Stock Car Extreme cover
Stock Car Extreme screenshot
Genre: Racing, Simulator, Sport

Stock Car Extreme

Game Stock Car Extreme v1.25 Released - Available on Steam!

https://www.youtube.com/watch?v=VabdqsHUWRo

GSC Extreme v1.25 is out - now also on Steam!

[B]Steam Release Info[/B]

If you already own it you may now switch your Serial Number for a Steam key from the official GSC Extreme website:

[URL]http://game-stockcar.com.br/steam-key/?lang=en[/URL]

This is valid for purchases made from release until yesterday (February 9th). New non-Steam purchases will NO LONGER warrant Steam keys.

Existing NonSteam installs will continue to work even if you do switch your Serial Number for a Steam key, but you will not be able to use the Serial Number again for an install in a fresh system.

Moving to Steam is recommended, but not required. Just like in this release, the plan is to continue updating both versions simultaneously. If you do prefer to keep multiple installs of the game for mods, be advised that for now is not possible with Steam.

[B]INSTALLATION (Non-Steam users):[/B]

Update to v1.25 by running GSC Sync.


[B][B][B][B][B]Main changelog for v1.25:[/B][/B][/B][/B][/B]

[B]Content[/B]

[B]Cars:[/B]
[LIST]
<*>Added Metalmoro MR18 Prototype series
<*>Added GX390 rental karts to KARTS series
[/LIST]
[B]Tracks:[/B]
[LIST]
<*>Added Johannesburg Historic
<*>Added Ortona (4 layouts)
<*>Updated Goiânia to post-2014 reform
[/LIST]
[B]Features & fixes:[/B]

[LIST]
<*>Extensive audio revision from new onboard & trackside recordings bring updated sounds to all cars;
<*>Tyre physics updates for all cars further improving lateral / longitudinal force combining;
<*>Adjusted terrain properties (road, curbs, grass & gravel)
<*>The hard compound for the F-Extreme & F-Reiza now has its proper orange Pirelli sidewall label;
<*>Corrected bug with corrupted textures in the F-Vee cockpit when running graphics detail lower than max;
<*>Corrected bug with Spielberg & Buenos Aires corrupted textures when running graphics detail lower than max;
[/LIST]

[B]Known issues:[/B]

Several code-related issues reported from v1.21 are still present in this build, as the code is going through a rewrite which has not been completed in time for v1.25. For that reason v1.25 has the following known issues:
[LIST]
<*>Bug in the scoring in championship mode for all series;
<*>F-Extreme can occasionally disappear when hitting 8th gear in multiplayer;
<*>F-Extreme & F-Reiza tyre restrictions are not applying in pitstops.
[/LIST]

Among other minor issues which are known and will be addressed in the coming weeks, along with the adittion of other features previously expected for v1.25.

For issues installing / running / setting up GSCE, please refer to [URL="http://game-stockcar.com.br/?page_id=196&lang=en"]our FAQ[/URL] first before posting.

Rental Karts coming in v1.25

We're happy to announce that Rental karts are also coming very soon with GSC Extreme v1.25! Check out the video below for some night racing action at Granja Viana

Steam release & update via GSC Sync will be out simultaneously. Not long to go now!

Do you already own GSC Extreme and wish to retrieve your Steam key? Click here

https://www.youtube.com/watch?v=iwmnUlExRiY

Existing Users can get a Steam Key now!

GSC Extreme Steam release coming up shortly! If you already own it you may now switch your Serial Number for a Steam key from the official GSC Extreme website.



O lançamento do GSC Extreme na Steam será em breve! Se você já possui o Game, você pode fazer a troca por uma uma Steam key pelo site oficial do game.

Metalmoro MR18 Preview & Release Update!

Below we have a video preview of the LMP Metalmoro MR18 running at dusk at Taruma for your eyes! The car will be available very shortly to users of the game on both Steam and for those with current installs via GSCSync!

Existing owners who wish to convert there install to Steam will be able to get their GSC Extreme Steam key by Tuesday! There will be a page live on the official Game Stock Car website

Tomorrow 09/02 will be the last day to buy GSC outside Steam and still be able to retrieve a Steam key. From 10/02 onwards, while it will remain available outside Steam, new purchases will not longer warrant a Steam key.

https://www.youtube.com/watch?v=9rRQvIIen3g

Extensive Interview with Renato Simioni


[B]Patrick Giranthon sat down with Reiza Studios' Renato Simioni for an interview including some exclusive pictures and news about what is coming up next for the popular PC racing simulator.[/B]

[B]After three major updates of Game Stock Car, GSC2013 changes his name for "GSCExtreme".
Can you tell us more about this new name and describe why did you decide to extend your support to GSC?[/B]

Once we decided somewhere early on 2014 that we´d build on GSC2013, adding new features and content, it made sense to lose the "2013" tag. The "Extreme" comes from our long time partners Extreme Racing, who produce sim racing gear and with whom we have stablished a close relationship.


[B]Simulation world is more and more competitive and business oriented. How do you position Reiza among all these new games coming on the market? Are you "afraid" of the new titles proposed?[/B]

It´s a great time for PC simracing with all the strong new titles that have come out in the past couple of years, and the continuing support of others that were already out there. It´s a return to the glorious early days of the mid to late 90s, when you had Papyrus, Microprose and ISI all delivering great sims, and a big jump from the relative drought of mid-to-late 00s. I think it benefits the genre as a whole because if you look at the console market, realistic racers have a very large appeal there with the GT and Forza series being one of the main titles in their respective platforms. PC sims have a tiny fraction of that market for various reasons, but I believe that with the influx of these new gen PC sims, more console racers are becoming aware of the PC sim racing scene as a whole and some of them are making the move as they become more serious about their simracing. The graphics in some of the new PC games are truly great, just as good if not better than the top console racers, they have several big licenses which is a big pull and unlike the old days, the driving experience is not that much harder, on the contrary - new PC sims address the fallacy that simulators have to be frustratingly difficult by nature. As they evolve, the physics in PC racing sims are becoming not only more advanced, but more intuitive and engaging because of that extra sophistication, relative to the console racers.

While it´s unlikely that PC games will ever come close to the figures of console racers, there is more awareness for the PC sims these days, and these big new titles end up bringing attention to the smaller ones as well. There might not be a market for all the PC racing sim developers on the long run, but I believe the good ones will thrive.

As for being "afraid", it´s a funny thought because I´m a simracer first and foremost, so whenever I go try one of the new titles or big updates, I go in at the same time excited for it but dreading that will make such a big leap that it will make everything else and our own stuff redundant. It has been like that for years now, yet I always end up happy to go back to our stuff and still nothing satifies me more - if anything, as we evolve ourselves I have a harder time driving anything other than our sims for more than a few laps. While that remains being the case I believe we will have our space.


[B]You have promised a lot of new content for GSC in the future. Few weeks ago you announced the new features coming : endurance car, superkart, dynamic weather, new transmission model, etc., as if the possibilties for GSCE were nearly without limits. How far will you push these limits and can you give us some details about the crowd funding system you will use to work on them?[/B]

We pulled out of launching a crowdfunding campaign in 2014 because of the uncertainties we still had about how far we could and were willing to go in the current platform, and also because moving to Steam and a couple of other new ventures ended up getting priority, it wouldnt have been wise to take money from the community under those circunstances. It´s likely we´ll do something with the community to boost funding in the near future though. We still have some new content to come out and some new features to add over the next couple of months which will boost GSC & FTruck considerably. While the graphics engine is no doubt showing its age, I believe it still does the job and with all the new stuff coming up, GSC will retain and hopefully expand its reputation as one of the main sims out there.


Continue reading at http://www.racedepartment.com/threads/game-stock-car-extreme-extensive-renato-simioni-interview.99552/

(There is a character limit on announcements and I can not copy the entire article here)

STATUS UPDATE

STATUS UPDATE (it has been a while): After some headaches, we are finally set to release Formula Truck 2013 & Game Stock Car Extreme on Steam. Both titles are being updated and are currently undergoing betatesting, we hope to have it all ready before the end of the month. Here´s a little teaser to show you we might have been quiet, but still working hard!

While we are at it, best wishes to all our fans for the new year - 2015 promises to be very exciting for simracing, we will certainly make our contribution to that end :)


STATUS UPDATE (já faz um tempinho) Depois de algumas dores de cabeça, finalmente estamos prestas à lançar o Formula Truck 2013 & Game Stock Car Extreme no Steam. Ambos games serão atualizados estão passando por betatesting, esperamos ter tudo pronto até o final do mês. Aqui um pequeno teaser para mostrar que apesar do silêncio, o trabalho segue firme!

Aproveitando a oportunidade, desejamos à todos nossos fãs um excelente ano novo - 2015 promete ser um grande ano para o automobilismo virtual, e nós certamente faremos a nossa contribuição para isto