Hello everyone,
Our demo is now available on Steam! Experience the action-packed gameplay, stunning graphics and immersive storyline in the demo version of Gamma 19. Punch and shoot your way through robots, worms, and creatures from another dimension in this strange new world! Try it out and let us know your thoughts.
Hello everyone,
Our demo is now available on Steam! Experience the action-packed gameplay, stunning graphics and immersive storyline in the demo version of Gamma 19. Punch and shoot your way through robots, worms, and creatures from another dimension in this strange new world! Try it out and let us know your thoughts.
Hello, long time no see. I've been working on our next game Gamma 19, which you should wishlist it, and I had some free time to make some changes to Suits 2 since someone brought up how bad the RNG was and I felt the need to find a way to make it better. Also I was watching someone play Suits 2 and noticed some small issues.
-Change how random chances are handled. Changed from true random to pseudo random. -Increased Recyclese's skill chances to hit by a bit. -Fixed a bug that occurs when an enemy corrupts and has less skill in their corrupt form they execute the wrong skill. -Fixed more typos. -Fixed an issue where the player can softlock the game by punching and interacting with a destroyable interactable item. -Moved a box in Lube City to a reachable place.
Tiny Patch 09/27/21
-Fixed the issue with the camera not following the player after loading a game. (I think, idk plz don't yell at me .-.)
Suits: Absolute Power Battle System Tune-Up Update
Battle System Tune-Up Update
Hey everyone, I'm back with a big update. I have been working on this update for the past week in my free time. I know I made it seem like the Linux port was coming out soon and well uhh yeah it didn't happen :( I ran into some issues and just haven't had the time to do it. Regardless I was able to rework the battle system :)
Battle System Changes
General Changes
Players will now be alerted when a party member is low on health.
Pay 2 Win's formula has now been changed. Now your level is going to affect the cost.
Water now does not get rid of the player's total corruption after they pass the halfway point.
CEO
CEO's Rage now gets rid of any status and buffs ATK by 10% more and debuffs DEF by 10% more.
GUY
Guy Box of Sandwiches now can't miss. Cost 10% more. If the skill fails it heals the party a small amount of 25%-50% Guy's ATK. Now has an 80% chance of success.
Fixed bug with Box of Sandwiches not using AP.
JEROME
Jerome's Staple Down chance of success increased to 75% cost now 50% AP.
Jerome's Staple Storm now does 50% more damage to enemies with full health.
MY MAN!
EVE
Eve's max base health has been increased from 70 to 130 DEF dropped from 9 to 4 ATK increased from 3 to 4.
Eve's poison cannot fail. AP cost increased by 15%. Poison now lowers enemies' ATK.
Eve's Pheremones cannot fail. AP cost increased by 10%. Now Pheremones will execute before the others.
Eve's Thorn Armor now drops DEF by -25% to -35%. Now Thorn Armor will execute before the other members' and enemies' skills.
New Content
While I was making this update I remembered that we had two enemies that we made but never added in the game due to not knowing where exactly to put them (and we also forgot).
The Shroom Witch can be found in Beanus/Eden.
The Lead Harvester can be found in Genus.
An Update
This is the part where I tell you to wishlist our new game Gamma 19. https://store.steampowered.com/app/1624170/Gamma_19/ Please do so if you haven't. We released the first demo on Itch.io which you can find here: https://technomancystudios.itch.io/gamma-19-2021
We got a lot of feedback from this demo and have been making changes. We want the Steam demo to have the first two levels of the game so it's going to take some time before we can do that. If you haven't heard we are in the progress of changing game engines. Suits: Absolute Power and the first demo for Gamma 19 were both made with Gamemaker Studios 2. However, after making the demo we were already pushing the engine to its limits. Gamemaker doesn't handle large textures very well and we saw that near the end of Suits 2. Gamemaker also just doesn't have all the tools and features we need to make the best games we can. The engine hasn't changed very much since GM8. So made the decision to switch to the Godot engine after doing some research. Godot has proven to be the best engine for our current and future games. The current build of Gamma 19 on Godot is already 100 times better than the Gamemaker version. Both in terms of performance and graphical fidelity.
If you want to stay updated, consider joining our Discord Server: http://discord.gg/ZabSxmK
-MAL_Ware
Small Patch 09/22/21
-Fixed an issue with the text in notes being too long and rendering outside of the paper. Now you can scroll the text in notes -Fixed a rendering issue with the options text.