Farroupilla takes place many years before SOUTH 3D, more specifically during the Farroupilha Revolution; historical conflict that marked the attempt of Rio Grande do Sul to separate from the Brazilian Empire and form an independent republic. During the game you will have to face the imperial soldiers, all dressed in the uniforms of the time, as well as infiltrate military bases to obtain information that will help you to free the black spearmen who were captured by the imperial army. This DLC is only available in Portuguese
EXPLANATIONS The game was developed in the FPS Creator which, as it is an old engine and not intended for games that would be published on Steam, ends up not having any support for Achievements, to include achievements in the game I had the help of the user "Franco514" who provided me with a Launcher that enables the achievements of the game, making it more complete.
The problem is that this Launcher, running as administrator or not, disables Steam Overlay, which ends up being a problem for many people who would like to get screenshots of the game to publish on their profiles. Unfortunately I didn't find any way to enable achievements and Steam Overlay at the same time in the game, so I created multiple ways to launch the game.
"SCHÜTZE UNSER LAND 3D" OPTION This launch option disables game achievements but enables Steam Overlay, making it possible to take screenshots and other Steam Overlay functions during the session.
"SCHÜTZE UNSER LAND 3D (ACHIEVEMENT MODE)" This option disables Steam Overlay but enables achievements for those who want to complete 100% of the game!
A Little Update
In the last update, "Chapter 2" was not working, I contacted the comrade who made the new Launcher for the game and he fixed it. Now everything is working perfectly! REMEMBER: THE LAUNCHER MUST RUN AS ADMINISTRATOR!
Big Update - Steam Achievements
Thanks to the help and solidarity of Franco514, SOUTH 3D now has steam achievements! All artwork and descriptions were made by me but the program that enables them is the credit of Franco514.
The biggest reason for this update was the achievements but as I would have to upload all the game files again, I took the opportunity to make some more slight changes to the scenario that I ended up missing in the last update (such as posters and buildings).
In order for the achievements to work it is necessary to run the game through a new Launcher and maybe when trying to run the game parts an error message is appearing for you. No panic! This is because this Launcher needs to be run as administrator, so just navigate to the game files and check the option to run Launcher as administrator, as shown in the video below
It is necessary to start a new game so that you can unlock all 10 achievements that the game now features! Enjoy!
[previewyoutube="xr5jNFVVARo;full"]
Definitive Version
I'm pleased to announce the newest major update of Schütze Unser Land 3D, it's not the first time I've done conversions like this, first-timers to buy the game should remember that it was released in a beta version still in development, which had a storyline and phases completely different from the current version. So I released an update which was the ready-made version of the game, it added a number of things like soundtrack, voice acting, a new storyline, characters, weapons, improved enemy AI, etc. Now I once again release a big update. This so-called Definitive Version is a total conversion of Schütze Unser Land 3D to the final version of FPS Creator, SUL 3D was being developed in the FPS Creator Classic version and has now been converted to the FPS Creator X9.
In this new version the game receives a series of improvements, among them:
• Lighting: Scenes duly darkened by the night setting with lighting in specific places in addition to a graphical improvement. • Artificial Intelligence: There was an improvement in the AI of the enemies, aiming for a higher difficulty level, since the enemies were presenting little challenge in the previous version. • Shooting Mechanics: The weapons remain the same, except for the FAMAS which has been replaced by the P90, however the mechanics are completely different. In the previous version, both the MP5 and the FAMAS were practically useless weapons because in addition to causing little damage, they took too long to reload. All weapons are now great to use in addition to having the aim feature and new firing and loading sounds. • Screens: This is a not very relevant change but it's still worth mentioning, all the game screens have been redone, loading, initial menu and game over screens. • Interaction: In the beta version of the game, the interaction with doors and levers was performed by the “F” key, however in the last version it was replaced by the “Enter” key and some users reported that this makes the game less dynamic and they are right, that's why the “F” key has returned to be the interaction key in the game. • New Phases: As previously mentioned, the game's story has undergone a change, all the previous phases have been kept but two new phases have been added that give better continuity between the game's phases. • Part 1 and Part 2: A very serious problem with FPS Creator is that the games built on it tend to have a very small number of stages, when this number is exceeded, a series of failures can occur in the game. For this reason the game has been divided into two parts that can be started in the same Launcher that was kept.
ABOUT SOME ERRORS AND TECHNICAL PROBLEMS
• Saves Deleted: As the game was ported to another version of the engine, all previous saves are lost because having been saved in a different version of the game end up being incompatible with this new version, I apologize in advance to the players who will have their saves deleted due to this update. • Loading Screen Error: This error does not necessarily happen, but this new version of FPS Creator usually only works when running as administrator, if your game shows an error message on the loading screen, just browse the game files, click right click on some executables, click on properties, and check the box “Run this program as administrator”. You will need to repeat this process for the following executables: • Schütze Unser Land 3D.exe • Schütze Unser Land English\levels\Part 1\Part 1.exe • Schütze Unser Land\levels\Part 1\game\data.exe • Schütze Unser Land\levels\Part 2\Part 2.exe Taking advantage of the fact that I'm talking about these errors, I'll also talk about some problems reported by players such as the character stop switching weapons and getting stuck on the ground, both are problems of the engine itself, games made in FPS Creator usually have these bugs. To get around the problem of the character stop switching weapons, just press the "0" key for the character to be empty-handed, then press any other number to select any weapon and he will return to switching weapons normally. As for getting stuck on the ground, just hold the "C" key to get down and then walk a few steps down and that's it! Your character is free again!
I really recommend even those who finished the game to play it again now, because in addition to the new levels and the new story and the game is much more fun and dynamic now, it's a nice leap in quality between the previous version and the current version. I'll still work on updates that include translations into other languages and maybe some extra phases unrelated to the main campaign, secondary phases.
You can follow us through our official website and download our newest Farroupilla game, a completely free game based on the Farroupilla Revolution: https://basedxiru.wixsite.com/athsilus