Today and for the next 10 days a Faction War has broken out in the world of Survarium. Choose your side and help them rise to the top. Below we have shared all the information you need to know. The rewards available, the time table of each battle and general event information! Good luck Survivors!
FACTION WAR DETAILS
The game event will last from May 8, 2020 to May 18, 2020.
Earn reputation for your favorite faction fighting in PvP-matches at specific time! The schedule of the fights awarding event reputation is at the end of the news. If you wish, you can support several factions in turn.
Support a faction to receive rewards, including weapons with unique camouflage! All you need to do to get them is gather enough reputation during the event. You can get all rewards from all factions if you play long enough!
Each faction has the following rewards (total reputation required is in parenthesis): 500 spare parts (10.000), 3 day Premium voucher (20.000), peaked cap with faction emblem (40.000), a weapon with unique faction camouflage (60.000) (thanks to John Rivian for the design), a box with 10 rare modules (80.000).
The faction to receive the most reputation by the end of the event wins!
After the event the winning faction will offer a discount on all of its equipment and weapons.
The other three factions will also provide a discount, but it will be lower.
Also, for the first victory during the event you will receive a decal "Victory Day 1945" (thanks to ODESSAmamaUA for the designs). With it, you can earn more reputation for the match.
FACTION WAR TIMETABLE
Peaked Cap
Valmet Rk.62 "Victory"
AK-74M "Victory"
Ots-02 "Victory"
SKS "Victory"
New Survarium Patch: V0.63b
Survarium Patch 0.63b with balance improvements and various bug fixes is now live.
Please find the complete list of changes of the Patch below. Have a good time playing the game!
THE LIST OF CHANGES IN SURVARIUM 0.63b
WEAPONS AND EQUIPMENT
Equipment energy costs first introduced with Update 0.63 have been significantly reduced.
Energy costs for actions (breath holding, melee attack, jump) decreased by half.
Decreased values of the negative modifier on silencers.
Silencers for VSK-94, SR-3M and OTS-14: negative modifier changed from "Aim time" to "Effective range".
Mosin Rifle: slowdown increased from 5% to 7%.
Winchester 1894: aim time increased from 0.4 to 0.6 sec.
TOZ-122: slowdown increased from 6% to 8%.
Remington 700: slowdown increased from 6% to 10%, aim time increased from 0.75 to 0.8 sec.
SV-98: slowdown increased from 6% to 10%, aim time increased from 0.75 to 0.8 sec.
ASVK: slowdown reduced from 15% to 12%, aim time decreased from 0.9 to 0.85 sec.
Barrett M82: slowdown reduced from 15% to 12%, aim time reduced from 0.9 to 0.85 sec.
VSSK “Vychlop”: aim time increased from 0.8 to 0.85 sec.
Neostead 2000: effective range increased from 6 to 12 meters.
Remington 870: effective range increased from 6 to 14 meters.
KS-23M: effective range increased from 7 to 16 meters.
KS-23M "Catbird" : effective range increased from 8 to 18 meters.
Summer helmet is now a visual item.
Snow-20 Set: added energy cost to pants and torso. Rebalanced parameters of the set items.
BUG FIXES
Fixed an issue causing some assault rifles to have increased recoil randomization.
Fixed an issue causing the player to not being able to hear the allies in a voice chat after reconnecting the headset.
Fixed an issue when an error message was displayed after you accepted an invitation to a clan.
Download Survarium 0.63b and check it out! Hopefully you'll like the changes. You can also check the full list of changes of Update 0.63 here.
See you on the battlefield!
New Survarium Update: V0.63!
We present you with the latest update for #Survarium. This update contains content and balance changes. The change-log is HUGE! We suggest you read through the notes carefully. We hope you enjoy the update and the forthcoming Victory Day event, launching on the 8th of May!
Read the complete list of changes in the update below.
THE LIST OF CHANGES IN SURVARIUM 0.63
GENERAL CHANGES
Added new setting for mouse sensitivity when aiming. Mouse sensitivity setting was reset to 1.
Added new setting "Dialogues and audio records" which allows to set the volume of dialogues and audio diaries in the team mission and tutorial.
When selling a weapon its modules are removed automatically.
Improved indication of energy consumption. If there's not enough energy for an action, energy bar becomes red and flashes.
Energy consumption for a jump increased from 0.2 to 0.3.
Melee attacks now consume energy. This change ensure the players don't spam melee attacks.
Inmproved idle players (AfK players) detection in a match.
Added new UI messages when you lose connection to a match server or match server crashes.
Now premium accounts unlock all 3 player profiles when active. Also you can still purchase profiles with silver.
New ranked season starts shortly after the update goes live and lasts until the end of May 2020.
Added new weapon available for the league tokens: Saiga-12K "Legend".
FACTION CHALLENGE "V-DAY IN EUROPE" EVENT
The game event will last from May 8, 2020 to May 18, 2020.
Earn reputation for your favorite faction fighting in PvP-matches at specific time! The schedule of the fights awarding event reputation is at the end of the news. If you wish, you can support several factions in turn.
Support a faction to receive rewards, including weapons with unique camouflage! All you need to do to get them is gather enough reputation during the event. You can get all rewards from all factions if you play long enough!
Each faction has the following rewards (total reputation required is in parenthesis): 500 spare parts (10.000), 3 day Premium voucher (20.000), peaked cap with faction emblem (40.000), a weapon with unique faction camouflage (60.000) (thanks to John Rivian for the design), a box with 10 rare modules (80.000).
The faction to receive the most reputation by the end of the event wins!
After the event the winning faction will offer a discount on all of its equipment and weapons.
The other three factions will also provide a discount, but it will be lower.
Also, for the first victory during the event you will receive a decal "Victory Day 1945" (thanks to ODESSAmamaUA for the design). With it, you can earn more reputation for the match.
WEAPONS AND EQUIPMENT
League shop now has a new weapon Saiga-12K "Legend".
Now jackets, vests and pants have a new parameter "Energy costs". The higher it is, the more energy is required (for sprinting, jumping and melee attacks).
Now all flash suppressors remove muzzle flame and flashes.
Now all silencers have negative "Aim time" modifier.
Redesigned several Halloween masks so they look better with hats and helmets.
Assault Rifles
AKM: damage increased from 37 to 40, armor penetration increased from 25 to 32, changed recoil.
AKS-74U: damage increased from 38 to 41, armor penetration increased from 20 to 27, changed recoil.
AKMSU: damage increased from 37 to 40, armor penetration increased from 20 to 32, changed recoil.
AK-12: damage increased from 37 to 39, armor penetration increased from 27 to 35, changed recoil.
Valmet Rk.62: damage increased from 37 to 40, armor penetration increased from 25 to 32, changed recoil.
Vz. 58-P: damage increased from 37 to 40, armor penetration increased from 25 to 32, changed recoil.
Vepr: damage increased from 38 to 41, armor penetration increased from 20 to 27, changed recoil.
AS "Val": damage increased from 39 to 45, armor penetration increased from 21 to 22, bullet speed increased from 295 to 400.
9A-91: damage increased from 39 to 45, armor penetration increased from 21 to 22, changed recoil, bullet speed increased from 295 to 400.
OTs-14: damage increased from 39 to 45, armor penetration increased from 21 to 22, bullet speed increased from 295 to 400.
SR-3M: damage increased from 39 to 45, armor penetration increased from 21 to 22, bullet speed increased from 295 to 400.
VSK-94: damage increased from 39 to 46, armor penetration increased from 21 to 26, bullet speed increased from 310 to 400.
VSS: damage increased from 39 to 46, armor penetration increased from 21 to 26, bullet speed increased from 310 to 400.
A-545: damage increased from 37 to 38, armor penetration increased from 20 to 27.
MSBS Radon: damage increased from 36 to 38, armor penetration increased from 20 to 27.
M4A1: damage increased from 36 to 38, armor penetration increased from 20 to 27.
VHS-2: damage increased from 35 to 38, armor penetration increased from 20 to 27.
FN FNC: damage increased from 36 to 38, armor penetration increased from 20 to 27, changed recoil.
L85: damage increased from 36 to 38, armor penetration increased from 20 to 27, changed recoil.
H&K 416: damage increased from 35 to 38, armor penetration increased from 20 to 27.
ASh-12: damage increased from 42 to 48, armor penetration decreased from 32 to 30, changed recoil.
FN SCAR-H: damage increased from 38 to 40, armor penetration increased from 27 to 35, changed recoil.
SMGs
PPSh-41: damage increased from 38 to 39, armor penetration increased from 17 to 20.
AEK-919K "Kashtan": damage increased from 41 to 45, armor penetration increased from 11 to 14, bullet speed increased from 315 to 415.
PP-91 "Kedr": damage increased from 41 to 45, armor penetration increased from 11 to 14, bullet speed increased from 315 to 415.
OTs-02: damage increased from 41 to 45, armor penetration increased from 11 to 14, bullet speed increased from 315 to 415.
UZI: damage increased from 50 to 54, changed recoil, bullet speed increased from 285 to 390.
H&K UMP-45: damage increased from 50 to 54, changed recoil, bullet speed increased from 285 to 390.
PP-2000: damage increased from 45 to 46.
PP-19-01: damage increased from 45 to 46.
H&K MP5: damage increased from 41 to 46.
Kriss Vector: damage increased from 36 to 40.
H&K MP-7: damage increased from 36 to 38, armor penetration increased from 16 to 20, aim time increased from 0.15 to 0.2 sec, changed recoil.
FN-P90: armor penetration increased from 21 to 28, changed recoil.
SR-2M: damage increased from 37 to 42, armor penetration increased from 15 to 17.
Carbines
SOK-94: damage increased from 60 to 75, armor penetration increased from 27 to 32.
SKS: damage increased from 75 to 80, armor penetration increased from 28 to 32.
SOCOM 16: damage increased from 70 to 80, armor penetration increased from 33 to 35.
SVD: armor penetration increased from 30 to 32.
SVU: armor penetration increased from 30 to 32.
LMGs
RPD: rate of fire increased from 650 to 700, damage increased from 37 to 40, armor penetration increased from 25 to 32.
RPK-74M: rate of fire increased from 625 to 650, damage increased from 40 to 42, armor penetration increased from 20 to 27.
Fort-401: rate of fire increased from 725 to 800, damage increased from 36 to 38, armor penetration increased from 21 to 27.
FN MINIMI: damage increased from 35 to 38, armor penetration increased from 21 to 27.
PKP "Pecheneg": damage increased from 39 to 40, armor penetration increased from 28 to 35.
Sniper Rifles
Mosin Rifle: damage increased from 140 to 145, armor penetration increased from 38 to 40, aim time increased from 0.55 to 0.65 sec.
Winchester 1894: damage increased from 130 to 145, armor penetration increased from 30 to 35.
TOZ-122: damage increased from 140 to 145, armor penetration increased from 38 to 40, aim time increased from 0.55 to 0.65 sec.
Remington 700: damage increased from 142 to 150, armor penetration increased from 40 to 45, aim time increased from 0.55 to 0.75 sec.
SV-98: damage increased from 142 to 155, armor penetration increased from 40 to 45, aim time increased from 0.55 to 0.75 sec.
ASVK: damage increased from 155 to 200, armor penetration increased from 50 to 60, material penetration increased from 11 to 15.
Barrett M82: damage increased from 155 to 200, armor penetration increased from 50 to 60, material penetration increased from 11 to 15.
VSSK "Vychlop": damage increased from 155 to 200, armor penetration increased from 45 to 60, material penetration increased from 11 to 13, bullet speed increased from 315 to 500.
Pistols
TT-33: damage increased from 42 to 45, armor penetration increased from 17 to 18, changed field of view when aiming.
Fort-17: damage increased from 42 to 45, armor penetration increased from 11 to 14, changed field of view when aiming.
Mauser M.712: damage increased from 38 to 40, armor penetration increased from 17 to 18, changed field of view when aiming.
PM: damage increased from 42 to 45, armor penetration increased from 11 to 14, changed field of view when aiming.
Beretta 93R: damage increased from 38 to 46, changed field of view when aiming.
Colt M1911: damage increased from 55 to 62, changed field of view when aiming.
Yarygin Pistol MP-443: damage increased from 45 to 46, changed field of view when aiming.
APS: damage increased from 41 to 42, armor penetration increased from 11 to 14, rate of fire decreased from 650 to 600, changed field of view when aiming.
Glock 17: rate of fire decreased from 400 to 350, changed field of view when aiming.
CZ-75: damage increased from 45 to 46, changed field of view when aiming.
Colt Python: damage increased from 60 to 75, armor penetration increased from 21 to 22, changed field of view when aiming.
Shotguns
TOZ-66: damage increased from 150 to 180, effective distance decreased from 18 to 16 meters, damage over effective distance decreased from 50% to 25%, changed field of view when aiming.
MP-27M: damage increased from 180 to 200, effective distance decreased from 25 to 20 meters, damage over effective distance decreased from 50% to 25%.
MP-153 "Baikal": damage increased from 135 to 155, damage over effective distance decreased from 50% to 25%.
TOZ-34: damage increased from 180 to 200, distance from 25 to 20 meters, damage over effective distance decreased from 50% to 25%, changed field of view when aiming.
Neostead 2000: damage increased from 220 to 300, effective distance decreased from 12 to 6 meters, damage over effective distance decreased from 50% to 25%.
Franchi SPAS-12: damage increased from 135 to 165, effective distance decreased from 22 to 15 meters, damage over effective distance decreased from 50% to 25%.
Benelli M4: damage increased from 135 to 165, effective distance decreased from 22 to 15 meters, damage over effective distance decreased from 50% to 25%.
Remington 870: damage increased from 230 to 300, effective distance decreased from 15 to 6 meters, damage over effective distance decreased from 50% to 25%, changed field of view when aiming.
KS-23M: damage increased from 240 to 320, effective distance decreased from 15 to 7 meters, damage over effective distance decreased from 50% to 25%, changed field of view when aiming.
KS-23M "Catbird". armor penetration increased from 17 to 25, effective distance decreased from 10 to 8 meters, damage over effective distance decreased from 50% to 25%, changed field of view when aiming.
Vepr-12: damage increased from 130 to 150, effective distance decreased from 28 to 20 meters, damage over effective distance decreased from 50% to 25%.
Saiga-12K: damage increased from 130 to 150, effective distance decreased from 30 to 24 meters, damage over effective distance decreased from 50% to 25%.
Pancor Jackhammer: damage increased from 130 to 150, effective distance decreased from 25 to 20 meters, damage over effective distance decreased from 50% to 25%, changed field of view when aiming.
Sets Renaissance Army
UM-4 "Zubr" set. UM-4 "Zubr" bulletproof vest, UM-4 "Zubr" pants, UM-4 "Zubr" helmet: armor decreased from 71 to 70.
Bison set. "Bison" bulletproof vest, "Bison" pants, "Bison" helmet: armor decreased from 71 to 70.
OZK-18KB set. "OZK-18KB" bulletproof vest, "OZK-18KB" pants: armor increased from 60 to 64.
Sniper set: Sniper bulletproof vest, Sniper pants: armor increased from 48 to 50.
Shturm set. "Shturm" bulletproof vest, "Shturm" pants: armor decreased from 69 to 67. set bonus of 3 set pieces changed from "Health restored by medicine + 20%" to "+15% protection against stopping power ", set bonus of 5 set pieces "+30% protection against stopping power" changed to "Regeneration +3%".
Defender set. "Defender" bulletproof vest, "Defender": armor decreased from 69 to 67. set bonus of 3 set pieces from "+30% protection against stopping power" to "+15% protection against stopping power".
Sokol set. "Sokol" bulletproof vest, "Sokol" pants: armor increased from 55 to 58.
Sokol-M set. "Sokol-M" bulletproof vest, "Sokol-M" pants: armor increased from 55 to 58.
Army set. Military armored vest: armor increased from 63 to 64.
OZK-UV set. OZK-UV jacket, OZK-UV pants: armor increased from 47 to 50.
Paratrooper set. Paratrooper bulletproof vest, Paratrooper pants: armor increased from 52 to 54.
Guards set. Guards bulletproof vest, guards pants: armor increased from 52 to 54.
Black Market
Mercenary set. Mercenary jacket, Mercenary pants: armor increased from 47 to 49.
Omicron set. "Omicron" bulletproof vest, "Omicron" pants: armor increased from 62 to 64.
Omicron MKII set. "Omicron MKII" bulletproof vest, "Omicron MKII" pants: armor increased from 62 to 64.
Viper set. "Viper" bulletproof vest, "Viper" pants: armor increased from 56 to 58.
Sentry set. "Watchman" jacket, "Watchman" pants: armor increased from 53 to 54.
Ghost. "Ghost" jacket, "Ghost" pants: armor increased from 53 to 54.
Biker set. Biker jacket: armor increased from 61 to 64.
Thug's set. Thug's jacket, Leather pants: armor decreased from 57 to 55.
Marauder set. "Marauder" jacket, "Marauder" pants: armor increased from 45 to 49.
Marauder MKII set. "Marauder MKII" jacket, "Marauder MKII" pants: armor increased from 45 to 49.
Bandit set. Bandit’s jacket, Bandit’s pants: armor increased from 39 to 46.
Bandit "MKII" set. Bandit’s "MKII" jacket, Bandit's "MKII" pants: armor increased from 39 to 46.
Scavengers
Firefighter set. Firefighter Bulletproof Vest, Firefighter pants: armor decreased from 65 to 64.
Stranger set. "Stranger" bulletproof vest, "Stranger" pants: armor increased from 49 to 50.
Fugitive set. "Fugitive" bulletproof vest, "Fugitive" pants: armor increased from 49 to 50.
Pathfinder set. Pathfinder jacket, Pathfinder pants: armor increased from 66 to 67.
Seeker set. "Seeker" bulletproof vest, "Seeker" pants: armor increased from 66 to 67.
Light set. Light armored vest: armor increased from 61 to 64.
Chemical protection set. Chemical protection jacket, Chemical protection pants: armor increased from 37 to 44.
Saboteur set. Saboteur jacket, Saboteur pants: armor increased from 41 to 44.
Guerrilla set. Guerrilla jacket, Guerrilla pants: armor increased from 41 to 44.
Shabby set. Shabby jacket, Shabby pants: armor increased from 37 to 44.
Survivor set. Survivor jacket, Survivor pants: armor increased from 37 to 44.
Fringe Settlers
Pilgrim set. "Pilgrim" bulletproof vest, "Pilgrim" pants: armor decreased from 68 to 67.
Voyager set. "Voyager" bulletproof vest, "Voyager": armor decreased from 68 to 67.
Master set. Master jacket, Master pants: armor increased from 53 to 58.
Leshy set. "Leshy" bulletproof vest, "Leshy" pants: armor increased from 53 to 58.
Veles set. "Veles" bulletproof vest, "Veles" pants: armor increased from 57 to 60.
Explorer set. Explorer's jacket, Explorer's pants: armor increased from 45 to 50.
Stalker set. Stalker Jacket, Stalker Pants: armor increased from 39 to 46.
Skinner set. Jacket "Skinner", Pants "Skinner": armor increased from 39 to 46.
Warrior set. Warrior jacket: armor decreased from 55 to 54.
Berserker set. "Berserker" jacket: armor decreased from 55 to 54.
Hunter's set. Hunter's jacket, Hunter's pants: armor decreased from 52 to 50.
Ranger set. Ranger jacket, Ranger pants: armor increased from 38 to 46.
Follower set. Follower Jacket, Follower pants: armor increased from 38 to 46.
League
Delta set. "Delta" bulletproof vest, "Delta" pants: armor increased from 47 to 49.
Delta 2 set. "Delta 2" bulletproof vest, "Delta 2" pants. armor increased from 47 to 49.
BUG FIXES
Fixed an issue when the game client wasn't reconnecting into a match after losing connection.
Fixed an issue when "Play" button was inactive after match server crashed.
Fixed an issue when the chat window was popping up spontaneously during a match.
Fixed an issue allowing blocked players (players in the black list) sending you invitations to a squad or a clan.
Fixed an issue when mobile enemy sensor was displayed as allied on the mini-map and on the map available upon pressing Tab.
Fixed an issue when explosives detection skill sometimes was not working.
Download Survarium 0.63 and check it out! Hopefully you'll like the changes.
See you on the battlefield!
FREE PREMIUM FOR 3 DAYS!
The COVID-19 pandemic is spreading rapidly around the world, at this difficult time, we want to support our audience and have prepared a promo code for Survarium for you!
Enter this promo code in your personal account on https://www.survarium.com and get 3 days premium! This code is universal and can be used by any player from any location. One code per account! Share the code with your friends, we wish you a good game!
DEFEATCOVID
34 Years Since The Chernobyl Accident. We Still Remember.
Chernobyl – the word has become notorious when people think back to the largest ever man-made catastrophe in recent history.
Photo provided by http://chernobylzone.com.ua/
Awesome Shop Deals!
Lifetime Premium discounted by 33% - Don't miss out! https://shop.survarium.com/en/category/2?item=673
Get 2500 Gold and 6 months of Premium! Discounted by 40% - Don't miss out! https://shop.survarium.com/en/category/2?item=377
Don't forget to check out the in-game store as well!
Patch 0.62d is Live. Play Now!
Survarium Patch 0.62d with medical masks, various improvements and bug fixes is now live.
Please find the complete list of changes of the Patch below. Have a good time playing the game!
The List of Changes in Survarium 0.62d
GENERAL CHANGES
Introduced medical masks which are available on the 4th equipment tier. Depending on their color, masks can be purchased with silver, gold and league tokens. The masks can also be equipped in the mask visual slot of your character. #stayhome
Now ammo crate has no cooldown in Shooting ground and Training with bots.
BUG FIXES
Fixed laser positioning on Laser sights.
Fixed an issue causing the game client to crash when upgrading a module.
Fixed an issue with FN Minimi NY 2017 having less material penetraton than FN Minimi.
Download Survarium 0.62d and check it out! Hopefully you'll like the changes.
See you on the battlefield!
Premium Equipment Sale!
Get Up to 70% Off All Premium Equipment! https://shop.survarium.com/en/category/3 And don't forget to check out the in-game shop for more deals!
Get Spare Parts for Frags on the Weekend!
Play in the "Stolen Parts" event this weekend! During the course of the event you will get an extra spare part each time you kill an enemy. The more frags you get, the more spare parts you earn after the match. Bonus spare parts are added in addition to rest of the rewards earned when the match ends.
The event starts at 4:00 PM GMT today and lasts until Tuesday, April 21, 7:00 AM GMT. Get bonus spare parts and upgrade your equipment to the maximum!
FREE 500 Spare Parts Promo Code!
Hello, survivors!
The COVID-19 coronavirus pandemic is spreading rapidly around the world, at this difficult time, we want to support our audience and have prepared a promo code for Survarium for you!
SURVIVECOVID
Enter this promo code in your personal account on survarium.com and get a bonus of 500 spare parts! This code is universal and can be used by any player from any location. Code may only be redeemed once per account.
Since you're playing on Steam, make sure that you click here on our website: If you don't do this correctly, you will see a survivor_ID nick instead of yours and the code won't be redeemed on your active profile.
Share the code with your friends, we wish you a good game!