC until September 13th at 12:00 PM UTC.
Last year, we introduced a stylish new reward, the High Roller Shades. For the new edition of this event, we’re introducing new rewards inspired by this item: the High Roller Weapons! These new rewards can be obtainable by testing your luck on the Emperor’s Grace Slot Machine, located in the main areas of the Star Cluster and Club Vertica Casinos.
(Visor effect changes when entering combat stance.)
(Picture above show the High Roller Weapons. From left to right bottom: High Roller Blaster Pistol, High Roller Blaster Rifle, High Roller Cannon, High Roller Sniper Rifle, High Roller Lightsaber, and High Roller Lightstaff.)
In addition to these new weapons, we’ve added the new Lucky Pritarr mount and new mini-pets, such as the Fiery Grefna Chick, the Proud Pritarr Cub, and the Shimmering Ginx, to the Emperor’s Grace Slot Machine!
(Lucky Pritarr Mount.)
(From left to right bottom: Fiery Grefna Chick, Proud Pritarr Cub, and Shimmering Ginx.)
VIP wristband owners can also test their luck on the new machines located in the VIP area of both Fleets: the Max Bet Smuggler’s Luck, Max Bet Kingpin’s Bounty, and Max Bet Emperor’s Grace! These machines require their respective “Max Bet'' Token, purchasable from the VIP Hospitality Droids in the VIP area. Similar to other machines, players can win Chips, Token, Golden Certificates, mini-pets, mounts, and more! With the Max Bet Emperor’s Grace machines, players can also win the new rewards listed above, like the High Roller Weapons, the Lucky Pritarr Mount, or the colorful and cute mini-pets!
Travel to Star Cluster or Club Vertica Casinos on Nar Shaddaa, the VIP area on Carrick Station or Vaiken Spacedock, or The Bazaar at Three Points Zone on Mek-Sha to see if Lady Luck is on your side!
Cartel Market Additions: Game Update 7.1
Headstrong Apprentice Armor Set Available Now!
(Weapon not included.)
Imperial Reaper’s Armor Set Available Now!
(Weapon not included.)
Malgus’s Rebreather Mask Available Now!
Advanced Scout Helmet Available Now!
Creep Weapon Tuning Available Now!
EE-2 Blaster Pistol Available Now!
EE-2 Blaster Rifle Available Now!
LH-94 Blaster Pistol Available Now!
MK-6 Wildstorm Heavy Blaster Pistol Available Now!
MK-6 Thunderstorm Blaster Rifle Available Now!
MK-6 Silent Storm Sniper Rifle Available Now!
Naboo G-Type Speeder Available Now!
Winter Scout White and Gray Dye Module Available Now!
Winter Scout Gray and White Dye Module Available Now!
Daimyo Decoration Bundle Available Now!
Game Update 7.1 “Digging Deeper” is live!
With Game Update 7.1 “Digging Deeper,” players return to Elom to unearth new clues about Darth Malgus’s mysterious plans. This update also brings a new Operation–the R-4 Anomaly–as well as the Manaan Daily Area and new tactical items. Alongside the new content, we’ve improved the player’s experience with changes made to the User Interface, including additional customization options. Read below for more details!
Story Update: Digging Deeper - Discover new secrets about the motivation behind Darth Malgus’s mysterious plans and learn the fate of Sa’har Kateen, the Jedi Padawan Malgus dueled in the ancient ruins of Elom.
R-4 Anomaly Operation - In this new 8-player Operation, players take on an obscure Sith cult set on harvesting technology from an ancient weapon of terrifying power. This new operation is available in Story Mode and Veteran Mode to all characters at level 80. Look for it in the Activity Finder window!
The following can be obtained from this Operation:
Virulent Armor Sets
Hazardous Armor Sets
Bosses and R-4 Anomaly Operation Decorations
Item Rating 340 gear in Veteran Mode
Manaan Daily Area - Travel to Manaan for two new, faction-based storylines and repeatable Missions. To access these Missions, characters must have completed the Onslaught and Legacy of the Sith expansions. Manaan Daily Area Missions will be available on the Daily Missions Terminal on Manaan or in the Activity Finder window.
Like other Daily Areas, Manaan will offer several new rewards. To earn them you’ll need to reach the appropriate reputation rank with your respective faction by completing Daily and Weekly Missions. Each faction has a vendor in their base who sells items, including:
Firaxan Weapon Sets
Manaan Defender and Nightlight Armor Sets
Cerulean Turtle Minipet
Manaan-inspired Stronghold Decorations
Four new tacticals - With this new update, new Tactical items are now available at the vendors in the Supplies section of each Fleet:
Carnage Marauder / Combat Sentinel: Shard of Mortis
Arsenal Mercenary / Gunnery Commando: Gyroscopic Stabilizers
Innovative Ordnance Mercenary / Assault Specialist Commando: Magnetic Resonance
Power Increase - New Items Ratings of gear have been added to Upgrade Vendors on the Fleet. Players can now upgrade to Item Rating 330 by completing Conquests, Flashpoints, and Legacy Operations.
Improved Player Experience - In addition to the new content listed above, this update also includes Class balance changes, improvements to the Character and Chat windows, and customizable subtitles and combat styles icons.
Nar Shaddaa Nightlife 2022 - The Nar Shaddaa Nightlife event is back from August 2nd at 12:00 PM UTC until September 13th at 12:00 PM UTC. For this new edition, we’re introducing new rewards inspired by last year’s High Roller Shades and more! Check these out here.
Log in to the game now to experience the new content and changes. The full list of patch notes for this update is available here.
Game Update 7.1: Digging Deeper - Patch Notes
Note: As Game Update 7.0: Legacy of the Sith patch notes reached the character limit of Steam patch notes, only the highlights are posted. You can consult the entire patch notes on our website, here.
Highlight
Story Update - Digging Deeper - Uncover a glimpse of Darth Malgus’s mysterious plans. In this new update, players will learn more about Malgus’s fascination with Darth Nul, as well as the fate of Sa’har Kateen, the Jedi Padawan he dueled in the ancient ruins of Elom.
R-4 Anomaly Operation - Team up with your friends and take on members of an obscure Sith cult set on harvesting technology from an ancient weapon of terrifying power. Power yourself up all the way to Item Rating 340!
Manaan Daily Area - Explore the depths of Manaan in our new Daily Area! Expand your faction’s influence with all new story and daily quests, new achievements, and a new reputation track, including new rewards and titles.
Class balance - Several changes have been made for a better balance across all the Combat Styles.
New tacticals - Four new Tactical items are available at the Supplies vendor on the Republic and Imperial Fleets.
User Interface enhancements - To improve player experience, we’ve made changes to the Character Window, Weapons in Outfitter, and combat style icons, as well as added customization options to chat and subtitles.
Power Increase - New Item Ratings of gear have been added to Upgrade Vendors on the Fleet. Increase your power up to Item Rating 330 by completing Conquests, Flashpoints, and Legacy Operations.
Nar Shaddaa Nightlife - The Nar Shaddaa Nightlife event is back! Beginning with the launch of 7.1 through September 13th (12:00 PM UTC), test your luck at one of our casinos and earn the new High Roller Weapons!
SWTOR In-Game Events for August
Nar Shaddaa Nightlife Date: August 2nd - September 13th, 2022 (BEGINS AND ENDS AT 12:00PM GMT) Requirement: None!
Test your luck at the exotic Star Cluster and Club Vertica Casinos with the return of the Nar Shaddaa Nightlife event! Rare and extravagant rewards await high-rollers or those touched by Lady Luck. For those of you wanting a change in scenery, the event has broadened its horizons and is also happening on Mek-Sha. New Daily Missions and a rewards await all those flushed with credits.
FEATURED REWARDS:
Kingpin’s and Nightlife Socialite Armor Sets
Phrojo Nuray and Gammorean Bodyguard Companions
Vectron Magnus and Kingpin's Rancor Mounts
Kingpin’s Predator Mount
Taxidermy Stronghold Decorations
Cartel Market Certificates
High Roller Shades
Replica C1-4W Mini-pet
Kingpin’s Grigna Mount
Blast Pad Floor Trap and Frost Floor Trap Stronghold Decorations
New High Roller Weapons
New Lucky Pritarr Mount
New Fiery Grefna Chick
New Proud Pritarr Cub
New Shimmering Ginx
…and more!
The All Worlds Ultimate Swoop Rally Date: August 9th - August 16th, 2022 (BEGINS AND ENDS AT 12:00PM GMT) Requirement: Level 20+
In the growing shadow of war, swoop fans across the galaxy descend on Dantooine, Tatooine, and even Onderon for the sport’s biggest spectacle—The All Worlds Ultimate Swoop Rally! They’re packing the stands, eager to take their minds off their troubles and cheer their favorite swoop gangs. The bikers are here to take on dangerous challenge courses, show off their piloting skills, and flaunt their souped-up swoop bikes. The thunder of the engines, the deafening applause from the fans, the wind battering their helmets… there’s no bigger rush for these thrill seekers.
Despite their reputation as wild rebels whose makeshift courses disregard local districting restrictions, swoop gangs aren’t a serious threat to anyone--something all true swoop fans know! They just love adrenaline-pounding speed, sweet jumps, and big explosions, and the All Worlds Ultimate Swoop Rally combines all three in one crowd-pleasing package. The biggest gangs on the circuit — Horizon’s Razor, the Pit Screamers, and the Blatant Beks — are ready to show their fans a great time.
FEATURED REWARDS:
Swoop Rally Mounts (regular and gold versions)
Swoop Gang Outfits
Promotion Droid Mini-pets
Various Stronghold Decorations
…and more!
Rakghoul Resurgence on Tatooine Date: August 23rd - August 30th, 2022 (BEGINS AND ENDS AT 12:00PM GMT) Requirement: Level 25+
The Hyland Organization for Rakghoul Neutralization (T.H.O.R.N.) has issued an official level-2 emergency alert concerning an outbreak of the Rakghoul plague on Tatooine. Quarantines have been put in place to restrict traffic of the plague off-world, but exceptions will be made for individuals with priority clearance.
T.H.O.R.N. is recruiting qualified volunteer emergency responders to travel to affected areas to combat the spread of the Rakghoul plague. More information about the outbreak can be found by checking the News Terminals on the Republic or Imperial Fleet!
T.H.O.R.N. wishes to remind you that plague symptoms can be treated if they are identified in the early stages of infection. Whether or not you have travel plans, please consult your nearest trusted medical supply droid and get vaccinated!
FEATURED REWARDS:
Reputation with THORN
Merciless Seeker’s Armor Set
THORN Epicenter and Dark Vector Armor Sets
Outbreak Response Weapons
Alliance Contact - Doctor Lokin
Infected Varactyl and Infected Dewback Mounts
Ferocious Rakghoul Mini-pets
… and more!
Ten Year Anniversary Date: December 14th, 2021 - January, 2023 (BEGINS AND ENDS AT 12:00PM GMT) Requirement: Levels 10+
We are happy to celebrate out 10th anniversary on December 20th! With this being a huge milestone, we are going to celebrate the anniversary all year long! To mark this occasion, a special “Anniversary Personnel” vendor can be found on the fleet with new Class Ship Stronghold Decorations. All previous anniversary rewards will also be available during this limited time as well.
FEATURED REWARDS:
Faction-based fireworks
Commemorative Statues of HK-51, Valkorian, and Malgus