This update provides the following: 1) Fixed issues with aimer jitter 2) Cleaned up the UI a bit 3) General bugfixes (player ship rotated in pause menu) 4) Performance improvements for aimers
Update for April 12, 2022
Hopefully this fixes the Linux build!
Another Attempt at fixing the Linux build
Another Attempt at fixing the Linux build
Update for April 11, 2022 Part 2
Hopefully this fixes the issues with the Linux build!?
Update Notes for April 11, 2022
This build rolls out a brand new UI throughout the game.
This build also fixes many bugs related to the scoring system as well as the game ending.
This update strips out some of the backgrounds for performance reasons (they'll be back eventually).
Update Notes for March 12, 2022 PT4
This will fix the bugs that came up related to the in-game UIs.
Update Notes for March 12, 2022 PT3
Another attempt at getting the Linux build working properly.
Patch notes for March 12, 2022 PT2
Oops I broke the Linux build. This should fix it.
Update Notes for March 12, 2022
More performance upgrades: -Reduced some poly counts. -Reduced physics collider precision. -Reduced some graphics settings.
Will be redoing a bunch of UI elements next.
Patch Notes for March 5, 2022
More performance upgrades: -Reduced poly count on some more models. -Simplified some physics colliders. -Eliminated update methods for enemies waiting to be recycled.