v0.3 starts a new method of version updates heading towards a v1 release. Most features are now implemented and the focus is now on new jobs leading to the end game. Example being the next update will be v0.4 and will include at least 1 new job. If fixes and tweaks are required for the current release it will be shown as v0.31, etc.
- Add quick select items belt. (See Notes) - Updated fix for Coober Pedy mines streaming issue. - Fix for save / load settings. - Chopper tweaks. - Add toggle aim. - Fix issue with shooting critter when riding. - Add Lewis ammo icon to map if found. - Reduce Stamina and Water use. - Changes to some text. - Minor fix for Min Min job. - Minor changes for RVT. - Minor landscape fixes. - Minor map fix. - Tweak items required for crafting. - Add extra tips in menus
NOTE : Quick select allows moving items into an extra belt to allow quick use of selected inventory. Default F to show quick use items after setting them in the backpack / inventory.
All feedback welcome and please report any issues in the Bugs section.
Update v 0.2.9c
- Temp fix for falling through world in Coober Pedy mines.
Update v 0.2.9b
- Improve streaming/visual popping issues. - Fix for Bunyip getting stuck (This required Hypnotize to be temporarily disabled until resolved).
All feedback welcome and please report any issues in the Bugs section.
Update v 0.2.9
- Implement Level Streaming for all areas to help control memory use. SEE NOTES below. - Visual Changes and Tweaks/Implement Runtime Virtual Textures. - Modify/Add settings values to assist with performance. SEE NOTES below. - Add View Distance Setting (Extreme setting for very far distance view). - Implement Bleeding (Most bleeding will stop over time. Bandages stop bleeding immediately). - Critters with fur can now get set on fire. Does damage over time and can cause flee. - Add location hints on map for Tucker. - Increase chance of finding more expensive Elixirs in fridges and eskys. - Add more eskys. - Fix for locked shed. - Fix for crouch bug related to marker stones. - Fix for spear. - Fix for Alien. - Add extra bets for Two up. - Modify behaviour of summoned Dirt Devils - Various tweaks.
New default settings have been modified to allow for improved visuals and/or performance. Shadows, Foliage and a new View Distance setting have the most effect on both. Level streaming may cause some visual issues when loading new areas. This will be improved over time.
All feedback welcome and please report any issues in the Bugs section.
Dev Update
After spending quite a bit of time testing Straya in the new UE5 engine it turns out there are many pros and cons, and the cons simply make the change too risky regarding performance, bugs and other issues. More details to come, but Straya will continue in the current game engine version with regular updates resuming soon.
UE5 Engine Upgrade
With the release of UE5, Straya will be migrated over to the new engine to implement the new features for future updates. Game updates may be delayed. There is much more planned, some things will be unexpected. Thanks to all for playing Straya and to those who have provided valuable feedback.
Update v 0.2.8
- Reduce cost of Bandages and Elixirs. - Flying the Chopper during a storm now has a chance of being struck by lightning. - Fix for Hunter mode not getting set at initial ui selection. - Make Kakadu Plum trees a bit more obvious ( add flowers and increase size ). - Add one time hint for Torch and Day length setting when it first gets dark. - Add one time hint to remind the player about drinking water. - Modify the way hints work during Lucky Pennies job. - Add hint when moving too far away during find the Compass job. - Stamina no longer reduces when using Stam Elixirs. - Tweaks to Pituri Guardian. - Fix for Effects Settings. - Minor tweaks to ui.
All feedback welcome and please report any issues in the Bugs section.
Update v 0.2.7b
IMPORTANT UPDATE FIX FOR NON PROGRESSION
- Fix for collision issues during Check the Wells and Stranger Things jobs. - Add info when locating Ned’s place. - Can now exit out of Vehicle map and most non paused interactions using key. - Move tree blocking windmill at Cannery. - Add stable at the Dish. - Minor landscape fixes.
NOTE : Due to collision changes in update 0.2.6 some game actors where overlooked during testing. Special thanks to PunDemoniuum_Games for playing Straya and persevering through the bugs as these issues where revealed while watching his Twitch stream. Thanks to all who create video content with Straya. It is a valuable resource that helps make Straya a better game.
www.twitch.tv/pundemoniuum_games
All feedback welcome and please report any issues in the Bugs section.
Update v 0.2.7
IMPORTANT UPDATE FIX FOR NON PROGRESSION
- Fix for collision issue introduced in last update at Gorge / Mind Your Step job. - Fix for Chopper issues when landing at wheat farm. - Add hints when going way off track during Lucky Pennies job. - Health boost and Water / Stamina fill on completing jobs. - Add stable at Coopers Creek. - Fix for shed crates. - Increase time for Bee / Mossie swarm respawn.
All feedback welcome and please report any issues in the Bugs section.