Street Heat cover
Street Heat screenshot
Genre: Racing, Indie

Street Heat

The Street Heat Soundtrack by Sami Tikkamäki is out now!

That's right! We've got the best 80's synth soundtrack for you beautiful people, made by the wonderful Sami Tikkamäki!

We've been working together with Sami Tikkamäki from almost the very start of our project, even before we were a real company! He's made the most sublime soundtrack for Street Heat, and we're absolutely astounded by what he's done. So get your soundtrack from the link below, and blast your ears away to some kickin' 80s tunes!

http://store.steampowered.com/app/758380/Street_Heat__Soundtrack_by_Sami_Tikkamki/

Patch #3 is now Live!

Thank you all for your great ideas and feedback! Today's patch contains some small tweaks and one new feature - now you can see your car under the bridges!


- [Fix] Few minor map fixes (Thanks fainzeraier - the rest will follow)
- [Fix] Minor UI fixes
- [Tweak] AI uses skins
- [Tweak] FPS cap locked on 60 fps as default on new players
- [Feature] Cars now visible behind obstacles

Hotfix #2 is now ready to go! TRIPLE XP Weekend!

We're pushing out a small hotfix to fix a number of things. We had to reset the XP levels due to a mistake we made with the obfuscation software in our earlier patch. To make up for things, we are all enjoying this weekend with a TRIPLE XP BOOST! So put on your driving gloves and rack up some experience!

We made some small bugfixes here and there. We've also added an FPS cap option into the options, so you can limit the frames to a suitable level

CHANGE LIST
- [Fix] Major incompatibility issue between different version's saves caused by obfuscation
- [Fix] Consistent AI-player naming
- [Fix] Emotes face camera even when camera switches
- [Fix] Player was able to click leave button several times in a row in Spectator (hotjoin) with irregular results
- [Tweak] On local games AI-skill level depends on player rank. Online AI skill level is random.
- [Feature] Players are able to choose the wanted target FPS in options

Hotfix #1 is live!

Our first day hotfix is now Live!

Changelog:

- Fix: Fixed several different special characters breaking the UI
- Fix: Crossing normal version camera setup fixed
- Fix: Emotes can again be used before countdown ends
- Fix: Master leaving or disconnecting when others were ready caused improper initialization of the of the online game
- UI Fix: Fixed incorrect placement of Game Options in Create menu, when network fails and player chooses to leave instead of waiting for the disconnect
- UI Fix: Spectator mode notification about "Waiting for the race to end" permanency fixed
- Fix: Mysterious white vehicle in the menu background
- Fix: Rare occasion when with correct timing spectator car request could hang the game
- New Feature: Oil slicks now splash as you race through them
- Tweak: Spectator (hotjoin) camera position changed
- Tweak: You gain XP faster

Enjoy splashing the oil!

Street Heat has entered Early Access!

Get ready everybody, because Street Heat is here to make a mark!

After a year of development we're super-excited to bring you all to experience Street Heat! Together we'll create the best top-down racing game experience ever!

We want to make the most out of this Early Access period, and we hope that you help us in that regard. Give us feedback on the discussion boards or on our Discord server, tell us what you love about the game and what bothers you about it.

We want to make Street Heat the best possible top-down arcade racing game, just as much as you do! So please, tell us everything you can and we'll listen.

We can't wait to show you what we're currently working on!

From all of us here at Astalo Games, thank you!