Jes and I have been hard at work for the last month putting together a new tutorial for the SANDBOX mode. It's something we always wanted to add, but we wanted to make sure we spent the time to do it right. After watching YouTube and Twitch streamers play it our initial release, we thought it would definitely be worth while to make a tutorial that shows everyone all of the features the SANDBOX contains.
It should be a fun little addition to the experience and we hope you enjoy!
Also in other very cool news, Epic did an interview with us for their Unreal Showcase! We've absolutely loved using their tech over the last two years, so we were beyond happy that they asked to be a part of it.
-Fixed VoyagerVR Spaceship brightness at end of tour
-Logo animation transition fixed
-Added titles to Tools and Items menu
Stonehenge VR Update #2 Announcement and New YouTube Reviews!
Hello all!
This is JesV, co-founder of VoyagerVR. Over the last month we've been working on more updates for Stonehenge VR and will be releasing them within the coming weeks. In it, we've added a tutorial mode for the SANDBOX tools. After watching several streamers go through the SANDBOX, we realized that it was a challenge for users to build and create to the SANDBOX's full potential without one. We're excited to see how this helps.
Doing a tutorial for SANDBOX was always on the agenda, but since our team is so small, there was an order we had to develop in. The tutorial will show users step by step on how to change the sun and weather effects, build and resize stones, fly the spaceship, destruction mode and more!
Our goal with SANDBOX mode is to provide a fun learning experience, and show users what VR is capable of. We want players to explore and let their creativity run wild while in SANDBOX, and we truly feel this tutorial can provide fun guidance on how to unlock that potential.
We've also added some new screenshots in the store page carousel that were taken with the NVIDIA Ansel plugin. Using the plugin is super fun way to capture a perfect shot that players can direct, design and setup themselves in a matter of minutes.
Lastly, we've had some Youtube and Twitch streamers film themselves playing with Stonehenge VR and SANDBOX mode, and we wanted to share their reactions with you. You can find them in the links below.
As always, we will be doing daily updates on all our social media. For those interested, more information can be found on our website:
www.VoyagerVR.com
Thank you everyone for your continued interest and support!
Video Review Links: "Stonehenge VR SANDBOX on HTC Vive" - Erik Hartley https://www.youtube.com/watch?v=oboP-wEBhGM&t=2s
"Stonehenge VR from VoyagerVR" - ShananaBanahnah https://www.youtube.com/watch?v=vloCG8JSPn8&t=915s
"Stonehenge Sandbox VR by VoyagerVR Livestream" - jinxnet https://www.youtube.com/watch?v=o6LarxhA9K4&t=386s
Stonehenge VR SANDBOX - Update #1!
Stonehenge VR SANDBOX - Update #1 Video
https://www.youtube.com/watch?v=7K6lTpmexKA
Hi Everyone,
This is Christian, the developer of Stonehenge VR.
One of the feature requests we've received over and over from the very beginning has been the ability to control the exact time of day and angle of the sun during the experience. I'm excited to share that we've added that feature and it turned out even cooler than we thought. Also keep in mind that these new effects can be used in your own SANDBOX creations.
In addition to that, the other new feature I'm really excited about is the inclusion of the Nvidia Ansel plugin. This allows you to export very high res 360 stereoscopic photographs that can be view on Facebook and mobile VR devices. What's the point of making something if you can't share with people who don't own VR headsets?
Another new addition is the teleport node spawn. You can now create teleport nodes anywhere in the level you like, which will allow you to traverse any distance.
Finally, we fixed the key bindings for the Oculus Touch controllers, so people with Rift's should be able to use the whole application now. If anyone runs into any issues, let us know.
For Microsoft Mixed Reality headset owners, we've tested the new headsets using the beta SteamVR plugin and all of the controls function as they should. As soon as Microsoft officially releases the plugin, all MMR headset owners will be able to enjoy the Stonehenge VR SANDBOX.
Video of MMR preview here:
https://twitter.com/VoyagerVR/status/920801578793123842
Let us know what you think of the new update!
Christian
Stonehenge VR SANDBOX - Update #1 (2.0.1)
Additions:
-Added New Environment Settings - Change Time of Day, Sun Angle, Sun Color, Fog Density, Fog Distance
-Added Teleport Node to SANDBOX - Create your own teleportation pads anywhere in the SANDBOX
Fixes:
-Fixed Vive/Oculus Touch key bindings
-Fixed power button on hovercraft
-Help in SANDBOX Mode on by default
Our first YouTube Review! / Update News
Hello everyone,
This is Christian, the developer of the Stonehenge VR SANDBOX.
Just wanted to take a moment to direct some attention to our first review of the new SANDBOX mode by YouTuber, PhilanthroPwn! This will give you a good idea of some of the new gameplay in the 2.0 update.
After working on creating the SANDBOX mode for the last 5 months, it was really great to see a YouTube content creator enjoy the experience.
Video Review Link: "BEST SUNLIGHT EFFECTS I'VE SEEN | Stonehenge VR SANDBOX Gameplay (HTC Vive)"
https://www.youtube.com/watch?v=C_kyNc3KdRM
Thank you to everyone who has already purchased this new experience. My partner Jessica and I look forward to seeing what you do with all the new features!
Speaking of features, we're already working on adding Nvidia's Ansel plugin that allows you to export very high quality stereoscopic 360 photographs from the SANDBOX mode. These can then be shared as 360 photos on Facebook or viewed on mobile VR devices.
We've also been doing daily updates on all our social media, for those interested all those links can be found on our website:
www.VoyagerVR.com
Stonehenge VR SANDBOX Released Today!
Hello all on Steam!
Almost a year ago, my partner Jessica and I had the opportunity to release Stonehenge VR 1.0 as a launch title on HTC's Viveport, and as a first time software developer, we loved that we had a chance to do that. Since then many people have commented, asking when we would finally release on Steam.
If you watch any of our trailers, you'll see we've also installed Stonehenge VR as a museum exhibit in two different museums in the US. We've watched many families and people of all ages go through our original Stonehenge VR tour experience and have a really wonderful time, but we knew the app could be much more than just the tour before releasing it on Steam.
So for the past 5 months, I've been working on creating a new feature that we're calling the VoyagerVR SANDBOX, an idea that came after hearing feedback from guests of the museum.
When you finish the original Stonehenge VR 1.0 tour, there's a credit sequence. During this credit sequence, I added a small table with a miniature version of Stonehenge sitting on it, so people had something to play with in case they didn't want to just sit through the credit sequence.
In turns out, people had a lot of fun with this.
Some people would try to build their own version of Stonehenge, stacking all the rocks in a new formation, and others would just want to knock the whole thing down. Either way, you could see they were having fun, and their families were having fun watching them.
After hearing from many people say, "you should add a mode where you can build your own!", I decided to create what ultimately became the SANDBOX.
So Jessica and I are very excited to release this today, hear all of your feedback, and see what you make!
Nothing has been more rewarding for me during this process than to see people enjoying the experience of building things in the Stonehenge VR SANDBOX, so if you make something or upload videos please share.
While we're confident this is a complete product, we also want to continue to add to it and evolve it over time. Stonehenge VR would never have ended up in a museum if we didn't consider the suggestions people made when we first started developing.
Very best,
Christian and Jessica
http://www.voyagervr.com
PS. For those that previously purchased Stonehenge VR on Viveport, you will be getting this update for free.