Fix to audio compression to reduce the RAM footprint even further to prevent game freezing and unexpected game crashes
Fix to audio mismatch with dialogue on Getting Kicked Out Of School ending
Build 1.0.8
Fix to Max's storyline that was causing crashes or early game overs
De-normalized the CLICK sound so it isn't grating to headphone users
Build 1.0.7
Steam Achievements added
Audio files edited again so that all voice clips are loaded on demand from resources and the voice clip manager no longer stores them all
Journal fixes re: Kalbin displaying Terk quotes
Patch notes for Mar 31st
Reduced memory usage!
Release day patch!
Enter/Spacebar/Return can no longer be mashed in between scenes to cause the story to desync, or in some cases, skip story markers altogether
Code workaround that should recognize mouse/key input whenever text
but not choices* are on screen, to allow player to continue
increased amount of time before clicks/key presses are allowed
very slightly* in between conversation progress
forced conversation display to believe it has the menu closed so it shouldn't prevent clicks during dialogue scenes that appear to work again if menu is opened/closed
moved Kitty slightly during Dining Hall scenes to prevent her overlapping Fritz during a particular unlockable dinner sequence
Summer Daze at Hero-U sneak preview livestream with Lori and Corey Cole
Our games have always pushed the limits of game genres. Quest for Glory and Shannara were adventure games that were also role-playing and storytelling games. Castle of Dr. Brain brought together challenging word games, math puzzles, mazes, and more in entertaining ways. Hero-U: Rogue to Redemption combined adventure gaming, role-playing, and a school simulation.
Now we're at it again with Summer Daze at Hero-U, and as usual, it's hard to describe. That's why we'll be playing through part of the game to show you what it's all about! Summer Daze could be described as a visual novel, a "choices matter" game, an adventure game, a relationship game, or even a casual role-playing game.
Join us at https://www.twitch.tv/transolargames on Saturday, June 20, 2020 at 2 pm PDT to experience Summer Daze at Hero-U with the developers. We'll play through part of the game and talk about the development process and our plans for Summer Daze and future games.
We'll also run some contests, play a bit of the Quest for Infamy game that was inspired by Quest for Glory, and try to find time for Lori to read from her young adult novel, By the Book.
Demo Patched!
We’ve released an update to the demo, squashing some bugs and including our Kickstarter stretch goal of animated backgrounds. When you play the demo now, you’ll see the difference; clouds will move, flags will flutter in the wind, and characters will blink their eyes when they talk to you. The animations add more life to the game; we think they’re worth it.
The new demo also includes a preview of Ifeyo’s story. Ifeyo Kinah is a Wizard student, and his friends and teachers are quite different from Tilly’s. His familiar, the meerbat Jafafa, also accompanies him through much of the game!
If there are still bugs, don’t hesitate to tell us! Comment here, email support@hero-u.net, or bring them up on our Discord channel. We’re looking forward to getting the full game out soon!