Lot's of behind the scenes tuning, fixes and more! New scroll system affects your runs in new and interesting ways! A new mission! Great new Track! Join the Discord and help us build the game together.
How do the scrolls work? Once dropped they come in 3 forms, golden, silver and bronze. Golden ones are always positive, silver 85% and bronze only 65%. Bronze scrolls are very risky but can have additionally legendary effects aswel as a catastrophic. Scrolls are currently dropped by the golden birds or sometimes found in gravestones.
FEATURES
FEATURE - New Scroll alter your runs and make every game different FEATURE - removed curses, blood fountains and curse statue system FEATURE - Added New Mission FEATURE - Added New Original Music For Swamp Biome
BUGFIXES
BUGFIX - Resolution fixes for most common resolutions BUGFIX - Changed how GUI elements are positioned BUGFIX - Changed a bug that caused items to go missing in inventory
0.3.0 Update - Scrolls and more
Lot's of behind the scenes tuning, fixes and more! New scroll system affects your runs in new and interesting ways! A new ultra hard mission! Great new Track! Join the Discord and help us build the game together
FEATURES
FEATURE - New Scroll alter your runs and make every game different FEATURE - removed curses, blood fountains and curse statue system FEATURE - Added New Mission FEATURE - Added New Original Music For Swamp Biome
BUGFIXES
BUGFIX - Resolution fixes for most common resolutions BUGFIX - Changed how GUI elements are positioned BUGFIX - Changed a bug that caused items to go missing in inventory
0.2.1 Patch
A few bugfixes came to my attention which could be resolved quite fast.
BUGFIXES / CHANGES
-BUGFIX - Summoning 5 skeletons with Umbra now spawn in star formation (5 spawns) -BUGFIX - Regular bosses could drop chests on top of each other which had the chance kill the player, so we reduced drops to one chest per boss wave -BUGFIX - The mushroom titan would spawn his destruction animation even if the player got killed, that is no longer possible
0.2.0 Massive Updates
Lots of updates, and the start of some systems we will be flushing out in the near future. Complete Missions, Fight against insane new Titan enemies that seem unstoppable, Gain assistance in your fight against the demon hordes. Lots of Quality of life updates, including fixing XP ramp-up, how melee attacks trigger, how champions unlock and more! As always, join the discord, give us feedback and help us shape the game!
0.2.0 Massive Updates
Lots of updates, and the start of some systems we will be flushing out in the near future. Complete Missions, Fight against insane new Titan enemies that seem unstoppable, Gain assistance in your fight against the demon hordes. Lots of Quality of life updates, including fixing XP ramp-up, how melee attacks trigger, how champions unlock and more! As always, join the discord, give us feedback and help us shape the game!
FEATURES
-FEATURE - Updated Combat System to change how melee attacks trigger -FEATURE - Changed Cooldown Reset on Weapon Upgrade -FEATURE - Minion System - Unlock little helpers to assist in beating back the demon hordes -FEATURE - Five Champions Unlocked by default upon completion of Story Mode -FEATURE - Added Early Access Popup -FEATURE - Implemented Mission System for Endless Mode -FEATURE - Implemented Boundary Wall System -FEATURE - Updated Rune Screen for Minions and Minion Runes -FEATURE - New Mini-boss waves added to story mode -FEATURE- Added Titan System - Can you defeat the ultimate bosses -FEATURE -Added New Titan - Mycorrhizal King - Power Stamets
BUGFIXES / CHANGES
-BUGFIX - updated full screen mode - should now save setting as expected -BUGFIX - Extended Paladin Walk Animation Frames -BUGFIX - Fixed Issue where clock would not display correctly on Score Screen -BUGFIX- Fixed Issue where Paladin Damage would was not showing on Score Screen -BUGFIX - Fixed Issue with old weapon descriptions displaying -BUGFIX - Fixed Issue where music did not always load correctly -CHANGE - Changed how XP Ramps up in Early Levels
0.1.3
Lots of exciting changes and additions. Please give feedback on changes to the characters default attack, as characters now stop in place as they attack. Make sure you consider this in planning your routes! Let us know if you prefer the previous implementation.
- Bugfixes-
- Fixed an issue where enemy could hit every frame - Fixed issue with audio inconsistency
- Features -
- Added "Grounded" character attack system - Extended Map Size - Modified visual restriction behaviors - Changed Champion Unlock Behavior for Endless Mode - Unlock All Five Champions - Can you find the Hidden one? - Added two new weapons to story mode start
Patch 0.1.2 - Bugfix
0.1.2
- Bugfix-
Fixed an issue where weapons were unreliable after magnet pickup