Super Weapon Master cover
Super Weapon Master screenshot
Genre: Adventure, Indie

Super Weapon Master

Added achievement system

Added achievement system
Connotation of 10 achievements

20220926 Update Content

1. Added level difficulty selection
2. Add 4 optional difficulties (you need to clear the normal difficulty once to unlock)

3. Add a new super weapon "Blood Burst" Synthesis method: Scarlet Cross Lv8 + Blood Red Scattering Lv8

4. Weapon value balance adjustment
5. Adjusted the display order of characters and special effects. Prevent the situation that the characters cannot be clearly seen due to too many special effects in the later stage

20220916 Update Content

Fixed a situation where in some cases it would result in full experience but not being able to level up
Sound optimization. Reduced the volume of some harsh effects. Reduce the harshness of sound effects in the middle and late game
Optimized monster AI search logic
Weapon stat balance adjustment
Weapon repelling monster algorithm optimization
Limits the maximum number of objects generated on the scene. Prevent a large number of recovery props from appearing on the scene in the middle and later stages of the game

20220911 Future Update Content

Here is the update direction and content of the future super weapon masters
The higher the content ranking, the higher the priority
The updated content is expected to appear in the next 1 to 2 months
1. Bug fixes for player reactions
2. Optimize the experience and operation of the game according to the opinions and suggestions of players' reactions
3. Optimize the sound effect experience. Reduce the continuous harsh sound experience in the middle and late game
4. Numerical balance adjustment
5. New super weapon
6. New upgrade passive
7. New upgrade enhancement options
8. New monsters with new action modes and different mechanics
9. Added level difficulty selection and related new mechanisms
10. New map
11. Support for handle
12. Achievement system

20220908 Content update

20220908 update content
1 Modify the underlying logic. Optimize resource consumption. Now smoother with a lot of bullets and enemies in the mid to late game
2 Added in-game mouse pointer. Alleviate the situation that the mouse cannot be seen clearly due to too many elements on the screen
3 Fixed the problem that in some cases, the resurrection after the death of the character did not correctly deduct the number of resurrections, resulting in multiple resurrections
4 Added title interface version text display
5 Numerical balance adjustment. Alleviate the situation where the player is too strong in some cases and there is no challenge in the middle and late game
6 Fixed the problem that the monster would be bounced over a long distance in some cases

20220906 Fix BUG Ver2

Fixed a bug where the hunter character was selected but other characters actually appeared
Fixed a bug where characters would be bounced over long distances in some cases

Characters fly to the sky bug fix

Fixed a situation that caused characters to fly in the sky and not fall down under certain circumstances

20220902 Update content

Optimized bullet and physics effects Reduced lag caused by too many bullets and monsters in the late game
Fixed an issue where the game would sometimes freeze after reviving
Fixed an issue where weapon icons were not displayed in some cases
Weapon stat balance adjustment
Monster stat balance adjustment
Operational changes. Downjump changed from pressing down key + jump key to pressing down key to trigger
Fixed an issue where the upgrade interface would be launched after death in some cases, causing the game to go wrong

Fix Bug

Fixed the problem that players in some areas crashed when opening the game and stuck on the following interface

2022.08.24Update Instructions Game Content Update

9 new artifacts have been added to the game