Genre: Indie Survivor of the Journey
update 1.0

Achievement will be added to inform progress within the game.

You can see the description by raising the cursor.
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The language is now automatically applied and can be changed within the options.
You can also start the stage with a mouse. Thank you.
Optimization patch 0.9
Optimization patch
The algorithm where the monster is summoned is slightly modified
This has shown a very significant effect and will help the player maintain 60 to 80 fps
If you can feel the optimization, please leave a comment Your words will be of great help to future patches
-Update
-You can control the speed of the game in the In-Game Settings window.
-You can turn pad vibration off and on in-game settings window
-bugfix
-Fixed a bug where the game sometimes crash when there is a pet
-Fixed a bug where Autogard-related achievements were not normally applied
Here comes the little ones 0.6~0.8
-update
-A pet is added



Pets don't have any special skills, but they sometimes pick up EXP
You can also meet cute pets at the camp

-Adds a list to confirm the boss list

-And a new boss be added to Dungeon Stage

-When you're harmed by an enemy, vibrations are added
-bugfix
-Fixed a bug where the font was not applied
-Thanks patch 0.5
-update
-Chinese has been added
- Weapon passive skill improves

the number of enemies to be dealt with 250 -> 150

Damage reduction on failure 20% -> 10%
- Ghost's HP in Strange gardens is decreased
- Zombie's HP in Strange gardens is decreased
-bugfix
-Fixed a bug where monsters appear when level up
-Thanks patch 0.44 & 0.45
-update
0.44
-I applied an optimized patch This can be maximized on low-end computers
- Ghost's HP in Strange gardens is decreased
0.45
- Upgrade maximums for some attributes have been increased
- Upgrade prices for attributes apply respectively
(The total price of upgrades is similar)
- The Reset Upgrade button is added

- After clearing the Dungeon Stage for the first time, you can buy the keys at the store

-Thanks patch 0.43
-update
-Suspicious garden boss's stamina is greatly reduced
Instead of significantly reducing the physical strength of the boss in the suspicious garden, the timing of
the boss's fury is accelerated.
- Stage 2 The monster summoning pattern in the dark cave changes
- *Sharpen Weapon*

There is a slight increase in the probability of the appearance of weapon polishing
- *Realization*

The additional amount of experience of enlightenment increases by 10% -> 20%
It also increases the experience of knight characters to 20%.
-Thanks 0.42 patch
-optimization
If there's a lot of monsters and it's lagging, it's lagging less than before
-update
- exp doesn't stick out to the opposite side of the character
- As soon as you learn the ultimate shield, the normal shield turns into the ultimate shield
- Volume settings are subdivided
- Options are added to the main screen
- Options add window/full screen setting function
Thanks
Update Controller patch 0.4
update
- You can now play as a controller.
- You can use any direction key without setting the key
- Some skills have been modified to fit the pad operation
- The number of monsters in the suspicious garden is greatly reduced Instead, the monster's HP increases in part
- Minigolem's HP is reduced
bugfix
- Fixed a bug where the back button failed
- Fixed a bug where the "strengthen weapon" skill results were not visible
Thank you - Update achievements patch 0.3
update
- 26 additional achievements will be added
- The dungeon stage adds easy level and hard level
- Less monster disposal requirements for initial quests
- Suspicious Garden: Boss Physical Fitness Down
bugfix
- Mr.Jack fixed a bug that increased maximum physical strength when choosing chain mail
- The king of wild boars fixed a bug that sometimes disappeared off the map
Thank you - patch 0.22
update
- Two additional skills will be added to the skill store
- The End Game button will appear
- Now it's easier to get the Wizards character
- The suspicious garden stage produces less monsters, and the ghost's stamina is slightly reduced
bugfix
- Fixed a bug where the quest was sometimes invisible
- Fixed a bug where Mr. Jack was not seen on the main screen
- Fixed a bug where the game was interrupted with an error message when the stage ended while the Wallwind skill was continuing
Thank you -