Improved some of the game effects. Balance changes.
Changelog:
Changed color to light brown for mining effect on asteroids
Added lookat effect for socket and tunnels
Add colored rectangles around the HUD lasers icons while firing
Change accelerator effect color to reddish
Change recycler effect color to greenish
Fix text in advanced tutorial
Decrease initial monoliths from 6 to 3
Fix jump count after first micro jump
Detection waves balance changes: Added a chance for jump inhibitors to spawn from detection wave 3 until 13 Between detection wave 10 and 13 increase number of inhibitors Number of inhibitors after detection wave 20 increasing per wave
Structura 1.3.3 released
Structura 1.3.3
Refactor some menus, bugfixes.
Changelog:
Added new menu Sentinel > Operations > Mining
Added new menu Sentinel > Operations > Unit wrecks
Add new operation "Retrieve antimatter core" for unit wrecks
Moved some operations from Engineering to the new Unit Wrecks menu
Update outdated information in Main > System > Help
Removed Help > Tabs, Keys reference menus
Lasers should not show while in intro screen final
Replace formatting library for better performance
Structura 1.3.2 released
Structura 1.3.2
Bugfixes.
Changelog:
Fix a case when sentinel energy was negative
Fix crash caused by missing sounds used in Kernel modules
Added more inhibitor waves in detection phase
Spell check texts
Add look at effect when attaching a new unit
Sentinel can undock if a unit is started and the kernel stopped
In case of microjump/jump/entergate really fix the position of the mining transporter The transporter will remain in its place after a micro jump Will resume mining using the new mine position
Structura 1.3.1 released
Structura 1.3.1
New features regarding usability and small balance changes.
Changelog:
New features:
When a module is attached the camera will look at the position
Space key new functions: Select mining operation menu on asteroid hover Select navigation "Enter gate" on shell gate hover Select retrieve blackbox operation menu on wrecked unit hover Select corresponding menu on module mouse over
Added new sentinel operation "Retrieve power cores" Works on wrecked unit, add 20 energy to the sentinel Added yellow laser effect
Gameplay balance changes:
Increase number of asteroids in belts
Initial sentinel energy decreased from 500 to 300
Bugfixes:
Fix a bug when starting the unit that causes sentinel to not stay docked
Additional information on enemies is shown if hints option is active (previously it was on right click)
Fix mouse events problem right after intro screen
When using the mine module fix the miner ship destination after a jump
Structura 1.3.0 released
Structura 1.3.0
Bug fixes everywhere, added more cheat codes.
Changelog:
Change how sentinel lasers are fired (2 sound effects and longer display)
Own unit and modules cant be target by sentinel lasers
When attaching a components that use socket resources: Add an error msg if the logistic center is missing Add an error message if not enough resources on socket Subtract resources from the unit and add them to the socket Update mod cost information to reflect the socket resources
Added info descriptions for CheatCodes menu
Add missing help descriptions for Unit menu
Add all help descriptions for Sentinel menu
On game pause add grayscale, filgrain post effect and disable camera
Right click functionality only works in the tutorials
Fix to not be able to fire the lasers on the mine
Cheat codes menu: "Stop unit leaks" (stops unit hull hit points loss) "Stop sentinel leaks" (stops sentinel hull hit points loss) "A thousand resources" cheat code (set all resources to 1000) "Fill sockets" cheat code (fill all sockets with 100 resources) Added sound effect for all cheat codes
Structura 1.2.9 released
Structura 1.2.9
Quick fixes.
Changelog:
Advanced tutorial: Fix jump after catapult in the last part Fix crash in the last part Fix wrong text
Micro jump drive will not activate if max range limit (40 au) is exceeded
Fixed crash on powerplant meltdown
Structura 1.2.8 released
Structura 1.2.8
Small gameplay fixes.
Changelog:
Power plant: Meltdown will happen only if the power plant is online The power point will be destroyed on meltdown
When hints are disabled , logistic center help message should not appear
When building the first power plant in the tutorial, the camera will look at the powerplant
Fix info tab on 1024 resolution (too small)
Change enemy colors to red
Fix on stack active, D key was doing wrong action
Find me an exit cheatcode , move the sentinel to the current shell gate
Sentinel reconstruct will not execute if the unit is stopped
If the sentinel is destroyed ,on Alt key dont show the info
Structura 1.2.6 released
Structura 1.2.6
Mostly fixes
Changelog:
Sentinel Reconstruct/Selfdestruct fix texts in the tutorials
Use black background for operation objectives (CTRL key), all help messages
Info tab on the right now uses the full available screen
Fix gui issue when mods attach was present on screen for start detection,atack tabs
Cheat codes menu: System > Help > Cheatcodes > Show me the money - add resources to the unit All mine mine - add matter, antimatter to the sentinel
Structura 1.2.5 released
Structura 1.2.5
Fixes
Changelog:
updated SteamDeck specific texts to explain controller usage
fix SOCKET_TRANSFER bug
Structura 1.2.4 released
Structura 1.2.4
Ironing out SteamDeck support
Changelog:
fix Key::Right not working for tunnel (in Attach menu)
general fix for Key::Right to execute the command
support steam deck 1280x800 resolution
update launcher (add a SteamDeck option that sets the native resolution)