Our livestream as part of Enter the Dragon is about to begin! We'll be streaming Super Retro Fighter for one hour over on the Enter the Dragon Steam event page at 11PM April 24th, and we would love for you to join us. See you there!
Version 0.9.9 d update!
Update log of Version 0.9.9 d
Mechanism:
Wingman “Buteo-Grand Connon” and “Buzzard-High Energy Prism” are now change to charge shot mode, which triggered by releasing the Fire button
Stages:
Added background details to the moon themed levels
Balance:
Energy weapon of X-0708, Holy Light - Laser Cannon, the base damage increased by 10% Kinetic weapon of J-0823, Agni - Cannon, the base damage increased by 10% Kinetic weapon of G-0612, Fire Claw - Gun, the base damage increased by 10% Kinetic weapon of H-0727, Lava - Flamethrower, the base damage increased by 10%
Wingman “Falcon-Light Fighter” damage increased by 20% Wingman “Buteo – Grand Cannon” damage increased by 40% Wingman “Buzzard – High energy Prism” damage increased by 17%
Version 0.9.9 c update!
Update log of Version 0.9.9 c
New mechanism:
New wingman support added to adventure mode
Wingman support:
6 completely different wingmen are available as disposable items, unlocked after the first level of adventure mode
Balance:
Number of fighters increased to 9 in adventure mode
Number of X-bombs at the start of Adventure mode increased to 5
Bonus fighters for adventure mode increased from 1 to 2
Secondary weapon “Buster Shot” of X-0708 has been increased in power by 20%, its blast range has been increased by 15%, and it immediately fires when hit below the damage target.
Check out our great Halloween sale!
Thank you for your valuable comments and suggestions for our game. In the near future, we will release the official version of the game. Without your help, the game will definitely take much longer time to reach the level, and we will continue to improve the game after the official release. In addition, some pictures of our new game in development have come out, please look below, and guess what kind of game it is! Happy Halloween to you all, and thanks again for your support!
Version 0.9.9 Beta Mega update!
Update log of Version 0.9.9 Beta
BIG Progression Update!
Adventure mode now is alive!
Fighters will get different enhancements in adventure mode, including a wide selection of main/secondary weapons and energy release. The content of this mode has also been much more.
Arcade mode has been completely reworked and is now completely played in the traditional arcade mode, using the traditional 8 level system. Depending on the difficulty your choice, the level you face will be different.
The opening and ending scenes were added to the game.
Fighter pilots can speak now, only Chinese so far.
New Fighter coming!
H-0727,”the hammerhead shark”, striker
Mechanics:
In Arcade mode, now will have chance to drop P items (powerup boost) when player crashed
All items in Arcade mode can be carried to the next level.
Interface:
Added skip animation Settings.
Balance:
Almost all fighters have been adjusted, too many data changes are not described here, you can enter the game experience.
Bugfix:
Fixed an issue where some enemy units' exploding fragments did not match their own colors.