Yeah, so it's been like almost 3 years, but here's a teeny tiny update that will change your life forever (it is irreversible)
Hopefully I fixed the issue that was preventing you from getting the "Just another Target" Achievement
Thats all from me good luck out there!
- Ty
Update 1.0.1
Minor updates for better contrast in the menus, and other fixes.
- Updated the UI for the main menu and multiplayer menu - Fixed test centering on various button - Fixed spelling in a couple places - Some updates to the store page - Changed some buttons text to better reflect their use - Halloween event now goes live on the 15th through the end of the month
Enjoy spooky month!
Release Version 1.0
It's finally here, Store Crasher has been completed! Hop in today and start crashing those stores! Im happy with how the game has turned out and i hope you all enjoy it. If there are any issues please feel free to contact me here or on my twitter. There was a lot to clean up before release so heres the change log:
Added: - Loading screen to multiplayer - More weapons to find in Level 2 - Changed level preview pictures - Free cam mode (accessible by pressing 'f1' and typing "freecam")
Fixed: - AI not animating and sliding around - Some UI not fitting on different screen sizes - Crosshair overlapping the pause menu - Equipped ruby upgrades not being saved on game exit - AI not cycling dialogue - Pathing on Level 3 - Lowered fall damage threshold - Short shelves exploding on game start - vehicle sounds not turning off after exit - Police not showing up on Level 5 - Box bundle not giving money on destroy - Exit sign not facing player online - Enemies not animating their attacks - Post processing not showing up on some levels - Exit sign not looking at player if they are in a vehicle when its spawned
Update 0.7.1
Following up on the previous update that overhauled the 2nd level, with Update 0.7.1 I took to updating and making all the other levels look up to par. Many new areas have been added to the previously pretty barren levels with only one or two mapped out areas. As always if you have any issues please post them here or contact me via twitter.
- Added smaller stores to 3rd level - Added a back room to 4th level - Added detailing to all levels - Fixed an issue with smaller screens having issues with UI - Bug fixes
Things should be wrapping up soon I've got a list of issues i'm working on some more important than others looking at you sliding AI. With release coming up i will let everyone know now that the price will be increasing so now is your chance to get it at a good price!
As always stay tuned for more soon!
- Ty
Update 0.7
Update 0.7 was a look into how to make levels more accurate to model and real life sizes. The update introduced the final level (probably) being added Level 6, and completely reworked how Level 2 played and looked. Other levels still need a face lift and some size work that will be in a future update. We are nearing the home stretch for full release, but still have a ways to go. Look forward to more in the coming months!
- Ty
Changes in Update 0.7: Added: -Overhauled 2nd level -Added new vehicle (shopping scooter) -Added new throw able item (wine bottle) -Added new level (Level 6) -Added level 6 to mission select -Changed the level 2 header picture
Fixed: -Fixed Target worker spawning wrong skeleton -Fixed issue where you couldn't quit the level -Re-balanced the amount of money gained from some items -Increased FPS on all levels
Update 0.6
Changes:
- Added new level (level 5)
- Added new weapon (Leaf blower)
- Added ability to skip money readout by pressing any button
- Added level 5 to mission select
- Added ability to push some boxes
- Added exit scene when using exit car to each level
- Changed how exit car works
- Changed some box drops
Fixes:
- Fixed background on level 2 in mission select screen
- Fixed and issue where you couldn't press resume button when paused
Got some minor changes and a bunch of fixes in this one!
Changes:
- updated gas pump model
- updated explosive barrel model
- updated door models
- added new scenery to all levels
- updated level previews
- all achievements are now available
Fixes:
- fixed destroyed boxes not producing the correct color
- fixed player randomly dying from static object collisions
- fixed AI from randomly dying
- decreased the time for total money to be displayed
Known issues:
- AI sometimes wont animate and causes them to slide
- exit car kills player (this was intentional however is unclear of what happened)
Welcome!
I just want to welcome everyone who has downloaded Store Crasher from the bundle, and wanted to let you know it you have any suggestions or issues leave them here or message me directly!
- Ty
Update 0.4.2
- Added new Ruby tier for upgrades
- Added further multiplayer setup changes
- Completed multiplayer level
- Fixed an issue where you couldn't manually quit levels