Super Animal Royale cover
Super Animal Royale screenshot
PC PS4 XONE Switch PS5 Series X Stadia Steam
Genre: Shooter, Adventure, Indie, Arcade

Super Animal Royale

The Super Easter Bunny Has Arrived on Super Animal Island!


The Super Easter Bunny has arrived and hidden eggs all around Super Animal Island! If you've ever eaten a coconut, you'll be aware of its health benefits (+5 to be precise) and Super Eggs are no different! In addition to their healthy properties, eating Super Eggs will also earn you limited edition items, from now (April 19th) until next Friday (April 26th).

Here's what you can earn:

  • Yellow Bow (limited edition event item)
  • Easter Bow (limited edition event item)
  • Bunny Ears (limited edition event item)
  • Super Bunny (earn with eggs or bunny DNA)
  • Super White Bunny (earn with eggs now or bunny DNA after the event)
  • Super Chocolate Bunny (limited edition event item)



SQUADS MODE IS BACK FOR ANOTHER TEST WEEKEND


Grab your egg hunting friends, squads mode is back for another test weekend! You'll be able to play as a squad of 4 from April 19th to 22nd. When you egg hunt as a squad, every squad member's egg finds will contribute to the team!


THE NEW TRADE-UP SYSTEM HAS ARRIVED


If you've stacked up any duplicates or cosmetics items you don't care for, we have a brand new system for you to make use of them. In the Customize screen you'll now be able to trade in 5 items of the same rarity (or 3 legendary items) to get a new item of a higher rarity!




SUPER ANIMAL ROYALE TONIGHT: EPISODE 3


https://youtu.be/0UDBMRt6uIc
Friends of a Feather Fight Together in the latest episode of Super Animal Royale Tonight, and it's not looking great for dear ol' Donk and his co-host Howl...

A huge thanks to all of the talented Super Animals who submitted clips for this episode! We got the most clip submissions we've gotten yet, and some of the best too, so it was especially hard to narrow it down this time. Whether your clip is one of the official selections, seen in the background, or you participated in the recording of one of the clips, we have exclusive SAR Tonight in-game items for you! Just join our Discord and check the #announcements channel for instructions on how to claim yours.

https://discord.gg/AnimalRoyale

MORE IMPROVEMENTS IN V0.87.0:



  • Reduced game size by 200MB. Hallelujah to hard drives!
  • Added Larkson glasses to the regular item drops.
  • Weapon recoil while moving now applies on a per-weapon basis: smaller weapons such as pistols and SMG have less, and larger weapons like the AK, M16 and Sniper have more recoil while moving.
  • All special items (from events, milestones, etc) have a new orange tier of rarity and cannot be traded up.
  • Customize screen now shows what type of event, milestone or other category an item is from.
  • Coconuts can now be eaten while at full health. Because of this, daily challenges and milestones for coconuts have been adjusted.
  • Hiding the interface in-game will now also hide health bars, interaction text, and ammo/pickup text.
  • Added "OK TO ALL" button on the end game item rewards.
  • Customize icons decreased in size so 6 columns can be shown.
  • Corgi icons updated.
  • Bots now roll during regular movement.
  • Slightly lowered maximum pursuit distance for bots.


FIXES:



  • Fix for Super Robin art bug in-game.
  • When browsing cosmetics on Customize, your animal's animation no longer resets each time.
  • Fixed issue where furniture/crates under roofs would always block grenades.
  • Fix for using Super DNA Magnets on animals that are higher level than you, if you had their DNA.
  • Fix for bots switching weapons too fast.
  • Translation fixes.
  • If stuck with 'IN A MATCH' on the menu, pressing the READY button should reset out of that now.
  • Rare bug with being stuck in reviving should be fixed.
  • Fix for bots not being affected by bananas.
  • Expanded grenade explosion visual effect slightly.

Eggsactly the update you’ve been waiting for: Super Birds have hatched!



Birds of a feather can now kill together in the all new avian-themed Giant Eagle Landing zone. Join us in flocking to this new area, and make use of the overhauled progression system that includes new super challenges, DNA magnets, and a squads weekend to top it all off!!

If you’ve been watching our Twitter (and why wouldn’t you for Super Bird related updates) you might have seen that to kick things off this week, we just released our new trailer! We’re super happy with how it turned out, so first off we wanted to thank all of you who submitted foxy clips for it, and if you see yourself in it, DM us on Discord and we’ll hook you up with an item!
https://youtu.be/kWc2iItPNMM
If you’re not already a member of the Discord community, you can find us at discord.gg/animalroyale (or hit the Discord button in the main menu).

And now, back to your regularly scheduled giant feathery update patch notes…



SUPER FEATHERY ROYALE


The very first Super Birds are arriving on the island: 24 new feathery combatants bring the total Super Animal count up to 140! There are 4 new species (each with their own DNA), spread out through the Research Lab’s progression, and multiple breeds to create after you’ve earned each of them:

Super Songbird (available at level 1)



  • Super Canary
  • Super Blackbird
  • Super Lark
  • Super Robin
  • Super Zebra Finch
  • Super Bullfinch
  • Super Sparrow
  • Super Red Cardinal

Super Blue Jay (available at level 5)



  • Super Grape Blue Jay
  • Super Berry Blue Jay
  • Super Bubblegum Blue Jay

Super Owl (available at level 15)



  • Super Barn Owl
  • Super Pygmy Owl
  • Super Gray Owl
  • Super Snowy Owl
  • Super Eagle Owl
  • Super Horned Owl

Super Raven (available at level 20)



  • Super Hooded Crow
  • Super Shadow Raven
  • Super Albino Raven

You’ll also be able to earn the outfits of celebrity super birds including Blue Jay Z, Lady Caw Caw and Kelly Larkson! Glam.



GIANT EAGLE LANDING


The Super Birds arrive alongside their very own avian-themed land, Giant Eagle Landing, with fine establishments like Beakeasy (a seedy nightclub), Eggsotic Cuisine, Flappy Jacks, and the Giant Eagle Rides attraction. It’s a wonderful time to visit Super Animal World’s island, especially since Spring has sprung and the new cherry blossom trees are in bloom!



SUPER DNA MAGNETS


The Giant Feathery Update also adds the “Super DNA Magnet” item to the game, which enables players to focus all of their DNA earning on a specific animal for the next 3 matches. Each game played has a random chance of dropping one, and daily challenges will award them too! As a special thank you for supporting us in Early Access and being an awesome community, we’ve given all of you 3 Super DNA Magnets to try out (which will give you 9 games total of focused DNA earning)!



DAILY SUPER CHALLENGES


And the new Super Challenges system, debuting today, provides a new way to earn items including the new Super DNA Magnets. Completing tasks such as getting kills with a magnum, chopping tall grass to find items, or eating coconuts will earn you bigger and bigger rewards as the difficulty of the challenge ramps up. You’ll unlock a new challenge every day, stacking up to a maximum of three, and we’re starting you all off with a full 3 challenges. In addition to earning Super DNA Magnets from challenges, you’ll also be able to earn Animal DNA and Super Serum, and if you get a challenge you don’t like, you’ll be able to re-roll once per day to replace it with a new challenge!

SQUADS WEEKEND


Last but not least, you can gather up your flocks because we’re hosting a Squads weekend from April 5th-8th! We’ll be disabling Duos in the meantime, but it’ll return on Tuesday. Thank you so much for all of your help spreading the word about the game and continuing to bring new Super Animals into the fold! We’re excited to be able to enable all 3 modes permanently in the near future, and we keep making progress towards that goal with your help.

And some final smaller changes…



  • The winner's health bar is now shown at the end of the game (so you have proof that you were this close to killing them).
  • Sniper move speed multiplier lowered from 95% from 90%
  • The third level marshmallow stick now has... 3 MALLOWS.
  • Translation fixes
  • Fix for some server crashes

Thanks to community feedback, all bullets have been upgraded to be bananas!



We know we told you that the next major update for SAR would be April 5th, but we’ve had a major breakthrough at Pixile and we couldn’t help but release it immediately. After months of extensive research and community outreach to determine the best step forward for the game, we think we’ve cracked and peeled it. In the end, we had to pass on thousands of other features in order to pursue this new direction, but we think it was worth it and will take the game to the next level.

The key insight we discovered (with your help) was that of all the items in the game, bananas were the most deadly -- far moreso than bullets -- and as such we’ve made the decision to upgrade every weapon in the game to fire bananas. Not only do bananas make better projectiles, they’re also 100% compostable so none of your missed shots will go to waste! And we didn’t stop there: not wanting to leave melee weapons behind, we’re also granting every player, who plays at least one game between April 1-5, a giant banana melee weapon. Now, not only can you slip other animals with bananas, you can also smack and shoot them with the potassium rich fruit for maximum damage.

We’ve also been informed by a certain community Discord server, organized by banana loving Super Animals, that we should utter the phrase “praise banan” at the end of this post to grace your banans with the best of luck. So praise banan, and may all your banans fly true in your quests to reach the top of the food chain!

https://youtu.be/OdT0N_zox_A
Due to the gravity and importance of this update, we’ve looped the YouTube video revealing the feature 4 times to make sure you don’t miss a moment of the banan action.

St Pawtrick has arrived and brought new limited edition cosmetics!



Happy St. Pawtrick’s Day, Super Animals! This weekend, each game of Super Animal Royale has a chance to drop one of three limited edition St. Pawtrick cosmetic items. You’ll be able to earn all three items until Monday, March 18 @ 11:59pm PST, so grab your umbrella and get dropping!

Patch Notes v0.86.3


Earn all 3 limited edition St. Pawtrick’s items (each has a random chance of dropping after each game throughout the weekend):

  • Lucky Top Hat
  • Lucky Suit
  • Lucky Beard


And you can also now look as cool as RockitSage with the Super Geologist set of items, which can be earned individually as regular drops, or you can win the whole bundle by participating in RockitSage’s SAR giveaways on her stream:

  • Geologist Hat
  • Geologist Outfit
  • Geologist’s Hammer

We’ve also made some minor improvements:

  • You can now ready up even if your teammate is still in a game (in duos/squads).
  • A confirmation popup now appears when hitting the “leave” button to prevent mistakes.
  • Performance improvements for game memory usage

Super Fennec & Friends Have Arrived for Squads Test Weekend 3


All your requests made their way to the gloriously large ears of Super Fennec Fox so today it bursts onto the scene alongside Super Twilight Raccoon, Super Wicked Monkey, and Super Deadly Panda! And with them they’ve brought another Squads Test Weekend and a big bag of 45 new cosmetic items.

The island has also experienced some quality of life updates including island terrain changes, grenade/banana auto-pickup and an additional, smaller final circle of life to reduce the number of chugging contests.

SAR Tonight Episode 3 Deadline Extended


We decided that because of the Squads Weekend we’d give you all the rest of the weekend to get some extra clips submitted for SAR Tonight Episode 3! Feel free to submit as many clips as you’d like: the new deadline will be the end of the day on Monday (March 11).

If you haven’t seen it, Super Animal Royale Tonight is our way of highlighting all the best plays and funniest moments from the past month on the island, submitted by all of you! We’ve already received a ton of amazing clips so we’re especially excited for how Episode 3 is shaping up!

Episode 1:
https://www.youtube.com/watch?v=H3WiHu7C1Ts&list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K&index=2 Episode 2:
https://www.youtube.com/watch?v=IEdY-F-ktOI&list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K&index=2

Clip Submission Guidelines for Episode 3



  • 1080p, 30fps video. If you record in a non-standard resolution there’s no guarantees we can use it, but if the clip is great we’ll try to find a way to crop it nicely to fit into 1080p.
  • Clips should be no more 30s
  • Clips can be high skill (to be featured in the Superest Kills segment) or funny (to be featured in the Blooper Scooper segment).
  • Reaction video/audio is encouraged and Streamer overlays are okay, but ideally they’re kept to a minimum (so they’re not too distracting from your clip).

Submit Your Clip Here:


Submission Deadline: March 11th, 2019 @ 11:59pm PST.
https://www.dropbox.com/request/ZQMexjdOEGrcZZWOJovH



Patch Notes:


Squads mode is back for the weekend! Duos mode is disabled until Monday.

New Super Animal breeds:



  • Super Fennec Fox
  • Super Wicked Monkey
  • Super Deadly Panda
  • Super Twilight Raccoon

45 New Cosmetic Items:



  • Robes in white, green, orange and yellow
  • Blue plaid robe
  • Green striped robe
  • Black mohawk
  • 14 mustaches (2 fully new mustaches + color variants)
  • 9 beards (1 new beard + color variants)
  • Brown and green aviator sunglasses
  • Light blue round glasses
  • 6 new colors of secretary glasses (blue, green, pink, purple, red, yellow)
  • 3 new colors of sunglasses (green, orange, yellow)
  • Just Khaki Pants
  • Just Jeans
  • Just Sweatpants (Gray)

Game Updates:



  • Map extended in the northeast and east, as well as many smaller changes across the entire island.
  • Added another end-game circle for the Super Skunk gas (to minimize chugging contests)
  • Grenades/bananas now auto-pickup if you already have one, or have none. To switch between bananas and grenades you’ll still need to hit E.
  • Super Tape drop rate increased slightly, both naturally and from crates.
  • Reduced the DNA and Serum cost slightly of several lower-level animals
  • Some minor performance improvements.
  • Fix for bananas disappearing when thrown against trees.
  • Fix for some animals having incorrect Medic Helmet graphic.

Super Milestones + Cosmetic Item Rewards


Hey Super Animals! We only released our previous update 5 days ago, so this one is a smaller update, but we still wanted to give you something fun and new to play with over the weekend! Today we’re adding Super Milestones to the main menu, which are items you can earn for completing specific tasks (like eating coconuts, getting hamster ball kills and chopping grass).

We tested a bunch of these in a previous update without any in-game interface, and the response was great, so today we’ve added more and we also have a new place for you to check your progress! Just click the flag icon in the main menu to check it out:





v0.86.0 Patch Notes


Super Milestones are here! Access the menu from the flag icon next to stats in the main menu. You can now see your progress towards all the milestones that we previously added to the game in addition to some fun new ones.

New milestones include:



  • Drinking health juice, using super tape, performing super jump rolls, and breaking enemy armor.
  • We also added a new milestone reward for collecting 5 mole crates.

Additional updates:



  • Minimap is slightly transparent now.
  • When landing inside a wall or object, the game will attempt to warp you out in the direction you were pushing.
  • Grenades now have a sound effect for when they hit the ground.
  • Equipped melee weapon skin will now be visible to teammates in the menu.

Fixes:



  • Animals in the Customize screen are now in the same order as the Research Lab.
  • Fix for bots landing and getting stuck in closed houses.
  • Translation fixes.
  • Fix for a bug where level 30 players saw items pop up overtop of the end-game screen.
  • Fixed the hit effect animation not playing on targets who were dancing, rolling, or in a banana-stun.
  • Fix for destructible objects like crates not being destroyable in the lobby sometimes.

Squads Weekend 2 + Final Days to Earn Year of the Super Pig Items!


As the Year of the Super Pig event comes to a close, it looks like something strange is happening on the Bamboo Stage? Probably just a malfunction with the equipment from the old PandUp Comedy show that used to take place there…

Last Chance to Earn Year of the Super Pig Items!



It’s the final weekend of our Year of the Super Pig event, so that means it’s also your last chance to unlock the 8 limited edition items above as well as the two limited edition Super Pig breeds! It’s also the last days to earn bonus Pig DNA (up to 650 bonus Pig DNA drops throughout the event after matches).

Squads Weekend 2 Starts Now!


There’s no better way to conclude the Year of the Super Pig event than with another Squads Test Weekend! We had a blast playing with all of you during our first Squads Weekend, and we’re excited to be testing some brand new Squads features as part of this test:

  • Track your teammates on and off screen better: teammate pins stick to the sides of the screen to let you know which direction they are, and when they come back on screen you’ll see their username and their silhouette even while in the fog of war.
  • New Compass UI for important events during the match: see clearly when the Super Skunk Gas is closing in and more easily find the Circle of Life to stay alive with the arrow.
  • The delivery mole will also appear on the compass UI to help you track down where the crate will be. It still only shows up when the mole first appears on the map, so you’ll need to follow its dirt trail to figure out where the crate finally dropped (and if you want to keep track of a far away mole crate, you can drop a marker on it using your map).
  • We’ve also redesigned player pins, markers, the gas indicator and the mole arrival!


7 New Super Animal Breeds Join the Fight!




Say hello to Super Shepweiler, Super Zebra, Super Maned Wolf and Super Lionness! Super Shepweiler is based on our amazing community member, Freak_OTRT’s dog, Odin (so feel free to also call it Super Odin)! Watch him on the Doggo Cam here: https://www.twitch.tv/freak_otrt

In addition to the Super Zebra (a Super Donkey breed that uses Donkey DNA) it looks like 3 more of Donk’s Super Relatives have also arrived this update (Super Maltese Donkey, Super Asinara Donkey, and Super Mule) and that could only mean one thing…

It’s time for Super Animal Royale Tonight Episode 3 Clip Submissions!


Super Animal Royale Tonight is our way of highlighting all the best plays and funniest moments from the past month on the island, submitted by all of you! We’ve done two shows already that you can check out on YouTube, and we’re ready to start accepting submissions for Episode 3!

Episode 1:
https://www.youtube.com/watch?v=H3WiHu7C1Ts&list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K&index=2 Episode 2:
https://www.youtube.com/watch?v=IEdY-F-ktOI&list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K&index=2

Clip Submission Guidelines for Episode 3



  • 1080p, 30fps video. If you record in a non-standard resolution there’s no guarantees we can use it, but if the clip is great we’ll try to find a way to crop it nicely to fit into 1080p.
  • Clips should be no more 30s
  • Clips can be high skill (to be featured in the Superest Kills segment) or funny (to be featured in the Blooper Scooper segment).
  • Reaction video/audio is encouraged and Streamer overlays are okay, but ideally they’re kept to a minimum (so they’re not too distracting from your clip).

Submit Your Clip Here:


Submission Deadline: March 8th, 2019 @ 11:59pm PST.
https://www.dropbox.com/request/ZQMexjdOEGrcZZWOJovH

v0.85.8 Patch Notes


And finally, here are your patch notes for tonight’s update!

Squads UI Updates (full details above):

  • Teammate pins on the edge of the screen, to indicate the direction of off-screen teammates.
  • New design for the Super Skunk Gas indicator, Delivery Mole arrival, and Circle of Life (safe zone).
  • New design for player pins and markers
  • Squads weekend returns! Duos is temporarily disabled until Monday.


New Breeds:

  • Super Maned Wolf
  • Super Lioness
  • Super Shepweiler
  • Super Zebra (Super Donkey Breed)
  • Super Maltese Donkey
  • Super Asinara Donkey
  • Super Mule

New Features and Adjustments

  • Something weird is happening at the Bamboo Stage
  • Steam rich presence support for both menu and ingame.
  • Fading of trees/objects slower now (20s rather than 12.5s).
  • Reduced collision size on bamboo reeds.
  • Chaining Super Jump Rolls for the speed boost is now only possible with perfect timing on your button presses (doesn’t trigger if you spam the button).
  • Added Super Tape as one of the Mole Crate drops.
  • Fix for the mole icon being incorrect sometimes.
  • Translation fixes.

Last 4 Hours to get the Duos Rose + Weapon Swap Speed Update and Foxy Clip Contest



Hey Super Animals! All the love in the air is about to shift back to the scent of gunpowder as Duos Weekend comes to a close, so if you or your favorite Duos partners haven’t earned the Duos Day Rose yet, now is your last chance until next year! The rose has a 10% chance to drop after every duos game you play, or you’ll be guaranteed to get it if you reach the top of the food chain and earn a win. The event ends in about 4hrs, at 12am PST tonight!

Weapon Switch Speed Improvement



Once the clock strikes midnight and the Duos Day Rose departs, we’ll also be dropping a new update (without any downtime) that adjusts the weapon switch time. We think the new weapon switch animations were a really important improvement to the meta to make sure each category of guns can be used effectively and situationally, and no single combo takes over, and we really appreciated all the feedback you provided on it!

Taking all of that feedback into consideration, and doing a bunch of testing, we think the most important weapon switch for speed is pulling out your melee weapon / grenades. Having melee at the ready quickly is really nice for chopping tall grass to find items, or moving around the map a bit more quickly (at the risk of being unprepared in your next engagement, of course). So we’re making those faster. In addition to melee/grenades being really quick and snappy to pull out, we did a bunch of testing around how low we could bring the weapon switch time without breaking the meta.

In the end, we've decided to drop weapon switch time to 0.4s, down from 0.5s, and reduced melee/grenade swap time to 0.25s, down from 0.5s.. This makes switching weapons feel super fluid and snappy, while still ensuring a healthy gun meta. We hope you all enjoy the change, and welcome more feedback in Discord!

Foxy Clip Challenge


https://www.youtube.com/watch?v=7skh--5DyzM
Lastly, thanks so much for all of the foxy submissions so far!! They're looking great, and it's quite the feat to be able to grab such good clips with no HUD turned on ;). We have two quick updates on the Clip Challenge from last post:

1. The deadline for clip submissions is this Wednesday at 11:59pm PST, so get your clips in by then, and all the selected clips will earn your choice of the golden jacket, or one of the SAR Tonight items (which can only be earned in video contests like this one).

2. In addition to the clips we previously listed (included again below for reference), we're also looking for some clips of players nabbing a mole crate. For those, the ideal clip that we're looking for would include the entire animation of the mole popping up, tossing the crate out, and the fox would open it up right away to get its loot. If some action and shooting ends up breaking out around it, that's all the better, but it's important that the mole himself is clearly visible in the shot.

Those are all the updates for today, but we have more newness coming very soon, so keep watching Steam and our social media for the next updates after this one! We're including the full clip contest details again below for reference in case you missed them in the last update:

Challenge Details



We created this first trailer way back during our alpha, so now we're looking to refresh it! To qualify, you’ll need to play as the orange fox, with no cosmetics equipped and with your HUD turned off (press F1 to turn off all the UI). If you watch the linked YouTube trailer above, the whole video is done from the perspective as the fox, so in these clips you’ll be acting as that fox and replacing each of those clips.

(Feel free to submit as many as you like, as long as you’re playing as the orange fox)

Action scenes / kills in each of these biomes:

  • S.A.W. Welcome Center
  • S.A.W. Bamboo Resort
  • Each of the three Research Facility buildings
  • Pete's Swamp
  • Super Saharaland
  • Thomas's Tundra


Specific actions referenced in the trailer (clean/clear is best for these):

  • Melee Kill (with katana)
  • Grenade Kill
  • Hamster Ball Kill
  • Mole crate (seeing the full animation and opening the crate)


Requirements:

  • 1080p 60fps video
  • Play as the orange fox, with no cosmetics equipped
  • HUD turned off (press F1)
  • Clips should be no more 20s and we'll be using up to 10s seconds out of each one so condensed quick action is best.


You can submit your clips here:


https://www.dropbox.com/request/taTd4NYfeIv5OYtdICQ3

Love hurts (as does our new melee weapon) + send us your foxiest clips!


Happy Duos Day, Super Animals! We’ve got two announcements for you today. We just dropped a new update tonight along with some weekend fun for Valentine’s, and we’re also looking for clip submissions to be featured in our next video. Here are all the details:

Happy Valentine's Duos Day!


Even though we're still in the middle of the Year of the Super Pig event, we couldn't resist putting something small together for Valentine’s. So whether you’re already in a lifelong duo, or are still looking for the Super Animal of your dreams, join us for some duos fun this weekend and earn a rose melee weapon (available from the 14th-17th)! Since it’s Duos Weekend, there are two ways to earn it too. Either get lucky with a 10% chance of earning it each time you play a Duos match, or reach the top of the food chain in Duos and get rewarded right away.


In this update we’re also debuting a new mechanic for repairing body armor in the game (did anyone else hear that quack?). Now, when your armor is fully destroyed you won’t lose it. Just find Super Tape around the island and you’ll be able to repair your level 3 body armor back up to a maximum of 3 ticks, or your level 2 body armor back up to 2 ticks of armor.

In addition to Super Tape we also have a bunch of quality of life updates to the game like weapon switching animations, controller re-binds and an improved aimer for controllers. See the full patch notes at the bottom of the post!

Show us your Super Fox skills


https://www.youtube.com/watch?v=7skh--5DyzM
We have a special video clip request that comes with a bit of a challenge! We created this first trailer during our alpha (back when there was less than half the current number of animals, no character customization, and no research facility, SAW welcome center, or bamboo resort), so now we'd like to refresh it! And it's not just the game that has changed a ton in a couple short months, we've also welcomed in so many amazing players that put the gameplay in that trailer to shame. Seriously, the Super Animal actor who played the fox must get more and more embarrassed by his uncoordinated gameplay every day when he sees all of you play on Twitch and YouTube.
(I can confirm his embarrassment. It was me.)

To qualify, you’ll need to play as the orange fox, with no cosmetics equipped and with your HUD turned off (press F1 to turn off all the UI). If you watch the linked YouTube trailer it’s all from the perspective as the fox, so in these clips you’ll be acting as that fox and replacing each of those clips.

Here's the challenge list for clip submissions:


(Feel free to submit as many as you like, as long as you’re playing as the orange fox)

Action scenes / kills in each of these biomes:

  • S.A.W. Welcome Center
  • S.A.W. Bamboo Resort
  • Each of the three Research Facility buildings
  • Pete's Swamp
  • Super Saharaland
  • Thomas's Tundra


Specific actions referenced in the trailer (clean/clear is best for these):

  • Melee Kill (with katana)
  • Grenade Kill
  • Hamster Ball Kill


Requirements:

  • 1080p 60fps video
  • Play as the orange fox, with no cosmetics equipped
  • HUD turned off (press F1)
  • Clips should be no more 20s and we'll be using about 2-6s seconds out of each one so condensed quick action is best.


You can submit your clips here:


https://www.dropbox.com/request/taTd4NYfeIv5OYtdICQ3

We're also getting ready to start accepting SAR Tonight Episode 3 submissions later next week and will announce more details then! And for all of you who submitted those amazing S.A.W. Welcome Center Videos, we're still working with those and are considering including them as a special segment in SAR Tonight Episode 3 ;).

We're officially at the 2 month mark now since taking the leap into Early Access, so thank you all again for your love and support building this game and making it what it is today! We're constantly reminded every day how lucky we are to have such a supportive, kind and hilarious community of Super Animals along with us on this journey, so this year our valentine goes out to all of you <3.



v0.85.5 Patch Notes



New Features + Event:

  • Super Duos Day event: unlock the Duos Day Rose melee weapon from Thurs, Feb 14 at 12am PST to Monday, Feb 18 at 12am PST. You’ll have a 10% chance of earning it every duos game, and if you win the match and reach the top of the food chain, you’ll get it guaranteed (one rose per Super Animal, no duplicates).
  • Super Tape can now be found on the island and is used to repair body armor. Along with this change, armor will no longer disappear when fully broken, so you’ll still be able to repair it back to full capacity if you have enough Super Tape.
  • Added weapon swap animations. Changing weapons now has a very short delay.
  • Controller button re-binding added.
  • Controller aimer has been updated to help with targeting (it’s now a short line segment to help you line up your shots from the pivot point).
  • When you hide behind objects, they’ll now fade more and more over a period of time, to reveal you in your hiding spot the longer you camp there.


Additional Updates:

  • New 'previous weapon' hotkey added, with default set to T.
  • Default controller bindings were adjusted with the new Super Tape changes. See 'controls' in-game for more info.
  • Map updated with shrines and an extension to the bamboo forest.
  • Road signs now fade.
  • Health Juice interface icon updated.
  • Weapons now stack vertically on the game interface, rather than having a preset position.
  • Can now attack during the last 0.1s of a roll animation.
  • Ending of roll animation improved.
  • First Delivery Mole of the match arrives a bit later.


Fixes:

  • Fix for double damage occurring when your weapon muzzle was inside someone's hitbox.
  • Fix for muzzle flash appearing outside of the standard vision zone.
  • Fix for swapping to melee after shooting, causing an invisible melee attack.
  • Player-revive code updated, fixing a bug where the player might not have been revived.
  • Translation fixes/updates.
  • Some crash fixes.
  • Grenades and explosions will show the hit effect on players.

Squads Test Weekend and our Year of the Super Pig event starts now!


It's the Year of the Super Pig in Super Animal World and we're kicking things off with a squad test weekend, starting now! Then, the festivities continue all the way until Feb 25th, where you can earn a slate of limited edition Lunar New Year cosmetic items, and 2 limited edition Super Pig breeds. Huge thanks to community member, Unicorn Dominion for the amazing Squads Super Pig artwork above!

Squads Test Weekend Starts Now


Jan 31st (11pm PST) - Feb 3rd (11pm PST)
You've been asking for it, so here it is! This is a test, so please give us feedback on what you think of the Squads mode on our subreddit or in our Discord #feedback channel. Duos mode will temporarily be disabled during the squads weekend test, but will be back on Monday. So assemble your 4-player pack of super animal friends and show everyone who the apex predators are!

Year of the Super Pig is here!


Unlock exclusive Lunar New Year cosmetics until February 25th!
Explore the brand new bamboo biome and the luxurious Super Animal World Bamboo Resort to discover where guests stayed on the island before what we can only refer to as "The Incident."

Unlock 8 limited edition cosmetic items + 2 limited edition Super Pig breeds! We're also dropping bonus Super Pig DNA (up to a maximum of 650 Super Pig DNA, dropped randomly at the end of matches) during the event so you can unlock the special breeds faster! Collect them all before Feb 25th!

The Super Lunar Pig and Super Golden Pig pictured above are limited edition breeds, only available until February 25th, but the core Super Pig is a permanent addition, and will have additional permanent breeds added soon too!

Super Localization


Our Super Animals are now multilingual! The Year of the Super Pig update includes our first new language packs, so you'll be able to play the game in:

  • English
  • Chinese (Traditional or Simplified)
  • Korean
  • Japanese*
  • Russian

We'll be adding more new languages throughout February too!
*(Japanese is arriving in the evening on Feb 1st)

Even More Items and Animal Breeds


We're adding even more items and Super Animal breeds this update beyond the Year of the Super Pig items and animals! And this update pushes the game beyond 100 unlockable Super Animal breeds!!


New Super Animals & Breeds:

  • Super Pig (+ the 2 special event limited edition breeds shown above)
  • Super Boar (+ 2 alternative breeds)
  • Super Jindo Dog

New Challenge Reward Items:

  • Coconut Tee, Palm Shirt and Coconut Dress (for eating coconuts: 25, 75, and 350 respectively)
  • 3 Marshmallow Sticks (for using campfires: 1, 25 and 150 respectively)
  • Sickle, Large Sickle, and Scythe (for cutting grass tufts: 300, 3000 and 20,000 respectively)
  • Grenade Tee (for achieving 5 grenade kills)
  • Swag Glasses (for getting 10 vehicle kills)
  • Shovel (for opening 15 mole crates)
  • Crowbar (for destroying 2500 destructibles)

Additional New Melee Weapon Skins:

  • Backscratcher
  • Stick
  • Rebellion Sword
  • Wooden Plank
  • Wrench
  • Claymore


Patch Notes



  • The Year of the Super Pig event has begun! Play matches to earn the Bamboo Stick, Tai Chi Sword, Lunar Black Hat, Lunar Red Hat, Lunar Shirt, Lunar Dress, Lunar Vest, and the Lunar Traditional Outfit.
  • Brand new bamboo biome featuring the S.A.W. Bamboo Resort.
  • Lots of new cosmetic items and challenge rewards (listed above).
  • New Super Animals and breeds (listed above).
  • New languages (listed above).
  • Banana slips rewards now only count on enemies. The Banana Tee is achieved after 15 slips, and Banana Fancy Shirt after 50.
  • (Note: some of these stats are newly tracked, and so will be starting from 0)
  • Stats screen has some design changes.
  • Hitboxes now tied to animation rather than a fixed size/position.
  • Added breakable doors to some buildings.
  • Many performance & efficiency improvements behind the scenes to reduce stutters and especially the on-death stutter.
  • Muzzle-glow now restricted to player view distance. Previously it was visible outside the normal vision range on certain resolutions.
  • New sounds for some of the melee weapons.
  • Snow bush has new animations.

Fixes:

  • Fix for end of a roll having a weird weapon muzzle position.
  • Fix for grenades/bananas getting stuck when thrown against objects.
  • Fix for some tents that had objects/grass appearing overtop of them.
  • Fix for grenades going through concrete walls.
  • Fix for bricks color around grass at the Welcome Center.
  • Collisions updated on the mossy boulders so they don't allow as much hiding.
  • Fix for mossy boulder blocking grenades too much.
  • Fix for teleporting to spawn when landing in some ocean space.