Firstly, a big thank you to everyone who bought the game and spread the word to their friends! The feedback so far has been very positive and we're really pleased to see people reporting bugs and making suggestions. This is fantastic; exactly what we want!
Thanks also to the many YouTubers and Twitchers who have made videos about the game. Obviously that's great publicity, but it also lets us see people playing the game, often for the very first time. This is really useful for any developer, as we can see where people are getting stuck, confused or missing something, all through no fault of their own. When you work on a game you know it inside out, so it's easy to forget new players need a bit of assistance by way of tutorials and such.
For our first update we've focused on some fixes and tweaks that were quick so that we could get you improvements as fast as possible. Here's a list of what's included:
Changelog
Quest rewards are now awarded correctly
‘Too slow’ timer bug now fixed
Changed quest rewards flip arrow into a button to be clearer
Changed the ‘Return to Village’ text to be clearer that you lose everything you gained on that run
The player can now toggle outfits, items and craftables on or off after purchase
Added FX for when the player opens an empty chest
Status bar now displays during play to give player more information
It's our intention to do updates on a small but often basis, but of course, some of the bigger features will take more time. Please keep an eye out for them!