Super Animal Royale cover
Super Animal Royale screenshot
PC PS4 XONE Switch PS5 Series X Stadia Steam
Genre: Shooter, Adventure, Indie, Arcade

Super Animal Royale

International Pricing Updates

Hey Super Animals,

To prepare for upcoming platform releases, we are making price adjustments to most regions to account for currency fluctuations, balance some inconsistencies on our initial pricing, and maintain fairer pricing across platforms and regions. Each platform approaches localized pricing slightly differently, so we've attempted to find a reasonable middle ground between them so that the prices can be the same no matter which platform you play on.

The pricing update will go into effect on June 1, 2021.

The following table lists the new pricing for our DLC packs and S.A.W. Tickets. Base pricing in $USD won't be changing, but is provided for reference:



We’ll continue to update pricing as needed to account for currency fluctuations.

The Super Beagle Giveaway Starts Now



Introducing the latest addition to the Super Dog roster: the Super Beagle! 🐶

The new breed will be making its full debut in the Research Lab in about a month, but Super Animal Royale Content Creators will be giving away codes this week on their streams, so that you have a chance to unlock it early!

Tune into SAR Content Creators streams on Twitch & YouTube from today to Sunday, May 23rd for a chance to win a Super Beagle code.

Look out for the #SuperBeagleGiveaway hashtag and stream titles with [Super Beagle Giveaway] in them to find participating streamers!




If you’re a content creator who plays SAR and wants to participate in future giveaways, you can apply to our Content Creator Program right here: contentcreator.animalroyale.com/signup

Super Animal Royale is Coming to Consoles

[previewyoutube="TlOuUXsvVt4;full"]
Hey Super Animals, we’re so excited to finally share that Super Animal Royale is coming to consoles, and that every console version will support cross-play matchmaking with Steam, and the ability to bring your game save with you wherever you play! It’s been really hard to keep it to ourselves as we’ve worked with Modus to make it happen, but we’re thrilled that very soon you’ll be able to play SAR on your TV with Xbox or PlayStation, play on the go on your Nintendo Switch, or stream it from the cloud with Google Stadia.

We hope you’ll be as excited as we are to welcome all of the new players to the island. Xbox One and Xbox Series X|S players will arrive first on June 1st as part of the Xbox Game Preview program so they can participate in providing Early Access feedback along with all of you before our full launch, and Nintendo Switch, PS4, PS5 and Stadia versions will follow when the game leaves Early Access later this year.

In order to support this, when you update to the new version of the game on June 1st you’ll be greeted by our new Super Animal Account system. Signing up with an email and password will let you claim your PC/Mac save data to your account and then you’ll be able to bring it with you to Xbox Game Preview or wherever you play in the future (including bringing your console save data back to PC).

Alongside the console news, it’s taken a lot of restraint to keep from singing about the trailer embedded above. We had such a blast creating this musical extravaganza! Lore-hounds should recognize a key moment from Super Animal World’s history, referred to by S.A.W. Legal as “The Incident,” revealed here for the first time.

Major Update and New Animal Pass Season Incoming



[previewyoutube="IXCYZ8xkZ14;full"]
In addition to welcoming in all the new Xbox players to the island, PC players can look forward to a Major Update with our biggest map expansion yet (literally the biggest by sheer surface area changed) and a brand new Animal Pass season.

The entire shoreline surrounding the island has been redesigned and rebuilt, with roving crabs to meet and Giant Giant Clams to open. The new beaches, traversable shallow water and southern islands also increase the island’s overall size so that there’s more area to play in. Additional deep ocean water around the edges of the map and tweaked Skunk Gas parameters now make it so that beaches will be in the Circle of Life (Skunk Gas safe zone) a bit more often too. There are also multiple new types of shoreline buildings and structures that make looting the perimeter of the island more rewarding.

As of June 1st you’ll also be able to start making progress through the brand new Beach Party Pass, our Season 0.5 Animal Pass (the second Early Access pass). It contains a mixture of beach-ready gear, costumes seen in the musical trailer above, and more. You can unlock the full pass for 550 S.A.W. Tickets.

The Season 0.5 Animal Pass works the same way as the Season 0 pass, and will mark the end of Season 0. However, this won’t be the last time you’ll see Season 0. We’ve been talking with a lot of you in our Discord server and on our social media channels ever since the first Early Access Animal Pass came out to see how you’d like to see the system evolve. One of the issues that came up most often was that players don’t like that old passes go away entirely, which can make the end of a season a stressful race to the finish line before the pass expires. We agree! So we’re designing and are working to implement an archive system for previous seasons. It’s not ready to release quite yet, but you can look forward to it debuting alongside the Season 1 Animal Pass when the game leaves Early Access later this year.

What this means is that if you don’t finish your Season 0 Animal Pass in time before Season 0.5 arrives, you’ll have another chance when the archive system arrives (and all your progress from this season will remain saved)! We’ll have more to announce as we get closer to Season 1, but the system will allow you to re-activate previous passes that you own so that when you purchase a pass you can feel comfortable finishing it at whatever pace works best for you.

We’ve been ready to burst holding back all this news, and now we’re equally eager to finally share this big update and welcome all of the new Xbox players in less than 4 weeks!

See you all on the (bigger and better) island soon, Super Animals!

v0.96.9: Join the Super Easter egg hunt and play the new Mystery Mode!



The Super Easter egg hunt has begun! Trade in your eggs for holiday-exclusive cosmetic items and round up your best squad for the brand new Mystery Mode.

Super Easter Starts Now


Collect eggs until the event ends on April 25th at 11:59pm PDT!

Redeem your eggs for 8 new event cosmetics:

  • Pink Polka Dot Bow (hat)
  • Easter Egg Glasses
  • Easter Bird's Nest Hat
  • Easter Vest
  • Flower Dress
  • Blue Bunny Ears
  • Chocolate Egg Gravestone
  • Chocolate Bunny (melee)

Or spend them to collect 14 returning legacy Super Easter cosmetics!

New Super Animal spring flower breeds have also arrived in the Research Lab:

  • Super Cherry Blossom Badger
  • Super Violet Squirrel
  • Super Daffodil Horse

Starting tomorrow (April 1st), the Super Bunny Beanie will be available in Carl's Cart along with Banana (melee) and Banana Umbrella from previous year April 1st banana events.

S.A.W. Shop Bundles


Thanks to some hard work from Ms. Macawsome, the S.A.W. Shop now has support for discounted item bundles! The first bundle will be available tomorrow, April 1st at 6pm PDT when the shop rotates and is themed to get you in the spirit for spring:


This is only the first of many bundles, so you can check the shop weekly to see all the new ones we've created! If you already own an item in a particular bundle, you'll still be able to purchase the bundle to complete your set and it'll automatically adjust its S.A.W. Ticket price to give you the same bundle discount on the remaining items that you don't yet own.

We also have a surprise new weapon cosmetic that will be rotating into the shop for April 1st tomorrow...praise banan!

Mystery Mode





A new limited-time squads game mode has arrived and will be active for the duration of the Super Easter Event, until April 25th at 11:59pm PDT!

Join a lobby with a squad of up to four and a dice roll will deliver you one of 7 modified riffs on the battle royale mode:

  • Bananarama - Praise banan! Gun bullets are bananas, bananas spawn more frequently, grenades/skunk bombs are banished, and every time it rains it'll be banan rain.
  • Wild West - Cowboy hats for all and weapons are limited to magnums, hunting rifles and bananas. Specific to this mode, magnums and hunting rifles are available in every different rarity tier including epic and legendary!
  • Shotguns & Snipers - Only shotguns and snipers will spawn, but they can be found in every rarity tier in this mode, so you can find an epic shotgun in a Rebel Cache or a gray sniper on the ground.
  • Super Slow Bullets - All weapons shoot with 50% bullet speed so you can get your super dodge roll on to avoid them.
  • Super Fast Bullets - All weapons shoot with 200% bullet speed!
  • Handguns Only - Only pistols, dual pistols, silenced pistols, magnums and deagles.
  • One Hit Kill - Every weapon kills in a single shot (or hit or peck). Armor, grenades and skunk bombs are disabled and skunk gas speed and warning times are 20% faster.

New Animal Pass Season Begins in Late-May!


We'll have more details on the next season of the Animal Pass as we get closer to it, but it's officially coming in late-May! We've added the late-May date to the pass in-game as well and will update it with the specific date as we approach it.

More v0.96.9 Updates



  • A new set of milestones has been added for munching mushrooms. The new item rewards for completing them are: a Mushroom Shirt, Mushroom Umbrella, and Mushroom Cap.
  • Existing milestone items will have their rarity converted from orange to a suitable regular rarity color. The gun skins are already like this so we are finally standardizing for all (this is just a visual change).
  • Dogna's Dart Gun clip size increased from 5 to 6, and maximum ammo increased from 30 to 35. This change helps give a bit more breathing room for missing a few shots, and we will also be evaluating other improvements if necessary in the future (especially around healing).
  • The current game mode is now displayed in-game below the minimap in the lobby and in the paws menu during a match.
  • Toggling UI off will now also turn off the recently added arrow that points to the Circle of Life when tutorials are turned on.
  • Fixed a bug where invisible mushrooms could be pinged during a match lobby.

The next update after the Easter event ends will be a Major Update in late-May that includes the new Animal Pass season, so it’ll be a bit of a longer gap between updates than usual, but we think it’ll be worth it once you see what we have in store! We’ll have more to share leading up to the update including another content creator item giveaway with brand new items, so keep your super eyes peeled for more info later in the month. 👀

Cherry blossom season is also almost here so watch our social media channels for the Sakura code making its return very soon!

v0.96.8: Badger Badger Mushroom Mushroom St Pawtrick's Update



Badgers, badgers, badgers, badgers and mushrooms have arrived.

The new Super Badger is also joined by 3 extra badger breeds who most definitely don’t give a 💩.



Super Badger breeds:

  • Super Badger
  • Super Honey Badger
  • Super American Badger
  • Super Honey Honey Badger

Mushrooms can also now be found in grassy forest biomes and provide instant health upon munching them down with E, just like coconuts.

St. Pawtrick's Items


Classic memes out of the way, the update also includes 9 free cosmetic items to help you celebrate St. Pawtrick's Day in style! Simply play SAR and you’ll have a 25% chance of earning one each match until you’ve collected them all.

7 Legacy St. Pawtrick's items return:

  • Lucky Shirt
  • Lucky Bow
  • Lucky Beard
  • Lucky Dress
  • Lucky Hunting Rifle
  • Lucky Top Hat
  • Lucky Suit

And we’ve added 2 new 2021 St. Pawtrick's items:

  • Pot of Gold Gravestone
  • Shamrock Glasses

You'll be able to earn all 9 items until March 25th 11:59pm PDT!

Super Tutorial





Our biggest feature for this update that we’ve been working on for a while is a brand new tutorial system, featuring NPC animals to meet and in-world tips. We want all of your feedback on the new system so we can continue to expand upon it and improve it, so we’re enabling it for all players even if you’re a long-time player. We’d really appreciate it if you let us know what you think in Discord, Twitter, Reddit, Steam comments or any of our other channels!

Our main design goal with the tutorial was to make it as unobtrusive as possible, and teach players while they’re actually playing without getting in the way, but if you find it distracting it can be turned off with a single switch in the Paws Menu. Re-enabling the tutorials at any point will cause them to restart at the beginning of the chain.

Here’s how it all works:

  • During your first match, you’ll meet Moosevelt and Quack Shot who will introduce the basics of playing SAR.
  • Then, while you play, contextual tips will appear pointing out useful mechanics. They’re designed to appear when they won’t be too distracting so you have time to read them and perform their action, but let us know if they could use more fine tuning.
  • When Skunk Gas begins to move in and you’re outside of the safe zone, an additional arrow will now appear to help new players find their way to the Circle of Life.

Updated Night Mode




See it in motion here.

  • Night mode has been updated to be more atmospheric, with new color temperature and lighting.
  • Conal vision has been removed in favor of a localized light source (so gameplay at night will now be similar to daytime and more about the atmosphere).
  • New outdoor ambience sound when in night mode.
  • Added more night lighting to certain environment pieces (ex. rebel caches and exit signs).

SAR Tonight Episode 3 Clip Submissions



[previewyoutube="IBIxYhWsVSA;full"]

Clip submissions are officially open for the next episode of Super Animal Royale Tonight! Make sure to check the form attached for all the details.

Clip requirements:

  • 1080p+, 30fps+, less than 30s
  • Please only submit up to 3 Blooper Scooper clips and 3 Superest Kills clips maximum.
  • Please only submit clips with the new in-game UI (guns laid out horizontally in the bottom right).
  • Please do not submit any clips with copyrighted music.

Tips for getting selected:

  • 16:9 aspect ratio preferred.
  • Shorter clips are preferred, but please try to leave at least 2-3 seconds on either side of where you think the best action is, so we have flexibility with the edit. If a clip is cut too abruptly it may be unusable.
  • Visual clarity is key. If it is hard to follow the action, a clip is less likely to be selected.
  • Reactions can make clips particularly great, so streamer overlays / facecams are good as long as they're high quality and don't distract too much from the clip.


Submit your clips here.

To catch up on episodes of SAR Tonight you can check out Season 2 (including a Season 1 recap) here or go all the way back to the beginning of Season 1 here.

More Updates


Gameplay & Challenges

  • Added two milestones for team healing. The rewards are a syringe and doctor's outfit.
  • Added mushrooms to the forests around the island. They are typically found near pine trees and rocks, and munching one provides +5 health, similar to coconuts.
  • Changed weekly challenge for Dogna's Dart Gun kills to be damage instead of kills.
  • Replaced "Survive in Skunk Gas" weekly challenge with a munch mushrooms challenge.
  • Added a daily challenge to munch mushrooms as well.
  • Break explosive barrels weekly challenge changed from 75 to 30 barrels.
  • Research Lab shows silhouettes for undiscovered animals.

Weapon Balancing

  • Added 0.02s click buffer when shooting non-automatic weapons. This allows for more regular timing of breakpoints and less gun jamming.
  • AK damage up-close changed from 35/37/39 to 33/35/37, and damage at max range changed from 25/28/31 to 23/26/29.
  • M16 damage up-close changed from 38/40 to 37/39, and damage at max range changed from 31/33 to 30/32.
  • Dogna's Dart Gun reload time reduced to 1.4s from 1.7s.
  • Grenades are now audible from further, and use a custom sound when heard at further ranges.

Fixes

  • Fixed stretched arms bug on parachute landing and with the Silenced Pistol.
  • Fixed compression artifacts on the Dynasty Helmet.
  • Fixed some cosmetic layering issues with the eye patch.
  • Fixed the fez icon.
  • Added an error message when the shop fails to load.
  • Translation fixes.

Super Mod Cait The Cat's mod item is also now available for the first time in Carl's Cart! Grab the "Blue Hoodie & Camo Pants" from now until next Thursday when the shop rotates.

Upcoming Updates


In addition to today's update, we have a bunch more in the works for the coming months to look forward to based on your feedback, so we wanted to start giving you a preview into some of those items as we're working on them. This list is only a sample of a few of the items that will be coming in the next updates, but let us know what you think and what else you'd like to see!

  • Super Easter Event (April)
  • S.A.W. Shop Bundles (get a set of items for a discount)
  • Major map update (late May)
  • New Animal Pass Season (tentatively scheduled for late May)
  • New Super Animals (of course)

v0.96.7: Dual Pistols + Year of the Super Ox Event



The Year of the Super Ox is here! The Super Beavers have replaced the Super Rat statue with a Super Ox statue in Bamboo resort and scattered Red Envelopes around the island for the celebrations. Trade them in for exclusive items in the Lunar New Year Shop.

We've also added the long requested ability to dual wield pistols! Just pick up a second pistol while holding a single pistol, and they'll automatically craft into Dual Pistols. Read the full patch notes below for all the details!

Year of the Super Ox event


Feb 4th at 5:30pm PST to Feb 28th at 11:59pm PST


(Note: this will be March 1st in most other timezones)



Spend your Red Envelopes on 8 exclusive new event cosmetics and 16 legacy lunar new year cosmetics! Red Envelopes can be picked up around the island while playing and are also rewarded based on time survived at the end of the match.

New Lunar New Year Items



  • Mandarin Hat (2021)
  • Lantern Umbrella
  • Lunar JAG-7
  • Lunar Silenced Pistol
  • Lion Dance Ball
  • Red Lunar Dress (2021)
  • Lunar Vest (2021)
  • Pipa

New Super Cow breeds in the Research Lab



  • Super Lunar Ox
  • Super Golden Ox
  • Super Demon Bull
  • Super Deity's Ox




We've also brought back the S.A.W. vs Rebellion (32v32) limited-time mode in NA and AS regions as a 4th game mode until the end of the Year of the Super Ox event!

If you haven't already played around with the update to Dogna's Dart Gun that added healing, it's definitely worth trying out in 32v32 to support your teammates.

S.A.W. Shop





Visit Ms. Macawsome in the S.A.W. Shop for some new premium cosmetic items themed after the event and the new dual pistols! There's 2 new featured items for each week of the event, as well as 8 new items arriving as 48hr offer rotations.

New Weekly Featured Items



  • Jian Sword (Feb 4 - Week 1)
  • Yin & Yang Dual Pistols (Feb 4 - Week 1)
  • Dynasty Helmet (Feb 11 - Week 2)
  • Dynasty Armor (Feb 11 - Week 2)
  • Lion Hat (Feb 18 - Week 3)
  • Black Hanfu (Feb 18 - Week 3)

New 48hr Offer Items



  • Anvil Gravestone (Feb 4)
  • Orange Bubble Glasses (Feb 4)
  • Birch Sparrow Launcher (Feb 4)
  • Flamberge (Feb 4)
  • Boxing Shorts (Feb 12)
  • Pearl & Onyx Dual Pistols (Feb 12)
  • Sword Gravestone (Feb 12)
  • Cupid's Bow (Feb 12)*

*Cupid's Bow will be available for 4 days instead of the normal 48hr window, to provide extra time to get it for Duo's Day (aka Valentine's Day)!

Dual Pistols





John Lick is here with all the math you need to calculate the type of Dual Pistols you'll get when you pick up a second pistol (while holding your first one) to automatically craft them into Dual Pistols.

If you want to check out some stylish slow-mo moves with the Dual Pistols, definitely also check out John Lick's video on Twitter.

  • Two Pistols craft into Dual Pistols at the higher rarity of the two.
  • Damage and bullet speed matches the Pistol (at the equivalent rarity), but clip size is increased to 20 and reloading takes a bit longer (1.3s).
  • New set of milestones and skins are also available to collect for the Dual Pistols.
  • Excellent for slow-mo montages.


More v0.96.7 Changes


Loot Adjustments



  • Rebel Caches can now drop epic weapons. This should make opening them more exciting and rewarding.
  • Hidden rooms such as the Farm Rebel HQ, Sphinx, Super Stage piano, and Pyramid lab now have a guaranteed rare or higher weapon spawn (up to epic).
  • Epic weapons no longer spawn randomly in the world, aside from the epic pistol and in the aforementioned rooms. This change helps balance the rate with which epics were previously being found (ie easily spotted from the eagle).

Additional Cosmetic Item Changes



  • The bamboo stick has been moved to Carl's Cart. It was previously a Legacy Lunar New Year item.
  • The Duos Day rose will be returning from Feb 12th 5pm PST to Feb 16th 5pm PST. Just play a Duos match to earn it!

Bamboo Resort



  • Year of the Super Rat statue has been replaced by a new Year of the Super Ox statue.
  • New Super Ox photo on the wall alongside the Super Rat and Super Pig from previous years.
  • Community member Atuin (牛棚大師) has written a brand new Lunar New Year couplet for the front gates of Bamboo Resort! In English, it translates roughly to: Calves are young and strong, swamps and rain forests are magnificent and beautiful. / Once familiar land now gains a new look and feelings, thousands of animals are rejoicing. / Travel the world like a herd of cattle running on grassland, full of life.

Other Changes



  • Adjusted uncommon AK and rare AK bullet speeds to be 180 and 188 (previously were 184 and 196).
  • Adjusted epic M16 and legendary M16 bullet speeds to be 196 and 204 (previously were 221 and 233).
  • Emoting in lobbies no longer has player collisions.
  • Hamster ball audio range increased from 140 to 160 units.
  • Reduced brightness on poison skunk gas slightly.
  • The Sniper and Dogna's Dart Gun now snap their aim instantly after reloading. This should reduce the issue of shooting after reloading, where the gun is still sideways from the animation.
  • Fixed a few spots on the map where players would get stuck.
  • Fixed a bug where Carl's Cart sometimes displayed template items.
  • Adjusted texture size and number of particles for Skunk Bombs.
  • Lobby timer will jump to 60s remaining if 32+ players join a match (if the time remaining is currently longer). This change was made to reduce time spent in lobbies slightly.

Private Matches Beta



  • Added /hamball command which will spawn a hamster ball during a match. A limited number of them can be added total.
  • Added /juice and /tape commands to spawn health juice and super tape respectively.
  • Fixed a bug where the admin spectating wouldn't see utility items update when swapping between players.

v0.96.6: Super Seals Arrive in the Research Lab



Happy New Year, Super Animals! The team is back from the holidays and hard at work on the next big update for February, but we wanted to give you a little something fun to tide you over until then.

We hope you've all had a good start to your year and we can't wait to share more with you about what we have in the works for SAR! In the meantime, let's head over to the Research Lab where your favorite Lab Lab, Dr. Jennifer Dogna, has a new Super Animal to reveal...

Super Seal Joins the Fight


Super Seals and 3 additional breeds are now available to create at level 50 in the Research Lab:

  • Super Seal
  • Super Seal Pup
  • Super Sealion
  • Super Walrus

We're also making some improvements to the process of discovering new Super Animals:

  • Once you reach the required level to unlock new Super Animals, you'll be guaranteed to get an undiscovered animal's DNA as your next DNA drop (previously it was 25% chance to get the new animal DNA).
  • Note: DNA magnets still take precedence over undiscovered DNA until they're used up, but once your magnet's effect wears off, the undiscovered DNA will be guaranteed to drop at that point.
  • The Research Lab will also now display an exclamation mark when you get new animal DNA for the first time.

Other Changes



  • Magnum and Deagle now have 3 shots under fixed recoil pattern (previously was 2 before going into random recoil).
  • Slipping on a banana will slide the player back to the actual server-side slip location, which fixes a hit registration issue.
  • Floss and wave emotes have been revamped to fix some occasional glitches that they tended to introduce alongside new animals/cosmetics.
  • Since the high ping mode threshold is at 250ms for now, we've added back the old high ping check on bullet hits (if a player is above 150 ping, the server will check if the person they shot is behind a wall currently, and if so then apply 50% damage reduction).
  • Fixed compression artifacts on the Stacked Hats.


We’ve also decided to extend the codes BIRTHDAY2020, CRISPRMAS, and NEWYEAR until this Sunday, January 17th to make sure you all have one last chance to get your paws on the cosmetics before they go away! See you all on the island, Super Animals.

CRISPRmas is here: play the event and watch the holiday special!



It's that time of year, Super Animals, CRISPRmas has arrived on the island! Decorations are up, candy canes are scattered around the island to be redeemed for festive new cosmetic items, and Donk and Howl have returned to the studio for a Holiday Special episode of Super Animal Royale Tonight!

Here are your v0.96.5 CRISPRmas Update Highlights:

  • Super Animal Royale Tonight Season 2, Episode 2
  • CRISPRmas Event
  • Map Update: Super Museum of Modern Art (SMOMA)
  • 10 New Super Animals: Super Goats (6) and festive new Super Breeds (4)
  • Weapon Upgrade: Dogna's Dart Gun (now with healing in addition to poison)
  • S.A.W. vs Rebellion (32v32) mode returns, with updates!
  • More gameplay improvements

Super Animal Royale Tonight Presents:


The Grinch Who Stole CRISPRmas


Every Super in S.A.W. liked CRISPRmas a lot, but the Finch of the rabble of rebels, did NOT!

Watch Season 2, Episode 2
[previewyoutube="8EkFlpC5Ars;full"]
Featuring a special CRISPRmas edition of Storytime with Donk, top community clips, and the reveal of our Super Fanart Contest winners!

If you missed the first episode, you can catch up here on YouTube.

CRISPRmas Event 2020


December 17th @ 5pm PST - January 10th @ 11:59pm PST



  • Candy Canes are scattered around the island to collect and are also rewarded based on your time survived! Spend them in the CRISPRmas Shop, accessible from the news box in the main menu, to claim festive CRISPRmas cosmetic items. They also replenish a bit of health!
  • There are 8 new CRISPRmas cosmetic items to earn, and you can also earn 16 legacy 2019 items.
  • We've also designed 4 new festive premium items for the S.A.W. Shop.
  • Shop rotations are also moving to Thursdays at 5pm PST to line up with our updates better.
  • The Giant Eagle, Giant Emus, and Delivery Moles have all gotten in the CRISPRmas spirit, with festive outfits.
  • The fountain's CRISPRmas tree and music have returned! Many trees around the island have also been decorated for the event.
  • Penguin Palace's stage now features a new hit song from Ella Fishgerald herself. Go take a listen next time you drop there!

New CRISPRmas 2020 Items to Earn:



  • Festive Bow
  • Green Festive Scarf
  • Foggy Glasses
  • Yellow Knitted Sweater
  • Ski Pole
  • Icicle
  • Light Blue Winter Dress
  • Santa Dress

S.A.W. Shop Holiday Items (Dec 17-24):



  • Wrapped Magnum
  • CRISPRmas Tree Umbrella

S.A.W. Shop Holiday Items (Dec 24-31):



  • Blue Knitted Shotgun
  • Snowflake Pinwheel

Super Anniversary 2020





It was also our 2 year anniversary of Super Animal Royale entering Early Access on December 12th! Enter the coupon code: "Birthday2020" to get 3 items:

  • 2nd Anniversary Cake Gravestone (new)
  • Pixile Umbrella (new)
  • Pixile Party Hat (this one is a repeat from last year, so if you already have it, you won't get a duplicate)


Map Update





  • You can now visit the Super Museum of Modern Art (SMOMA) in the southeast corner of the Welcome Center, and press E on any of the art to view it full screen!
  • You'll find the winners of the Super Fanart Contest in the "Ephemeral" left wing, where the current exhibition showcases the 21 amazing winners of the All I Want for CRISPRmas Is You contest, as announced today in Super Animal Royale Tonight!

Make sure to check out all of the beautiful submissions on our art contest website:
(artcontest.animalroyale.com)

  • The “Eternal” right wing holds the museum's permanent collection of Super Animal Art, where you can see classics such as Vincent van Goat's Self Portrait, Rodint's The Stinker, and Pablo Pigasso's Three Moosicians amongst many others. You can not, unfortunately, see Leonardo DaFinchi's famous Mona Fleasa, as it has been missing ever since what legal only allows us to refer to as "The Incident."
  • The Chewffizi Cafe, named after the famous museum in Florence, features an Italian Renaissance theme, and one large, controversial painting: The Birth of Emus, by Sandro Goaticelli.
  • Once your visit to the museum is complete, you can visit the gift shop, "Exit This Way Only." The conspicuously named gift shop is, indeed, on the way out the door, but it’s not the only way. When asked about the misleading message, the park’s merchandise department has insisted, “we’re not suggesting that’s the only way to exit, that’s just what we decided to name the shop.”
  • SMOMA is on the plot of land previously occupied by the CRISPR Cafe, so it has been re-located to the west of the Super Animal Super Stage (added in our previous update).


New Super Animals


Super Goats have joined the fight alongside SMOMA!

  • Super Goat
  • Super Bicolor Goat
  • Super Grey Goat
  • Super Chamois Goat
  • Super Devil Goat
  • Super Four-Horned Goat

4 additional new Super Breeds have arrived just in time for CRISPRmas:

  • Super Knitted Sheep
  • Super Peppermint Hyena
  • Super Green Finch (as see in Super Animal Royale Tonight)
  • Super Lionhead Rabbit (SMOMA proprietor Rabbita Smith’s breed)


Weapon Upgrade: Dogna's Dart Gun





  • The Poison Dart Gun has been renamed "Dogna's Dart Gun" and features an updated design to match its new secondary function: hitting teammates with a dart will heal them for 24 health over 2.0s.
  • If an ally is at full health, the dart will pass through them so that it can continue onward to potentially hit an enemy (to avoid annoying body blocking).
  • Healing from the darts does not stack (rapid hits only resets the timer).
  • Healing downed players is 50% effective, to match the reduced damage that they take.
  • Healing allies within skunk gas is also 50% less effective.
  • Shooting an enemy damages them for 10hp and adds a poison effect (unchanged effect).
  • Teammates now display health bars above their heads so it’s easier to tell which allies need help with healing.
  • A team healing stat has been added to the Stats screen.
  • The upgraded Dogna’s Dart Gun is designed to open up more ability for players who want to play a support role, which is especially fun in the S.A.W. vs Rebellion (32v32) mode.


S.A.W. vs Rebellion (32v32) Mode Returns With Changes



  • We felt that we had too many buffs from flag captures that were hard to keep track of and understand when the primary goal of capturing flags was to win, so we’ve made some changes:
  • The healing buff from capturing flags is now just local to the immediate surroundings around the flag, represented by a green circle around the flag. When you're inside the circle, you'll heal +4 health per second, however the regeneration does not apply to flags covered by skunk gas.
  • We’ve removed the flag buff on moving faster while knocked down and instead just raised the speed of moving while knocked down in general by 25% for everyone in this mode.
  • The victory timer is no longer halved when a team captures 4 flags. It was leading to matches ending too quickly, and the 3-flag timer already provides an accelerated end to the match.
  • Removed the rebel flag environment piece from the farm so it doesn't cause confusion with the actual flag (just in this mode).
  • Teammate's bananas won't affect you while capturing the flag and for 1s after capturing it.
  • When a squad dies early but their overall team wins later, that squad will get the win stat counted when the match ends. This only affects stats and not experience or rewards retroactively.
  • The limited-time mode will be available for the duration of the CRISPRmas event (until January 10th)!
  • We're activating all 4 modes simultaneously on NA and AS servers due to the growth in player population to support it! EU server is still a bit less populated, so to avoid splitting the player population too much, we're rotating Squads mode out temporarily in that region while 32v32 is active.


Additional v0.96.5 Improvements



  • Added some boxes/cover to the Super Stage biome, and adjusted some stage elements to improve gameplay.
  • Added more lighting to the environment during night mode (Superite crystals, stage poster walls, and others).
  • AK recoil while moving changed from +14% to +21%.
  • M16 recoil while moving changes from +20% to +32%.
  • Fixed hit registry with shooting players in the banana slip animation.
  • Fixed various hedges having collisions that didn't line up.
  • Can no longer ping items/caches that are covered in hidden rooms.
  • Some bots will be more aggressive in pursuing players.
  • Fixed bots picking up weapons while downed.
  • Performance improvement for graphics cards: reduced graphics overdraw by using tight sprite meshes on the environment art.
  • Controller plugin updated (hopefully fixes crashes related to foot pedals).
  • Private matches can set high ping mode to whichever threshold they prefer (command is /highping #)

v0.96.4: The stage is set for Super Possums and Super Pigeons



The stage is set for a brand new point of interest in Super Animal World, and some new trash animals are congregating outside for the big live premiere!

Watch the Season Premiere of SAR Tonight


Season 2 of our animated series is here, with a first look at some of the surprises in today's update!

[previewyoutube="IBIxYhWsVSA;full"]
If you're new to Super Animal Royale Tonight, you can catch up with our Season 1 Recap or watch full episodes of Season 1 in our YouTube playlist here. The show has continued to expand in scope over time, so if you want to save time you can safely skip straight to episode 3 and not miss much storytelling (although the pilot episode really highlights how much the production of the show has evolved).

Note: "Season 2" in this context just refers to our SAR Tonight animated series, so there's no changes to the new Early Access Season 0 of the Animal Pass that we released 2 weeks ago. The Early Access Season of the Animal Pass will continue until the end of Early Access, which is tentatively scheduled for Spring 2021!

Update Highlights


Map Update



  • A major new point of interest has been added to Super Animal Island! Visit the Super Animal Super Stage just north of the Welcome Center, next to Giant Eagle Landing.
  • Just like all points of interest in SAR, the theater holds secrets about Super Animal World's past, and the building is surrounded by gardens, a construction site, and a courtyard with water fountains.
  • West S.A.W. Villas have been removed to make way for the new building and complete the highway. We plan to overhaul the villas in the future to better connect them to SAR's backstory as they're one of the oldest points of interest in the game.

New Super Animals


Super Pigeon and Super Possum have arrived at the Research Lab! Play matches to earn their respective DNA, with the pigeon DNA beginning to drop at level 10 and possum DNA beginning at level 50.

Super Pigeon + 4 Super Breeds:

  • Super Brown Pigeon
  • Super Purple Pigeon
  • Super Satinette Pigeon
  • Super Dove

Super Possum + 4 Super Breeds:

  • Super White Possum
  • Super Purple Paw Possum
  • Super Pink Possum
  • Super Goth Possum

Punk cosmetic items to dress up your favorite trash animals


S.A.W. Shop Additions
The first set of items will enter rotation on Friday, December 4th at 4pm PST, and the Broken Bottle will debut in Sunday's rotation.

  • Fish Bone melee
  • Punk Skirt
  • Punk Jacket
  • Broken Bottle melee

Cackling Carl's Cart Additions
These new items will enter rotation on December 4th as well, and during the following week.

  • Punk Shorts
  • Recycling Tee
  • Green Mohawk
  • Blue Mohawk
  • Purple Mohawk

Menu Updates



  • New design for mode selection added to help make active game modes more clear as we continue to add more, and provide descriptions of each mode.
  • The news box now supports dynamic news and multiple pieces of news. As of the update, you can use it to open the patch notes and watch the new episode of SAR Tonight!
  • The Howloween event has concluded and has been removed from the main menu. You can look forward to CRISPRmas starting in 2 weeks!
  • Exclamation marks on the Milestones screen will now only show if you can claim an item. This fixes the issue for users being unable to clear exclamation marks for locked milestones.
  • Fixed Animal Pass level on main menu displaying wrong number (off by one).

Cosmetic Changes



  • Pinwheel melee weapon now animates.
  • The hockey mask and Howl mask now display over top of hats.
  • Adjusted some animals' glasses/masks position (rat, capybara, hippo).
  • Fixed the Desert Goggles on penguins.
  • Fix for floss animation glitch with the S.A.W. Uniform.
  • Fixed Graduate Hat icon.

Game Updates



  • Added some more night lighting to the map: Welcome Center flag poles, Super Milk Bar sign, and the Lab To Table sign. The new Super Animal Super Stage also has lights for its popcorn machine and stage.
  • Adjusted many of the weapon reload sounds to better match the actual reload time.
  • Fixed bug with Skunk Vial where player speed was incorrect.
  • Expanded server-side hit registry rollback, to hopefully fix shots not being registered.
  • High ping mode now activates if the last 3 pings were above the threshold (rather than on individual spikes). Also adjusted the duration to 10s rather than 15s. Note: these changes mostly affect players whose temporary ping spike would push them into high ping mode.
  • Increased collision height on tall concrete walls (affects throwables).

Super Fanart Contest + Game Mode Rotations (32v32, Squads & Duos)



Hey Super Animals, thanks for making the release of the Super Major Update last week such a success! The game is hitting record player numbers and it has been a ton of fun playing with all of you and hearing all your first impressions and feedback. We can’t wait to keep building upon this new foundation, and have a packed schedule of new content to bring you before the year is over!

We have another update coming for the game next Thursday alongside the season premiere of Super Animal Royale Tonight, but before that we have two pieces of news for you:

  1. We’re holding a second Super Fanart Contest, with the prompt "All I want for CRISPRmas is you."
  2. For the second week of the S.A.W. vs Rebellion (32v32) limited-time mode, we’re going to re-enable Squads for the NA and AS regions in exchange for disabling Duos for the next week until the 32v32 mode goes away! Duos will remain enabled on the EU server (with Squads still disabled until next Thursday).

Super Fanart Contest #2



[previewyoutube="-tRdWB5tSKM;full"]
It’s that time of year, Super Animals, CRISPRmas is almost here! And we’re holding a second Super Fanart Contest with the prompt "All I want for CRISPRmas is you."

If you missed the first contest, you can check out all the amazing entries and winners here:
https://artcontest.animalroyale.com/

Winners will be featured on the contest website and in a Super Animal Royale Tonight holiday special! The grand prize winner will win the Golden Paint Brush cosmetic item, and the top 20 winners will be able to choose from one of the other exclusive art contest items:



You have until Friday, December 11th at 11:59pm PST to submit your pieces, and you can view all the requirements and submit an entry in our Google Form here:



https://forms.gle/FFv2seN9E5CDGFMr6

Game Mode Rotations





We're now 1 week into our S.A.W. vs Rebellion (32v32) limited-time mode, and have one week left to go! The new mode will be available until our next update on Thursday, December 3rd at which point we'll be back to our regular roster of Solos, Duos and Squads modes.

To make the second week of the limited-time mode a bit more flexible for all you Squads fans, we're going to rotate Squads back in and Duos out temporarily for the NA and AS servers. Any Duos diehards will still be able to play it this week on the EU server, which will remain the same as now with Solos/Duos/32v32, and then next week when the new update arrives on Thursday the limited-time mode will rotate out and all 3 regular modes will be active again!

We also debuted high ping mode in the previous update which kicks in at 200+ ping currently, but since more players might be playing on the EU server from outside the EU during this period we'll be raising it to 250+ ping temporarily.

For background on the decision to keep active modes to 3 for now: each mode supports up to 64 players, each new match lobby starts the game within 140s or less, and we have 3 regional servers, so each additional active mode takes a lot of players to fill. The game has been growing rapidly thanks to all of you, so we might be able to have 4 permanently in the rotation in the future, but for now we'll be testing our new modes as limited-time modes that temporarily replace classic modes.

The mode rotations weren't as clear as they could have been this time, so we'll be debuting a new mode selection UI in the next update that makes limited-time mode schedules clearer in the future. We're also continuing to experiment with new limited-time modes, so keep giving us all your feedback on what you want to see next (including if you want more 32v32 or variants of the mode)!