Small performance optimization.
Compressed some textures.
Remove some unnecessary FX.
Scripts optimization.
There has been a small increase in performance
New Weapon : Grenade Launcher
Add two Grenade Launcher.
Adjusted some weapon data.
Regular bug fix.
Grenade Launcher:
Thanks for your support! :D
Update Version 0.8.8.0
Update Overview:
New Weapon : Cluster Cannon
Weapon fire angle display.
Anti - Missile Bug Fixed.
"MK31-Block" can work properly now.(Anti-Missile and Anti-Mine).
Camera max height adjust.
Raise the maximum height of the camera.
Add two new ships.
Regular bug fix.
New Weapon:
Cluster Cannon:
Distance Inductive Cluster Cannon fire cluster shells that explode in front of your target,cause multiple area damage.
TechLevel:3
Aim Angle:120°
Fire Range:400
Theoretical Damage Per Second:400
Ammunition:100
Fire GIF:
Weapon fire angle display
You can see each weapon's fire angle directly on equipment panel.
Anti - Missile
"MK31-Block" can work properly now.
The "MK31-Block" will track and fire at enemy missiles.
And clear the activated mines automatically.
Thanks
Thanks for your support and encouragement,again :D
Update Version 0.8.7.2
Update Overview:
Update the fight scene on main menu.
The player saved ships have the chance to join the battle.
New Module:Splinter.
"Splinter" can cause more damage when you have an impact.
When "Splinter" is destroyed,it will launch,and damage the target in the front.
Add some new NPC ships.
Fix the "Solar Panel" bug.The energy is normal now.
Change some of the module textures.
Regular bug fix.
Module Splinter:
Thanks for your support and encouragement! :D
Update Version 0.8.6
Update overview:
New Module:Solar Panel. "Solar Panel" can store energy and charge your ship. Each "Solar Panel" will cost your 30 cp points. It's more efficient but also more easily destroyed.
Weapon FX Update.
Shows the specific figure of the energy modules,
New Repair Platform Texture.
regular bug fix.
Solar Panel:
More modules and feature updates are coming!
Thanks for your support and encouragement!
It means a lot :D
Update Version 0.8.5
Update overview:
Trade Center Classified display.You can show goods or weapons separately.
Add some new weapons.
Add some new items.
Weapon Details display. Include ammo number,aim angle,fire rate.fire range,damage per second,energy cost,etc..
Fix the bug that player's ship born on wrong position.
regular bug fix.
Item classified:
New Weapons:
100mm AP Cannon (Armor Piercing Cannon).
150mm AP Cannon (Armor Piercing Cannon).
75mm AP Cannon (Armor Piercing Cannon).
New Items:
CompressedFood
Analeptic
Water
Antimatter Fuel
Update Soon:
1.More items,weapons,and blocks.
2.Steam "WorkShop". You can upload your ships or download other player's ships.
3.More random events and tasks.
Thanks for your support and encouragement!
It means a lot :D
Beta 0.8.2 Update. Save and Load Ships.
You can Save and Load your ship now.
If you already conquest this galaxy,
You could try save your ship in Factory Panel.
And start modify your ship anyway you want.
Saving your ship doesn't cost anything.
But when you load the ship, You need to pay for the difference between the
ships.
Save or Load Your Ships:
Than I might add Steam "Workshop" to this game.
So the players could upload their design or download others design.
Also did some other regular bug fix.
Thanks for your support and encouragement!
It means a lot!
Small Update. Version 0.7.9.1
The game has been released for over 48 hours..
Thanks for your support and feedback!
I did a small update and fixes Several BUG today.
1.CP Upgrade BUG Fixed.
2.Cargo weight BUG Fixed.The problem was when you got some cargo in your ship,your ship weight will increase.But when you sell them the weight will not decrease...
The problem has now been fixed and the cargo weight is displayed on the lower left corner of the screen
3.Target lock camera fixed. Limiting the minimum height of the camera when you lock a target. It will not be too low now...
4.You can press "ESC" to close the map.
5.AI and auto weapons accuracy update.
6.Small performance optimization on AI and auto weapons.
7.Regular BUG fixes.
Working on other problems now..
Thanks for your support and encouragement!
It means a lot!
Release Today!
Release Today
Since the game got greenlit November last year,
I spent more than half a year, full-time work to improve the game.
Did two test during the time.
It's finally ready to release today!
The price might be a small surprise!
Mining minerals,design and upgrade your ship,equip it with all sorts of
interesting weapons!
The game will be released as "Early Access".
The current version still got some small problems,but it's already a playable
version.
And I will keep upgrade the game during "Early Access".
Many test players have played for longer than 10 hours,
Some even reached dozens of hours.
It's very late here...
I got to have a nap..
Thanks for your attention,hope you would like the game! :D
Coming Soon!
Thanks for everyone who put our game in your wishlist!
I planned to release the Early Access Version at the end of June.
Than we did a some public beta test in June and got a lot of feedback from players.
So I decided that I should fixed most problems they told me before releasing the game.
I have been doing that for the past a few days.
I'm sorry about that I did not send out the news sooner.
The Early Access Version will release at Early July.
And I will update the specific date in the community.
Thanks a lot for your support!
“StarShip Constructor” Early Access Release in 2017.06 and Recently update
RELEASE DATE
Since the game got greenlit November last year, I spent more than half a year, full-time work to improve the game.
"StarShip Constructor" is a small spaceship building game.
Use your imagination, design your own ship.
You can alse exported your ship as ".png" image.
The game will be released as Early Access in June 2017.
Thinks to everyone who put this game in your wishlists.
RECENTLY UPDATE
Re-painted the module texture.Choose white as base color,picture contrast is stronger now.
Module paint. Player can paint each module into any color they like.
Physical system. For performance and controllability considerations,
I gave up engine's physical system,and rewrite a more simple and efficient physical system..
Regular BUG fix.
Ship paint tool:
THANKS
If there is any question you want to ask,leave a message in community.
I will check the community everyday.
Thanks a lot for your attention! :D