Sumo Seals cover
Sumo Seals screenshot
Genre: Indie

Sumo Seals

Update Notes for Nov 16 2022


  • Introduced new experimental Sports Map - Infinity Ring: Two teams face each other to disassemble the shell of a ball to make it fit in the team goal post
  • Fixed a bug in the Bot AI for Smash mode where the Seals would stop facing the blocks and charging
  • Improved readability of UI text in Survival mode

Update Notes for Nov 1 2022


  • Bots in VS modes are now more aggressive and will use items against the player
  • Bots in Survival mode will now actively seek Goop entities to eliminate
  • Bots in Smash mode will now try to smash the closest blocks to them
  • Bots in Control mode will prioritize stomping the floor to gain more control instead of attacking the player
  • Bots in Pinball mode will now try to keep the ball(s) in the play area
  • Clam Trap bug where the trap location is offset upon activation has been fixed
  • Hermit Crab bug where the player was unable to push them back in sports mode has been fixed

Happy Halloween!



In preparation for Halloween I have added a variety of cosmetics options for the Seals!

I have also made a bunch of gameplay tweaks and fixes from the first week of Early Access:


  • The Hot Pepper powerup has been overhauled. Instead of having to charge while the item is in use, you will now automatically ram into anything in front of you.
  • Double Jump activation window has been increased
  • FX was missing when Seals perform a strong charge. That has now been fixed.
  • Seal Pups in Survival mode are now heavier and will not fly off into the sunset when you charge into them by accident.
  • Fanning charge sound does not get stuck into infinite loop if charged into or stomped anymore.
  • Collision reinforced in Sealoon map.

Update Notes for Oct 24th 2022


  • Added default presets for Switch Pro Controller
  • Updated French Localization
  • Reinforced collision in the Bento Level so that the puck does not get teleported outside the map

Sumo Seals Now Released In Early Access!

Friends! After lots of sleepless nights, the moment is finally here and I get to share with you all what I have been working on the last couple of years. What started as a silly project for me to educate myself on how to make a game from start to finish ended up very much taking a life of its own.

While I am glad that it has reached the current state it's in and is a blast to play with friends, my mission here is not done. Sumo Seals definitely has potential to be more. But this is a journey I would like to take you, the community, along for as I will need your help to determine what I should be focusing on until its full release.

I am eternally thankful to everyone who has helped me reached this stage. It has been a really challenging journey so far and this would never have been possible without you. You know who you are!

Thank you,

Victor

Update Notes for Oct 16


  • Fleshed out Practice Area
  • Implemented more pushback on successful hit

Update Notes for Oct 16th


  • Two new maps
  • Powerups tweaked to be more powerful
  • Gameplay rebalancing
  • Further localization support

Update Notes for September 29


  • Added heart glasses
  • Added Froggie headgear
  • Tweaked pushback to seals
  • Enlarged Bento Map
  • Tightened play area in Overflow Map
  • Simplified Shader
  • Fixed Don in Survival mode so he takes in any interactable in exchange for food for the pups
  • Updated localization strings
  • Added auto multiball in pinball mode for 1P+ modes

Update Notes for September 9 2022


  • Reduced multi jump into double jump and increased cooldown
  • Fixed collision errors in Last Stand Map
  • Ice cubes now respawn in Iceberg Map
  • Fixed bug where score in Puck mode would not track properly if in a team
  • Reduced jump sfx volume
  • Shortened default round time for Control Mode

Update Notes for September 6th


  • Added UI Improvements
  • Fixed a bug that would allow a solo player to launch 2P+ playlists
  • Fixed a bug that allowed the player to shuffle pick maps that are not compatible with the party settings
  • Survival mode tweaks
  • Fixed a bug that would make the control mappings not accessible via the pause menu
  • Fixed controller settings not being saved if user configured