Strayed started to receive more attention on game mechanics,
We are carefully reading and thinking about every feedback from the community, therefore, we already started to work on new features and improvements on mechanics, performance, possibilities, challenges.
Kindly we ask,
You can look forward to Strayed, improvements will happen.
Regards.
OS 32bit Support
Hello everyone,
Strayed is already operating on 32bit machines since the last update,
Look forward for future news,
Regards.
Performance Update v1.1
Performance Update v1.0
- Base Map Dist.
Decreased from 500 to 200, No Significant Graphical Loss
- Tree Distance
Decreased from 320 to 200, No Significant Graphical Loss
- Billboard
Decreased from 100 to 50, No Significant Graphical Loss
Update v1.0.4
v1.0.4
- Audio Source, Player - (Steps) Decreased from 0.15 to 0.07, reducing any noise that hinders
- Audio Sorce, Axe - (Hits) Decreased from 1 to 0.30, reducing any noise that hinders
- Axe Damage, Increased from 8 to 10, Trees will fall more quickly
- Time of day - 1320 (Value in seconds) - 22 Minutes
Update v1.0.3
v1.0.3
- Vignette REMOVED
- Motion Blur REMOVED
- View area increased, 500 to 1800
- x86_64 Support
Perfomance Update coming soon
Update v1.0.2
v1.0.2
- Day Cycle added
- exe missing FIXED
Update v1.0.1
v1.0.1
- Green light added near to objectives
- Sky correction (black stains) FIXED
- Axe location moved
Performance Update
Hello everyone,
First, thanks for playing Strayed and believe in our project, improvements will happen constantly.
There are 2 new updates:
Update 0.01 and Performance Update
About the Performance Update:
We are working to improve the Performance of Strayed. With this Update the same will be more playable and accessible for the Community.