StreamSavers cover
StreamSavers screenshot
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Genre: Indie

StreamSavers

New Update 0.2!

Beta Release 0.2.0 (8/28/22)

  • Mode removed: Battle Royale (Twitch)
  • New leveling system.
  • New Attack and HP upgrades effect characters on level up.
  • Attack power based on attack stat.
  • Enemies have randomized health and experience (within range).
  • Bosses have randomized health and experience (within range).
  • Characters can now be defeated.
  • Coins now automatically collect themselves after a set amount of time, allowing chat to help you purchase a new egg should you run out of characters. Chat can use !coindrop to shower the streamer with coins.
  • New instructions menu with basic setup directions (more coming soon).
  • Chat messages now show up as character dialog boxes.
  • Known bug: Chat boxes spawn at a random location and attach to the nearest character. If the nearest character already has a chat box, they will overlap temporarily until the first box expires.
  • Fixed character: Dark Knight. (Missing sprite.)
  • Fixed bug that displayed dialog box testing/debugging messages.
  • Player card system updated with character attributes. UI refinements and character descriptions coming soon.

Beta Release 0.1.9 (9/21/21)

Beta Release 0.1.9 (9/21/21)


  • Bug Fix: Characters going behind the title logo: Fixed by sending the title logo image to back.
  • Bug Fix: Characters going behind the main menu: Fixed by making it a solid physics object.
  • Bug Fix: Translucent platform: Fixed by using floor tiles instead.
  • Bug Fix: Sometimes characters don't produce coins when they die: Fixed.
  • Bug Fix: If a character dies with its info-sheet open, the game used to crash with an error: Fixed.
  • Performance Fix: Heavy frame drop and lag observed at game start: Fixed by introducing a loading screen (splash screen), which loads all the sprites before the game starts.
  • Bug Fix: Line connecting characters and their respective info-sheets being drawn over characters' images: Fixed by ending the line above characters' images.
  • QoL Update: If there is only one character remaining on the title screen, it has nothing much left to do: Fixed by spawning a random character after every minute, since the starting of the game.
  • Bug Fix: Char overhead text going behind the menu: Fixed by adjusting depths.
  • Bug Fix: The collision-shape of each and every character readjusted (including enemy and boss) so that none of them appear floating in the air while moving close to platform edges
  • QoL Update: Players can now have only two info sheets open at any moment (it avoids clustering of info-sheet, while still making it possible to compare the info of any two characters).
  • Informational update: Info-sheets can still be dragged with the left mouse button and, closed with a mouse right-click. UI Icons will soon be added.
  • Bug Fix: The other info-sheet will not be dragged with the one that is already being dragged (it avoids stacking of info-sheets)

Shop, Platforms, Items, and Bosses!

Unfortunately, my programmer left mid-project to accept a position at another company. Because of this, I needed to start over with the Shop and Save/Load system. While this is working really well now, unfortunately old game saves will no longer work. However, I'm confident in these new feature updates coming out more often and less adjustments to the save system moving forward.

I really hope you enjoy the update! Lots more to come.