Super Mecha Champions cover
Super Mecha Champions screenshot
Genre: Role-playing (RPG), Adventure

Super Mecha Champions

September 1 Zero Downtime Maintenance Notice

Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on September 1 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!

NEW EVENTS


1. Back to School Roll Call
Log in to claim points and redeem them for permanent weapon appearances!

2. Back to School Connection
Complete match missions and connections to get many great rewards!

GAME BALANCE MODIFICATIONS


1. Northern Knight
Increased the primary weapon's main shell's damage vs. mecha from 135 to 168.
Reduced the primary weapon's secondary shell's damage vs. mecha from 72 to 60.
Increased the primary weapon's main shell's damage vs. pilots from 30 to 32.
Reduced the primary weapon's secondary shell's damage vs. pilots from 18 to 15.
Increased the basic movement speed from 6.5m/s to 7m/s.
Increased the basic running speed from 9m/s to 9.8m/s.

2. Skyfall
Increased the primary weapon's fire rate from 1.54 shots/sec to 2 shots/sec.
Added a crosshairs that is suitable for the recoil from continuous shooting for the primary weapon and reduced the spread size of the primary weapon's crosshairs.
Increased the one-time recovery of the secondary weapon from 5s/pair to 5.5s/pair.
Reduced the maximum mecha DUR from 3,200 to 3,000.
The number of missiles fired by the secondary weapon will be determined by the aiming time, and the fired ammo will be evenly distributed on the locked mecha.

3. Neutron Star
Reduced the secondary weapon's cooldown from 5.1s to 4.6s.
Reduced the duration of the secondary weapon after it is activated from 5s to 4.5s.
Slightly reduced the boost granted by Core Module I "Extended Blade" to the secondary weapon.

4. JOJO
Increased the secondary weapon's explosion damage vs. mecha from 500 to 550.
Reduced the secondary weapon's cooldown from 10s to 9s.

5. Hurricane
Reduced the primary weapon's damage vs. mecha: 50 -> 48
Reduced the Mecha Shield from 750 to 650.

6. Ranger
Reduced tactical skill collision damage vs. mecha from 300 to 240.
Reduced tactical skill collision damage vs. pilots from 80 to 50.
Reduced the damage vs. pilots while driving in vehicle form from 60 to 30.
Increased the tactical skill cooldown of Ranger from 8s to 9s.

SKIN SHARING UPDATES


The skin sharing feature is unlocked after reaching Super Perk Lv. 10, and rarity restrictions will no longer apply to skin sharing. Your teammates will be able to use your skins after entering a match in a team with you.

ADJUSTMENTS & OPTIMIZATIONS


1. Fixed a bug that caused the icon of The King's Game to remain on results screen of The King's Game in extreme situations.
2. Optimized an issue that caused icons to cover the crosshairs in Flag Capture, Base Raid, and The King's Game.
3. Added an interactive button that players can use on the island where players start the game in Battle Royale Mode to interact with teammates.
4. Optimized the photo sharing feature so that photos can be shared with other players in the Lobby after they are taken.
5. Optimized the middle part of Serena's character portrait to make it more beautiful.

DECLARATION OF FAIR PLAY


We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

August 18 Zero Downtime Maintenance Notice

Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on August 18 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!

SHADOW RETURNS PRIZE POOL NOW AVAILABLE


S-level "Shadow Watcher" appearance for Raven, A-level "Yellow Dwarf" appearance for Pulsar, and the S-level "Spirit Realm" appearance for Cryo Gun will be available in this prize pool. All pilots of Lv. 5 or above get one free draw!
Getting the "Shadow Watcher" appearance for Raven unlocks the advanced prize pool where you can get Appearance Upgrade Cards to unlock exclusive S+ version.

SUPER PERK SYSTEM OVERHAULED


New Lv. 9 and Lv. 10 Super Perks! Unlock the new SS-level "Protector of Nemea" appearance for Firefox and experience the exclusive Vast Horizon Lobby Outdoor Scene! Players who unlock the Lv. 10 Super Perk will also unlock the skin sharing feature.

NEW FEATURES


1. Visit Lobby
Players can visit other players' Lobbies to communicate with them there, as well as use the message board feature to leave warm messages for friends. The visitor feature can be enabled or disabled in the Settings screen.

2. In-match changing of mecha skins
Players can change the mecha skin they are using in the mecha selection screen after starting a match. This feature can be enabled or disabled in the Settings screen.

NEW EVENTS


1. Summer Footprints
Log in daily for great prizes. Login for 7 days total and get Chromatic Tickets!

2. Pick your Favorite Team
Players can pick their favorite team and complete specified missions to increase the Popularity of their selected team. Popularity is calculated for the whole server, and teams that have a higher ranking will get more generous rewards!

GAME BALANCE MODIFICATIONS


1. Skyfall
Increased primary weapon's damage vs. mecha from 120 to 135.
Increased primary weapon's damage vs. pilots from 24 to 30.
Increased the default lock-down time of the secondary weapon from 0.4s/set to 0.35s/set.
Improved the tracking ability of secondary weapon.
Reduced mecha DUR from 3,300 to 3,200.
Reduced the recovery of the secondary weapon from 4s/set to 5s/set.
Reduced the secondary weapon's single-shot damage vs. mecha from 200 to 180.

2. Michael
Reduced the Shield recovery time by 25% and increased the Shield recovery speed by 25%.
Increased mecha DUR from 2,000 to 2,100.

3. Hotsteel
Increased fire rate of primary weapon in the thermal explosion state from 1.3 shots/s to 1.4 shots/s.
Increased the secondary weapon's cooldown from 9.2s to 9.5s.

4. Arthur
Reduced the secondary weapon's cooldown from 11s to 10.5s.
Optimized the display effect of the loading page in Team Deathmatch and other modes.

ADJUSTMENTS & OPTIMIZATIONS


1. Optimized the display effect of the loading page in Team Deathmatch and other modes.
2. Fixed the issue that caused the send message button to disappear in matches played on mobile devices.
3. Optimized the climbing action of pilots, reducing the possibility of them climbing into invalid positions.
4. Fixed the issue that caused Quick Claim to be displayed incorrectly on the Super Perk screen in multiple languages.

DECLARATION OF FAIR PLAY


We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

August 11 Zero Downtime Maintenance Notice

Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on August 11 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!

PEACH SUMMER PRIZE POOL NOW AVAILABLE


S-level "Peach Slushy" appearance for Jiu Chong, S-level "Black Hole" appearance for Ion Cannon, A-level "Wolf of the North" appearance for Plasma Missile, and A-level "Rally Racing" appearance for Achilles Rifle are now available in the prize pool. All pilots of Lv. 5 or above get one free draw!

NEW MECHA SKYFALL IS HERE!


As a specialized anti-aircraft mecha independently developed by the military, Skyfall is practically the nemesis of air units.
The vector thruster mounted on its body allows Skyfall to reload while moving at high speed. Its multi-target tracking missiles lock onto multiple enemy units at the same time with good explosive power and hit accuracy. Its dual rocket launchers shoot missiles that explode automatically when they sense enemies, greatly improving hit accuracy, explosive power, and explosion range. With its superior mobility and missile armament, Skyfall can continuously launch high-explosive missiles while moving, forming a dense barrage that blocks the movement route of highly mobile targets. When the enemy wants to escape, the homing missiles launched by Skyfall will lock onto the target relentlessly until it is completely destroyed. Skyfall cruises through the battlefield, releasing missiles that fill the battlefield and leaving nowhere for enemy to hide, to crush all its opponents with heavy firepower.
Skyfall cruises through the battlefield, releasing missiles that fill the battlefield and leaving nowhere for enemy to hide, to crush all its opponents with heavy firepower.
Skyfall Mecha Pack is now available. Buy it now and get a free A-level skin!

NEW EVENTS


1. Summer Bash has started!
Complete missions to get the S-level "Spectrum" appearance for Grenade Launchers!

2. Play with friends in the leisurely summer!
Get gold, bonus Affinity, Point Protection Cards, and Chromatic Tickets through Friends Team Up!

GAME BALANCE MODIFICATIONS


1. Michael
Increased the primary weapon's damage vs. mecha from 200 to 210.
Increased the primary weapon's damage vs. pilots from 40 to 42.
Reduced the cooldown of the secondary weapon from 11s to 10s.
Increased the maximum time interval between uses of the 2 movement skills from 5s to 6s.

2. Raven
Increased the primary weapon's maximum damage from 576 to 600.
Reduced the cooldown of the secondary weapon from 8.1s to 7.5s.
Reduced the cooldown of the tactical skill from 12s to 11s.
Reduced the maximum DUR from 2,100 to 2,000.
Reduced the duration judgment of the defense module "Ghost Step" from 7s to 6s.
Reduced the duration judgment of the core 2 module "Elegy" from 10s to 7s.

3. Skylark
Reduced the cooldown of the secondary weapon from 12s to 11s.
Increased the Max Fuel by 10%.

4. Hurricane
Increased Hurricane's secondary weapon's cooldown from 8.5s to 9.5s.
Reduced the missile's damage vs. mecha after equipping the core 2 module from 189 to 168.

5. Aurora
Increased Aurora's secondary weapon's first hit damage vs. mecha from 380 to 390.
Reduced the damage of Aurora's secondary weapon's subsequent attacks vs. mecha from 120 to 110.

6. Snow Mirage
Increased the sniper rifle's damage vs. mecha from 750 to 774.
Reduced the time when it cannot change forms by 20%.

ADJUSTMENTS & OPTIMIZATIONS


1. Fixed a bug that caused the progress bar of the 20K Summer Gold Giveaway event to be displayed incorrectly.
2. Optimized the model of the ladder on the north part of the Port map in Team Deathmatch.
3. Optimized the display effect of the loading page in Team Deathmatch and other modes.

DECLARATION OF FAIR PLAY


We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.
The regularly updated banned list can be viewed on official platforms, such as official channel or communities.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

August 4 Zero Downtime Maintenance Notice

Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on August 4 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!

BEACH FOODIE PRIZE POOL HAS RETURNED


S-level "Beach BBQ" appearance for Ivan, A-level "Moon Landing" appearance for Aurora, the S-level "Soaring Magpie" appearance for Smart Exploder Gun, and the A-level "Hometown Moon" appearance for the Assault Rifle are back for a limited time.
All pilots who are Lv. 5 and higher will get one free spin in this prize pool!

NEW EVENTS


1. Summer Fun
From August 3 to August 18, play the "Maze Run" mini-game and earn points to draw the grand prize for a chance to get S-level mecha skins and specified pilots, as well as many other great prizes!

2. Skyfall Preorder
A new mecha is coming! Log in to the game for great prizes, up to a 30% discount coupon for Skyfall!

GAME BALANCE MODIFICATIONS


1. Achilles Rifle
Appropriately adjusted shields' ability to absorb damage from explosives and flamethrowers.

2. Mediator MG
Increased basic damage for single shots from 44 to 46.

ADJUSTMENTS & OPTIMIZATIONS


1. Players will have longer-distance audio visualization prompts after ACE time starts in Battle Royale Mode. At the same time, added audio visualization of enemy pilots within a certain range for players who are controlling mecha.
2. Optimized the League Pass display effect, and now you can click the card to switch the display character or mecha. In addition, League Pass will be used for the loading page display of Team Deathmatch and other modes.

DECLARATION OF FAIR PLAY


We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

July 28 Zero Downtime Maintenance Notice

Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on July 28 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!

CLEAR SUMMER SKIES PRIZE POOL NOW AVAILABLE


S-level "Seaside Summer" appearance for Iori, A-level "Beach Style" appearance for Trio of Enders, A-level "Hip Hop Graffiti" appearance for Achilles Rifle and A-level "Black Phantom" appearance for Rainstorm Shotgun are now available in this prize pool.
All pilots who are Lv. 5 and higher will get one free spin in this prize pool!

NEW PILOT: MOBIUS


"Human beings must continue to evolve."
New pilot Mobius has arrived in Mecha City. Buy this pilot before August 11 and get a free A-level "Ice Queen" skin!

COZY SUMMER EVENT STARTING


From July 28 to August 11, complete relevant missions to collect event items and claim great prizes including the "Vibrant Summer" appearance for the Mini SMG!

CRYSTAL BREAK BATTLE MAP UPDATES


After the update, added Petra Mines and Ember Power Plant to the available maps of Crystal Break Battle!

GAME BALANCE MODIFICATIONS


1. Hurricane
Increased the primary weapon's damage vs. mecha from 32 to 36.
Reduced the cooldown of the secondary weapon from 9s to 8.5s.

2. Michael
Reduced the cooldown of the secondary weapon from 12s to 11s.
Increased the damage of single-shot secondary weapons vs. mecha from 54 to 60 (9/9/12 shots in total) after upgrading its Core II.

3. Boltus
Reduced the cooldown of movement skills from 10.5s to 10s.

4. JOJO
Increased the cooldown of movement skills from 12s to 14s.
Reduced the maximum damage dealt by explosions of secondary weapons vs. pilots from 100 to 80.

5. Trio of Enders
Reduces the clip size of Rifle Mode from 60 to 50.
Reduced the clip size of Missile Mode from 12 to 10.

ADJUSTMENTS & OPTIMIZATIONS


1. Adjusted the modes in which Pilot Talents can be used. Players can not use Player Talents in Hotzone Rush and Crystal Break Battle.
2. Optimized the control experience of switching forms with the Deformed Car, enabling the Deformed Car to keep moving forward when switching forms.
3. A red reminder will now appear when the muzzle of a mecha is blocked and cannot shoot bullets into the distance.
4. Mecha can not use the left fire button to move and shoot at the same time like pilots. This can be enabled in the customization settings.
5. Players can now chat in the preselecting modes and can communicate via text messages during the voting countdown stage.
6. Fixed a bug that caused billboards to collide abnormally in the Port map.
7. Fixed a bug that caused the abnormal display of JOJO's skill icon.

DECLARATION OF FAIR PLAY


We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.
The regularly updated banned list can be viewed on official platforms, such as official channel or communities.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

July 21 Zero Downtime Maintenance Notice

Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on July 21 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!

HOLIDAY SEA BREEZE PRIZE POOL HAS RETURNED



A gentle breeze blows where the sea and sky meet.
The shadows of lotuses sway by the lotus pond.
Jellyfish are swimming in the crashing waves.
Enjoy a cold and sweet parfait.
Enjoy a relaxing time by the sea!

The Holiday Sea Breeze prize pool is now available! The S-level "Lotus Summer" appearance for Ning, S-level "Jellyfish Parfait" appearance for Mila, and many weapon appearances are returning for a limited time in the Holiday Sea Breeze prize pool!

CRYSTAL BREAK BATTLE IS HERE



Play the new Crystal Break Battle Mode from July 21 to July 28!
Players must try their best to destroy all the Red Crystals of their opponent within a 10-minute match and protect their own Crystals. Whenever a Crystal is destroyed, a new Crystal will respawn in another location. The first team to destroy all 3 Crystals of the opponent will win. This mode has been adjusted as follows:
1. Damage bonus: When your first Crystal is destroyed, your team gains a 10% damage bonus. When your second Crystal is destroyed, your team gets a 20% damage bonus.
2. Distance debuff: Damage dealt to Crystals from a distance of more than 20m will be reduced. The damage reduction increases with the distance.
3. Crystal damage reduction: The Crystal gains 12% damage reduction for every allied character within 30m of a Crystal. This damage reduction stacks up to 30%.
4. Pace adjustment: In this mode, the respawn speed of pilots and call speed of mecha after they are destroyed will be reduced appropriately.

NEW EVENT



1. Cheer for You Event
Two rankings are available in this event: the Kill Rankings and Tier Advancement Rankings. Players can only select one rankings to participate in.
Players are ranked according to player points in the Kill Rankings. Player points = the number of mecha destroyed during the event + the number of pilot defeats. The higher the ranking, the greater the rewards! It is recommended that experienced players choose this ranking to win event-exclusive limited Emojis and other rewards.
In the Tier Advancement Rankings, players will get various rewards according to the number of tier promotion stars gained during the event, and rewards can be accumulated. It is recommended that new players choose this rankings to win an event-exclusive Mecha Card!
Let's light up this summer and claim ranking rewards!

2. 20K Summer Gold Giveaway Event
Complete missions every week to collect "Summer Watermelons" and get lots of Gold!

3. Energy Crystal Tactics Event
Join Crystal Break Battle to win many prizes such as Tickets!

4. Riko's Birthday Gifts Event
Log in to the game on 7 days during the event to get an "Exclusive Choice Pack" and other surprising gifts! Play now!

ADJUSTMENTS & OPTIMIZATIONS



1. Upgraded the Armor of pilots in Mecha Gangup Mode, increasing the DR percentage, and increasing the chance of getting Anti-Mecha weapons.
2. Optimized the collision logic of Plasma Missiles, allowing them to pass through windows and other obstacles more easily.
3. Fixed a performance issue that allows Plasma Missiles to pass through the force field of the base in extreme situations.
4. Fixed a bug that caused the weapon name to be displayed incorrectly in the damage statistics when defeated by Ventorus equipped with a Core Module.
5. Fixed a bug that caused the damage values to overlap when Flamenco and Aurora attack the same target continuously with their primary weapon.
6. Fixed a bug that caused aerial billboards to collide abnormally in the Alpha map.
7. Fixed a bug that prevented players from completing the mission to open Gold Crates in extreme situations.

DECLARATION OF FAIR PLAY



We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

July 14 Zero Downtime Maintenance Notice

Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on July 14 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!

BLAZE BATTLE MODE IS HERE


Players have a random chance of being assigned to Blaze Battle Mode in Battle Royale Mode.
In Blaze Battle Mode, Firefighting Zones will appear randomly on the map. Players will take damage continuously while in Firefighting Zones, but will stop taking damage after their DUR & HP drops to 40%. Each Firefighting Zone will have several fire sources that players can extinguish by attacking. Extinguish all the fire sources in a Firefighting Zone to get Airdrop rewards. Airdrops that usually drop will not appear in this mode!
Extinguish a certain amount of fire sources to get the Firefighting Elite super power, which protects you from taking damage in battles in Firefighting Zones and increases your damage.

NEW WEEKLY PINNACLE STARTS


A battle between the best is about to begin with weekly battles for the strong!
From this week onwards, at 7:50pm every Saturday and Sunday(UTC-5), a "Weekly Pinnacle" room will be automatically opened in the room list. After the room is opened, players who have reached the Super League in this season can enter this room on a first-come-first-served basis! Matches start automatically at 8pm in the room, and victory will be determined in one round. The room will be automatically closed after the match ends. The rules of Battle Royale Solo Mode will apply with random maps and modes.
The top 5 players will get an exclusive title! Titles and rewards will be automatically issued to players after the match ends.
Please note that players are not allowed to do anything contrary to the rules, such as using illegal software in the room or team up illegally. Any players who are verified to have done the above will have their rank removed. If the circumstances are serious, they will be disqualified from future competitions! We ask all players to compete fairly and harmoniously.

NEW EVENTS


1. Connection event
Complete match missions and connections to get many great rewards.

2. Midsummer Revelry Bonus event
The Summer Premium Go event is now available, with over 530% in prize value and Premium Tickets!

3. Cool Summer Bonus event
From 7/14 to 8/4, accrue top up to get many great gifts, including the "Ning Summer Animated Avatar", "Cool Summer" avatar frame, and other unique rewards!

NEW PRIVACY RELATED FEATURES


1. Block messages sent by strangers
When this is enabled, players can automatically block messages sent by players who are not their friends.

2. Hide relationships
When this is enabled, players can automatically hide relationships so no one else can see them.

3. Stealth feature
When this is enabled, players will appear offline. This can be used up to 5 times every week, and an attempt is only used up the first time it is enabled every day.

4. Allow spectating feature
When this is disabled, players' status will become No Spectating, and other players will not be able to spectate your matches.

5. Quick Block button
Added a Block button to the application list. After it is tapped, players will be added to the block list from the application list.

Game Balance Modifications


1. JOJO
Reduced Mecha DUR from 2,100 to 2,000.
Increased the cooldown of movement skills from 11s to 12s.
Reduced the maximum damage dealt by explosions of secondary weapons vs. mecha from 800 to 700.
Reduced the maximum damage dealt by the explosion of Head-Butt vs. pilots after releasing "Self-Detonating Charging" from 225 to 200. Reduced the maximum damage dealt vs. mecha from 1,800 to 1,700, but the 1,600 damage dealt to self has not been changed. Slightly reduced the explosive range of Self-Detonating Charging.

2. Skylark
Slightly increased the bullet collision radius of Skylark's primary weapon.
Increased the maximum one-time DUR recovery of the secondary weapon from 500 to 640.
Changed the contents of the "Bellowing Crane" defense module to: Increases the recovery of the secondary weapon "Hunt" by 30%/40%/55%.
Reduced the x-ray vision duration of the "Eagle Eyes defense module from 3s/4s/5s to 2s/2.8s/3.6s.

3. Firestar
Increased Shield from 550 to 600.
Increased the additional shield of the "Shield Sphere" defense module from 80/150/200 to 80/160/240.
Increased the damage reduction effect of the "Enhanced Structure" defense module from 5%/10%/15% to 8%/12%/16%.

4. Raven
Reduced the cooldown of Raven's secondary weapon from 9s to 8.1s.

5. Northern Knight
Reduced the shield recovery rate from 120/s to 110/s.

ADJUSTMENTS & OPTIMIZATIONS


Optimized the display of team-up reservations. Players can now send reservation requests to friends who are currently in battle from the Team Up screen to invite them to play the next match together.
Increased the cooldown of the med kit from 20s to 24s when it is used consecutively.
Enhanced the button prompt when JOJO's secondary weapon can be detonated remotely.

DECLARATION OF FAIR PLAY


We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

July 7 Zero Downtime Maintenance Notice

Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on July 7 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!

NEW MECHA JOJO IS HERE!


As the comedian of the battlefield, JOJO entertains the crowd with its joyous antics and spoofy attacks.
The burst rocket launcher installed at its mouth has strong recoil and can deal massive damage with one single attack, but if you want to ensure all the rockets hit, you may need to get closer to enemies. The Jump-Boom! thrown from the shoulder explodes automatically when it senses enemies and can be detonated remotely, sending all units within the explosion range up into the air and giving pilots a taste of what flying feels like for a short time. The modified diesel propulsion on JOJO's back allows it to jump from the ground and dash to the enemy at high speed before exploding near enemy units to give them an explosive threat at close range.
A battlefield with JOJO in it is always filled with laughter.
The JOJO Mecha Pack is now available. Buy it now and get a free A-level skin!

NEW EVENT


1. Friends together for cool summer
Get gold, bonus Affinity, Point Protection Cards, and Chromatic Tickets through Friends Team Up!

2. New log in & share event
Log in to the game and share game content to get surprising gifts. Share on the weekend to claim a Share Gift Box containing Premium Tickets!

3. Blowout Sale returns
S-level "Coconut Melody" appearance for R.E.D is back for a limited time.

STORE UPDATES


The Talent Handbook Gift Box is now available! Open it to get 5-20 Talent Handbooks. Purchase the Monthly Pass to get purchase it up to 10 more times!

PILOT CLIMB FEATURE OPTIMIZATIONS


Added a feature that allows pilots to climb windows with the Skateboard by tapping the Jump button when near windows.

GAME BALANCE MODIFICATIONS


1. Boltus
Significantly increased the auto-aim of the secondary weapon.
Reduced the primary weapon fire rate from 2.1 shots/sec to 1.8 shots/sec.

2. Hotsteel
Increased the default movement speed from 5.5m/s to 5.8m/s.
Increased the running speed from 8m/s to 8.25m/s.

3. Neutron Star
Increased the primary weapon's damage vs. mecha from 42 to 45.

4. Flamenco
Increased Slash's maximum DMG vs. Mecha from 600 to 700.

5. Michael
Reduced Michael's mecha DUR from 2100 to 2000.

6. Alborada
Reduced the running speed from 11.5m/s to 11m/s.

7. Rifle
Slightly increased the horizontal recoil when shooting.

ADJUSTMENTS & OPTIMIZATIONS


1. Optimized the Bond system camera performance for Selena, Cyrus, and Mila.
2. When a transformable mecha falls onto Origo Island, players who return to the ground will revert to pilot status.
3. Fixed a bug that caused pilots' to face and move in different directions when using a jet propulsion skill.
4. Fixed a bug that caused some weapons with empty clips to not automatically reload after using jet propulsion.
5. Fixed a bug that caused the location of med kits and springboard resources in The King's Game Mode to be inconsistent with resources in the maps of other modes.
6. Fixed a bug that caused effects to not play after the mecha is destroyed in extreme situations.

DECLARATION OF FAIR PLAY


We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

June 30 Zero Downtime Maintenance Notice

Dear player:
To bring you an improved gaming experience, we will undergo online maintenance on June 30 (UTC+8). Top-up and matching features may be unavailable during this time. Please note you must quit the game and download the update patch afterward to enjoy the newest additions!

Season Collection: Cosmic Echo Now Available


SS-level "Cosmic Pulse" appearance for Aurora, S-level "DJ Hacker" appearance for Cyrus, S-level "Dark Sunset" appearance for R.E.D, plus many other Season Collection-exclusive weapons, vehicles, and appearances are now available! The "Premium Pack", "Premium Rebate", and "Collect for Rewards" events are also available.
After the prize pool becomes available, players who have reached Lv. 10 can get Premium Tickets on the Premium Pack page for the first three days when they log into the game. Players can upgrade Cyrus's S-level "DJ Hacker" appearance to S+ after collecting all its extra appearances and accessories.

NEW EVENTS


1. JOJO is here!
A new mecha is coming! Log in to the game for great prizes, up to a 30% discount coupon for JOJO!

2. The Music Fans event is here!
Log in to the game during the event to claim surprise gifts!

TEAM DEATHMATCH & FUN MODE ADJUSTMENTS


1. Change pilots' jet propulsion action back to roll action.
Factoring in players' gaming habits and that the jet propulsion feature can be further improved, pilots' jet propulsion action in Team Deathmatch will be reverted to a rolling action. Pilots' base movement speed will also be increased slightly to balance mobility.

2. Added The King's Game to Preselect Mode.
Added The King's Game to Preselect Mode. Players can now go to Preselect Mode - Mode Poll and select The King's Game to start playing it.

NEW CHARISMA RANKING TITLES


The top 200 players on the Charisma Rankings will get exclusive titles! These titles will only be valid for 1 month and will be issued at 5:00 (UTC+8) on the first day of every month.

GAME BALANCE MODIFICATIONS


1. Caramel
Reduced the Energy consumption of the Rocket Jump tactical skill from 30 to 15.

2. Aurora
Increased secondary weapons' first-hit damage vs. mecha from 330 to 380.
Increased secondary weapons' first-hit damage vs. pilots from 50 to 70.

3. Flamenco
Reduced Flamenco's tactical skill cooldown from 12s to 11s.

4. Snow Mirage
Reduced the reloading time of the primary weapon in sniper form from 2.8s to 2.3s
Reduced the form switching cooldown from 0.75s to 0.5s.

5. Neutron Star
Reduced the primary weapon's clip capacity from 40 to 32.
Slightly increased the primary weapon's incremental increase of spread.

6. Ventorus
Reduced Shield from 700 to 600.
Increased the secondary weapon's cooldown from 8s to 9s.

7. Skylark
Slightly reduced the bullet collision radius and explosive range of Skylark's primary weapon.

ADJUSTMENTS & OPTIMIZATIONS


1. Fixed a bug that caused text to be displayed incorrectly after players applied to establish a relationship with other players.
2. Optimized the layout of the springboard in the central area of the Ember Power Plant.
3. Added dynamic effects to a button to serve as a reminder when Aurora is equipped with Core Module 1 and Aurora's primary weapon triggers enhancement effects.
4. The special effects of Arthur's Dash trail effect will no longer be interrupted by jumping.
5. Fixed a bug that causes other players' cameras to shake abnormally in some situations when Flamenco uses the Heroic Plunge.

DECLARATION OF FAIR PLAY


We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!

June 23 Zero Downtime Maintenance Notice

Dear player:
To bring you improved gaming experience, we will undergo online maintenance at 16:00, June 23 (UTC+8). Top-up and matching features may be unavailable during maintenance. Please note you must quit game and download update patch afterward to enjoy the newest additions!


NEW SEASON 13: HIGH VOLTAGE NOW AVAILABLE


New Season 13 Battle Pass and Season Missions are here! Ning "Star Track Tones" appearance, Ranger "Cosmic Disco" appearance, Skateboard "Vinyl Record Knight" appearance, Homing Missile "Low-Frequency Pulse Bomb" appearance, and Entrance Effect: Electric Wave Rhythm, exclusive S13 rewards, and a ton of other amazing resources are waiting for you!

NEW FUN MODE: MECHA GANGUP


Fight metal with flesh!
As pilots with random weapons, 6 players will face off against 2 players using random mecha! New weapons, items, and mecha modules will be unlocked as the battle progresses. Players will get 1 point for defeating a pilot and 5 points for defeating a mecha. The first side to score 30 points wins!

NEW WEAPON: ACHILLES RIFLE


The Achilles Rifle is the latest experimental weapon equipped with a renewable photovoltaic shield, which can be deployed in front of the pilot after aiming. This rifle uses an energy ammo that is more threatening to mecha. After the shield shatters from an attack, it will automatically reform after a period of time.
After the update, the Achilles Rifle can be obtained from Airdrops in Battle Royale Mode. Pick it up in an Airdrop and try it out for yourself.

TEAM DEATHMATCH & FUN MODE ADJUSTMENTS


At present, in confrontations between pilots and mecha in Team Deathmatch and related fun modes, pilots are usually more threatening to mecha in head-on battles due to their high defense and powerful weapons. Moreover, certain maps and mechanisms often allow pilots to interfere with battles in unexpected ways and even change the situation of battles. To target this, we've made the following changes to Team Deathmatch and related fun modes:
1. Reduced defense parameters in pilot mode.
2. Upgraded pilots' roll action into jet propulsion to make up for the lower defense and increase their mobility.
3. Added new gray weapons based on purple weapons, which are specially used for Team Deathmatch and related fun modes to make it more convenient for us to adjust the weapon values independently of Battle Royale Mode and optimize the battle experience. The first batch of basic damage adjustments for weapons are as follows:
A. Ion Cannon: from 70 to 66
B. Grenade Launcher: from 60 to 55
C. Rifle: from 52 to 48
D. Shatterstar Shotgun: from 21 to 20

ORIGO ISLAND - FUN DAYS OF SUMMER & NIGHT MODE


2 classic Battle Royale Modes, Fun Days of Summer and Night Mode, are now available on Origo Island with the original gameplay and map environment! These 2 Origo Island modes can be selected in Battle Royale after the update, and players will be randomly matched in these modes.

NEW EVENTS


1. Music Rolling
Until 7/7, accumulate top ups for various prizes, including the Cyrus DJ Animated Avatar, Avatar Frame Celestial Resonance, and other exclusive rewards!

2. Upbeat Music
Collect mission items to get the A-level "Spring Awakening" rifle appearance and other great rewards!

3. Steel Giant vs. Human Squad
Participate in the new Mecha Gangup gameplay and get Heart Bouquets, Tickets, and many other rewards!

NEW TEAM UP & FRIEND FEATURES


1. Added a team-up reservation feature. Players can now make an appointment to play the next match together with friends who are currently playing a match.
2. Added 2 options, Nearby and Clan, to the Team Up page. Players can now quickly invite nearby players and Clan members to team up and play together.

ADJUSTMENTS & OPTIMIZATIONS


1. Fixed a bug that causes the game to lag and crash when Pulsar transforms too quickly in extreme situations.
2. Optimized the button animation during Pulsar's transformation process.
3. Optimized the target selection mechanism of Raven's Chainhook to significantly reduce the situations in which targets cannot be selected.
4. Optimized the crosshair status reminder when Raven's bow is fully drawn.
5. Fixed a bug that causes Caramel's non-empty clip to reload after Caramel transforms in extreme situations.
6. Optimized the shield calculation logic to increase the Gun Shield's defense parameters against explosives.
7. Weakened the launch performance of neutral springboards in the Petra Mines map of Team Deathmatch and related fun modes.
8. Optimized the location of the flag in the Port map in Capture the Flag Mode.
9.Fixed the issue where rivers disappearing in Origo Island in some cases.

DECLARATION OF FAIR PLAY


We're dedicated to creating and maintaining a fair, harmonious environment for competition. We prohibit hacking, scripting, cheatware, and other illegal third-party software, as well as adhering to a zero-tolerance policy regarding any behavior that could adversely affect gaming experience. We will regularly release and update list of offenders for any transgressions related to the issues above, and we welcome reports from any player so we can keep this a fair game for everyone.

Finally, thank you for following and supporting Super Mecha Champions. We look forward to seeing you on the field!