We appreciate your patience and are thrilled to finally unveil that we've released the 0.9.0. update, which includes 2 new features:
Online multiplayer! This is still very experimental since we didn't have enough players during the closed beta to test it properly. Right now the maximum is set to 12 players, but it could actually be more or less, we just don't know. Please send us your feedback on Discord or on Steam so we can improve this game mode!
Tunnels! They can now be placed using the Section Types tool in the Track Editor. Can't wait to see new tracks with tunnels shared online! We haven't updated the official tracks yet. This will come with the next update.
This update also includes the usual bug fixes and tweaks here and there. Let us know what you think!
Now we know that we haven't been very available to work on Super Pilot since it's in Early Access. Life. We don't earn much money from it, we work on it on our spare time. We have day jobs and families. We're still present on Discord and read every single message.
1.0 will be the last major updates. Here's what we've planned so far:
New environments
New musics
Official tracks update
Balancing pass on all vehicles
AI improvements
No new ship planned at the moment, for the simple reason that we don't have a 3D artist in the team and we don't have the money to pay one.
We can't commit to any sort of timeline unfortunately.
Thanks everyone for supporting us!
Join us on Discord: https://discord.gg/superpilot Follow us on Twitter: @dopagames
Version 0.8.3: hot fix
Hi everyone,
We've fixed the connection issue preventing players from accessing shared content.
Sorry for the inconvenience!
Online Multiplayer (experimental)
Hi everyone,
We need your help!
We've got a build with online multiplayer working. Please don't get too excited, this is very experimetal and we can't say for sure if it's going to make it into the final game. It's very bare-bones feature wise, but enough to validate the net code and hopefuly to have fun.
Right now we set the limit to 12 players in the same race, but actually have no idea what the limit is. The maximum we tested was 4 players.
We need more players to test it and send us feedback in order to decide if it's worth spending more time on it.
How to switch to the Beta branch?
In your Steam library, right click on Super Pilot
Select Properties
Select Betas
Enter superpilotbeta as the access code and hit the Check Code button
You should now be able to select the Beta branch in the Beta participation list!
Join our Discord server to find players to play with with: https://discord.gg/superpilot
Version 0.8.2: server migration + minor tweaks
Hi everyone,
We're releasing a minor update to fix some issues with our new backend.
It also includes a few bug fixes and QOL improvements:
Increased Healing surfaces effect over time
Fixed Steering Assist behavior on Slippery surfaces
Added an option to disable Steering Assist in the pause menu
Fixed Ghost not displayed at the correct speed below 60fps
Fixed Ghost becoming collidable at the end of a race
Minor menu tweaks
Enjoy!
Join us on Discord: https://discord.gg/superpilot Follow us on Twitter: @dopagames
Version 0.8.1: server migration + minor tweaks
Hi everyone,
The last 6 months were a bit tedious for Super Pilot. We've been using GameSparks for our online features since the beginning of the project, but after Amazon bought GameSparks, we learned the services we were using would shut down on September 30, 2022.
We had no choice but to recode all our online features and migrate all our data to a new platform. It was a lot of work and time not spent on the rest of the game.
The good news is that we managed to do it in time, just before the deadline!
The 0.8.1 update runs on a new backend. The transition should be seamless and there shouldn't be any noticeable difference. But you never know! Please reach out to us if you notice something strange.
We also did some minor tweaks:
Renamed "Favorite" to "Like"
Playlists tracks can now be Liked directly in the pause menu or at the end of the race
Earned Grand Prix Cups will be transfered to lower Classes (for instance if you earn the Alpha League Gold Cup in the Expert Class, you'll automatically get the Gold Cup in Standard and Beginner Classes)
Fixed a soft lock in the track editor while playing custom music
Stay tuned for the next update!
Join us on Discord: https://discord.gg/superpilot Follow us on Twitter: @dopagames
Server maintenance
Hi everyone,
We are in the process of migrating all of our sharing and leaderboard features to a new service (since Gamesparks is shutting down).
Unfortunately, we have to disable all the online features for a few days. You can still play the game but won't have access to online tracks, playlists, leaderboards and ghosts.
Sorry for the inconvenience!
Version 0.8.0: playlist editor & custom leagues
Hi everyone,
We're glad to release a new update to introduce the following features:
Playlist editor & sharing
New game mode: Custom Leagues (playlists shared by other players)
Earn trophies by completing the different Leagues in Grand Prix mode
QOL improvements:
Updated the Leagues, Classes and Ships unlock conditions
Fixed several crashes happening with some usermade tracks (thanks to our awesome community!)
Fixed a crash that could happen with the recovery track
Fixed a bug where a ghost would explode while it shouldn't
Hope you enjoy this update!
Join us on Discord: https://discord.gg/superpilot Follow us on Twitter: @dopagames
Version 0.7.4: small improvements + bug fixes
Hi everyone,
Following the previous update, we've decided to release a minor patch to address a few issues raised by the community:
Added an option to change music on retry when using the music importer
Fixed incorrect ghost times and animations in some cases
Display "legacy" for ghosts with no animations (created before 0.7.3)
Enjoy!
Join us on Discord: https://discord.gg/superpilot Follow us on Twitter: @dopagames
Version 0.7.3: new ships, music importer, replay mode, menu enhancements...
Hi everyone,
Here the last 0.7.x update! It includes many bug fixes and some new features.
Here are the major ones:
Play custom music during races with the new Music importer!
Watch other players ghosts with the new Replay mode
Play Grand Prix mode to unlock new ships and leagues
Pads, surfaces and warnings counts are now displayed in the track previews
New option to filter tracks depending on their pads and surfaces
More search options in the track browser (by track name and by creator)
"Play with autopilot" mode in the Track Editor
Added navigation options to menu leaderboards
Added fancy animations in the game menus
Vultur model update
2 new ships!
Many bug fixes
We've already started working on the 0.8 update. The focus will be on Championship creation and sharing.
As usual, feel free to reach out on our Discord channel: https://discord.gg/superpilot
Follow us on Twitter: @dopagames
Version 0.7.2: gaps, conveyors, heal pads...
Hi everyone,
This update took a while and it includes tons of small tweaks and bug fixes.
Here are the major ones:
Added Gaps
Added Heal Pads
Added Conveyor Pads
Improved Track Editor UI and overall stability
Tweaked ships behavior while in the air
Improved AI performances
Added a Retry option to the Track Editor in Try mode
Unlock the boost at start in single lap races
Fixed the "RT button bug"
Updated the keyboard default layout
6 new tracks
1 new championship
Join us on our Discord channel: https://discord.gg/superpilot Follow us on Twitter: @dopagames