This is yet another push on performance issues so to
kill the lags and fps drops issues
Thanks for playing!
Performance Update
Hey Zombie Butchers
This is another set of performance patches targeted at lagging and fps drops
Thank you for playing
Update 54
Hey All
This update brings:
- Performance updates
- Options to disable hunger / thirst
- Fixes for zombies spawning outside
- Cerberus mode - find the corpse and unlock beasts from hell
- Exploding enemies mode to switch on/off in settings
- New achievements
Thank you for your playing and supporting the game!
Original Soundtrack Update
Hey All:
This update brings you soundtrack specifically composed for this title.
I hope you will find it immersive.
Thank you for your support!
Update 53
Good Day All
This update fixes following issues:
1. Radar issue - not rotating correctly when in MP/COOP mode bug fix
2. Attack animation not syncing in MP/COOP modes bug fix
3. Fixes for guns ranges in ALL modes
4. AI attacking issues in MP/COOP modes
5. Ragdoll fixes
6. Issue with sometimes player stuck on scene objects bug fix
7. AI health will now increase with each wave
Thank you for your support!
Update 52
Hey All:
This patch is focused mainly on bugfix (including the Build achievement bug) and performance improvements.
It adds also more graphics options (Antialiasing, Anisotropy, Cascades and Blood Effect).
Thank you for your support!
Update 51
Good Day All:
Here is a list of changes applied in this patch:
- COOP - minimap added to coop mode
- Single Player - several configuration options to survival modes like:
a. Wave Count - configures number of zombies in wave
b. Wave Number - configures number of waves
c. Infinite Waves - no point commenting on this one
d. Cool Down Time - configures time between the waves
e. Zombie factions - splits zombies into two factions
- Choose from two characters - which will have different arsenal available
- Updated Tutorial
- Building mode fixes
Thank you for playing and Enjoy
Patch 1708 is Live!
Hey All:
This updates introduces:
- hint system with an option to turn it on/off
- cartoon shader option in main options menu to give this game more cartoonish style if desired
- several bug fixes
- campaign placeholder for new story that is WIP
Thank you for you support
Patch 06082016
Hi All:
This patch reduces memory consumption and ads more graphics options to customize in case game is running slowly or crashing or lagging:
- VSYNC to address heavy on CPU
- Texture resolution to reduce memory consumption in case of crashes
You can also take a look at roadmap and give your feedback how you would like to see the game evolve: