So the summer days came, which means the summer sale has begun. From today, you can save on the purchase of the game, as well as DLC to it up to 70%.
Take a break from the summer heat in the winter atmosphere of SURVIVAL: POSTAPOCALYPSE NOW.
SURVIVAL update
Fixed positions of mobs on maps
Collisions of some objects fixed
Fixed range of displaying objects on maps
Fixed buggy player spawn positions
Optimization tuning continues
Development to increase the map is go on
Have a nice weekend and a good game
SURVIVAL update
Fixed bug with lying position
Fixed ax bug when switching weapons to single shooting
Fixed layout bug for the reset button in the artifact menu
Disabled tree fall
Fixed silencer bug in inventory
Updated icon for pistol silencer
SURVIVAL update
Small update for weekend: - Fixed a bug with the transition of inventory items from multiplayer mode to single mode - Fixed a bug with zeroing results from a single-mode in the main menu - Fixed some minor bugs Have a enjoy game and have a lovely weekend!
Survival Update
Meet the next batch of updates: - Fixed single mode errors - Fixed artifact marking system - The ability to replace artifact coordinates when it set in outside area added. - Now in single player mode compass shows the place of death of the character - Fixed transformers in the bunker - Improved collisions of some objects Have a great weekend!
SURVIVAL update
In single player mode, it became possible to find and dig up an artifact that can be taken out and sold in the main menu for a good amount. The artifact can also be left on a rainy day, suddenly it will be useful in the future. With each sunrise, you will increase your level, and the coordinates of the treasured treasure will be revealed to you. If you could not survive, it does not matter, return to the place of death and restore all your regalia. Also, it became possible to save the progress of a single player when leaving the evacuation zone.
Update 20.3.13 SURVIVAL
- Increase strength for doors and windows to be crafted - Added structures and objects to maps - Fixed collisions, modified LODs on fences on walls and environment objects - Work on a single mode continue (survival will be more difficult) - Increased of loot quantity in closed hangars - Fixed saved of loot after exit through the save zone - Fixed cyclic recharge in single mode game
Update 20.3.07
- Fixed jamming on barrels at the factory and in stones near the Romanovo gas station - Tuning loot balance on locations - The night made a little darker - Returned strong drinks to stores, Prohibition repealed - Added boards and metal for crafting shelter fortifications
Update 20.3.02
Friends we have the long-awaited update in SURVIVAL:
- Added ability to select a mode by pressing the PLAY button - Added single player mode - Improved game server administration system - Improved system for updating information in the server list - Added icon for official servers in the list - Optimized game performance - Mobs added to the bunker - Fixed a bug with a one-sided cjllision glass on the store - Caracter stuck on terrane fixed partialy - Added craft windows and doors in 3 floors (now you can barricade the house) - Fixed teleport through cars - Added mobs on Shutter_Island map - Some of the duplicates fixed - Improved collisions on objects
Have enjoy game!
Update 20.01.31
- Added ability to select a game mode when PLAY button pressing - Added single player mode - Improved game server administration system - Improved system for updating information in the server list - Added icon for official servers in the list - Several game performance optimized - Mobs added to the bunker - Fixed a bug with a one-sided collisions of glass in the store - Partially fixed stucks a character on terrain - Added craft windows and doors in 3 floors houses (now you can barricade the house)