Update 1.1.1: Changes to core combat. Sound fixed on 64-bit Linux.
Core combat calibrations:
Reduced single click regular attack timer by 50%. Hacking hordes feels better.
Added another timer of 0.8 seconds to improve animation logic between single and double click attacks. Clicking now 3 times or more before a double attack animation will not play a delayed single attack animation after the double attack animation has finished.
Balancing:
Weapons are cheaper. 2000 gold instead of 3000 gold to buy a weapon from Little Turnip the weapon trader. He sells weapons randomly like a mystery box and the best weapons in the game like the Spiked Great Sword and the Blood Horn can only be obtained from him.
Fixes:
Fixed no sound issues on 64-bit Linux machines.
All perks can now be selected with a controller.
Thank you for the support!
4-player Local Co-op in patch 1.1!
Changes and fixes in Stones of Sorrow 1.1:
Added 4-player local co-op on a single screen. The camera zooms automatically out when players are far away from each other and back in if players are close.
No instakills or manual map zooms during co-op. Enjoy the sadistic co-op madness in this ultimate bloodbath!
Only player 1 can perform those juicy executions for +666 gold!
Changes to core combat:
Changed the animator logic to create more responsive combat.
Fixed attacks not properly responding to clicks.
Increased stamina regeneration while standing +40% and while running +88% for more fluid attacks
Fixes:
Fixed a strange bug where running against the wall and trying to hit it for whatever reason would play a delayed attack animation.
In-game settings can now be changed with a controller.