+Note, you will have to clear the save data for this update to work.
+Introducing the spell mastery exam! - A new area requiring adept spell knowledge. (West of Yum city) +Spells are now held at chest level instead of above your head. It seems to make more sense this way. +Silvertrees near the wind dojo - Like the beautiful silver trees of South Africa. I am trying to add an authentic touch to the environments in the game. +New NPCs and dialogues +removed some city boundaries making the world more open-worldish
Please send your thoughts to me at support@fyngames.com so that I can improve the game!
v1.6 Improvements
22 April - 5 May 2020
These weeks I have begun experimenting with new graphics and that has taken most of my time. There are some other small updates too: Improved spell ambient sound effects. Listen to it fly past your ears! Greatly improved settings menu Fire spirits added to the wind dojo region White robes issue fixed
Send feedback to support@fyngames.com
If you would like to join the Superior Wizards mailing list, send me a blank email with the subject "Join" to the address above.
Patch Notes v1.5 - Introducing the WIND spell
21 April 2020
Wind spell overhauled! Wind dojo added! Search the world to find it! Casting history now displayed at top of screen Shifted areas to make the world more open and explorable on foot Removed some city boundaries to allow more free exploration Made the dungeon boss more dangerous
A few bug fixes and updates
Can teleport from second city back to first and vice versa after arriving at second city Fixed collisions of spells with walls Updated patch notes Improved navigation in beginning section of game Improved tutorial section Fixed camera issues Now can't cast while swimming
Patch Notes v1.4
25 March - 11 April 2020
Read today's bi-weekly update below:
v1.4 *** Added the rock spell *** *** New area to explore with a quest *** Destructible objects Some enemies are now weak to certain spells New enemies Flammable grasslands Swimming Fixed various bugs
Have you found a bug or want to give feedback? Join my discord channel: https://discordapp.com/invite/xF7DqGh Your support helps me improve the game.
Patch Notes v1.3 - Main Quest
18 - 24 March 2020
v1.3: +Added a main quest with several new environments to explore +Added a hidden achievement in the Monastery Temple area, see if you can get it. +Added new characters +New spell upgrade! +Rewrote and expanded existing dialogues +Added PS4 Controller support! +Added a new obstacle course +Improved the dungeon in Volcanic city +Casting water into the train's engine now causes it to cool down rapidly +Fixed clipping issues +Fixed camera out of bounds issue +Fixed issue where water spell upgrade did no damage
Will be launching a Kickstarter in April. The idea is to redesign the graphics.
Have you found a bug or want to give feedback? Join my discord channel: https://discordapp.com/invite/xF7DqGh Your support helps me improve the game.
New rooms and enemies
Step into the church to enter the dungeon. Try to solve the puzzle in today's update to get to the next room where a tough enemy is waiting for you. Defeat him and he will teach you a strange new power that will give you an advantage in future fights!
New rooms
In this update there are two new rooms, one with a big hole and a new kind of enemy, and the other with 3 enemies all together. Be careful!
In the next update there will be two more new rooms with another puzzle and a tough enemy.
Feedback is always welcome.
- Joel
Update - More dungeon rooms
What's new?
In this update we have two new dungeon rooms. In the first room there is a puzzle which you must solve to open the locked door. In the next room is a new kind of enemy and a trap. Try to defeat the enemy and be wary of where you step!
In the next update there will be two new rooms with two new enemies and several more obstacles to overcome.
There is still a lot more content to come and I will be posting updates every day. Don't forget to send me feedback at gabrielajzen@gmail.com!
Thanks for playing
- Joel
New content - dungeons
Based on demand, I have created several new enemies and placed them in a trecherous dungeon for you to explore. Every day for the next few days I will update the game with new features - puzles, enemies and environments.