If you liked Sunshine Heavy Industries' characters, music, aesthetic, or general vibe, we think Cobalt Core will be right up your alley. Plus, a few SHI characters may make a return appearance. :)
(Yes, this announcement IS a little late- the game came out a few weeks ago. We've been very busy post-launch! Forgive us!!!)
1.3.1 hotfix
v1.3.1 is a quick hotfix- only 2 of the 5 changes to the daily actually went live last update. (Whoops!) The rest are now live as well!
Anniversary Edition! 1.3.0! And our biggest sale ever!
Hello, builders! It's been ONE WHOLE YEAR since the launch of version 1.0, so we're celebrating with an update and our biggest sale ever- 40% off all week, starting 9 AM PST!
Added anniversary party mission!
Added part: Scaffold 5x5
Added part: Cone 3x2
Hyper Pump cost 700k -> 660k
Added new level requirement: "Import Taxes", which adds a flat 50k fee per part used
Post-game missions have a better variety of background visuals
Post-game missions have more requirements based on the client; for example, the lava guy requires extreme heat sinks
Daily changes:
Lowered chance of cloaked missions from 20% to 15%
Added 3% chance of Extreme Heat requirement
Added 5% chance of Import Taxes requirement
Added 7% chance of Tractor Beam requirement
Added 10% chance of Crew Connected requirement
A few small bugfixes
Fixed a single missing sprite that, somehow, nobody ever noticed
1.2.2
# 1.2.2
- Removed planets from gif export - Fixed main menu ships being offscreen sometimes - Fixed Wren's missing snoot in one sprite
Spooky version 1.2.0
Happy Halloween! Dracula is already a character in the game, so we can't get much spookier than that, but we tried anyway with a silly pumpkin mission.
Achievements!
Halloween mission!
Tons of new background art! Planets! Space!
Performance improvements
Reduced texture memory usage
Fixed Hyper Pump hover visual bug
Version 1.1.3
A guest star appears! Red Crewmate, from Innersloth's game Among Us, has a custom mission!
Additionally, the Dirty Engine has been made more expensive, from 320k (40k / square) to 360k (45k / square). We hope this encourages more variety in the daily missions.