Today marks the end of the big Anniversary content update! We would like to thank all of you that helped us testing and adding new content into the game!! We have another surprise coming next week ;)
The new DLC, Stellar Spacecrafts, includes 5 new awesome spacecrafts, be sure to check them out! Patrons as usual you get it for free! Check out our Patron Post for instructions on how to get it.
We updated the OST with the Jupiter track that we use in game (Check Jupiter (Remix) track), and the newly arrived tracks, Mirror and Galactic Mayhem, be sure to check them out on our bandcamp or on your Steam folder (where the DLC is downloaded to)!
Now go kill some Lost Lords ;)
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Changelog
[New] Nebula background
[New-DLC] Stellar Spacecrafts DLC, 5 new spacecrafts for your adventures!
[New] Lost Spacecrafts
[New] 3 new tracks on the Original Sound Track
[Improvement-Endless] Drops are now connected with kills and wave counts
[Improvement-Endless] Increased Health % gained on drops
[Improvement-Endless] Added drop labels on the ready Menu
[Improvement-Endless] Added weapon progression
[Improvement] Added behaviour that automatic places the player inside the play zone if it goes outside of bounds
[Balancing-nerf] Mirror, now slows down when firing
[Balancing-nerf] Atomic Bomb and Y2K, now have cooltimes
[Fixed] Perks/Consumables being retained between runs
[Fixed] Invulnerability bug caused by conflicting shields
[Fixed] Issue that sometimes delayed next wave
[Fixed] Cloak being disabled at pause menu
[Fixed] Mixcoatl
Xbox launch & Anniversary Update Part 4, 1.7.0.0 Changelog
These last two weeks with the help of all our testers we polished the new Endless mode and it's finally to release it to the world!
Today we are also happy to announce that the game is available on Xbox via Creators Collection! Go check it out on the Microsoft Store! (You a Patron? You get it for free! more on our Patreon Page)
The big content update is coming to an end, the last awesome surprises will come next week, just in time for the holidays!
Join us on our discord server!
For news and updates follow us on:
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Changelog:
[New] Endless Mode
[New] Endless leaderboards
[Improvement] Number of internet requests for Analytics
[Improvement] Homunculus Boss
[Improvement] Tweaked keyboard sensitivity on User Interface
[Improvement] Reduced transparency and increased consumable count font
[Improvement] Social links and DLC are now clickable buttons on the main menu
[Balance-nerf] Black Hole Grenades
[Fixed] Easy mode level 1 generation.
[Fixed] Chrono’s Broken Watch doesn’t fire all the time.
[Fixed] Some formations that spawned spacecraft that wouldn’t come into view
[Fixed] Fixed Stellashnikov, and related missions
[Fixed] Social Dronewinism
[Fixed] Cloak on Lost Spacecrafts
[Fixed] Infinite Dash
[Fixed] Issue that prevented (sometimes) the game to recognize Xbox controller.
Anniversary Update Part 3, 1.6.2.0 Changelog
Another week another update! The anniversary update series is almost at end, the only big thing still coming is the Endless Mode!
Right now we are testing it with the help of all the people under our discord server. So if you wish to check it out before the steam release drop in and test it out!
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[New-Software] Mirrors Curse
[New] Lost Weapons
[New-Software] Blend Weekly 1D, 2D, 1F, 2F, 2FD, 3FD. Update damage/firerate if you are using weapons of different subtypes.
[New-Software] Merchant Liquidation
[New-Software] Dimensional Axis Spectral Hover, Tune up and Link
[Balance-nerf] Mirror
[Improvement] UI is now a lot more fluid.
[Improvement] Added new twist to the Mirror Boss
[Improvement] Splash Software now fires in random angles
[Fixed] Merchant Giveaway now appears on the software list
[Fixed] A bunch of typos on the missions and achievements
[Fixed] Factory levels required count to unlock spacecraft/gold
[Fixed] Some typos on Missions.
[Fixed] Eagle drones with lasers issue.
[Fixed] Lasers no longer fire on the pause menu.
[Fixed] Lag when too many mines are on screen.
[Fixed] Options issue that sometimes clicking didn’t do nothing.
Stellar Interface Endless Mode coming soon
https://youtu.be/ImAgbpA4RcE?t=7m6s
Check us alpha testing the new upcoming endless mode!
For more news and updates follow us on:
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Xbox Tease
If you want to test the anniversary update part 3 or just talk with other Stellar Interface Fans, join us on our discord server.
Follow us on:
Facebook: https://www.facebook.com/stellarinterface/
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Anniversary Update Part 2, 1.6.1.0 Changelog
So this week we given special attention to an enemy that is planned every since we released the game on Early Access, the Miner!! Go check it out.
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[New] Miner enemy, leaves mines on the battlefield (proximity and contact)
[New] 20 new Formations with the new enemy
[New] Added some easter eggs
[Balance-nerf] Mirror
[Fixed] Achievements counter.
[Fixed] Options issue while playing
[Fixed] Set default button on the audio settings.
[Fixed] Some Spanish translation inconsistencies.
[Fixed] Control Mapping related crash.
[Fixed] Chromium now correctly calculates the free ram.
[Fixed] Factory Levels balancing issues
[Fixed] Formations that were too tanky
Anniversary Update Hot Fix
We made a quick update fixing some annoying issues reported by you guys.
If you want to test the anniversary update part 2 join us on our discord server.
Follow us on:
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Twitter: https://twitter.com/stellar_net
Instagram: https:/instagram.com/imaginationoverflow/
Patreon: https://www.patreon.com/imaginationoverflow
1.6.0.1 Changelog
[Fixed] Screen Shake
[Fixed] Black background
[Fixed] Options issue when changing language
Stellar Interface, Anniversary Update, Part 1
It's been some crazy weeks, first of all let me thank all our players that helped us test this update!
Secondly I must confess that this isn't the big update that we aimed for, we were too ambitions and forgot to consider the amount of feedback that we received (which was a lot :D), so we are splitting the update in two parts, one released today (changelog below) and the second part will come out on the coming weeks (*cough Xbox *cough)!
So if you want to see the new stuff before everybody else, just drop by our discord channel and test it out.
Remember to pay a visit on our Patreon for exclusive news, and follow us the social networks:
[New] Golden Interface DLC [New] Mirror Boss
[New] Difficulty Setting, easy, normal, hard and glass cannon.
[New] Glass Cannon Option
[New] Level Progress
[New-Software] Merchant Giveaway, given when you leave merchant without installing a new weapon. It updates Damage, Health, Speed and Firerate in sequence.
[New-Software] Chromium, free ram = POWER!
[New-Software] FPGA Upgrade, using consumables gives you ram.
[New-Achievements] Mirror related achievements.
[Improvement] Guarantee consumable drop when completed 3 missions in one run.
[Improvement] Reduced total death counts required to get Cannon Fodder, Tough, Resilient, Galactic Cockroach and Martyr achievements.
[Improvement] Reduced total kill counts required to get Usurper V and Usurper VI achievements.
[Improvement] Reduced total visit count required to get Merchant Prince IV achievement.
[Balance-boost] Lasers
[Balance-boost] Machine guns
[Balance-boost] Shotguns cone and speed
[Balance-boost] Gilgamesh
[Balance-boost] Babushka
[Balance-nerf] Reduced Hive missile lifetime.
[Balance-nerf] Reduced amount of spacecrafts required to kill to unlock on factory levels
[Balance-nerf] Bomber & Debris formations
[Fixed] Issue that allowed very fast spacecrafts to go over the screen boundaries.
[Fixed] Unlock spacecraft backgrounds now animate correctly
[Fixed] Lasers no longer pierce when activated mid dash
[Fixed] Pause Menu overflow issue
[Fixed] Various issues on the time related software and consumables
[Fixed] Brobdingnagian and Lilliputian Fuel firing issues
[Fixed] Merchant and map issue that sometimes displayed 123 instead of actual number
Stellar Interface - Golden Interface DLC
Hi guys!
Today we are happy to announce the second Stellar Interface DLC.
The DLC will bring to you the power of the Gold spacecrafts right at the start of each run! Besides the cool looking gold spacecraft, at the beginning of each "Gold Run" you will be able to choose one of the following cartridges
Lonsdaleite Coating - 20% health increase.
Tachyon Engine - 20% speed increase.
Tsar Configuration - 20% damage increase.
Overclocking - +4 ram.
Besides that you will also receive 5 cartridges of each consumable!
The DLC will be released on November 21st and it will cost $0.99. You can wishlist it on Steam right now!
Hi guys,
We are finishing up the anniversary update and we would like to invite any of you to test out the new features before the release. We have implemented most of the features that we wanted but we are concern about the new hard mode setting, so we are asking you guys to join the party and help us out.
To join you can send us an email to stellarinterface@imaginationoverflow.com or just join our discord server in https://discord.gg/WNQqeTW