Updated current music track and add new track. Minor changes to music system.
All feedback welcome and please report any issues in the Bugs section.
Update v1.20
Fixed: Fixed issue with random loot appearing in backpack on game start. Changed: All bleeding now requires a bandage to stop (some bleeding used to stop over time). Changed: Tweaked bleed amount caused by different critters. Added: Early implementation of game music. Currently only one track with more to be added.
NOTE: The music system is a work in progress but the above bug fix was needed asap. The music system will be expanded and improved over time with more tracks in the next update.
All feedback welcome and please report any issues in the Bugs section.
Update v1.19f
Fixed: Similar issue as with the Opal Mine spawn setup in the Cavern area near the Open Cut Mine causing performance issues.
There are still some issues with spawning in this area but it was important to get the performance issue sorted. Other issues will be improved in the next update.
All feedback welcome and please report any issues in the Bugs section.
Update v1.19e
Fixed: Changed spawn setup to improve performance issues when in Opal Mines Changed: Increased size and detection radius of lost loot bag
NOTE: Currently a bug can cause reloading issues. There is also a random pickup message that may display when starting the game. Hope to resolve these issues asap.
All feedback welcome and please report any issues in the Bugs section.
Update v1.19d
Fixed: Non progression issue with Send A Signal job.
All feedback welcome and please report any issues in the Bugs section.
Update v1.19c
Fixed: Removed white test cube
All feedback welcome and please report any issues in the Bugs section.
Update v1.19b
Fixed: Collision issue in Ravenswood Other Minor fixes
All feedback welcome and please report any issues in the Bugs section.
Update v1.19 (Bunkers Update)
Added: Bunker locations. SEE NOTES Added: New Weapon. Added: New enemy type. Added: Volume setting for Weapon SFX. Added: New character models. Added: New Achievement Bunker Buster Changed: Weapon sounds update. Changed: Improved climb including higher climb when using Stam Elixirs. Changed: Toggle sprint while crouched now directly enables sprint (before this action would only uncrouch) Changed: Increased chance of more plants when found by loot. Changed: Increased damage from land mines. Changed: Reduce cost for weapon repair kit. Changed: Decrease vehicle damage. Changed: Reduced price of properties. Changed: Changed location of Fishing job.
NOTES: Bunkers introduce changes to gameplay including that it is now possible to lose the Lewis gun, and Lewis gun ammo can only be found in bunkers (previously found on purchased properties). 5 bunkers are located around Straya. Initially they are locked and keys need to be found to access the bunkers. In game info will reveal more about the bunkers after a specific job is completed.
All feedback welcome and please report any issues in the Bugs section.
Update v1.18d
Fixed: Fixed some events that could cause area loading issues. Changed: Tweaks to UI to improve look and memory requirements. Changed: Reduced damage to current weapon when failing. Added: Hint about Extra Large Backpack. Added: Bunker location entrances. SEE NOTES
NOTES: It was planned to make an update including the Bunkers but some issues were found that needed to be fixed asap, and the bunkers are not yet completed. Bunker entrances can be found but not opened and will be available in the next update.
All feedback welcome and please report any issues in the Bugs section.
Update v1.18c
Fixed: Recovered weapons maintain damaged state when lost. Fixed: Remove grass from some inside areas. Changed: Changes to climbing ladders (Up/Down movement only and using Sprint will increase/decrease climb speed). Changed: Some rocks around fresh water creeks/changes to nav mesh.
All feedback welcome and please report any issues in the Bugs section.