We have been busy over the last few months working on various improvements and additions to the game.
Many changes not mentioned below are to setup changes for update 3 which will add interiors to the farm level with the full farm house being part of the level.
Bug Fixes
All major particle effects have been fixed to improve performance
Fixed shaders to ensure the damage effect works correctly
Weapon particles have been fixed and now have better muzzle flash effects
All guns now have the alternate firing mode working correctly
Various changes to hit the detection system to improve the melee combat in the game
Fixed various issues with the Dash effect that caused animation bugs
Farm level tweaks to improve the level and gameplay experience including fixes for areas where players could get stuck (together or separately)
Improvements
Our favourite fictional weapons company, The Pudli Arms Co., has now released the Si-Monsberg 500: a new shotgun that can be bought at a specific location. Can you find it and wreak havoc on your enemies?
Major performance improvements have been implemented, with more on the way
A new healing particle has been added for reviving players
More sound effects have been added to weapons, even more coming soon
Players and enemies now flash red when hit
Wind has been adjusted across the map to look more natural
Digital Pine Studios
Remote Play Together Minor Fix - v0.13
A small update just released addressing issues with steam remote play together, which some users have reported as not working. We have addressed this but in certain situations the guest's controller won’t detect input. If you experience this, please ask the guest/friend to simply disconnect and connect the controller again, after they have connected, to fix the issue for the connected guest/friend. This is sadly an issue from steam's side which we are trying to address with them ASAP. Sorry for the inconvenience.
Weekly Update 1 - Optimizations & Bug Fixes
We are excited to bring you our first weekly update for Stuck Together, with many optimizations and bug fixes. This patch has already been released. Here are the patch notes:
Optimizations
Added LODs to many objects that were missing them
Small foliage is now culled in the distance
Landscape performance now has less detail when in the distance
Optimized some character animations to use less CPU time
A lot of level geometry has now been baked to improve performance
Particles have now been redone in a much more optimized method (currently wind particle is missing which will be added again soon)
Some internal UI performance improvements
These optimizations have overall increased the game's performance by 30%-50%, depending on your PC Specs. There are many more optimizations that are soon to come in the next patch, and we are also adding graphics options to allow people with weaker PCs to enjoy the game too.
Bug Fixes
Fixed a rare crash that can occur from the game's cache
Fixed lighting in many interior areas within the farm level
Fixed lighting on many individual models
Fixed Collision issues in the Farm level on the second floor of the Barn and many foundations around the map
Fixed many bugs with enemy AI so they will now act more consistently than before
General Improvements
Added new instructions in the game to explain how to use 'Steam Remote Play Together' within Stuck Together. This allows you to play with friends online.
Stable Gate in Farm level now has the correct model
Minor improvements to particle effect detail
Our Next Update will be next week. It will contain many more improvements to the current game.
We are currently hard at work on our next big major content patch and will show off our progress on it soon.
Stuck Together OUT NOW
Stuck together is officially released and we are so excited to finally have the game out there. Stuck Together will remain in Early Access for roughly one and a half years, during which time the game will be receiving weekly improvements and bug fixes. The game will also have major patches every two months that will include new maps, guns and characters.
Feel free to contact us via our steam community forums, or any of our social medias about what you think of the game. We want to hear it all the good and bad and we are still in heavy development so any changes/suggestions are welcome.
or alternatively contact us via our website www.digitalpinestudios.com in the contact us section, Twitter (@DigitalPineLtd) or Facebook (@DigitalPineStudios)