In this major update, we are introducing a new faction - "Varmages" with new ships, weapons and crewmen.
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Well, what's new: -Added new faction - Varmages !!! -New campaign has been added -There are also some new playable ships of the Varmage Empire are available. -Added new events -Added new augmentations -More weapons information has been added -Fixed ship selection -The bug augmentations in the monitoring has been fixed -We've rebalanced the droids and added new droids -We've added a description of the controls to the options -Added new sectors -We have optimized the physics engine, what allows you to use high game speeds -Cubes now have info in the shop and monitoring -New achievements are waiting for you! -Tutorial has been checked and fixed
--- We have spent a lot of time listening to your feedback and added many Quality of Life improvements as well. At the moment the game feels like a finished product, so we are completing the early access stage after this update. THERE IS NO PLACE FOR ANXIETY! OUR PLAN RIGHT NOW IS TO MAKE THIS ONE THE LAST UPDATE FOR THE EARLY ACCESS. AFTER THIS UPDATE, WE WILL BE WORKING ON A FULL VERSION OF THE GAME WITH MORE CONTENT!
Update 1.950
Hello Commanders! Sorry for late update!
So, here's what we did for you: -REBALANCING! Improved scaling enemy difficult with the player weapon rating (thanks Eli Brown, zuvuya42, Cyan001, Kjell, Pcj, Bamalf, KBA3u) -Added more random events with 1v2 and 1v3 starship encounters -Map icon text is increased (thanks Biohazard063, zuvuya42) -Optimized the panel of your crew -Fixed: When environmental restrictions affect a system, that system's icon in the tray and on the ship are supposed to be greyed-out (thanks Eli Brown) -Fixed bug with crew positions (thanks MaxPowa, Eli Brown) -The step of changing the settings by the plus and minus buttons has been reduced (Noob Saibot) -Bosses rebalanced (thanks Pcj) -In the store, the sequence of products for sale occurs randomly (thanks Pcj) -Fixed drones firing (thanks Biohazard063, Pcj, Eli Brown) -Fixed sector exit spawn (thanks ProtoSavage) -The ionization effect become brighter (thanks Pcj) -Fixed overlapping buttons (thanks Cyan001, Eli Brown) -Fixed: Pause feature is broken (thanks zuvuya42) -Fixed a lot of minor bugs
----- To fix some bugs, we had to update the game engine. To our deepest regret, the new engine of the game does not see the old save. BUT we created a load of achievements from Steam at the first start of the game. We apologize for this inconvenience and promise that this will not happen again.
1.940 Update Released
Hello our dear commanders!
Update 1.940 gave us the opportunity to add the following game features and bug fixes:
!!! Starships Endeavour and Nirvana are available !!!
You can change crew orders while they're moving (thanks Eli Brown, highfivingbears, Max Patr1ot).
After talking with Blonde at the bar, the store button is available.
To aim the guns, you must place the mouse over the tile and press the 1-4 button (thanks highfivingbears and icedutah).
You can sell and buy items several times in a row (thanks Cock Goblin).
Hitboxes of doors are increased (thanks MaxPowa).
Resource Tips are fixed (thanks Noob Saibot).
Fixed typos (thanks highfivingbears).
The following keyboard shortcuts have been added: J-jump, U-Monitoring, Esc-Menu, plus or minus - change speed (thanks highfivingbears).
Animation no longer plays while the pause button is pressed (thanks Eli Brown).
Fixed: Entering a trade menu with a trade station and exiting again powers down all your systems (thanks Eli Brown).
The speed is changed by two arrows rather than one button (thanks Eli Brown).
Fixed: Often you will jump to a sector with a "trader ship", but there is literally no way to interact with them - no trade option (thanks Eli Brown).
Tutorial is fixed.
Added some useful notification, for example: "The workshop is disabled. Remote door control is not possible"