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Genre: Role-playing (RPG), Strategy, Tactical, Card & Board Game

Successor

Small hotfix

[p]Fixed an issue where quitting the game after receiving an Event card in a region would make the game crash next time playing on that profile. [/p][p][/p][p]If you have experienced this, your profile should now be playable.[/p][p][/p][p]Best regards[/p][p]The Playwood Project Dev Team[/p]

The Druid Arrives with New Quests & 20% Off!

[p]Hi everyone,[/p][p]We're back with a fresh update for Successor! With a brand-new hero, new region event feature, and some shiny new trophies to collect, it's the perfect time to jump back in and continue your conquest.[/p][p][/p][p]Thank you for all the feedback via Discord and here on the forums; please keep it coming. If you're having a good time with Successor, consider leaving a Steam review; it helps new players discover the game, and we enjoy reading your feedback.[/p][p][/p][p]Sale Alert![/p][p]Successor is now 20% off during the Steam Summer Sale![/p][p][dynamiclink href="https://store.steampowered.com/app/1284730/Successor/"][TAG-30][/p]

New Hero

[p][img src="https://clan.akamai.steamstatic.com/images/40659289/206f1fd9ae357114903a7047a95953470d1818a9.png"]A resilient support hero who excels at keeping the team alive with minor healing and superior crowd control. She performs best against poison-wielding enemies like the Dregg, spiders, and dragonflies, but is less effective against heavy-hitting physical foes.[/p]
  • [p]Wields a Mace[/p]
  • [p]Light Armor[/p][p][/p]

Skills

[p]Garden of Vines – Summons a field of blooming vines that heal allies every other second and root nearby enemies.[/p][p]Wild Critter – Calls a random critter ally to fight alongside the Druid.[/p][p]Child of Gaia – Gains bonus damage and armor when standing on foliage tiles.[/p][p][/p]

New Side Quests

  • [p]Life Among the Dead – Unlocks the Druid[/p]
  • [p]The Warden's Gift – Unlocks the Vest of Thorns[/p]
[p][/p]

New Gear

  • [p]Mace of Entanglement – Grants one of the Druid's signature abilities[/p]
  • [p]Trinket: Bed of Flowers - Plant flowers in an area that heals every other second & cures poison.[/p]
  • [p]Armor: Vest of Thorns - Provides armor & returns damage to attacker & gives two Bramble Plants at the start of each battle.[/p]
[p][/p]

New Pickup: Spirit Vessel

[p]A new pickup in forest biomes. Summons a Spirit Animal ally to aid you in battle.[/p][p][/p]

New Trophies (Testing Phase)

[p]You can now earn decorative trophies for your Lord's desk by defeating Faction Rulers in Adventure Mode.[/p]
  • [p]Duncan’s Iron Visage[/p]
  • [p]Lockshank’s Skullhelm[/p]
  • [p]Darkmoon Beakmask[/p]

[img src="https://clan.akamai.steamstatic.com/images/40659289/14f0beb8df5d38c63b14fcb957afc4a41b137f16.jpg"]

Region Events (Testing Phase)

[p]Introducing the first version of Region Events — a new system that adds dynamic twists as you explore.[/p][p]Every time you move on a region map, there's a growing chance an Event Card will trigger, affecting your party or upcoming battles.[/p]

Region Events:

  • [p]Reinforcements – Battles in an area become harder.[/p]
  • [p]Abundance – Provides bonus resources.[/p]
  • [p]Venerated – Morale boost for the party[/p]
  • [p]Farmer's Anvil – +2 damage to the party[/p]
  • [p]Spider Infestation – Neutral spider ambush in the next battle.[/p]
  • [p]Roaming Bandits – Bandit ambush in the next battle.[/p]
  • [p]Overgrown – Brambles and flowers in battle[/p]
[p]These events aim to make each run more dynamic and urgent. You're in hostile territory, after all, the enemy isn't just sitting around.[/p][p][/p]

Challenge Page Improvements

  • [p]You can now view the Challenge Page from the Player Book while on the Region Map.[/p]
  • [p]It now shows completed rewards, making it easier to track your progress.[/p]
[p][/p]

Other Updates

  • [p]Added a notification icon for new challenges.[/p]
  • [p]Improved the Kingdom Map reveal.[/p]
  • [p]Added missing portraits.[/p]
  • [p]Removed the inspect tooltip icon from enemy abilities.[/p]
  • [p]Updated the neutral Bug faction with color variations and fixed a bad stun animation.[/p]
  • [p]Player now has complete control of allied heroes, freed from cages or added during battle.[/p]
  • [p]Non-hero player allies now act automatically and don't appear in the player roster.[/p]
  • [p]Moonlight Ritual sidequest now only appears against Darkmoon.[/p]
  • [p]Fixed Shield of Redemption tooltip; now has a chance to block abilities instead of all attacks.[/p]
  • [p]Mace of Entanglement is now correctly awarded from the Spirit Animal challenge.[/p]
  • [p]Fixed animation issue with Wolfkin's Wild Swing ability.[/p]
  • [p]Calsey Faction is now unlocked after completing the first Adventure Mode.[/p]
  • [p]Foothill biosphere now appears correctly on the Kingdom Map.[/p]
  • [p]Fixed encounter difficulty calculation when adding units during quests.[/p]
  • [p]Litany (Inquisitor) no longer requires channeling; now applies a longer-lasting status effect.[/p]
  • [p]Added visual effect to enemies blinded by Litany.[/p]
  • [p]Nerfed Smite Evil healing from 10 to 4.[/p]
  • [p]Fixed broken Tactical Advantage/Disadvantage setups in some dilemmas.[/p]
  • [p]Minor visual update to the Campaign selection screen.[/p]
[p][/p][p]Thanks for reading, and we hope you enjoy the new update![/p][p][/p][p]Best regards,[/p][p]The Playwood Project Dev Team[/p]

Dev Log – What's Cooking

[p]Hi everyone,[/p][p]Not sure if you've had a chance to take down Lord Necromancer Volak and his undead Grimlegion from our last major update, but while you've been breaking bones, we've been busy in Copenhagen cooking up the next exciting update for Successor! And we're ready to reveal a few details.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40659289/3ad24fbd2b3a896954562b227310e93e5e0154b6.png"][/p]

New Hero: The Druid

[p]A mysterious wildling, the Druid lives deep in the forests, far from civilization. Shy and elusive, she rarely shows herself—but when cornered, she becomes a force of nature. In battle, she summons beasts of the mangrove and entangles foes in thorny roots.[/p][p][/p][p]Alongside her arrival come new quests and challenges:[/p]
  • [p]Life Among the Dead[/p]
  • [p]The Warden's Gift[/p]
[p]New loot tied to the Druid includes:[/p]
  • [p]Mace of Entanglement – grants one of her signature abilities[/p]
  • [p]Bed of Flowers – a mystical trinket[/p]
  • [p]Vest of Thorns – protective for you and punishing for others[/p]
[p]These items offer powerful new options to mix into your next conquest.[/p][p][/p]

UI Improvements: Campaign, Adventure & Challenges

[p]We're working on a layout overhaul for both the Campaign and Adventure Mode selection pages inside the Player Handbook. We've noticed that Adventure Mode isn't as visible as it should be, even though it's a core pillar of the Successor experience. Therefore, we aim to make this more accessible and integrated into your journey.[/p][p][/p][p]We're also improving the Challenge page to make it easier to track your progress and see what's left to conquer.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40659289/0cf9f83d7a137b415fd9f662b21d02724869ffcf.gif"][/p]

New Feature: Faction Ruler Crowns

[p]We're adding Trophies that reward you for conquering enemy rulers, starting with Faction Crowns earned by defeating faction rulers in the Adventure Mode conquests.[/p][p]Here's a sneak peek at the Calsey and Blackrock crowns![/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/40659289/b8464940b305a286291f7b3ec88312ab831a6d59.jpg"][img src="https://clan.akamai.steamstatic.com/images/40659289/00fb89b77786c368d0d5d717727cfdb09f5f5d4c.jpg"][/p]

Introducing: Region Events

[p]Region Events bring opportunities and danger to the region map. With each step your Lord takes, the chance to trigger an event increases. These events can directly affect your party, influence upcoming battles, or present unexpected obstacles in your path.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40659289/c28f0ae2075f1f1a993e50b123ba9627d95eae9f.gif"][TAG-106][/p][p]The goal is to make the region maps feel more dynamic, alive, and unpredictable.[/p][p]We plan to expand this system with Biome- and Faction-specific events, making each region feel even more distinct and responsive to your surroundings.[/p][p][/p]

Summer Sale: Get Wartile FREE with the Bundle!

[p]The Steam Summer Sale is nearly over! If you grab the Wartile & Successor Bundle, it's like getting Wartile for free (Wartile is 85% off, and the Bundle adds an additional 15% off). Perfect if you're curious about where our love for diorama strategy games all began![/p][p][dynamiclink href="https://store.steampowered.com/bundle/54778/Wartile_Games_Collection/"][TAG-130][/p][p]Thank you for all your support, we hope you're enjoying the summer. We'll be back very soon with more news and updates.[/p][p][/p][p]Best regards,[/p][p]The Playwood Project Dev Team[/p]

Small Hotfix 0.8.1.4

[p]We just released a small hotfix 0.8.1.4[/p][p][/p]
  • [p]Fixed Shield Slammer - it should work now[/p]
  • [p]Fixed Sanctuary Relic (Priest upgrade) - it should heal friendly units now[/p]
  • [p]Fixed issue where wrong region map textures was loaded[/p]
[p]\We had a report about Archer dealing 0 damage, but could not reproduce. This could be due to the enemy wearing heavy armor and a big shield that are especially strong vs arrow damage. Flanking and high ground may increase damage enough to draw blood from a tanky enemy.\[/p][p][/p][p][/p][p][/p]

Plague of Bones is out!

[p][/p][p]Hi everyone[/p][p]It's finally here: our first significant update for Successor![/p][p]This update introduces an all-new campaign, a powerful new hero, fresh side quests, and challenges packed with fantastic loot.[/p][p]There's a lot of new content to explore, and we hope this conquest will be both thrilling and rewarding. [/p][p][/p]

New Campaign: Plague of Bones

[p]Undead legions rise as the ancient lich Volak returns from the Abyss. Battle through cursed graveyards, blighted mountains, and bone-strewn battlefields as you face the Grimlegion with their twisted necromancers, relentless bone throwers, and horrors bound by dark magic. [/p][p][img src="https://clan.akamai.steamstatic.com/images/40659289/9b25b7f118d96e84a665affbbbd6585bebaaccab.gif"][TAG-20][/p]

New Hero: The Inquisitor

[p]A devout enforcer of the Owl of Athena, the Inquisitor serves the High Priest with unshakable faith. Clad in heavy armor and wielding a massive greatsword, she excels in cleansing the unholy. Though less effective against ranged foes, her wrath is unmatched against the undead.[/p][p]Best paired with Gwenn and against factions like the Grimlegion, Dregg, and Darkmoon.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40659289/33292541b6da5cecf07fbd461eb180a2e7945934.gif"][TAG-30][/p][p]Blinding Litany[/p][p]Focuses divine power on a single enemy, blinding them to reduce their attack power and weakening their resistance to further punishment.[/p][p]Zealot Attack [/p][p]Leaps across the battlefield to strike with holy force, damaging nearby enemies on impact and sending them reeling with a brief stun.[/p][p]Trait: Smite Evil [/p][p]Unholy enemies near the Inquisitor suffer reduced armor. Slaying them restores health to all allied heroes.[/p][p][/p]

New Side Quest

[p]Jacky the Pyro[/p][p]Farms are burning, and Jacky’s goons are to blame.[/p][p]Track down the Blackrock Madman before the flames consume everything.[/p][p]Bloodmoon Rituals[/p][p]Darkmoon cultists are abducting villagers and warping their minds.[/p][p]Uncover their ritual sites and stop the sacrifices before it’s too late.[/p][p]The Inquisitor[/p][p]On a holy crusade, she hunts the roots of corruption buried deep in the realm.[/p][p][/p][p]Some of the new items unlocked through completing quests and challenges are Greatsword, Dagger & Bow of Fire. Spear, dagger, and bow of Fell. The Bow of Stone Rain[/p][p][/p]

New Kicker: Rigor Mortis

[p]Corruption seeps from every crack in the earth, reanimating the long-dead and dragging forgotten bones back to war.[/p][p][/p][p]Here are a few bug fixes and other improvements. [/p]
  • [p]Improved Waterfall scenario[/p]
  • [p]Banner for Neutral Factions[/p]
  • [p]Fixed wrong modifiers on Shield Maiden dilemmas[/p]
  • [p]Added sacrifice ability to Darkmoon Lord[/p]
  • [p]Reduced hp wild tusk beast-master[/p]
  • [p]Fixed issue where enemy units with 0hp could not die[/p]
  • [p]Light and post effect update and all campaign maps[/p]
  • [p]Fixed issues where the key to the cage disappeared.[/p]
  • [p]The net throw ability can now be interrupted[/p]
  • [p]Fixed cases where caves did not spawn any enemies. [/p]
  • [p]The priest healing totem should now heal units.[/p]
[p][/p][p]Save 15% on the Wartile Games Collection Bundle.[/p][p]Wartile is 85% off and bundled with Successor; you get Wartile for free for the price of Successor. [/p][p][dynamiclink href="https://store.steampowered.com/bundle/54778/Wartile_Games_Collection/"][TAG-150][/p][p]This concludes our update for now, but we assure you that we are already working hard on the next update. Please continue sharing your thoughts so we can further improve the Successor experience. Have a great Steam Summer Festival.[/p][p][/p][p]Best regards[/p][p]The Playwood Project Dev Team.[/p]

Dev Log - Whats Coming Next

[p]Hi everyone,[/p][p]It's been a week since Successor launched into Early Access, and we've been working hard to address critical issues and prepare our first major update to the game.[img src="https://clan.akamai.steamstatic.com/images/40659289/2dc8922abc150b7a06a74f3987f367673ea70c88.jpg"][/p][p][/p][p]Cleaning out the bugs[/p][p]There are still rare cases where the win condition doesn't trigger, causing players to get stuck on a Battle Board. If this happens to you, please quit to the main menu and press "Continue" to resume your run. We're actively working on resolving this issue.[/p][p][/p][p]Community Feedback[/p][p]We're incredibly grateful for all the feedback and suggestions you've shared. Your input plays a vital role as we continue implementing and balancing the remaining features and content. Many of your ideas align closely with our internal roadmap and are already in progress, though some changes will take longer to implement than others.[/p][p][/p]

A Quick Teaser at What's Coming Next

[p][/p][p]New Campaign: Plague of Bones[/p][p]A new power has risen from the distant past, challenging the kingdom with its undead armies. This is a change in the balance of power, yet a new opportunity to strike the evil forces that have mysteriously arisen lately.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40659289/b12434fa27634a0e4484af172817fe56dca5869a.gif"][/p][p][/p][p]The update will introduce the new Battlefield biome to the pool and the new faction, Grimlegion, an army of unholy skeletons.[/p][p][img src="https://clan.akamai.steamstatic.com/images/40659289/75d030923e0d5cf079f49d7d780aac17c5d86bd1.png"][/p][p]Nine new challenges ignited by three new Side Quests[/p]
  • [p]Moonlight Ritual – featuring the Darkmoon Fanatics[/p]
  • [p]Jack the Pyro – a manic Blackrock Bandit terrorizing the farmlands[/p]
  • [p]The purge of Evil - Introducing a NEW HERO - The Inquisitor, bringing justice to the unholy invasion.[/p]
[p]Completing these challenges will unlock new weapon types that will be added to your reward pool. [/p][p][/p][p]TurnbasedThursdayFest Event[/p][p]Successor also participates in the #TurnBasedThursdayFest event, which celebrates many excellent games. If you haven't seen it yet, check it out here.[/p][p][/p][p]Finally, we just launched the Wartile Games Collection, bundling Wartile and Successor. If you're a fan of Vikings and Norse mythology or already own Wartile, you can grab the bundle and save an additional 10% on Successor during Early Access.[/p][p][dynamiclink href="https://store.steampowered.com/bundle/54778/Wartile_Games_Collection/"][TAG-108][/p][p]We hope you are enjoying Successor. If you are in a generous mood, consider leaving us a review. It helps us boost visibility at the store.[/p][p][/p][p]Oh, we updated our link to Discord, feel free to join us :) [/p][p][/p][p]Best regards, and have a great weekend.[/p][p]The Playwood Project Dev Team[/p]

Hotfix 0.07.38.10

Situations can arise in which an objective is not resolved in fights against the Blackrock bandits and the Dregg Spore Sprout.

We have nerfed some of their abilities to reduce the chance of bugs appearing until we have a more solid fix.


  • Mind control now happens often, with a bit more range, but the effects are shorter.
  • Blackrock will not use escape jump anymore, and they will jump less.
  • Calsy crossbowmen should not be invisible anymore.
  • The enemy modifier does not clear out when turning out the fire from a Campfire, so we nerfed the modifier a bit for now.


If you find yourself stuck in the many or in a battle board, please report it to us here or with the Bugs & Feedback button in the top left corner. - to work around it - Quit to Menu and press Continue from the front menu, this should bring you back.

Best regards
The Playwood Project Dev Team

Hotfix 0.07.38.08

Hi everyone

We have a quick hotfix addressing one specific issue reported by our players.


  • Fights against Blackrock bandits in the mountains went unresolved after all units died, leaving the player stuck at the board. We have fixed an issue with their jumping around, so they should stay on the board now.
  • We temporarily removed an encounter where you had to protect the local farmers, but the player units instead began to attack them. We will try to educate the Heroes not to attack civilians and bring the encounter back when it's safe.


Other reported issues that we are aware of but have still been unable to fix entirely.


  • A few had the game crash on launch, possibly due to a previous Successor save game creating a conflict. This can be solved by deleting the saveGames folder - "C:\Users\USERNAME\AppData\Local\Successor\Saved\SaveGames"
  • One user experienced getting stuck after pressing continue, leading to a scenario synopsis with a continue button at the bottom - this could be the same issue with a previous save game.


We also had some feedback on the general gameplay. Thanks a lot for that :)

Please do not hesitate to report bugs or issues, give us feedback in the community section, or head to our discord channel.

Best regards
The Playwood Project Dev Team






Successor is Now in Early Access!

Hi Everyone

The day has finally arrived. Successor has officially entered Early Access, and we couldn't be more excited to share it with you!



We've been working tirelessly over the past months to get everything ready. While there are still a few rough edges to smooth out, we're committed to addressing issues quickly and shaping the game's future based on our community's feedback and experiences.

The world of Successor is vast and ambitious. Our early access approach is to roll out the planned experience in stages. This lets us make meaningful improvements and gameplay refinements as we expand the content with the community.

Early Access content and what's planned.


Today's launch introduces our first two Lords, Lord Craig and Lady Gwenn, who rise to battle the growing corruption in the realm through a handful of handcrafted story campaigns where you will meet the Greyrose Faction, the Dregg, Blackrock Bandits, and the infamous Bloodfang sisters.





It also has an early version of Adventure Mode, where you can generate custom campaigns, explore the universe, and complete challenges to unlock equipment for future adventures.

Our first major update is already on the horizon: The Plague of Bones Campaign will introduce the Grim Legion faction and the brand-new World Event Cards system to spice up your conquest.

Until then, we hope you enjoy diving into Successor, and we can't wait to hear your thoughts!

Best regards
The Playwood Project Dev Team

Update 21


Hi everyone!

We hope you're as excited as we are for Successor's Early Access launch on May 29! After years of development, we can't wait for you to finally get your hands on the game and help us shape the final details, refine features, polish corners, and bring everything together for the full release.

Today, we're rolling out a significant update to the build, here is a few highlights.

Patch Notes 0.07.38.02

New Pickups on the Battle Boards


Treasure chests have started appearing across the battle boards, rewarding you with resources to upgrade your abilities, so keep an eye out, but be careful. It can be risky.
We've also added some handy new pickups:

  • Spirit Barrier – Restores endurance, perfect for those longer fights.
  • Wheel of Cheese – Instantly heals 80 HP.
  • Deadcap Mushroom – Grants 10 HP, poison immunity, and a brief Berserker buff.
  • Bear Trap – A returning classic from Wartile! Traps enemies and deals a bit of damage.

Challenge System Expanded


We've introduced a whole new set of challenges! Completing them can unlock New items for your reward pool or additional options for creating unique region and kingdom setups in Adventure Mode.

Adventure Mode Gets Deeper


Adventure Mode allows you to generate your region or kingdom, select an unlocked Faction, and apply Kickers to modify the game rules during your run.

What's a Kicker, you might ask?
A Kicker is a game modifier that changes the rules of your campaign, usually making things harder or, at the very least, different.

Kickers will challenge your strategy and force you to adapt to new conditions and unexpected events, and often unlock a powerful item for your reward pool that you'll be grateful to have in your future runs.

Here are a few examples:

  • Brambles – Thorny vines grow across the battlefield, slowing and poisoning anyone who steps through them.
  • Rigor Mortis – Random graves appear on the field. Disturb them at your own risk.
  • Dead Moon – All Unholy faction units gain +1 damage during nighttime.

In your first Adventure mode run, you can face the Blackrock Bandits a once a proud house, renowned throughout the Kingdoms until a failed coup shattered their standing and forced them into hiding in the treacherous Black Mountains.

Now scattered but bound by the cruel leadership of Rowan Blackrock, they prey on unsuspecting travelers and trade caravans, striking swiftly and vanishing without a trace.

There is a lot more, but lets save some ammunition to our next update coming soon. Until then thank you for supporting Successor and have a wonderful weekend.

The Playwood Project Team