The next story mission has arrived: Triangulatin’!
Continuing your investigation into the cause of the rogue drones and missing crew aboard the Stella Marin, your employer is sending you back in… Depending on who you’re running for, you’ll encounter different events and outcomes. Let us know what you think!
PLEASE NOTE!
If you are still having issues with your keybindings (for example, Free Look, Flashlight, ESC menu), reset your player preferences to clear them from the registry :
From the Title Screen -> Options -> Reset Preferences.
Resetting your keybindings alone will not resolve these issues.
UI
Objective tracker has been upgraded to support multi, alternative, and bonus objectives.
Current story missions have been retrofitted to acknowledge that failing a primary objective might still allow completion of alternative objective. You double-crossers.
Made inactive / unobtainable Ability icons more distinct.
Classes
Engineer Constructs now deploy within 5 Time Units of the Engineer when summoned.
Fixes
Fixed Jiyin CyberEyes unique id conflict.
Fixed an issue with AutoCraft benches being unresponsive to characters holding the correct items to craft a class accessory.
Fixed issue with corp employees halting event if you approach to talk vs. trying to kill them.
Fixed trap disarm panels being placed in unreachable areas in some corp security rooms.
Fixed several instances of items being generated in unreachable areas aboard ships.
Fix issue with a corp office map seed causing an objective to be unreachable.
Fixed an issue that could cause the critical % of an ability tooltip to be hidden.
Fixed various typos in random events.
Fixed an issue with Cyberninja’s Rolling Thunder that could cause damage to go negative when combined with other class events.
Fixed an issue that could cause Retrieve missions to appear as failed when beginning.
Fixed clipping issue on Saloon door in space station.
Fixed an issue that could cause mob Defense Boost effects to be hidden.
Fixed an issue with certain factions that were not applying custom colors / textures to maps.
Coming Soon…
Focus On: New Story Mission - Disposal
More friendly faction contact events.
More cool stuff!
StarCrawlers Patch Notes 3/18
This week focuses on bug fixes and prepping for the next story mission patch. In addition, we’ve patched in some enemies and missions that aren’t quite ready to be revealed :D We’ve introduced an Opt In button on the title screen - if you’re interested in testing out some spoiler-heavy and potentially unstable content, check it out!
PLEASE NOTE!
If you are still having issues with your keybindings (for example, Free Look, Flashlight, ESC menu), reset your player preferences to clear them from the registry :
From the Title Screen -> Options -> Reset Preferences.
Resetting your keybindings alone will not resolve these issues.
Known Issues
The hardware cursor is displayed instead of the StarCrawlers cursor when mousing over certain UI elements / interactives.
Factions
Jiyin Biotech can now be contacted via the Wire Terminal.
Chimera allies can now access their max tier reward from Junior Researcher Smoth.
Items
New armor enhancements, utility item, and accessory that can only be acquired from Jiyin.
Healing amount for medkits have been reduced.
Classes
Self-healing for most classes has been reduced slightly. We’re monitoring self-healing moving forward to drive it more towards sustaining a character vs. healing to full with each battle.
Fixes
Fixed issue with hotkeys not responding after using Continue from title screen after a wipe.
Fixed issue with menus not responding after attempting to ESC / open a menu during an event in the space station.
Fixed issue with Void Psyker Siphon Life rank 3 bonus not being applied correctly.
Unity Engine: Linux users should now be able to set resolutions that differ from their naitive resolution (ie. two monitor set up)
Miscellaneous optimizations and tweaks for all platforms.
Coming Soon…
Focus On: New Story Mission - Triangulatin’
More friendly faction contact events.
Class Accessories
More cool stuff!
StarCrawlers Patch Notes 3/5 - Factions (Part II)
This week is all about Factions that dislike you! All Factions can now take action against you if they feel the situation merits it and the conditions are right. The more a faction dislikes you, the more they’ll be willing to spend to have you killed. There are multiple different actions they might pursue, ranging from briefing their employees about you and upping CorpSec patrols to hiring mercenaries and assassins. In addition, Chimera and Titan can now be contacted via the Wire Terminal.
PLEASE NOTE!
If you are still having issues with your keybindings (for example, Free Look, Flashlight, ESC menu), reset your player preferences to clear them from the registry :
From the Title Screen -> Options -> Reset Preferences.
Resetting your keybindings alone will not resolve these issues.
Factions
Allegiances have shifted among the UFP and hidden organizations.
Chimera BioPharma Solutions can now be contacted via the Wire Terminal.
Titan Metallurgy can now be contacted via the Wire Terminal.
Factions can now trigger operations against your team when you’ve sufficiently angered them and the conditions are right…
Some consumable can now modify your favor with Factions…
Added new mob types that are only encountered through Faction operations.
Added new syndromes only obtainable through positive and negative faction events.
Added FoxKin Armory faction.
Items
Using the Take All button on mail will attempt to loot all items and then delete the mail.
Using the Delete button on mail with items will attempt to collect the items first.
Added new armor, enhancements, utility items and more that can only be acquired from Factions. Happy hunting!
UI
Added an error reporting tool and force quit for events. You can now submit bug reports for events just like map / regular bugs and force broken events to end immediately.
Fixes
Fixed bug with Free Look upon exiting combat.
Fixed Audio Panel not closing when hitting ESC key.
Equipable items that apply syndromes (such as Eternal Dumpling Basket) will no longer lose their applied syndrome if their owner gains a level on a mission.
This week is all about Factions that like you! We’re added a Wire Terminal interface to the space station from which you can contact factions that you have discovered. The following factions are currently available to test: Aurora Starliners, Horizon Robotics, Workers United, and Boomslang. We’ll be rolling out more faction interactions with subsequent updates - let us know what you think!
PLEASE NOTE!
If you heave issues with your keybindings (for example, Free Look, Flashlight, ESC menu), reset your player preferences to clear them from the registry :
From the Title Screen -> Options -> Reset Preferences.
Resetting your keybindings only will not resolve these issues.
UI
Added Wire Terminal to space station.
Added faction contact events for Aurora, Horizon, Workers United and Boomslang.
Added additional entries to Codex.
Exposed Free Look as hotkeyable.
Added support for hotkeying of mouse buttons.
Items
Security Door keys can now be trashed correctly / vendored for 0 credits if they are still in your inventory after a mission. This change will not affect existing Security Keys.
Added new item types that can only be acquired from factions that like you.
Audio
Added additional sounds for Prototype abilities.
Added sounds for Loaders in combat.
Fixes
Fixed SecuriCams / GunCams / RadCams trying to trigger security responders and traps simultaneously, resulting in a broken transition into combat.
SecuriCams now correctly explode if security is disabled from an event.
Fixed Prototype Malfunction meter sometimes not hiding correctly in combat.
Coming Soon…
Focus On: Factions (Part II)!
More friendly faction contact events.
Request new unique items and benefits from factions that like you.
Faction that dislike you will start taking action against you.
More cool stuff!
Audio Dev Stream Is Happening!
The talented audio designers at PowerUp Audio are streaming some StarCrawlers audio implementation! If you want to see how they make the magic happen, come join in: http://www.twitch.tv/powerupaudio
WARNING! There may be spoilers :D
StarCrawlers Patch Notes 2/5 - Happy Lunar New Year!
In prep for features in the upcoming Factions update, we’re testing out the new systems with a small Lunar New Year event. When visiting the space station, look for Rassa the Hook, a special item vendor. Rassa and his crew have been hiding Lucky Envelopes in various places, grab an envelope and you’ll find a Lunar Coin which can be traded for various festive items.
Focus on: Lab Maps, Item Enhancements and More!
Lab maps have been enhanced and improved based on feedback and suggestions and we’re excited to show a new item type: Enhancements! We’ve heard your requests for more ways to customize and tweak gear beyond the upgrade system, so Enhancements can permanently alter a weapon, armor, shield or accessory once to change its stats or add new effects.
Linux Update
We've temporarily disabled the Linux build as we investigate the crashing shader issue - latest updates can be found here.
UI
Fixed several alignment issues.
Added support for special currencies in addition to credits. Special currencies are not currently displayed outside of the merchant menu that uses them.
Switched on 5:4 Aspect Ratio - please note this ratio has not been fully tested for all menus.
When loading a game, the most recent Autosave is highlighted and placed at the top of the load menu and saves are correctly ordered according to timestamp. - thanks Jaesun!
Items
Add Common and Uncommon item Enhancements for weapons, armor and shields.
Added new items for Lunar New Year celebration.
Fixes
Fixed a crash when a Void Psyker with an active Void Shell triggered an Overload.
Fixed an issue where loot containers in bug infestation missions would sometimes be empty. - thanks Allanpike!
Fixed an issue where adjusting the ambient gamma would create an additive brightness effect with each battle. - thanks ZiN!
Fixed an issue with A.N.C.Hs failing to activate or activating for summoned pets.
Fixed an issue with item icon duplication on some menus.
Fixes class combat widgets emitting particles when offscreen & depth sorting issues.
Fixed Talent Point Notification button from appearing during events on missions.
Fixed an issue with shield pip display count on the Loadout menu.
Fixed an issue with Hatches on Ships handing out items when they weren’t meant to.
Free look rotations can no longer become gimbal locked when looking past angles that are straight up / straight down. As a result, you can look upside down, should you so wish. Enabling ‘Reset Camera on Move’ or tapping spacebar will reset rotations, as usual.
Coming Soon…
Focus On: Factions!
Contact factions you have discovered and have friendly chats with them over the Wire.
Request unique items from factions that like you.
Request amnesty from factions that are trying to kill you.
Lexicon - defines game teminology & mechanics for the Learned Crawler. Almost complete!