Dear players, To bring you an improved gaming experience, we will undergo online maintenance on December 21 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
NEW SEASON 20 - SPIRIT REGISTER NOW AVAILABLE
The evil spirits don't bother us. Let's dive right back into the books! New Season 20 Battle Pass and Season Missions are here! Mila co-pilot "Kusa," Firestar "Firewheel" appearance, Mini SMG "Shadow Blades" appearance, Explosive Sniper Rifle "Shadow Hunt" appearance, Kill Effect "Kill: Departure," and a ton of other amazing resources are waiting for you! New tier rewards, Premium Tickets, Exclusive Avatar Frames, and more are waiting for you! At the same time, upgrading the Battle Pass to the Advanced Premium Pass will let you try out Firestar for 7 days for free. Reach Lv. 80 to get 1 Memory Algorithm Season Pass for free!
MEMORY ALGORITHM SEASON 9/10 UPDATES
As season 15 arrives, the content of season 9 and season 10 is also now available in Memory Algorithm for a limited time! "Vita - Valkyrie" & "Alborada - Crescent Guardian" "Silver Deacon - Plaguedoctor" & "Caramel - Tycoon" The appearances above can be obtained by completing the associated seasonal Memory Repair missions in Memory Algorithm. Also, under this system, Memory Repair missions of past seasons must be completed in the current season. If any Memory Repair missions haven't been fully completed by the time the season ends, their current algorithm progress will be retained, and the Season Pass can be used to repair the memories of this season when it becomes available again.
CHILDHOOD DREAM ADVENTURES PRIZE POOL NOW AVAILABLE
Enjoy a plethora of cards and magnificent radiance. Alice's journey in the wonderland now begins. The Childhood Dream Adventures prize pool is now available for a limited time! Northern Knight "Knight of Hearts" S+ appearance, Kikina "Alice the Dreamer" S-level appearance, Silver Deacon "Wondrous Hat" S-level appearance, plus many other appearances for weapons and vehicles are here! The prize pool also comes with Premium Pack, Frequent Draw Rebate, and Collect for Rewards promotions. Also, you can now redeem the new theme, Alice the Dreamer, from this Prize Pool Store. After the pool launches, players of Lv. 10 or higher can get Tickets on the Ticket Pack page when you log in and play.
VIRTUAL ARENA NEW MECHA
Hotsteel arrives at the Virtual Arena, ready to fight and rise to the top! More Mechas will join the battle in the future, so stay tuned!
NEW EVENTS
1. Christmas and New Year's Lobby Update The Christmas Lobby Skin has been updated!
2. Limited-time Background Music During the event, you can claim "Alice the Dreamer: Accompaniment" for free by logging into the game.
3. First Purchase Restart Program Your First Purchase history will be reset on December 31st at 0:00 (UTC+8). After that, players can enjoy the First Purchase offer again! If you haven't received your First Purchase Perk this year, now is your chance.
4. Red Heart Treasure During the event, you can draw Red Heart Tickets by completing missions. Then, spend the Red Heart Tickets to draw Guerilla Hunter "Christmas Night" A-level appearance, R.E.D "Alabaster Fashionista" A-level appearance, and more.
5. Battlefield Showdown After the event starts, players can choose to participate in either the Kill Rankings or the Tier Advancement Rankings: Players are ranked according to player points in the Kill Rankings. The higher the ranking, the greater the rewards! It is recommended that experienced players choose this ranking to win event-exclusive limited titles and other rewards! In the Tier Advancement Rankings, players will get various rewards according to the number of tier promotion stars gained during the event, and rewards can be accumulated! It is recommended that new players choose this ranking to win an event-exclusive Mecha Card!
6. Demonslaying Journey Sign in for 7 days in total to claim the new Emoji: "Kikina: Flaunt!"
7. Total Annihilation Total Annihilation is now available! Play this new mode from December 21 to December 28 and complete the specified missions to claim Alpha Coin and other rewards!
NEW MODE & MODE ADJUSTMENTS
Battle Royale: Total Annihilation The new "Total Annihilation" Battle Royale Mode is coming to Mecha City soon! In Total Annihilation Mode, 3 types of special gems will spawn on the map and each type of gem grants unique buff effects to players. After a player collects all 3 types of gems, the player can choose to activate the Melting Pot Device in an open place within the Safe Area. After activating the device, if the player manages to guard the area the device is in until the countdown ends, the device will explode and eliminate all other players to directly win the game for the player! If other players on the battlefield collect the gems and activate the Melting Pot, try to occupy the area where the Melting Pot is located as soon as possible to destroy it and shut it down!
Battle Royale: Magic Hunter Increased the capacity for Secret Art: Sylph, Secret Art: Frenzy, Sanctuary Potion, and Sustainability Potion. You can now have up to 2 of each of these items.
MECHA ADJUSTMENTS
Skyfire Increased the primary weapon, Explosive Barrage's DMG vs. Mecha in vehicle form from 408 to 420. Increased the primary weapon Explosive Barrage's clip capacity in vehicle form from 5 to 7. Increased the Movement Speed in vehicle form from 9.5 to 10. Increased the Core Module, Transformation Buff's buff duration from 5 seconds to 8 seconds.
ADJUSTMENTS & OPTIMIZATIONS
1. As the Winter Cup draws near, the Tournament Store will have new items available after the new patch is released on December 28th, at which time your Arena Coins will be reclaimed, so make sure to use them now. 2. Added the Twilight Poses, "Sunset Moment" and "Relaxing Afternoon" to the Meow Store. 3. Optimized the Battle Pass Activity Pack screen. 4. Fixed an issue that caused the framerate to drop when several smoke effects from Twilight overlapped. 5. Fixed an issue that caused deactivation when a Mecha is paralyzed. 6. Fixed an issue that caused Steam login errors. 7. Fixed an issue that caused the in-game Mecha appearance to be inconsistent with that in the results screen if the Mecha appearance was changed during the game. 8. Fixed an issue that when a player was eliminated in Battle Royale Mode, their pet would stay in the scenario. 9. Fixed an issue that a tactical skill could bind targets in extreme situations. 10. Fixed an issue that the Binding effect could prevent Skylark from using tactical skills in extreme situations. 11. Fixed an issue that incorrect outlines would appear when the scope of an Ion Cannon was on in extreme situations.
VIRTUAL ARENA ADJUSTMENTS & OPTIMIZATIONS
1. Optimized the logic for redeeming Energy so players can now directly redeem everything that's available. 2. Optimized access to viewing records. Now, if you try to access records from the Virtual Arena, the record tab of Virtual Arena will be opened by default. 3. Fixed an issue that caused the game to lag when there were too many monsters in combat. 4. Fixed an issue that Storms weren't happening frequently enough in the Virtual Arena. 5. Fixed an issue that the objective indicator would show an incorrect mark when the mission was about killing multiple monsters in extreme situations. 6. Fixed an issue that caused the data on the screen wouldn't update immediately after tapping the "Switch" button. 7. Fixed an issue where sending a friend request would result in an error after quitting the recruitment team. 8. Fixed an issue that caused players to get stuck by blockade in extreme situations. 9. Fixed an issue that made it possible for Doomlight to use the Photon Turret to attack the boss after disconnection.
DECLARATION OF FAIR PLAY
We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone. The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!
December 14 Zero Downtime Maintenance Notice
Dear players, To bring you an improved gaming experience, we will undergo online maintenance on December 14 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
AUTUMN MOON PALACE PRIZE POOL BACK FOR A LIMITED TIME
Let's share the beauty of the graceful moon and enjoy each other's company! Appearances such as S-level "Luminary Bunny" for Norma, S-level "Auspicious Clouds" for Mediator MG, and A-level "High Voltage" for Explosive Sniper Rifle have returned! An Avatar Pack event corresponding to the prize pool will be available at the same time. Share the game to claim Tickets and purchase packs to unlock exclusive avatars!
NEW EVENTS
Nocturnal Whispers Complete and share new season content for 4 days to get a season-exclusive title!
PILOT TALENT SKILL SWAP NOW AVAILABLE
The Pilot Talent Skill swapping feature is now available. Reach the Bond level conditions to mix and match your favorite pilots and skills freely! 1. Own 10 pilots to unlock this feature. 2. Reach Bond Lv. 12 with a pilot to unlock their skills so that other pilots can use them. 3. Reach Bond Lv. 15 with a pilot to replace their skills with the Talent Skills of other pilots. 4. When the new skill is higher level than the skill being replaced, the original skill's level will be applied. 5. The above conditions do not apply to specially invited pilots (Riko and Kizuna AI).
MODE ADJUSTMENTS
Team Deathmatch Reduced the waiting time on the matchmaking confirmation screen of Team Deathmatch Mode from 30s to 20s.
Battle Royale - Magic Hunter Sustainability Potions will no longer be usable on vehicles in this mode.
MECHA ADJUSTMENTS
Twilight Reduced the "Twin Bolt Rifle" primary weapon's clip size from 24 to 20. Reduced the damage dealt by the "Twin Bolt Rifle" primary weapon after it decays with explosion distance. Delayed the time required for Blind to take effect from 1.3s to 2.5s. Reduced the duration of Blind from 1s to 0.3s. Weakened the screen obscuration effect of Blind. Weakened the visual obstruction effect of smoke.
Arthur Increased the cooldown of the "Tactical Advance" tactical skill from 4.6s to 5.6s. Adjusted the damage reduction bonus of the "Versatile Fighter" defense module from 10%/15%/20% to 8%/12%/16%.
ADJUSTMENTS & OPTIMIZATIONS
1. Added appearance quality tags to the Mecha and Pilot pages. 2. Fixed an issue that sometimes caused the red dot to be displayed abnormally when viewing Affinity. 3. Optimized the display of Twilight's model when it attacks. 4. Optimized the hit determination of Akashic's tactical skill, resolving the issue that sometimes caused it to lose the target in extreme situations. 5. Optimized the visual experience of sharing operations to make sharing smoother.
VIRTUAL ARENA - MECHA ADJUSTMENTS
Firefox Increased the "Firestorm" MG primary weapon's clip size from 50 to 60. Increased the total damage of the "Gemini Missile" secondary weapon from 1,080% of basic ATK to 1,680% of basic ATK.
Akashic Adjusted the effect of the "Comprehensive Enhancements" Mecha Breakthrough. Instead of granting immunity to all damage while dashing, the skill now grants immunity to all damage while the tactical skill is in effect.
Tempest Increased the "Raging Wave Shuriken" secondary weapon's damage from 200% of basic ATK to 250% of basic ATK. Added a new "Ninjutsu: One Heart" Mecha Breakthrough effect to grant immunity to all damage while the tactical skill is in effect. Removed the "Ninjutsu: One Heart" Mecha Breakthrough's effect that increased the secondary weapon's hit range by 20%.
VIRTUAL ARENA - ENERGY BOOST ADJUSTMENTS
Increased the damage of "Thunderbolt" from 200% of basic ATK to 240% of basic ATK. Increased "Static Body's" Thunderbolt trigger chance upon getting hit from 30% to 100%. Increased the DUR bonus of "Molten Armor" from 12%/24%/36%/48% to 16%/32%/48%/64%. Increased the Crit Rate bonus of "Powerful Secondary" from 28%/32%/36%/40% to 36%/44%%/52%/60%. Increased the chance of fully reloading the clip for "Tactical Reload" from 8%/16%/24%/32% to 12%/24%/36%/48%. Reduced the stack limit of "Mega Shield" from 120/140/160/200 to 100/130/160/200. Reduced the damage bonus of "Extreme Firepower" from 90%/100%/110%/120% to 75%/90%/105%/120%.
VIRTUAL ARENA ADJUSTMENTS & OPTIMIZATIONS
1. Added a buff compensation that is granted when teammates exit the game while teamed up. If 1 teammate leaves the game, all remaining members of the team get a 12% damage bonus. If 2 teammates leave the game, all remaining members of the team get a 30% damage bonus. 2. New recruitment feature that can be used to recruit teammates who are playing team-up battles. 3. New in-match chat and Quick Msg feature. 4. Support for a new appearance-sharing Super Perk. When teamed up with players who have this Super Perk, members can use this player's appearances. The usage limit of shared appearances is shared among all modes. 5. Added a wheel feature. Emoji and Graffiti can now be sent in matches. 6. Whenever players finish exploring an entire floor while in a team, a Dimension Store will spawn near the portal. 7. Ammo will now be automatically reloaded upon arriving at the next floor. 8. Fixed an issue that sometimes caused Chat Frames to disappear in the Lobby. 9. Fixed an issue that sometimes caused some enemies to get stuck in scenarios in extreme situations. 10. Fixed an issue that sometimes caused Elite enemies to be abnormally obstructed by the terrain. 11. Fixed an issue that sometimes caused Data Coins to not drop properly in extreme situations. 12. Fixed an issue that sometimes caused the charge skill used by the "Mandrill Warning Captain" Elite enemy to go beyond the warning area. 13. Optimized the synchronization performance of bosses when in a team. Special effects and damage settlement will now be displayed at the same time. 14. Optimized the attack logic of the "Explosive Spider Warning Aircraft" so that it won't immediately self-detonate right after it appears. 15. Optimized the spawn location and time interval of enemies. 16. Optimized the display of some tips. 17. Optimized the display rules of the mini-map to give warnings of enemies more frequently. 18. Optimized the settlement performance so that the background of the corresponding difficulty will be displayed during the result settlement. 19. Optimized the matchmaking queue so that players in the simulator queue and players in the mobile device queue can fight in the same Virtual Arena match.
DECLARATION OF FAIR PLAY
We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone. The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!
December 7 Zero Downtime Maintenance Notice
Dear players, To bring you an improved gaming experience, we will undergo online maintenance on December 7 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
FROZEN LAND PRIZE POOL NOW AVAILABLE
Traveler who has accidentally visited this most frigid land, Knock on the frosty door to witness its true appearance. S-level "Frost Conjurer" appearance for Boltus, S-level "EMI Sensor" appearance for Ion Cannon, and S-level "Evil Shark Bomber" appearance for Assault Rifle are now available! An Avatar Pack event corresponding to the prize pool will be available at the same time. Share the game to claim Tickets and purchase packs to unlock exclusive avatars!
NEW EVENTS
1. Journey Back Home Log in every day, share the game, and play matches during the event to claim an avatar, graffiti, and other great prizes!
2. Virtual Arena Friends Team-Up Event Team up with friends for 1 match in Virtual Arena every day to get 100 Virtual Tokens and 10 Energy!
VIRTUAL ARENA - TEAM UP MODE
1. Added team-up and matchmaking features to the Virtual Arena Up to 3 players can fight alongside each other. Players can choose to team up via Friends Team Up or Auto Match. When fighting in a team, there are more enemies, and enemies are stronger, but you also get more rewards. When teamed up for battle, team-exclusive items can now appear when the Store is refreshed: a. Primary Restart Order: Revives 1 random teammate with 60% DUR and Shield b. Advanced Restart Order: Revives 1 random teammate with 80% DUR and Shield When teamed up for battle, team-exclusive Energy Boosts can now appear when the Store is refreshed: a. Crit Synergy: After every 6/5/4 skills used by any ally's mecha, the next attack made by the boosted unit's primary weapon is guaranteed to be a critical hit. b. Firepower Synergy: When any ally's mecha lands a critical hit, reduces the cooldown of the boosted unit's secondary weapon by 2%/3%/4%/5%. c. Tactical Synergy: When any ally's mecha's secondary weapon deals damage, reduces the cooldown of the boosted unit's tactical skill by 3%/4%/5%/6%. d. Final Stand: When the Shield of any ally's mecha is lower than 50%, increases the damage of all allies' units by 5%/7%/9%/12%.
MECHA ADJUSTMENTS
Twilight Reduced the "Twin Bolt Rifle" primary weapon's damage vs. mecha from 168 to 162. Increased the primary weapon's bullet hit range by 60%. Increased Shield from 600 to 700. Adjusted the "Nano Interception" defense module's damage reduction effect from 6%/9%/12% to 10%/15%/20%. Adjusted the Shield conversion percentage of the "Energy Theft" defense module from 8%/12%/16% to 20%/30%/40%. Adjusted the bonus Shield of the "Energy Theft" defense module from 5s to 7s.
Firefox Increased the fuel cost of the "Defensive Evasion" tactical skill from 0 to 5.
Lancelot Adjusted the DMG bonus of the "Brutal Impact" attack module from 2%/4%/6% to 4%/8%/12%. Adjusted the spread reduction effect of the "Precise Shooter" attack module from 4%/8%/12% to 8%/12%/16%. Adjusted the additional Shield of the "Shield Charge" defense module from 40/50/60 to 60/75/90. Adjusted the amount of Shield recovered by the "Guardian Shield" defense module from 80/95/110 to 120/140/170.
Northern Knight Increased the "Light Fan Throw" secondary weapon's damage vs. mecha from 580 to 600. Adjusted the "Powerful Throwing Set" core module's secondary weapon's damage vs. mecha from 667 to 690.
ADJUSTMENTS & OPTIMIZATIONS
1. Adjustments to Daily Missions Activity: Reduced the item requirement of "Get x item(s) in Virtual Arena Mode" missions to 900. Increased the Activity obtained from completing "Enter ACE Time 1 time in Battle Royale" missions from 25 to 30. Reduced the Activity required by "Leave a message or give 1 Like while spectating" missions from 15 to 10. Reduced the movement distance requirement of "Move more than xm as a pilot" missions to 1,500. 2. Optimized Twilight's combat performance, alleviating lag, skipping, or other similar issues that might be caused when Twilight uses skills. 3. Fixed an issue that sometimes caused Akashic's model to be displayed abnormally. 4. Fixed an issue that sometimes caused UI display errors in Bounty Hunter Mode. 5. Fixed the issue that Skyfall's effects might cause lag in extreme situations. 6. Fixed an issue that sometimes made it possible to walk while hovering in extreme situations. 7. Fixed an issue that sometimes caused the "Mark all as read" feature of the Message Board to not work. 8. Fixed an issue that sometimes caused the vegetation and ground surface of the Ayumi Castle area of the map to be displayed abnormally. 9. Fixed an issue that sometimes caused the ground surface of the Origo Island map to be displayed abnormally.
VIRTUAL ARENA ADJUSTMENTS & OPTIMIZATIONS
1. New Team Record information display. 2. New Team Spectate feature. 3. New kill prompts that are played when killing enemies. 4. Fixed an issue that caused the colors of some enemy's special effects to be displayed abnormally. 5. Fixed an issue that caused enemies to sink in the ground or float in the air when they appeared. 6. Fixed an issue that caused players to be unable to shoot when their back is against a blockade. 7. Optimized the performance of button icons on the Main Page. 8. Optimized the obstructions in some scenarios of stages. 9. Optimized the lighting of some scenarios of stages. 10. Optimized the mission objectives of some stages. 11. Optimized the location of Supply Crates in some stages. 12. Optimized an issue that made it too easy for Firefox to be obstructed by the scenario when shooting. 13. Adjusted the battle logic of boss enemies in Hard and Hell difficulty, so that players will now face greater pressure when fighting boss enemies.
DECLARATION OF FAIR PLAY
We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone. The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!
November 30 Zero Downtime Maintenance Notice
Dear players, To bring you an improved gaming experience, we will undergo online maintenance on November 30 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
TIME-LIMITED CROSSOVER: ULTRA BEAST FORCE
The Ultra Beast Warriors will never lose! The Ultra Beast Force Crossover prize pool is now available for a limited time! SS-level "Ultra Beast Force - Quad" appearance for Akashic, S-level " Ultra Beast Force - Duo" appearance for Tempest, S-level "Phoenix" appearance for Andromeda, plus many other appearances for weapons and vehicles are here! The prize pool also comes with Crossover Pack, Crossover Rebate, and Collect for Reward promotions. After the pool launches, players of Lv. 10 or higher can get Tickets on the Crossover Pack page for the first three days when you log in and play! The Flash Pass can be used to upgrade Akashic's SS-level "Ultra Beast Force - Quad" appearance to its SP form and unlock cool effects after obtaining it! Getting the " Ultra Beast Force - Duo" appearance for Tempest unlocks its Appearance Upgrade Cards in the Premium Store to unlock the exclusive S+ version!
NEW MECHA TWILIGHT ARRIVES IN MECHA CITY
Twilight, which Dr. Fran created, became the focus of all eyes after its debut in the arena due to its unique attack methods. Twilight's double-barreled bolt-action hand cannon can fire corrosion grenades containing nanobots, and the nanobots will attach themselves to enemies after the bombs hit to wear down enemies. The nanobots all over Twilight's body provide it with a steady stream of power, making it possible for Twilight to quickly close the distance between itself and enemies with super jumps. The nanobots can also be released outside its body to obstruct enemies' vision while dealing Corrosion DMG to them. The nano smoke bombs on its back create interference zones upon hitting the target, which causes the enemy's engine system to fail, weakens its mobility, and limits the range of its activities. In a real battle, Twilight will wear down its enemies with corrosion grenades, then throw interference grenades to impair their mobility and find the right opportunity to close the distance instantly with a super jump and wipe out the enemy with a corrosive smokescreen of nanobots. Twilight Descends; Apocalypse Is Nigh! Twilight will storm the battlefield with its nanobots!
NEW EVENTS
1. Ultra Beast Warrior Chronicles Try out an A-level skin for Yutong on the first day and complete missions every day to claim a permanent skin! 2. Ultra Beast Warrior From November 30 to December 14, complete daily missions and weekly missions to redeem the A-level "Dragon Warrior" appearance for Heavy Rifle! 3. Twilight Special Training From November 30 to December 7, complete missions to claim the Updated Mecha Pack and a chance to directly get the new mecha Twilight!
MECHA ADJUSTMENTS
Skyfall Increases the dash distance of the "Strategic Movement" tactical skill.
Dreadwolf Reduced the shot spread of the "Assault Rifle" primary weapon.
ADJUSTMENTS & OPTIMIZATIONS
1. Adjustments to the Activity of the Daily Missions system: Increased the Activity gained after attaining ACE TIME in Battle Royale or winning 1 Team Deathmatch Mode match from 20 to 25. Increased the Activity gained after playing 1 Limited Availability match from 10 to 15. Increased the Activity gained after picking up the med kit 2 times in Team Deathmatch Mode from 15 to 20. 2. Added the new "It's Raining Fire" kills achievement for Skyfire. The "It's Raining Fire" achievement is unlocked by destroying or killing enemies with the Zone Bombing secondary weapon in Team Deathmatch Mode or Battle Royale Mode. 3. Updated the contents of the Mecha Creation Hall. 4. Optimized the process and experience of the Novice Tutorial. 5. Optimized the effects on the Pilot Appearance page. The equipped appearances of pilots will now be displayed on this page. 6. Optimized the display of the red dot displayed in the Affinity system. 7. Fixed an issue that sometimes caused the Pet EXP Box to redirect players abnormally.
VIRTUAL ARENA - MECHA ADJUSTMENTS
Firefox Increased the basic ATK from 100 to 105. Increased the Movement Speed from 10 to 11 and Shooting Speed from 6 to 7. Reduced the fuel cost of the "Defensive Evasion" tactical skill from 5 to 0.
Skylark Reduced the basic ATK from 115 to 110. Reduced the damage of the "Hunt" secondary weapon by reducing its 600% basic ATK to 550% basic ATK.
Doomlight Increased the cooldown of the "Set Photon Turret" secondary weapon from 6.6s to 7.3s. Reduced the Shield provided by the "Photon Shield" tactical skill by reducing its 120% basic Shield to 110% basic Shield.
Akashic Increased the damage factor of the "Drill Launcher" primary weapon from 110% to 120% of ATK. Increased the Crit Rate from 0% to 10%. Reduced the cooldown of the "Alloy Drill Thrust" tactical skill from 10s to 9s.
Tempest Increased basic DUR from 1,000 to 1,200. Reduced the cooldown of the "Flash: Heart Breaker" tactical skill from 12s to 11s.
VIRTUAL ARENA ADJUSTMENTS & OPTIMIZATIONS
1. Fixed an issue that caused Skylark to sometimes fail when shooting and reloading in extreme circumstances. 2. Fixed an issue that caused players to be launched in a different direction from the one indicated by the springboard in extreme circumstances. 3. Fixed an issue that caused players to not be pulled back to their correct location after falling to the bottom of the scenario in extreme circumstances. 4. Fixed an issue that caused items to drop outside the battlefield and become impossible to pick up in extreme circumstances. 5. Fixed an issue that caused bullets to be able to pass through the blockade after an area had been locked down in battle. 6. Optimized the determination conditions of Spider Warning Aircrafts' self-destruction skill. 7. Optimized enemies' spawn interval and mission instructions. 8. Optimized the structure of the cover in some stages. 9. Optimized the smoothness when entering other pages from the Lobby. 10. Different difficulty levels will now correspond to different stage selection previews. 11. Players and enemies will now be able to enter the combat area through the blockade after an area is locked down in battle. Units that are already in the combat area will not be able to leave the locked-down area. 12. Adjusted the values of some Energy Boosts.
DECLARATION OF FAIR PLAY
We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone. The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!
November 23 Zero Downtime Maintenance Notice
Dear players, To bring you an improved gaming experience, we will undergo online maintenance on November 23 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
MEMORIES OF FIRST SNOW PRIZE POOL NOW AVAILABLE
With this new snowfield as your canvas Write a hymn to praise winter! S-level "Winter Melody" appearance for Serena, S-level "Snowfield Shotgun" appearance for Shatterstar Shotgun, and A-level "Glacier Warrior" appearance for Northern Knight are now available! An Avatar Pack event corresponding to the prize pool will be available at the same time. Share the game to claim Tickets and purchase packs to unlock exclusive avatars! Get all prizes in this pool to get Serena: Winter Melody's exclusive accessory Snow Velvet Hat!
NEW EVENTS
Twilight is here! A new mecha is coming! Log in to the game from November 23 to November 30 every day to get a 30% discount coupon for Twilight!
MECHA ADJUSTMENTS
Caramel Increased the fire rate and bullet flight velocity bonuses granted to Blaster form by the "Rapid Volley" core module. Increased the Max Fuel from 90 to 100.
Akashic Increased the damage of the "Charged Reflector Shield" secondary weapon after it decays with explosion distance.
VIRTUAL ARENA ADJUSTMENTS
1. New Save Feature If players exit Virtual Arena Mode without completing it, players' progress will now be recorded in a unique save file. When entering Virtual Arena Mode again, players can choose whether to load the save or start a new match. Rewards will only be settled when clearing the stage or completing missions and not when the progress is saved. 2. Optimized monsters' performance logic, resolving an issue that sometimes caused some enemies to lag or not respond. 3. Optimized the display color of Virtual Tokens when they are used to upgrade mecha. Virtual Tokens will appear red when there are insufficient tokens and will appear green when there are enough tokens. 4. Optimized the location where some Dimension Stores appear on the map. 5. Fixed an issue that caused errors to appear on the screen in the Japanese version of the game in extreme situations. 6. Fixed an issue that sometimes made it possible to start fighting in non-combat areas in extreme situations. 7. Fixed an issue that caused some sound effects to not be played correctly in extreme situations.
ADJUSTMENTS & OPTIMIZATIONS
1. Added the new "Share the displayed skin" option for Super Perk Skin Sharing. After enabling this, players will allow teammates to share the skin appearance that is on display in the Lobby. 2. Added a portal in Base Raid - Extreme Sportsground. Its location and function are the same as in Team Deathmatch. 3. Adjusted the capacity limit of the inventory to allow players to store more items. 4. Fixed an issue that caused Skyfire's A-level "Samadhi Fire" League Pass to be displayed abnormally. 5. Fixed an issue that caused Akashic's "Link Shield" defense module' additional Shield to become abnormal in extreme situations. 6. Fixed an issue that sometimes caused Tempest to be pulled back when using a tactical skill normally in extreme situations.
DECLARATION OF FAIR PLAY
We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone. The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!
November 16 Zero Downtime Maintenance Notice
Dear players, To bring you an improved gaming experience, we will undergo online maintenance on November 16 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
SEASON COLLECTION: DECISIVE SHOWDOWN BACK FOR LIMITED TIME
Countless mecha fill the sky in preparation for the Decisive Showdown... As the army approaches, who heralds the message of hope? SS-level "Crimson Terminator MX100" appearance for Trio of Enders, S-level "Call of Victory" appearance for Lillian, S-level "Bacchus Honor Guard" appearance for Neutron Star, plus many other appearances for weapons and vehicles are back for a limited time! The prize pool also comes with Premium Pack, Premium Rebate, and Collect for Reward promotions. After the pool launches, players of Lv. 10 or higher can get Tickets on the Premium Pack page for the first three days when you log in and play! Get the "Call of Victory" appearance for Lillian to keep collecting its skins and appearances in the Premium Store to unlock the exclusive S+ version!
NEW EVENTS
1. Mecha Carnival Complete missions and connect the lines to get the A-level "Labyrinth Hunter" appearance for Neutron Star and many other rewards!
2. Virtual Breakthrough Play matches in the Virtual Arena and complete event missions to get Virtual Arena Mecha Shard Boxes and other rewards!
3. Virtual Arena Feedback The development team has gone through the feedback received from players' opinions and suggestions, which can now be viewed in the [Feedback] section in the upper left corner of the Virtual Arena page!
MECHA ADJUSTMENTS
Tempest Reduced the cooldown of the "Flash: Heart Breaker" tactical skill from 12s to 11s.
Dreadwolf Increased the "Assault Rifle" primary weapon's damage vs. pilots from 20 to 24.
Aurora Reduced the "Particle Cannon" secondary weapon's saturation damage vs. pilots from 340 to 295.
Michael Reduced the slowdown duration of the "Function Disturbance" power module from 1.5/2/2.5s to 2/2.5/3s. Adjusted the "Meltdown Command" core module's feather explosion damage vs. mecha from 34 to 30.
Guerilla Hunter Reduced the fuel cost of jumping from 24 to 20. Slightly increased the Movement Speed of walking. Adjusted the "Lacerating Bolt" defense module's per second damage from 30/45/60 to 30/40/50.
VIRTUAL ARENA ADJUSTMENTS
1. Added a feature to view Virtual Arena records on the History page. 2. The difficulty level of the match can now be viewed on the Results page. 3. Added a new system that ensures players and enemies appear in reasonable locations to avoid situations where players are unable to clear the stage because players or enemies are in extreme positions. 4. Added icons that correspond to the floating text of elemental damage. 5. Adjusted the rules of in-match drops so that Data Coins will no longer disappear automatically. 6. Fixed an issue that caused players to incorrectly appear in areas where they can't move in extreme circumstances. 7. Fixed an issue that caused enemies to appear in areas where they can't move in extreme circumstances. 8. Fixed an issue that caused players to be launched in a different direction from the one indicated by the springboard in extreme circumstances. 9. Fixed an issue that caused the action logic of Erosion Warrior - Dreadwolf to become abnormal. 10. Fixed an issue that caused the 08-L General-Purpose Multi-Functional Mecha's HP to be incorrectly determined when it enters a battle-ready state. 11. Fixed an issue that caused the special effects of explosions to become abnormal. 12. Optimized the performance of some background sound effects. 13. Optimized the page performance of Talent icons. 14. Optimized the experience of the speed-up gained after leaving battle. Players will now gain a 30% movement speed bonus after leaving battle and will get a 60% movement speed bonus after completing all battles in a stage. 15. Optimized the numerical effects of some Energy Boosts, Mecha Breakthroughs, and Store items. 16. Optimized the special effects of reminders that appear when the player gets blocked near the edge of the scenario. 17. Optimized how stages are randomized to avoid the same scenario appearing twice in the same battle in extreme circumstances.
ADJUSTMENTS & OPTIMIZATIONS
1. Added new Virtual Arena Mode missions: "Play 1 match in Virtual Arena Adventure Mode," "Kill X monster(s) in Virtual Arena Mode," and "Obtain X Data Coin(s) in Virtual Arena Mode." 2. Adjusted the rewards of some daily missions. Virtual Arena Mode Energy items can now be claimed from daily missions. 3. Adjusted the completion rules of missions. Actions taken in Virtual Arena Mode will now count towards daily missions. 4. Adjusted the viewing method in the Pet system. Pet models can now be dragged and rotated when they are viewed. 5. Adjusted the status of AFK players in Team Deathmatch. To provide a more balanced combat experience, players who become AFK will retain their immune state.
DECLARATION OF FAIR PLAY
We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone. The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!
November 9 Zero Downtime Maintenance Notice
Dear players, To bring you an improved gaming experience, we will undergo online maintenance on November 9 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
NEW VIRTUAL ARENA MODE TEST HAS STARTED
Travel through data streams and embark on a voyage of time All players are ready and will soon arrive at the Virtual Arena! Virtual Arena is a new PVE standalone mode. In this mode, players will pilot mecha, obtain random ability enhancements while fighting and exploring, fight against powerful enemies on a new map, and obtain various rewards based on clearance progress. In the first chapter of this testing, players can use either Firefox, Skylark, Doomlight, Flamenco, Akashic, or Tempest. Each mecha has several exclusive upgrade paths and can generate unique stacked effects in battle when paired with various random buffs! This testing is open to all players, and all data will be retained. More mecha, chapter themes, unique gameplay systems, etc., will be added to Virtual Arena in the future. All players are welcome to share their feedback with us, and the production team will also regularly announce new updates and content!
SEASON COLLECTION: RESURGENCE OF EVIL NOW AVAILABLE
Towering green peaks sweep across the mountains and rivers under the clouds The sudden opening of a demonic box ushers in misery for all living beings SS-level "Great Sage Who Pacifies Heaven" Westward-themed appearance for Skyfall, S-level "Lady White Bone" appearance for Jiu Chong, S-level "Heavenly Steed" appearance for Lancelot, plus many other appearances for weapons and vehicles are here! The prize pool also comes with Limited-time Gifts, Premium Pack, Premium Rebate, and Collect for Reward promotions. Pilots can purchase the Soaring Auspicious Cloud Mystery Box during the limited-time gift event for great value. Open this box to randomly get 1 of the following S+ Skateboard appearances: Magic Cloud, Demonic Aura, Jade Cloud, Rainbow Auspicious Cloud. Each Skateboard appearance can only be obtained once, which means that players are guaranteed to get all appearances in 4 draws. The other 3 Mystery Boxes can be obtained from Collect for Reward and the Premium Store! After the pool launches, players of Lv. 10 or higher can get Tickets on the Premium Pack page for the first three days when you log in and play! Get the "Lady White Bone" appearance for Jiu Chong to keep collecting its skins and appearances in the Premium Store to unlock the exclusive S+ version!
AUTUMN MAPLE PRIZE POOL RETURNS
S-level "Maple Prayer" appearance for Alborada, A-level "Blazing Whirlwind" appearance for Hurricane, and A-level "Devil Carriage" appearance for the Deformed Car are back in this prize pool! An Avatar Pack event corresponding to the prize pool will be available at the same time. Share the game to claim Tickets and purchase packs to unlock exclusive avatars!
NEW EVENTS
1. Battle in the Virtual Arena! From November 9 to November 23, participate in the Virtual Arena gameplay and clear the specified difficulty level to get rewards. Clear Virtual Arena Chapter 1 (Hell) to get the S-level "Scarlet Nightmare" appearance for Doomlight!
2. Furnace Trial From November 9 to November 16, participate in the event for chances to win a Skyfire Trial Card, Skyfire's A-level "Samadhi Fire" appearance, Premium Tickets, Chromatic Tickets, and other rewards!
3. Friends Team Up From November 9 to November 28, team up and complete 1 game every day for many days to claim rewards such as Chromatic Tickets and Premium Tickets! Team up and play games during the event to get League Points and Affinity bonuses!
4. Battle for Supplies & Super Flip Fun From November 9 to November 16, participate in battles every day to get Flip Tickets from the Battle for Supplies event. Use these Tickets to participate in the Super Flip Fun event for chances to win the A-level "Arctic Expedition" appearance for Jaka, A-level "Eccentric Pumpkin" appearance for Heavy Rifle, Chromatic Tickets, plus other rewards!
5. World-Beating Cudgel Top up during the event to claim gifts and get the Kill Effect "Evil Purification"!
ADJUSTMENTS & OPTIMIZATIONS
1. The A-level Trick or Treat pet is now available in the Store. 2. Fixed an issue that sometimes caused the damage of Hotsteel's secondary weapon to become abnormal in extreme situations. 3. Fixed an issue that caused Skyfall's secondary weapon to auto-aim at abnormal locations in extreme situations. 4. Fixed an issue that made it possible for Hurricane and Michael to switch pilots while in the air in extreme situations. 5. Fixed an issue that made it possible for the Northern Knight tactical skill to Dash multiple times in extreme situations. 6. Fixed an issue that caused the speed of Hurricane's tactical skill's Dash to become abnormal in extreme situations. 7. Fixed an issue that caused pilots' hand-held weapons to become abnormal when they are knocked out in extreme situations. 8. Fixed an issue that caused called mecha to appear in abnormal locations in extreme situations. 9. Fixed an issue that caused the text in History of King's Game to be displayed abnormally. 10. Fixed an issue that caused Creeps to become abnormal in Battle Royale Mode. 11. Fixed an issue that caused the message board to load too slowly in the Lobby. 12. Fixed an issue that made it possible to pass through walls in some terrain of Origo Island and Minao Hydropower Station. 13. Optimized the screen-swiping logic of Hunter Badges in Battle Royale - Magic Hunter Mode so that players' screen-swiping motion will no longer be interrupted. 14. Optimized the control logic of the Skateboard so that players can control its movements more accurately. 15. Expanded the trigger distance of the message board in the Lobby to make it more convenient for players to leave messages. 16. The Point Protection Card and various bonus point cards will no longer take effect in casual modes.
DECLARATION OF FAIR PLAY
We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone. The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!
November 2 Zero Downtime Maintenance Notice
Dear players, To bring you an improved gaming experience, we will undergo online maintenance on November 2 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
NEW PILOT VANESSA HAS ARRIVED IN MECHA CITY
"My sister Vita is the best in the world!" The new pilot Vanessa has arrived in Mecha City! Airborne enemies need to be careful! Buy the pilot before November 16 and get the free A-level "Captain AMC" skin!
NEW EVENTS
1. Vanessa Welcome Gift Complete missions to claim the Updated Pilot Pack and a chance to directly get the new pilot Vanessa.
2. Deluxe Gift Giveaway A limited-time special offer for the pilot Shin. Complete random missions daily to get Tickets. You are guaranteed to get Shin's A-level "Formula" appearance within 20 draws!
MECHA ADJUSTMENTS
Death Knell Reduced the cooldown of the secondary weapon Harvest from 3s to 2s.
Trio of Enders Increased the saturation damage of the tactical skill Assault from 4,559 to 4,829. Increased the primary weapon Shotgun's damage vs. mecha from 32 to 34. Adjusted the Shield recovery of the Tactical Adjustment defense module from 70/85/100 to 70/90/110. Adjusted the Shield recovery of the Flawless Defense defense module from 70/85/100 to 70/90/110.
Dreadwolf Increases the recovery speed of Fuel.
MODE ADJUSTMENTS
Battle Royale - Bounty Hunter Mode In this mode, airdrops that spawn randomly will no longer contain gold advanced supplies.
ADJUSTMENTS & OPTIMIZATIONS
1. Overhauled the Pet system. Players can now enter the Pet system directly from the Lobby interface. 2. Added Skyfire's Staunch Guard and Soaring Stance poses to the Meow Store. 3. The Halloween Lobby background will be replaced with the default Lobby background on November 2 (UTC+8). 4. Adjusted the refresh time of Daily First Victory to 5:00 (UTC+8). 5. Fixed an issue that sometimes caused Mecha stickers to be displaced. 6. Fixed an issue that caused the gliding and accelerating duration bonus of Skylark's Oriole Strike power module to not take effect. 7. Fixed an issue that caused the duration of Skylark's Wind tactical skill to become abnormal in extreme situations. 8. Fixed an issue that caused Arthur's Dash effects to become abnormal in extreme situations. 9. Optimized the display of PC key information. 10. Optimized the implementation logic of Laser Gun, Guided Missiles, Aurora's secondary weapon Particle Cannon, Akashic's tactical skill Alloy Drill Thrust, and Lancelot's primary weapon Joust, reducing skipping when using these weapons and skills. 11. Optimized the implementation logic of Skyfall's tactical skill Strategic Movement, allowing Skyfall to select the direction of its movement more accurately than before.
DECLARATION OF FAIR PLAY
We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone. The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!
October 26 Zero Downtime Maintenance Notice
Dear player: To bring you an improved gaming experience, we will undergo online maintenance on October 26 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
ETERNAL NIGHT PRIZE POOL NOW AVAILABLE
The show officially begins on Halloween! This is the real Garden of Eden! S-level "Lilith's Kiss" appearance for Vita, S-level "Blood Clan" appearance for Sniper Rifle, and A-level "Flame Demon" appearance for Dreadwolf are now available! An Avatar Pack event corresponding to the prize pool will be available at the same time. Share the game to claim Tickets and purchase packs to unlock exclusive avatars!
BLOOD PARADISE PRIZE POOL AVAILABLE AT 0:00 ON OCTOBER 31
Dance to the beating of your pulse in the eternal night. Run rampant in this Blood Paradise! S-level "Dracula" appearance for Death Knell, S-level "Deadly Venom" appearance for Explosive Sniper Rifle, and S-level "Undead Skeleton" appearance for Tactical SMG are now available! Getting the "Dracula" appearance for Death Knell unlocks the advanced prize pool where you can get Appearance Upgrade Cards to unlock the exclusive S+ version! All pilots who are Lv. 5 and higher will get one free spin in this prize pool!
NEW EVENTS
1. Haunting Halloween Lobby Update The Halloween Lobby Skin has been updated!
2. Bloodmoon Feast From October 31 to November 9, participate to get over 530% in prize value and Scarlet Tickets!
3. New Pilot Preview Sharing A new pilot is coming! Share unlocked puzzles to claim great rewards. Complete sharing missions to listen to the Pilot Voice in advance!
4. Trick or Treat From October 26 to November 2, complete missions to claim rewards and get the A-level "Trick or Treat" pet skin!
MODE ADJUSTMENTS
Added exclusive chips for mechas to Team Deathmatch Mode. Guerilla Hunter - "Borrowed Might": Gain 50 additional Shield after warping with the tactical skill. For every time the hologram is attacked by an enemy before warping, the amount of additional Shield gained is increased by 50, up to 300 additional Shield.
MECHA ADJUSTMENTS
Skyfire Increased the number of missiles launched by each "Zone Bombing" secondary weapon attack made while in vehicle form. Reduced the "Zone Bombing" secondary weapon's damage vs. mecha from 375 to 350 while in vehicle form. Greatly increased the amount of Energy recovered when dealing damage to pilots. Optimized Skyfire's secondary weapon usage logic while in human form and made it possible to use this attack while on springboards.
Tempest Increased the "Raging Wave Shuriken" secondary weapon's damage vs. mecha from 210 to 216. Adjusted the flight speed and fire rate of the secondary weapon while using the "Fury" Attack Module from 9%/12%/15% to 12%/16%/20%. Slightly reduced Tempest's Movement Speed while running.
Skyfall Adjusted the frontal damage reduction of the "Reactive Armor" Defense Module from 3%/6%/9% to 4%/7%/10%. Adjusted the amount of Shield restored by the "Mobile Shield" Defense Module from 90/120/150 to 100/130/160. Adjusted the "Heat Resistant Rifling" Core Module, reducing the Heat generated when firing from 37.5% to 50% when Heat is over 50%.
ADJUSTMENTS & OPTIMIZATIONS 1. Voice system rules adjustments Whole Team Mic: Voice messages can be sent to all friendly teammates. Team Mic: Voice messages can be sent to teammates in your team. Receipt of Whole Team Messages: All voice messages sent by teammates, including teammates in your team, can be received. Receipt of Team Messages: All voice messages sent by teammates in your team can be received. Unified Voice, In Battle Voice, and Lobby Voice into a linked state. 2. Increased the number of Alpha Coins and Gold obtained by answering questions. 3. Fixed an issue that caused headshot damage to become abnormal when Akashic's primary weapon triggered a powerful shot. 4. Fixed an issue that caused JOJO's "Self-Detonating Charging" Core Module 2 to not take effect in extreme situations. 5. Fixed an issue that caused the slash determination of Neutron Star's "Retractable Bayonet" secondary weapon to become abnormal in extreme situations. 6. Fixed an issue that caused the progress bar of Guerilla Hunter's "Warping Projection" tactical skill to disappear in extreme situations.
DECLARATION OF FAIR PLAY
We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming-up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone. The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!
October 19 Zero Downtime Maintenance Notice
Dear player: To bring you an improved gaming experience, we will undergo online maintenance on October 19 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!
MODE ADJUSTMENTS
Team Deathmatch Added exclusive chips for mechas: 1. Tempest's exclusive chip - Demon-Sealing Shuriken: After the secondary weapon hits an enemy consecutively, the damage of the next secondary weapon hit is increased by 4%. 2. Dreadwolf's exclusive chip - Efficient Engine: The Fuel cost of tactical skills, normal jumps, and charged jumps is reduced by 20%. 3. Death Knell's exclusive chip - Soul Taker: When a target marked by the primary weapon uses their secondary weapon within 150m, the secondary weapon's charging distance is increased by 10%. 4. Lancelot's exclusive chip - Forward Charge: Damage taken is reduced by 8% while in Onslaught Mode.
Battle Royale - Desperate Showdown Mode Added rematch firearms. Players will now get 2 random firearms when fighting in a rematch.
MISSION ADJUSTMENTS
Adjusted the difficulties and rewards of some random daily missions and added 5 types of random missions. Lowered the difficulty of completing missions as follows: 1. Team up in the Lobby and play x battle(s). 2. Last longer than x minute(s) in battle. 3. Assist in the destruction of x mecha. 4. Deal a total of x damage as a pilot. Increased the difficulty of completing missions as follows: 1. Deal x damage to enemy pilots. 2. Move more than xm as a pilot. New Missions: 1. Deal a total of x damage while piloting a mecha. 2. Kill x player(s) while piloting a mecha. 3. Destroy x mecha as a pilot. 4. Hover in a straight line for more than xm with a Flying Machine. 5. Achieve a rating of 8 or higher in x match(es).
MECHA ADJUSTMENTS
Death Knell Reduced the Movement Speed bonus gained after using the tactical skill Execution. Added a 3s cooldown to the secondary weapon Harvest. Increased the secondary weapon Harvest's damage vs. mecha from 505 to 520.
Andromeda Increased the secondary weapon Homing Javelin's cooldown from 11s to 12s.
ADJUSTMENTS & OPTIMIZATIONS
1. Fixed an issue that caused the icon of Jiu Chong's pilot skill Lightning Mantra to have transparency issues. 2. Fixed an issue that caused the special effects of some actions to become abnormal in pilot loading scenarios. 3. Fixed an issue that caused Dreadwolf to be unable to make a charged jump even when it has enough Fuel in extreme circumstances. 4. Fixed an issue that caused the camera to become abnormal for Skyfire in extreme circumstances. 5. Fixed an issue that caused Lancelot's skill Joust to be unable to hit creeps. 6. Fixed an issue that caused the floating text to be displayed incorrectly when Flamenco's primary weapon hits a weakness. 7. Fixed an issue that sometimes caused Skylark's tactical skill to automatically trigger in Team Deathmatch Mode. 8. Fixed an issue that caused the entrance action effects of Ventorus' A-level appearance White Dragon to go missing. 9. Fixed an issue that caused players' pilot Signal Power to become abnormal in the Desperate Showdown Region in extreme circumstances when playing Desperate Showdown Mode. 10. Fixed an issue that caused gravity zones to not be displayed on the map in Gravity Mode. 11. Fixed an issue that caused the air walls to become abnormal in Training Ground - Arena. 12. Fixed an issue that caused the First-Victory Reward to not be displayed on the results page after it was triggered. 13. Fixed an issue that caused the Luck rankings of the Season Collection: Demon Extermination prize pool to be displayed abnormally. 14. Fixed an issue that caused the number of followers/fans displayed in the Followers/Fans bar to be inconsistent with the actual count. 15. Fixed an issue that caused Neutron Star to have trouble switching its slashing forms when it lands after using its secondary weapon continuously in the air. 16. Optimized the slashing logic of Neutron Star's secondary weapon's continuous slashing to make it easier for players to control the changes in each round of slashing.
17. Optimized the hitting and homing logic of Neutron Star's secondary weapon attacks while in dash mode to resolve the homing failure problem that arises in extreme circumstances. 18. Optimized the direction control logic of Neutron Star's secondary weapon so that players can control the slashing direction of the secondary weapon more accurately. 19. Optimized the in-match effects of the head of Flamenco's SS-level appearances Fallen Heart Ape, Great Sage Equaling Heaven, and Victorious Fighting Buddha.
DECLARATION OF FAIR PLAY
We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect the gaming experience, such as maliciously teaming-up with others. We will regularly release and update the list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone. The regularly updated banned list will be announced at the end of every month and can be viewed on official platforms, such as the official channel or communities.
Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!