Added achievement system Connotation of 10 achievements
20220926 Update Content
1. Added level difficulty selection 2. Add 4 optional difficulties (you need to clear the normal difficulty once to unlock) 3. Add a new super weapon "Blood Burst" Synthesis method: Scarlet Cross Lv8 + Blood Red Scattering Lv8 4. Weapon value balance adjustment 5. Adjusted the display order of characters and special effects. Prevent the situation that the characters cannot be clearly seen due to too many special effects in the later stage
20220916 Update Content
Fixed a situation where in some cases it would result in full experience but not being able to level up Sound optimization. Reduced the volume of some harsh effects. Reduce the harshness of sound effects in the middle and late game Optimized monster AI search logic Weapon stat balance adjustment Weapon repelling monster algorithm optimization Limits the maximum number of objects generated on the scene. Prevent a large number of recovery props from appearing on the scene in the middle and later stages of the game
20220911 Future Update Content
Here is the update direction and content of the future super weapon masters The higher the content ranking, the higher the priority The updated content is expected to appear in the next 1 to 2 months 1. Bug fixes for player reactions 2. Optimize the experience and operation of the game according to the opinions and suggestions of players' reactions 3. Optimize the sound effect experience. Reduce the continuous harsh sound experience in the middle and late game 4. Numerical balance adjustment 5. New super weapon 6. New upgrade passive 7. New upgrade enhancement options 8. New monsters with new action modes and different mechanics 9. Added level difficulty selection and related new mechanisms 10. New map 11. Support for handle 12. Achievement system
20220908 Content update
20220908 update content 1 Modify the underlying logic. Optimize resource consumption. Now smoother with a lot of bullets and enemies in the mid to late game 2 Added in-game mouse pointer. Alleviate the situation that the mouse cannot be seen clearly due to too many elements on the screen 3 Fixed the problem that in some cases, the resurrection after the death of the character did not correctly deduct the number of resurrections, resulting in multiple resurrections 4 Added title interface version text display 5 Numerical balance adjustment. Alleviate the situation where the player is too strong in some cases and there is no challenge in the middle and late game 6 Fixed the problem that the monster would be bounced over a long distance in some cases
20220906 Fix BUG Ver2
Fixed a bug where the hunter character was selected but other characters actually appeared Fixed a bug where characters would be bounced over long distances in some cases
Characters fly to the sky bug fix
Fixed a situation that caused characters to fly in the sky and not fall down under certain circumstances
20220902 Update content
Optimized bullet and physics effects Reduced lag caused by too many bullets and monsters in the late game Fixed an issue where the game would sometimes freeze after reviving Fixed an issue where weapon icons were not displayed in some cases Weapon stat balance adjustment Monster stat balance adjustment Operational changes. Downjump changed from pressing down key + jump key to pressing down key to trigger Fixed an issue where the upgrade interface would be launched after death in some cases, causing the game to go wrong
Fix Bug
Fixed the problem that players in some areas crashed when opening the game and stuck on the following interface