The BattleGoat Team talks about new features in Supreme Ruler 2030... this week, features from the Supreme Ruler Ultimate User Interface wishlist that have now made it in to our upcoming game.
https://www.youtube.com/watch?v=HlZT9o6xVxU
Supreme Ruler 2030 Development Update
The first of our video updates about Supreme Ruler 2030 development - a look at new Unit Trading and Pathing features.
https://www.youtube.com/watch?v=JRSqo-dIbkU
Be sure to add Supreme Ruler 2030 to your Steam Wishlist!
Looking to complete your library of BattleGoat titles? For a limited time only we've created a special "Millennium Bundle" with special pricing, including Supreme Ruler Ultimate, Great War and Galactic Ruler - if you own SRU/SRGW but not Galactic Ruler, pick up GR at up to 75% off! If you own GR and not SRU/SRGW, same deal!
If you already own the entire BattleGoat library, this is a terrific opportunity to introduce a friend!
The original Supreme Ruler game was released for the TRS-80 computer in 1982, making Supreme Ruler the longest strategy game franchise still in development.
Join us as we celebrate 40 years of Intelligent Strategy games!
All BattleGoat titles are on sale, including our latest release, Galactic Ruler.
Also tune in to our Store Page and watch community member Average Gamer do a broadcast walkthrough of many of the features of Galactic Ruler.
Stay tuned as we release Developer Vlogs and updates in the coming weeks, looking back at our history and forward to our upcoming updates and new releases!
Thank you to all our players and fans for your continued support!
Galactic Ruler Official Release and Launch Discount!
BattleGoat Studios is very proud to announce the Official Release of Galactic Ruler. Join us and take advantage of a 25% off Launch Discount until August 10th.
BattleGoat's new Real-Time strategy game incorporates exploration, resource management, diplomacy, and tactical planetary and space battles. Start from a humble home planet, dominate your system, and expand across the stars to become Galactic Ruler!
Announcing Galactic Ruler!
BattleGoat Studios is proud today to announce Galactic Ruler, a new strategy title from the creators of the Supreme Ruler series. "Since the release of Supreme Ruler 2010 almost fifteen years ago, our team and players have discussed the possibility of applying the game system we created to a space setting", shared Lead Programmer and Co-Founder George Geczy. "Having developed our game engine and gameplay mechanics over all this time, we finally saw a path to making this goal a reality."
Players will now be able to expand their planetary battles into the space around their homeworld, and from their home system they can expand further within a custom-generated galaxy. The possibilities are endless with options for galaxy size, system density and a variety of alien races to play as or against.
Galactic Ruler offers real-time strategy game play at both the planetary level and in space. Lead your faction in diplomacy or conquest across a unique galactic map where any system might hold hostile enemies or resource riches. Harness needed resources and develop advanced technology to rule the galaxy in the latest offering from BattleGoat Studios.
Game Features
Procedurally generated galaxies, systems and planets for a new and unique experience with each new game
Customizable galaxy size and density, supporting games featuring dozens of systems and hundreds of planets that can be explored and exploited
Develop your planets to gain the resources needed to grow your empire
Research improvements to your military, social and economic capabilities
Negotiate treaties and form alliances with alien factions
Trade with other factions to acquire the goods and weapons needed for your empire
Sophisticated Real-Time Strategic and Tactical control of your forces
Engage in large-scale planetary battles and epic space conflicts
Venture from your home planet to forge an empire of colonies all under your direct control
Choose your level of control - Make all decisions or use your AI to assist
Multiplayer support for up to 15 players
Galactic Ruler is a real-time space strategy game for the PC planned for release in the second quarter of 2020 on Steam.
Supreme Ruler Ultimate Update - New Features, Content, and More!
We have released a new update for Supreme Ruler Ultimate and have some exciting announcements for this summer!
We've moved into a new larger studio, we've got some new people on our team, and we're happy to still be providing ongoing support for Supreme Ruler Ultimate and Great War even if much of our resources are focused on our new project.
In particular, the changes in this latest update will be very exciting for our multiplayer fans!
New Update Overview:
Multiplayer A large amount of testing and code work have gone into the multiplayer side of the game.
Improved Multiplayer Stability in lobby and in game
File Transfer of Savegames to clients from host
Lag notification in lobby and in game to identify the "weak links".
Host Migration when the host disconnects so others can play on
UI and game function We continue to play our own game and reevaluate some of the design elements that we see, as well as listening to community feedback on Steam and the BattleGoat Discussion Forums. To that end, there are some changes to the game interface.
Minimap Filters totally redesigned
Chat Popup layout updated to support Multiplayer improvements
Diplomacy popup list of units in reserve can now be sorted by location instead of by unit type
Right clicking on land loyal to a dead region shows the flag. Double click to make selected and interact with the dead region.
Game content As always, we have made some small changes in the game content.
Minor fixes and additions to various data files
Leader updates for modern maps (yay elections!)
Road events for 1914 maps (as used already in Brinkmanship)
Modding
We want to help the creators in our community to generate new content for everyone to enjoy
Totally redesigned Scenario Creator V2. Design new Scenarios new or existing region data, region lists and map files
Updated map editor procedural generation now supports assigning regions and placement of simple facility sets and transportation layer
Full Patch Notes:
Version 9.1.138
Multiplayer:
Improved Multiplayer Stability in lobby and in game
File Transfer of Savegames to clients from host
Lag notification in lobby and in game to identify the "weak links".
Host Migration when the host disconnects so others can play on
Host option at lobby level to stop more players from joining (make invisible)
Host option to kick players
Host in MP now uses steam name instead of local name for consistency
UI and game function:
Minimap Filters section totally redesigned
Chat Popup layout updated to support Multiplayer improvements
Diplomacy popup list of units in reserve can now be sorted by location instead of by unit type
Right clicking on land loyal to a dead region shows the flag. Click to make selected and interact with the dead region.
Ability to create a colony from annexed territory if region is eliminated
Liberate will now deploy units from bases
Chat message for elimination lists leader name.
Support for Discord Rich Presence (3rd Party app)
Game Content:
Minor fixes and additions to various data files
Leader updates for modern maps
Road events for 1914 maps (as used already in Brinkmanship)
Previous Islands map renamed as "Arena 6A"
Three new custom scenarios; Arena 4A, Arena 6B and Arena 12A. Also available in multiplayer, these have 4, 6 and 12 regions respectively.
Minor fixes to localization for all languages
Modding:
Totally redesigned Scenario Creator V2. Design new Scenarios new or existing region data, region lists and map files
Fix for the Asset Manager decimal separator issue. (Using commas as decimal separator)
Updated map editor procedural generation now supports assigning regions and placement of simple facility sets and transportation layer
Adjust terrain bleed for backmap cases (map coastline appearance for fictional maps)
We plan to have another update come out this summer! Stay tuned.