Hello everyone, it's been now 2 years since Suits was released and we have very busy working on a few new titles. After Suits we started working on our now canceled game Zoopocalypse. We felt that Zoopocalypse was just a bad game and it was a bit more than we can chew. We spent almost a year working on it, and just felt it wasn't going anywhere. However, I personally wouldn't consider it a waste of time for we as a team gained the knowledge to make a much better game. This game is Gamma 19, an Action Adventure RPG ( https://technomancystudios.itch.io/gamma-19 ). We have been working on this a little over a year now and still have more to do. I can say that we are half way done with it. We plan to do a kickstarter once we are near completion, just to help us fund proper ports(Switch port hopefuly) and localization. We are also working on a much smaller game right now since we are taking a small break from Gamma 19. This game is close to been done we just need to finish art and music. This game will be $0.99 while Gamma 19 will be $4.99. After Gamma 19 we will be working on Suits 2. We already planned the game out, but we might have to go back and reorganize and finialize our thoughts so that Suits 2 can be the best it can be. We want Suits 2 to allow new players to understand the overall story without playing Suits 1, for we don't want anyone to go through the trouble of playing Suits 1(It's not that good). I felt like I needed to make this update to inform you guys about our current situation and our future as developers. We are always working on new games, and we hope that the success of Gamma 19 will be more than enought for us to grow and make more games. If you want to stay updated the best way would be to follow us on Twitter and Tumblr.
The wait is now over! Suits is now Available on Linux and Mac OS aswell as the new version of Suits for Windows. This version is no different from the Linux or Mac ports, we had to move over everything into the new RPG Maker Engine, so if anyone was having issues with the old Suits on newer machines they could try to play the new version. Feel free to post any issues with this port on the discussion forum and I will see what I can do about it.
-MAL_Ware :markjudy:
Suits is coming to Linux and Mac soon.
Hi everyone, I know that it's been a year since Suits was released and that some people were a bit disappointed that we haven't ported it to Mac or Linux. I had discussed this topic on the forum and I said that it wasn't going to happen for a long time. Well I recently wanted to see if I could port Suits to the new RPG Maker engine and good news is that it worked!. However some things are missing from the port, but it's nothing game changing other than the lack of Steam achievements since I couldn't find a plugin to use for that. The plan is to release the new verison of Suits, for free, but you will have the lanuch options to choose with verison you want to play. Sadly this will only be for Windows machines since the original verison of Suits can only run in windows. The new verison of Suits might fix some of the compatilbilty issues with new machines. I need to test the builds out first and make sure it works on Mac and Linux since it is a bit tricky to get working, but things are looking good. Once we release this free upgrade we will also be having a big sale just to get more people to play our game. In the future we will try to launch our game with Windows, Mac, and Linux support.
-MAL_Ware :markjudy:
PSA: Windows 8 & 10 Compatibility Issues
A lot of people have been emailing us about their game not launching. So far it has been only happening with Windows 8 & 10 machine due to the fact that the RPG Maker engine is a pretty old engine. The best fix which seems to work every time is to set the compatibility mode of Suits to Windows 7 or XP. If you don't know how to change the compatibility mode here's how to do it:
https://support.microsoft.com/en-us/help/15078/windows-make-older-programs-compatible
-MAL_Ware :markjudy:
Suits: A Business Soundtrack Available Now for FREE!
It has been a long time since we said that we would be releasing the soundtrack for Suits, but we have been very busy working on our new game Zoopocalypse(Now on Steam Greenlight). Originally we were going to release this soundtrack much sooner, but Steam was giving us some issues with uploading the files and we just moved on. Now it's available for anyone who owns Suits:A Business RPG for free. Why free you may ask. Well we believe since you own the game why charge you extra money to listen the music that was already in the game that you paid for. We understand that some developers sell the soundtrack in order to support themselves, but we don't really care. Anyway enjoy the free soundtrack. :)
-MAL_Ware
Zoopocalyspe now on Greenlight
We have been working real hard after the success of Suits: A Business RPG to bring you all our next game Zoopocalyspe. We still have a long way before we can release it so please help us by sharing this Greenlight page with your friends. The sooner we are greenlit the faster we can finish.
-MAL_Ware
Here is the link:
http://steamcommunity.com/sharedfiles/filedetails/?id=712165178
A small patch and a quick FAQ!
So first I'm going to start with the patch notes then I'll get to the FAQ.
Patch 01/10/16
-Fixed a few spelling problems.
-Made it so if you lose to GOGO Runny Man you are kicked out of the painting.
-Fixed the "Change of Plans" Achievement.
-Fixed the Leader from disappearing when you talk to him
-Fixed some battle sprites.
-Pressing the F12 button still takes you back to the main menu. This cannot be fixed due to RPG Maker having this function built in. There are scripts to disable it, but they never work.
Before I get started on the FAQ we want to thank everyone who bought and played our game. We honestly didn't expect this game to do this well. We had gone through a lot during the development of Suits. The original idea of Suits was completely different from what Suits is now. We made huge last minute changes during development, like changing and adding enemies. We planned on finishing Suits two months into development, but I slacked off and didn't feel motivated to work. It didn't help that Undertale came out during the development of Suits. Once we saw it we knew that we couldn't do better, but it didn't matter because Suits is our creation. We were talking about whether Suits was a success. We all had different responses. I said yes due to the number of sales and the ratings. The artist(Urban Jesus) said something along the same lines. Proto(Musician) said that once people begin to defend our game for us that is when we know that we succeeded. Suits is the first step we needed to take to reach our goal. I want to thank you all again for supporting us. We really appericate the positive and negative feed back because that is just how we learn to get better. We never try to defend any mistakes that we make because it would only do more harm to us than good. Anyway lets get started on the FAQ.
Q: Was this game inspired by OFF?
A: Yes.
Q: Were the sprites drawn on paper and scanned in?
A: No that would take too much time to do. We drew all of the sprites on GIMP with a tablet.
Q: Will there be a sequel?
A: If you beat the game you will find out.
If you guys have anymore questions I will try to answer them.
We can't thank you guys enough for supporting us. If you wish to support and follow us you can check out our facebook, youtube, and twitter.
Facebook: https://www.facebook.com/technomancyUS/
Youtube: https://www.youtube.com/channel/UCd4QOkz1qDPp42qNW0Ni7AA
Twitter: @TechnomancyUS