Genre: Fighting, Strategy, Turn-based strategy (TBS), Card & Board Game
Super Auto Pets
Release 0.18 - Lots of new content!
New features - Added Expansion Pack #2. - Added Custom Packs. - Added Weekly Packs. - Added a new pack option to private versus: Force host pack for everyone. - Added a new life loss option to private versus: Per pet with cap. - Added a new time option to private versus: Scaling time. - Added ready player count after ending turn in versus. - Added an option to hide email for streamers. - Added more noun and adjective options. - Added a survey to allow players to vote on pets that should be changed.
Re-Balance - Beaver to 3/2. - Duck to 2/3. - Fish to 2/2. - Otter to Buy: Give [1/2/3] random friends +1/+1. - Pig to 4/1. - Bluebird to End turn: Give a random friend +1 Attack. - Beetle to Eat Shop Food: Give the left-most shop pet +1 Health. - Crab to Start of battle: Copy 50% Health from the most healthy friend. - Elephant to Before attack: Deal 1 damage to the friend behind. Repeat [1/2/3] times. - Flamingo to 4/2. - Peacock to Hurt: Gain +4 Attack. - Dromedary End turn: Give the 2 left-most shop pets +1/+1. - Dog to 3/3. - Rabbit to 1/2. - Badger to 5/3 and to Faint: Deal 50% Attack damage to adjacent pets. - Giraffe to 2/4. - Camel to 2/6 and to Hurt: Give +2/+2 to friend behind. - Ox to 1/3 and to Friend ahead faints: Gain Melon and +1 Attack. - Lobster to Friend summoned outside battle: Give it +2/+3. - Bison to 4/4. - Hippo to Knock out: Gain +3/+3. - Penguin to End turn: Give three level 2 and level 3 firends +1/+1. - Parrot 4/2. - Squirrel to Start of turn: Add 1 shop food and discount them by [1/2/3] gold. - Worm to 3/3. - Buffalo to 4/4 and to Buy friend: Gain +1/+1. Works 3 times per turn. - Caterpillar to no longer transform if killed first. - Crocodile to Start of battle: Deal 8 damage to the last enemy. Repeat [1/2/3] times. - Rhino to Knock out: Deal 4 damage to the first enemy. Double against Tier 1 pets. - Shark to Friend faints: Gain +2/+2. - Turkey to Friend summoned: Give it +2/+3. - Zombie Fly from 5/5 to 4/4. - Poodle to End turn: Give +1/+1 to a friend of each Tier. - Octopus to Before attack: Deal 3/6/9 damage to 2 random enemies. - Meat bone to Attack for 4 more damage.
You are exceptional for scrolling down this far. This is the biggest update to hit Super Auto Pets. We had to go back and tweak some of the old pets to balance the new custom and weekly packs. A lot of the changes were driven by the community and we hope to continue that trend with the addition of the new pet voting feature. Forgive us for messing with your favorite pets. We know some of you get really attached to your favorites. But we truly believe these changes will make the game more healthy and diverse in the long run.
The next big update will be to translate the game into more languages and add even more pets. Got some really cool ideas cooking. Stay tuned!
0.17.1 - Soft lock fix
- Fix bug that causes game to soft lock when an ox buffs itself after fainting.
0.17.0 - Versus backend tweaks
We have made som major changes to the versus back-end to make it more stable and faster. In case you run into any versus-related bugs, write us at feedback@teamwoodgames.com and we will try to fix it ASAP!
Version 0.16 update!
New update! This one took a while to get out because we have been renovating our backend and had to make sure everything was working. Next up, iOS release. After that, the next expansion pack and custom packs! Will start teasing the new pets as the art comes in. Keep an eye on our twitter. O.-
Features - Added filters for public versus similar to arena. - Added match wins to stat page (10 trophies in arena or being last survivor in versus). - Added Hallf of Fame and Replay mode filters. - Added feature to allow flexible number of players in private match. - Added feature to turn a private versus game into a public one. - Added new life system option for Versus where you lose 1 life per remaining enemy minion. - Added proper sound and music sliders like a real big-boy game. - Added game title while game is pre-loading. OMG AMAZING!!! - Changed so players in versus won't be matched up against the same opponent in two consecutive turns. - Changed the Heart Loss sound effect to something less heartstroke inducing. - Changed the Pet click sound to something less thumpy. - Changed ordering of events (honey badgers will draw, elephant will trigger hurt abilities before the attack, and a bunch of other changes). - Padded the change-log to feel important.
Bug Fixes - Fixed stats not being gathered correctly. Sorry! - Fixed Fly trigger counting down incorrectly. - Fixed getting stuck when pressing pause at the end of battle. - Fixed Discord link. - Fixed email confirmation... hopefully! - Fixed disappearing text.
Balance - Changed Whale to 3/8. - Changed Swan to 1/3. - Changed T-Rex ability not to affect itself. - Changed Dragon ability not to affect itself. - Changed Monkey ability to give +2/+3. - Changed Peacock to 2/5 and ability to Hurt: Gain 50% Attack (with charges) - Changed Snail ability to give +1/+1. - Changed Rat ability to summon Dirty Rat up front. - Changed Duck to 1/3.
0.15 Released!
New features! - Added Hall of Fame for last 10 winning teams. - Added Replays for the final battle of the last 10 teams. - Added player Stats (does not work retroactively - sorry!) - Added auto-kicking of idle players in public versus.
New release!
Added option of customizing rules for private versus matches.
Changed lives for Versus to be 15 regardless of player count.
Added a label to show how many lives will be lost.
Fixed the notorious empty background bug in Versus.
Fixed "Forgot Password" error.
A lot of minor bug fixes, visual tweaks and QoL improvements.
New release!
New release! - Added sound and audio control - Un-rollable animals can now appear in the achievement list. (does NOT work retroactively - sorry!) - Abandoning too many games dewards you with an abandon-hat. Abandon-hat players can only play against other abandon-hat players. - You now start with 10 lives. On tier 1 you lose 1 life per loss. On tier 2 you lose 2 lives per loss. On tier 3 and beyond you lose 3 lives per loss. - Versus mode timer starts at 60 seconds and increases gradually up to 120 seconds. - Versus mode lets you peek at your opponents team from the last turn. - Added scrollbars. - Added team to the final score view. - Changed points reward to grow for each victory. - Added option to auto-pick names. - Added option to customize battle speed-up. - Added another achivement per animal for winning the game with the Lvl. 3 version. - Fixed a ton of Versus related bugs.