Stay Woke Etheral Edition cover
Stay Woke Etheral Edition screenshot
Genre: Role-playing (RPG), Strategy, Adventure, Indie

Stay Woke Etheral Edition

Regarding Trailer Music

Hey guys,

The new 1.3 update is still on the way, but aside from that I just wanted to be upfront and honest regarding why the trailer was removed. I could not clear the rights to the song used in it and will be replacing the trailer.

Sorry for the confusion and have a great day everyone!

Update 1.2.5 Just In Time!

I was planning a big 1.3 update but honestly it's all taking longer than expected. So here is a update in the meantime to fix some more time pressing things rather than just adding content (as the 1.3 update is meant for).List of changes below, hope whoever you are reading this has a happy holidays and continues to Stay Woke!

-It's now snowing in Domali!
-Now player level is visible on HUD
-Now you can completely remap the controls to your liking in the options
-New system "Favorite weapons". You can set up to 4 weapons in the quick access slots and change weapons during battle
-Players can now disable visibility for any HUD element
-Players can now rearange and edit the orientation of elements on the HUD
-NPC diologue trees have been improved with some new options and some lore expansion (Mostly gramatical and clearification fixes)
-Pathfinding algorithm optimization
-Fixed bug: weather on indoor maps where there shouldn't be
-Fixed bug: wrong percent of experience in XP bar
-Amala Assassin mini boss in Etheral Apartment map has been nerfed
-Fixed bug: game crash after exit to main menu and start new game
-Fixed bug: the player could jump and change direction while message process
-Some fixes with parameter
-Improvements with ABS Activate plugin command
-Frame rate performance improvements for when there's many enemies on ABS maps
-Sprinting has been added back in (Only real niggas that playtested the Demo will remember this).
-Added automatic smart description generator for all skills and weapons. If the -skill (or weapon) using b in damage formula, final damage value will now calculate automatically when you select the target.
-Fixed bug: it was impossible to use skills that were added by equipment or items (sometimes resulting in a gam crash or softlock)

The 1.2 Update is here to bring balance!

Hello!

If you're an early adopter I want to thank you for your support while you enjoy killing ruling gods I'm going to make continued fixes and patches so you get the best performance!


Here's a list of changes:

-Various tweaks to enemy vs. player damage output/recieve
-The player can now go up 9999 base attack and 9999 M.Attack if maxed out
-Various enemy placement
-Ellivro music changed
-Randomized Ellivro Labrinth runs up until 23 and has a new boss at the end
-All bed coordinates now properly randomize
-Slightly better placed Etheral Pools (Abundant early on, scarce late game)
-Locked the true ending behind going through the labrynth.
-Cleaned up some stuff in Tutorial area and added more gameplay plates
-Cleared out some unused files
-Removed Fog in Domali
-Added aditional tile in tutorial 2
-Extra room in orek network that unlocks after whatever boss the player beats
-Change the orek networks name to ellivro network
-Follow us button in main menu needs fixed
-Might look into pet system (some pets attack and deal damage others find items
-Change the music in another apartment version along with things if the player comes back again/again-Domali has been split into two smaller maps with transfers between the two needing to be set (This appears to cut load times significantly)
-Switch puzzle added in apartment (Etheral Realm)
-Music now loops better
-Text scroll sound effect was added
-Proper map names have been added