EDIT: This update has been rollbacked, keeping this up for transparancy.
Updates:
Added achievements!
Fixes:
Fixed bug where Mac users couldn't upload maps from the editor.
Make sure to restart steam and verify the integrity of the game files, players having different versions may cause major desync.
Please keep questions, bug reports etc to the forums where it's easier to respond.
Stick Fight patch 1.2.04
Changes:
Increased weight of big crate in the editor.
Added automatic AFK kick after 2 minutes when playing online.
Balance:
God gun damage has been increased.
Laser AK damage has been reduced.
Laser AK knockback has been increased.
Snakes can now be killed with guns.
Snakes have been made slippier.
Snakes now add a bit of knockback when dealing damage.
Snake shotgun now fire 3 snakes instead of 5.
Big snakes gravity increased. They will no longer fly.
Lava spray knockback has been increased.
Lava spray bullet speed has been increased.
Ice gun knock back has been increased.
Ice gun damage has been increased.
Ice gun slow has been increased.
Spear has been made slightly shorter.
Spear now flies straight when thrown. It no longer spins.
Uzi knockback increased.
Fixes:
Fixed spikes and spike balls being broken on some standard maps.
Fixed issue where some explosive weapons would impact big physics objects like the spike ball too much.
Hopefully fixed issue where spear would not stay in the right dimension.
Optimized explosions.
Optimized Lasers.
Fixed issue where game would freeze when getting to the score screen in local play.
Fixed the gun waterfall issue.
Updates Level editor Beta and map selector!
Hello everyone! We just updated the game with the level editor. It’s still in beta and will be updated, please let us know what you think. You can reach both the level editor and the map selector in the pause menu. We’re super excited for you to try it out!
Features
Build ground and terrain
Spikes
Crates
Big crates
Place guns
Subscribe to other people's levels
Save and share your levels in the steam workshop
Other fixes: Fixed problem where users could use tags in chat.
Please keep questions, bug reports etc to the forums!
Stick Fight patch 1.2.03
Fixes:
The "No Weapons Bug" Should be addressed now.
Please keep questions, bug reports etc to the forums where it's easier to respond.
Stick Fight patch 1.2.02
Features:
Added a menu screen for editing weapon spawns.
Added a secret weapon accessible from the new weapon menu.
Please keep questions, bug reports etc to the forums where it's easier to respond.
Working on a weapon selection screen
Hotfix patch 1.2.01
Fixes:
Hopefully fixes issue where a joining player would become invincible and stop a match from ending.
Changes:
Rebalanced bosses to speed up the boss fights.
The bosses now have 35% less hp but deal 20% more damage.
The bosses now scale better with amount of players.
The weapons spawned in the boss levels can now be used against other players when the boss is not alive.
Added a color change to these weapons bullets to indicate if they can damage other players.
Changed the timing of the ghost platform to be more forgiving
Stick Fight: 1.2
Features:
4 pvp boss levels
7 spooky halloween level
New weapon: Sawed off shotgun
New weapon: Military shotgun
Removed weapon: Shotgun
New weapon: Spear
New weapon: Deagle
New weapon: M16
New weapon: Pumpkin launcher
Fixes:
When joining online matches players will no longer spawn in in the middle of a round
Added option to automatically pick up new weapons
Mac build released!
We just put up the Mac build, please let us know if there are any unforeseen bugs!
PS: Please keep any questions to the forums as the comments here aren't the easiest way of answering them :)
Stick Fight: The Game 1.1 Update
Features:
Added weapon snake shotgun
Added weapon magma stream
Added weapon lava spray
Added weapon spike launcher
Added weapon magma beam
Added weapon spike pistol
Added weapon black hole launcher
Added 10 lava themed levels
Fixes:
Made weapon spawn positions pseudo random to make spawns more fair
Fixed issue where crouching/lying down would not sync online properly
Hopefully fixed a lot of connection issues
Lots of net code optimizations
Fixed flamethrower audio not being effected by volume sliders
Fixed issue where weapons sometimes would dissapear
Added ping indication (dont have a long name though)