Prevent Doomsday. Omensight Hits Steam and Playstation 4 on May 15th!
Hey everyone,
Mark your calendars, as the Harbinger is set to arrive to save the world of Urralia on May 15th! That’s less a month away!
Our time-looping murder mystery action game promises to be everything you’ve enjoyed with Stories: The Path of Destinies and more: a deeper story, more intrigue, more combat mechanics, more enemy types, AI companions, boss fights, etc.
To help explain what Omensight is all about, here’s a commentated walkthrough video, narrated by one of our artists, Keisha Chauvin.
https://www.youtube.com/watch?v=M_43xTg-iHE&t
We will be offering a 10% rebate during launch week. Also, like for Stories, you’ll be able to buy the artbook and soundtrack separately or as part of a bundle!
Now, for the Playstation 4 owners out there, you can now pre-order Omensight and PS+ members get a 20% rebate.
Our Discord server is live and awaiting your presence! Come talk to the kind folks at Spearhead Games and fellow fans of Tiny Brains, Stories: The Path of Destinies, and Omensight.
Discord invite: http://discord.gg/tEc7hnS
Please continue to support us and spread the word about Omensight by telling a friend, tweeting or sharing on Facebook, wishlisting the game -- every little bit helps. We’ve got a lot more exciting news coming, so stay tuned by following us on Facebook, Twitter or Discord!
Cheers,
Phil and the Spearhead team
Spearhead Games’ Next Game, Omensight, Playable at PAX East!
Hello everyone!
Long time no speak. How have you all been doing?
In case you’ve missed the news, we at Spearhead Games have announced our upcoming title, Omensight, an action-adventure murder mystery game. It will be released later this year on Steam and Playstation 4.
Also, Spearhead Games will be heading to PAX East! Almost all of the dev team will be there, so come say hi and play an exclusive hands-on demo of Omensight. We’re Authorized Pinny Arcade Partners at PAX East so we’ll be giving away pins for those who play the demo at the Spearhead Games booth. You can find us at booth #17102, as well as in the Indie MegaBooth.
But we haven’t forgotten about you, our loyal Stories fans! We’ll be releasing a patch very shortly to address the feedback you’ve given us since the launch of the game almost two years ago. (Whoa. Time flies.) Thanks for all the support throughout the years!
Cheers,
Phil and the Spearhead team
Stories Patch Notes - 2016-06-02
Hello dear Stories' Community!
You have been waiting for it, and we thank you for all the kind words and great support we have received while we were preparing this patch and its associated new features!
Stories' patch #3 contains the following features and hotfixes:
Advanced graphic settings
Shadow Quality (Very Low / Low / Medium / High)
Texture Detail (Very Low / Low / Medium / High)
Shader Detail (Very Low / Low / Medium / High)
Effect Detail (Very Low / Low / Medium / High)
Render Scale (65% / 75% / 100%)
FXAA Anti-Aliasing (Activate / Deactivate)
Activate/Deactivate Vibration
Activate/Deactivate Hero Path rewards (in Gameplay setting)
Show/Hide Truth Finder icon (in Gameplay setting)
Fixed Menu Pause
Fixed Mana fruits spawned after True Path
Fixed Game properly saves on Winning Path
Fixed Game properly saves when not on Winning Path
Fixed Xbox controller icons
Fixed sound bugs
Fixed Desert Temple elevator
Fixed controller issue
Fixed Magic Sword
Improved quality graphics
Fixed "Paleontologist", "Boreas discoverer" and "Is it a sword? Is it a key"? achievements
Removed "Gray fox is my pup" achievement
We are also very excited to announce two DLCs which have been requested since the very beginning by the community:
[URL="http://store.steampowered.com/app/471741"]Stories: The Path Of Destinies Artbook[/URL]
[URL="http://store.steampowered.com/app/471740"]Stories: The Path Of Destinies Original Soundtrack[/URL]
We hope that you'll enjoy all this cool stuff and continue to share the game with your friends. :)
Stories Patch Notes - 2016-04-19
Hello everyone!
We are back with another update!
Thanks for your reports and your patience. We are working as fast as possible to make your playing experience as good as possible.
Here is what is included in the patch:
Added "Very Low" graphics setting option
Added option to use "Desktop" resolution
Added additional resolution options for:
2560x1440 (WQHD)
2560x1600 (WQXGA)
3840x2160 (4k Ultra HD)
Fixed not being able to click on final choice
Fixed Mountain secondary path streaming issue
Fixed mouse navigation issues in the Forest and Nexus
Fixed progression blocker when restarting a checkpoint in the Prison
Fixed progression blocker when hitting breakables in the Mountains
Fixed other minor issues
Another patch is on its way and will be focused on:
Performance optimization
More graphic settings
More gameplay options
Toggle options for rewards
But first, the majority of the team will be heading to PAX East! If you're attending the show, please come by booth #5201 and say hi.
Thanks again for playing Stories: The Path of Destinies and for all your kind words! As always, feel free to post in our Steam forums and talk you to all after PAX East.
Stories Patch Notes - 2016-04-16
Hello everyone!
First of all, we would like to thank every one of you for the awesome support we received around the game over the past few days!
The quality of your reports allowed us to work quickly and patch some of the most annoying issues some of you may have encountered with the game.
We will continue to fix and release patches in a very close future and continue to improve your experience!
Today's patch will fix the following issues:
Fixed Warlock sometimes stop moving
Fixed Warlock sometimes teleporting through walls and getting stuck
Fixed some achievements (the progressive ones) not working properly
Fixed player's choice not saving properly for the Nexus
Adding an additional resolution 1920x1200
Thanks again for playing Stories: The Path of Destinies and all your kind words!