Supreme Ruler the Great War cover
Supreme Ruler the Great War screenshot
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Genre: Simulator, Strategy, Indie

Supreme Ruler the Great War

Supreme Ruler 2030 Development Update - UI

The BattleGoat Team talks about new features in Supreme Ruler 2030... this week, features from the Supreme Ruler Ultimate User Interface wishlist that have now made it in to our upcoming game.

https://www.youtube.com/watch?v=HlZT9o6xVxU

Supreme Ruler 2030 Development Update

Millennium Bundle Special!

Looking to complete your library of BattleGoat titles? For a limited time only we've created a special "Millennium Bundle" with special pricing, including Supreme Ruler Ultimate, Great War and Galactic Ruler - if you own SRU/SRGW but not Galactic Ruler, pick up GR at up to 75% off! If you own GR and not SRU/SRGW, same deal!

If you already own the entire BattleGoat library, this is a terrific opportunity to introduce a friend!

And don't forget to add our upcoming new release, Supreme Ruler 2030, to you Steam Wishlist - it helps us a lot!
https://store.steampowered.com/app/2093410/Supreme_Ruler_2030/

Join us for our 40th Anniversary Sale!

The original Supreme Ruler game was released for the TRS-80 computer in 1982, making Supreme Ruler the longest strategy game franchise still in development.

Join us as we celebrate 40 years of Intelligent Strategy games!

All BattleGoat titles are on sale, including our latest release, Galactic Ruler.

https://store.steampowered.com/app/1138440/Galactic_Ruler/

Also tune in to our Store Page and watch community member Average Gamer do a broadcast walkthrough of many of the features of Galactic Ruler.

Stay tuned as we release Developer Vlogs and updates in the coming weeks, looking back at our history and forward to our upcoming updates and new releases!

Thank you to all our players and fans for your continued support!

Galactic Ruler Official Release and Launch Discount!



BattleGoat Studios is very proud to announce the Official Release of Galactic Ruler. Join us and take advantage of a 25% off Launch Discount until August 10th.

BattleGoat's new Real-Time strategy game incorporates exploration, resource management, diplomacy, and tactical planetary and space battles. Start from a humble home planet, dominate your system, and expand across the stars to become Galactic Ruler!

Announcing Galactic Ruler!


BattleGoat Studios is proud today to announce Galactic Ruler, a new strategy title from the creators of the Supreme Ruler series. "Since the release of Supreme Ruler 2010 almost fifteen years ago, our team and players have discussed the possibility of applying the game system we created to a space setting", shared Lead Programmer and Co-Founder George Geczy. "Having developed our game engine and gameplay mechanics over all this time, we finally saw a path to making this goal a reality."

Players will now be able to expand their planetary battles into the space around their homeworld, and from their home system they can expand further within a custom-generated galaxy. The possibilities are endless with options for galaxy size, system density and a variety of alien races to play as or against.

Galactic Ruler offers real-time strategy game play at both the planetary level and in space. Lead your faction in diplomacy or conquest across a unique galactic map where any system might hold hostile enemies or resource riches. Harness needed resources and develop advanced technology to rule the galaxy in the latest offering from BattleGoat Studios.

Game Features

  • Procedurally generated galaxies, systems and planets for a new and unique experience with each new game
  • Customizable galaxy size and density, supporting games featuring dozens of systems and hundreds of planets that can be explored and exploited
  • Develop your planets to gain the resources needed to grow your empire
  • Research improvements to your military, social and economic capabilities
  • Negotiate treaties and form alliances with alien factions
  • Trade with other factions to acquire the goods and weapons needed for your empire
  • Sophisticated Real-Time Strategic and Tactical control of your forces
  • Engage in large-scale planetary battles and epic space conflicts
  • Venture from your home planet to forge an empire of colonies all under your direct control
  • Choose your level of control - Make all decisions or use your AI to assist
  • Multiplayer support for up to 15 players


Galactic Ruler is a real-time space strategy game for the PC planned for release in the second quarter of 2020 on Steam.

https://store.steampowered.com/app/1138440/Galactic_Ruler/

Supreme Ruler Series - On Sale Now During the Summer Sale!

Supreme Ruler Ultimate Update - New Features, Content, and More!

We have released a new update for Supreme Ruler Ultimate and have some exciting announcements for this summer!

We've moved into a new larger studio, we've got some new people on our team, and we're happy to still be providing ongoing support for Supreme Ruler Ultimate and Great War even if much of our resources are focused on our new project.

In particular, the changes in this latest update will be very exciting for our multiplayer fans!

New Update Overview:

Multiplayer
A large amount of testing and code work have gone into the multiplayer side of the game.

  • Improved Multiplayer Stability in lobby and in game
  • File Transfer of Savegames to clients from host
  • Lag notification in lobby and in game to identify the "weak links".
  • Host Migration when the host disconnects so others can play on


UI and game function
We continue to play our own game and reevaluate some of the design elements that we see, as well as listening to community feedback on Steam and the BattleGoat Discussion Forums. To that end, there are some changes to the game interface.

  • Minimap Filters totally redesigned
  • Chat Popup layout updated to support Multiplayer improvements
  • Diplomacy popup list of units in reserve can now be sorted by location instead of by unit type
  • Right clicking on land loyal to a dead region shows the flag. Double click to make selected and interact with the dead region.

Game content
As always, we have made some small changes in the game content.

  • Minor fixes and additions to various data files
  • Leader updates for modern maps (yay elections!)
  • Road events for 1914 maps (as used already in Brinkmanship)

Modding

  • We want to help the creators in our community to generate new content for everyone to enjoy
  • Totally redesigned Scenario Creator V2. Design new Scenarios new or existing region data, region lists and map files
  • Updated map editor procedural generation now supports assigning regions and placement of simple facility sets and transportation layer


Full Patch Notes:

Version 9.1.138

  • Multiplayer:
  • Improved Multiplayer Stability in lobby and in game
  • File Transfer of Savegames to clients from host
  • Lag notification in lobby and in game to identify the "weak links".
  • Host Migration when the host disconnects so others can play on
  • Host option at lobby level to stop more players from joining (make invisible)
  • Host option to kick players
  • Host in MP now uses steam name instead of local name for consistency

  • UI and game function:
  • Minimap Filters section totally redesigned
  • Chat Popup layout updated to support Multiplayer improvements
  • Diplomacy popup list of units in reserve can now be sorted by location instead of by unit type
  • Right clicking on land loyal to a dead region shows the flag. Click to make selected and interact with the dead region.
  • Ability to create a colony from annexed territory if region is eliminated
  • Liberate will now deploy units from bases
  • Chat message for elimination lists leader name.
  • Support for Discord Rich Presence (3rd Party app)

  • Game Content:
  • Minor fixes and additions to various data files
  • Leader updates for modern maps
  • Road events for 1914 maps (as used already in Brinkmanship)
  • Previous Islands map renamed as "Arena 6A"
  • Three new custom scenarios; Arena 4A, Arena 6B and Arena 12A. Also available in multiplayer, these have 4, 6 and 12 regions respectively.
  • Minor fixes to localization for all languages

  • Modding:
  • Totally redesigned Scenario Creator V2. Design new Scenarios new or existing region data, region lists and map files
  • Fix for the Asset Manager decimal separator issue. (Using commas as decimal separator)
  • Updated map editor procedural generation now supports assigning regions and placement of simple facility sets and transportation layer
  • Adjust terrain bleed for backmap cases (map coastline appearance for fictional maps)


We plan to have another update come out this summer! Stay tuned.

The BattleGoat Team