A perhaps not so visible feature for most players but a feature that could have a big impact is included with this patch. With the patch 0.3.11 there is now the possibility for selected community members to help with the translation of stein into other languages with a specially developed ingame tool for this purpose.
General:
- Community Translator - Accessible for selected translators - Allows fixing existing translations - Allows adding new translations
User-Interface:
- Added sounds for interface interactions - Localisation support for the user interface (only shop localization is now missing)
Bug Fixes:
- Fixed a bug where player trade items could get lost on server shutdown. - Fixed a bug where chat messages could overflow into other messages. - Fixed a bug where dropped items keept floating on the screen after a short disconnect. - Fixed a bug where a not repeatable quest could be completed multiple times. - Fixed a bug where a player was visible as alive to other players after death. - Fixed a bug where switching pages for the news in the player hub did not work correctly.
STEIN.world - Be Royal (v0.3.10)
STEIN.world - Be Royal (v0.3.10)
Labor Day is on the first of May and we celebrate it in the world of stein all month long, with the Labor Bundle in the shop as well as new decorative masks, tools and placeable decorations.
Below you will find a list of all changes included in this patch.
General:
There are now two new shop categories, Masks and Deco Tools.
You can now place several decorations at once.
Multiple server improvements.
Bug fixes:
Fixed a bug where the bank was accessible after moving away from the bank.
Fixed a memory issue in the client.
STEIN.world - New UI (v0.3.9)
Summary
We have revised the entire user interface in order to optimize playing on mobile devices or in many cases to make it possible at all. Now it is possible to play stein.world either in the browser on your own smartphone or, if the smartphone browser allows it, to install stein.world as a Progressive Webapp (PWA). This patch is also an important step to make stein.world available as an independent Android or iOS app in the future.
Below you will find a list of all changes included in this patch.
Patchnotes
General:
Added a new news system, so we will be able to publish news and community information independently from game updates.
- News can be viewed inside of the player hub and on the landing page.
- News articles can be accessed by clicking the summary.
- News system now combines old patchnotes and the news tab in the player hub
Prioritization of movement commands changed, to always prioritize the latest input.
It is now possible to run out of dungeons while not beeing in any dungeon instance. (Fixes the stuck-in-dungeon problem.)
User-Interface:
Reworked interface
- New Fonts for better support of non latin characters and better readability.
- Interface no longer simply scales down for smaller resolutions.
- Implemented a more intelligent UI layout for a better playing experience on smaller resolutions (e.g. by hiding less important UI elements)
- The amount of open ingame windows is now limited to one window on the left and one on the right.
Chat Rework
- Smaller resolutions now hide the chat completely.
- Smaller resolutions now show a chat icon.
- The chat icon opens a fullscreen window for the chat.
- Added an option for smaller resolutions to show the last two messages as an ingame overlay (can be enabled in the chat window).
Reworked landing page
- Game informations, Screenshots and News are no longer burried in hidden windows.
- Requirements window got removed.
Names over NPCs/Players
- Names over NPCs/Players can be toggled in the options.
- By default only NPC names are visible.
Adjusted touch interactions
- Items in inventory, bank, trader, player trade, quickbar no longer show tooltip by touching them.
- Items in inventory, bank, player trade now have a "Info" context menu entry after touching them to display the tooltip.
- Touching a item in the trader no longer buys the item imediately and instead opens the tooltip with a buy option.
- Drag and droping items with touch is no longer supported.
- Switching items in the inventory/bank, selling items or trashing items now works by touching the items to mark it, followed by touching the new slot the item should move to, the sell area or trash can.
- On smaller resolutions there is now a "interact" button next to the chat window, which has the same effect als long pressing the screen or using the Interact Button (Default E).
- The map now supports moving and scaling by touch interactions
Error messages can now be closed.
Ingame social media links moved to the player hub.
Report button moved to the options.
Tooltip now displays correctly for smaller resolutions
Party members invite is now triggered by pressing enter in the name box.
Accessing the bank now also opens the inventory.
Opening the trade window with an npc now also opens the inventory.
Gold sum is now shown in amount selection for traders.
Bug Fixes:
Fixed a bug where codes could be used even after their validity ended.
Fixed a bug where Highest Damage Dealt was also tracked as Highest Heal Done (and Highest Heal Done was not tracked at all).
Fixed a bug where players slided through the world after reconnecting.
Fixed a bug where the mobile ui didn't work as expected after the address bar disappeared.
Fixed a bug where touch interactions on windows, resulted in movements of your character.
STEIN.world - Waldenbach Missions
Summary
We listened to you and took your suggestions and constructive criticism on board and tried to implement as much as possible and bring other changes to stein.world! There are many new quests and repeatable quests with Epic Loot and new backpack slots as reward. Also there are two new types of enemies in the world of stein.world as well as many small changes and bugfixes. And finally the American and Asian servers are online and running stable.
Patchnotes
General:
A set of 8 repeatable quests.
New Royal Bear Crates as quest rewards.
Unified friend list limit for free and stein.account players to 200 friends.
Unified quest log limit for free and stein.account players to 20 quests.
7 new quests which give a single backpack slot each, spread through Farshore Province, Rocky Pasage and Waldenbach Shire.
6 new repeatable quests, spread through Farshore Province, Rocky Pasage and Waldenbach Shire.
2 new enemy types (frog and crab).
Optimized some of the backend service to mitigate crashes at least a little bit. :-)
User-Interface:
Removed potions from the premium shop for now.
Adjusted wording in premium shop.
Bug Fixes:
Fixed a bug where a currently learning skill did not get translated.
Fixed a bug where the map position did not get updated after respawn.
Fixed a bug where statistics and rankings did not get tracked on non europe servers.
Fixed a bug where players disconnected from the game while reloading the game multiple times.
Fixed a bug where enemies got unresponsive while taking damage from a dead player.
Fixed a bug where a message popped up that the terms of service where not accepted while they where accepted.
Fixed a bug where the maintenance screen appeared while switching servers to fast in the login or register panel.
Fixed a bug where players could walk or turn while still being teleported, which caused some strange behaviour.
Fixed a bug where links where missing on the reset password pages.
Fixed a bug where items which dropped at the player position did not keep their position after reload.
Fixed a bug where clients did not receive their hole game state after reloading the game.
Client:
You can now use the ESC key in the client to return to the game.
STEIN - Hotfix: Waldenbach Missions (v0.3.8a)
Patchnotes:
Bug Fixes:
- Fixed a bug where players got stuck in a "In Combat" "Left Combat" loop inside dungeons. - Fixed a bug where players did not get logged out correctly and could not login back to the game.
Server crashes on US and AS
We have some unexpected server crashes on US and AS at the moment. Please excuse the inconvenience. We are trying to fix the problem as soon as possible. πΊπ
We're back online
We're back online !!! π₯³ We are very sorry for the long waiting time but unfortunately it was necessary to fix the error. πΊπ We wish you a lot of #fun playing.
Server not available at the moment.
Due to a critical error our servers have unfortunately broken down at the moment. π We will keep you informed as soon as we know more. πΊπ
Patchnotes: STEIN - MOOOAAAR Servers (v0.3.7)
Patchnotes:
General:
- Servers for US and Asia. - - Characters/Accounts can be used on all servers and share progress. - - Players can select prefered server on login and registration. - - Players can change server after logging out. - - Fastest responding server is auto selected on first login/registration. - - Last server/region gets selected for autologin. - - Whisper to other players works cross server. - - Friendlist shows the server your friend is online on.
- Feedback Form. - - Allows general Feedback. - - Allows Reporting Player. - - Allows Reporting Bugs. - - Report button in bottom right now opens Feedback Form on Report Bug. - - Clicking on player name in chat allows fast reporting of this player/message.
- Players now respawn at the last graveyard upon dying in a zone which is to high for them. - General improvements of non player facing parts of the game service.
User-Interface:
- Professions now get loaded dynamical and don't show instantanious. - Interaction/Dialog window now has a maximum display size and lets you scroll through bigger content. - Chat now supports '/roll' command to post a random number for yourself or in party. - Chat now supports '/logout' command to logout of the game.
Bug Fixes:
- Fixed a bug where enemies had incorrect player information which leads to none ending boss fights. - Fixed a bug where canceled quests could not be started again. - Fixed a bug where the server could not detect dead connections. - Fixed a bug where the map got not centered on player while zooming. - Fixed a bug where '/invite' command was case sensitive.
Patchnotes: STEIN - Server improvements Part 2 (v0.3.6)
Patchnotes:
General:
- Added parts of the server rework for the multi region support in the future. - Catarina Scarletwound now counts as a boss.
User-Interface:
- Quests are now tagged with their difficulty: - None: Regular quest. - Epic: Hard quest. You may need additional players for this one. - Dungeon: The quest objective is inside a dungeon. - Raid: This quest recommends more than 5 players to complete the objective. - Disabled autocomplete on chat input.
Bug Fixes:
- Fixed a bug where Stripe payments could not be completed. - Fixed a bug where the client did not get updated automatically. - Fixed a bug where items in the code reward window were not translated. - Fixed a bug where highest damage and heal wasn't tracked correctly. - Fixed a bug where players did not get auto logged in after registration. - Fixed a bug where login was shown when game is in maintenance mode.