Supraball cover
Supraball screenshot
Genre: Sport, Indie

Supraball

Untitled

24. August Update

- Added level system (replacing XP) - Level 10 will be required to play ranked (when Ranked returns)
- Overhauled chest system and also allow buying chests directly
- Fixed chat losing focus once every minute
- Fixed spectators crashing during intro sequence
- Fixed mystery player shadows at start of match
- Fixed lobby substitution bug
- Improved FPS in Desert (please provide us some feedback)
- Improved FPS in Stadium in medium and low world detail (please provide feedback)
- Scoring goals now shakes the view to make it more impactful
- Volcano map now has a less blue ground to make distinguishing blue players easier
- Removed "double xp for winning" message ingame, because it wasn't true
- New Launcher Icon
- Inviting into passworded lobbies now doesn't require a password for the invited person anymore
- Now showing "Ranked" as greyed out option in the matchmaking dialogue
- Fixed players accidentally joining the match server as spectators instead of players
- Fixed aspect ratio of launcher outfit preview

Dev blog 18 August 2017

We have a new release coming next week. It will contain the new chest screen and level system that I talked about last time, but otherwise mostly bug fixes.

Next week (or possibly sooner) we'll also be doing the first adjustment of item drop rates. We saw that new players received a flurry of items, but then the drops plummeted. We're increasing the long-term drop rates, and will also be adding a new random chest drop. Overall you'll see items more often. This is something we will continue to revise based on the data available.

We are preparing a special item exclusively for people who have played before the F2P release as a thank-you for helping us. This will be a once-only item, which will never appear in a chest or post-match item drop. It will be distributed very shortly after the F2P launch. Wear it and let everyone know that you are special.

As far our current work-in-progress goes, we are mostly doing logistics stuff now, which is not very interesting but very necessary. We have to make sure that our tiny team can offer sufficient support after the F2P launch. This means we're writing lots of guides, teaching everyone how to do patches/updates, and generally sharing all the information that's built up in people's heads over the years. It also means some of us are making commitments to wake up at 3am so that we can offer 24/7 support for a short time after the launch.

-James

7. August Update


Major changes:
- Added 93 new skins and hats to the chests
- Fixed inviting into lobbies not working
- Fixed people overlapping during the intro
- Possibly fixed bug where you could not substitute into a lobby match (pls report if it happens!)

Minor:
- Tutorial map now starts a 3v3 match in db-hall when you beat it instead of closing udk
- Launcher informs users if the game is experiencing a high user load that causes slowdowns
- Fixed wrong colors and bad alignment of players in lobbies
- UDK now uses the supraball icon instead of the UDK one
- Fixed mouse being inverted by default (isn't inverted by default now)
- Fixed spectator camera in Volcano going through geometry
- Fixed elo calculations being broken
- Fixed a specific masterserver crash
- Fixed chance related Steam achievements not working
- Fixed meth-cook skin having a hat in the preview image (the hat is separate now)
- Fixed orange supra-san skin being too red on blue team