Stickit cover
Stickit screenshot
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Genre: Platform, Adventure, Indie

Stickit

Colored Blocks, Fog/Sky Color and other level editor tweaks

There's been several smaller patches to add various quality of life features bug fixes to the Level Editor over the last few days, some of the most notable changes include:


  • Ability to change Fog and Sky color of the level
  • New Colored Block object can be placed, it's just a basic cube that you can change the color of. Useful for decoration or thematic levels.
  • Area Selection, by holding Left Alt (default keybind) and holding Left Click (default keybind) you will be able to draw a rectangle on screen and select all objects within it.
  • Improved help menu, more info is provided
  • Steam Workshop redirects will now open through the Steam Overlay browser instead of opening the desktop browser.
  • Q and E (default keybinds) will rotate the selected object 90 degrees
  • Goal no longer moves up and down since this could cause weird offsets sometimes
  • Undo/Redo will now change your object selection to the changed objects
  • Compress files when saving, almost halving level file size
  • Text fields will now auto select the text when focused


And many more bug fixes and stability improvements!

Online Multiplayer, Speedrun splits and more

If you thought the Level Editor update & Steam Workshop update would be the biggest one for a while you thought wrong! This is another large update that lets you play Stickit online together with your friends in a seamless manner!

The multiplayer is opt-it, so you can leave/join servers whenever you want without having to leave a level or lose any progress. Furthermore you can play custom Steam Workshop levels together with your friends as well!

And if you wonder how your friends are actually able to make the climb, you can toggle the Spectator Mode by pressing K (default keybind) and see the game through their eyes!

You're also able to communicate with your friends through an in-game chat, which will additionally notify everyone in the server when someone in it completes a run! Maybe some friendly competition is in order!

There's also a dedicated speedrunning community for Stickit, so this patch also adds Speedrun Splits for the main level. In addition, the level editor now also lets you place and define speedrun splits for your own custom levels!

There's also tons of smaller bugfixes and quality of life being introduced in this patch, too many to mention, so hop on in-game and get a feel for this fresh new version of the game!

Level Editor Bugfix Patch

Lots of people have already started playing around with the Level Editor, and as expected there's been some bugs discovered by the community. There's also been lots of feedback for various features, some of which I've added in this patch:

Level Editor

  • Add panels to individually modify the transform (location ,rotation, scale) in the level editor
  • Add support for 3D text in the level editor
  • Prevent cloning of the Start (Golden Capsule) and End (Golden Stick) objects.
  • Allow the user to delete/uninstall levels
  • Show warning dialog when you're about to discard unsaved changes
  • Prevent cloning of the Start (Golden Capsule) and End (Golden Stick) objects.
  • The End (Golden Stick) is now stationary (not hovering up and down) while in Edit Mode
  • The Duplicate Key (Left Alt) has been replaced with Ctrl-C (Copy), Ctrl-V (Paste) and Ctrl-X (Cut)
  • The key to toggle the Edit/Play mode has been changed from X to T.
  • Objects can no longer be scaled negatively
  • Pressing B will teleport you to the selected object
  • Holding Left Shift will increase the Edit mode camera speed
  • Fix various bugs with the undo/redo system
  • Add smaller sound effects for various actions
  • Disable Open Folder button if there's no local file stored yet
  • Fix Steam Workshop redirect link
  • Tentative fix for a level editor crash


Game

  • Add customizable key bindings
  • Add keybind to respawn to practice lamp ONLY (it won't do anything if you don't have a lamp placed)
  • Fix Fly Cam exploit that allowed the player to effectively fly in play mode
  • Fix being able to bunny hop on top of Kill zones
  • Add mistake counter for the current run, meaning not only the total amount of mistakes is shown