Supraball cover
Supraball screenshot
Genre: Sport, Indie

Supraball

Watch Pros play Supraball



Need some inspiration from veteran players on what is possible in Supraball?

Watch PROs play!

Dev Blog 13. January 2018

Ranked Initiate Event



Lots of new people want to try ranked play and when they queue they see there is some action.. but somehow they are never part of it. Why, they wonder?

The problem is that the people playing have a way higher rank and the system doesn't let people with too different ranks play together. Additionally there is a bug that makes you believe there are more compatible ones than there really are.

I suspect that demotivates some of you and you don't stick around and wait for
more players in your skill range to queue.

But ranked play is great and I would love to see new people.

So, to fix I am organizing a ranked initation event. Tomorrow, Friday at 19:00 CET (that's UTC+1). I call all new players who want to try rank to join the ranked queue at this time.

Don't be shy, just try it :)

I'll keep updating this post with new information as I get it.

Edit: So, I got some feedback to this, quite some ppl are interested. I think we're enough to get a few matches going. Still, talk to your friends and people you play with, advertise this :)

Edit2: I thought mostly of the EUW location for this event, that's also where this time makes most sense. But I have gotten feedback for othert locations as well. Canada and US.

If you're from US/CA and want such an event as well, let me know in the comments, if we get together enough ppl we make one as well! As usual, tell others, spread the info

Update 24. December 2017

Gameplay Changes:
- Fieldplayers now have one multijump after their dash
- Reduced duration of kick and pull from 0.25s to 0.2s
- Reduced angle of pull from 56° to 52°
- Fixed bug where you could not release the ball
- At the end of the match the shotclock is now shorter to avoid timeplay
- Bots no longer require you to look at them in order for them to pass to you (so you can aim at the goal with the deflector while they pass)

Other Changes:
- Ranked matches now get canceled when not all players have joined within 2 minutes (was already in previous update but we forgot to mention it)
- Tutorial changed to teach the deflector in a few different constellations
- Map Pitch_Snow: fog and snowfall changes
- Fixed that kick effect disappeared if you kept on kicking
- Deflector sounds quieter and slightly changed
- Training course map now shows the correct key bindings in the HUD when you enter the task
- Ranked matches now allow a max rank span of 700 instead of 500
- Fixed a BUG where the matchmaking balancer would produce unfair teams

Only now - exclusive christmas drops



Only now! Get exclusive Christmas-themed item drops by playing matches between 23.-26. December!
After every match you have a good chance to receive a drop.

Update 14. December 2017



Gameplay changes:
- Deflect-Shield turned into Deflector: It now works from all incoming angles - so even if the ball hits you from behind, the ball will get forwarded into the direction you're facing.
- Knockout time reduced to half (you have to wait less before you can continue playing)
- Camera shake, when taking damage, reduced to 27%, so it's less disorientating
- Very Low power charge shots will not be released (to avoid accidental releases when you caught the ball while trying to kick it)
- Pull-Catch angle is now much bigger (still smaller than the kick) and the pull cone stays longer (0.135s -> 0.25s), so catching requires less good aiming and timing
- Kicking cone now stays longer (0.135s -> 0.25s) so the timing needs to be less precise

Other changes:
- If you play the tutorial for the first time, you can close it and pick up where you left off. So you don't need to start from Task 1 when you already had 50% done.
- Tutorial now automatically searches a match when you're done
- Offline modes are now locked until you beat the tutorial
- Improved the look of the kick effect
- Improved the look of the pull-catch effect
- Fixed that the pull-catch effect didn't play when you caught the ball
- Improved the look of the suck effect
- Changed look and sound of shield
- You can now rotate your camera freely while being knocked out
- Kickvoting in ranked matches disabled
- Fixed spectators not seeing nametags
- Change the way rain and snow work in the maps Pitch_snow and Pitch_rain for better performance
- Added confetti at match end podiums
- New sound effect when your dash is ready and dash bar flashes
- Fixed bug in tutorial where it would get stuck in the keeper task
- Fixed bug in tutorial where your teammate would always overcharge and never score and you would get stuck
- Reworked deflector task in tutorial
- Training courses map (old tutorial) will now be be unlocked as a reward on Level 5
- Reaching Level 4 you will now get a notification on Community/Discord
- Once you finished your ranked placement matches you will get a notification on Community/Stats
- Stats now open with 3v3 as default instead of 5v5 (while we still have 5v5 ranked locked)
- Fixed that players get pushed off the end podium if there was a last second goal
- Added "add friend" button next to people in the match report
- Fixed, that secret coin in momentum challenge of the training course can be unlocked with a dash
- Added another secret coin to the training courses (requires new deflector to get it)
- A ranked match where not everyone joins is canceled without any ELO loss/win.
- Showing "Time left to join" message to players during pre-match mode

Dev Blog 11. December

http://supraball.net/article/Dev-Blog-11-December

Fixed EU 3v3 Bug!

We fixed a bug in the masterserver that prevented EU 3v3 matches from starting!

Dev Blog - 19. November 2017

Read the entire article on our website:
http://supraball.net/article/Dev-Blog---19-November-2017

Update 17. November 2017

You can now play ranked matches with a friend! It works the same as normal matchmaking parties. Just click the invite button and have fun.

There are a couple of limitations to be aware of:
- Ranked parties are restricted to two players, to limit artificially boosting ranks.
- Players can't be too far apart in rank, to avoid very unbalanced matches. The system won't let you queue if you are too far apart (currently 500 elo difference, which is roughly 7 ranks difference e.g. Wood 3 to Silver 2).

Also fixed:
- Fix sometimes players being shown blank information before a match game starts.