Survivors of Borridor cover
Survivors of Borridor screenshot
Genre: Role-playing (RPG), Adventure

Survivors of Borridor

Update 0.9.6

-Fixed Blyer problem where he was still holding players after death
-Boss achievements are no longer trigged by game reset
-Increased 'fall-through-map' failsafe height (bouncing players)
-Console improvements

Update 0.9.5

-Added boss: The Blyer
-Added ragdolls for boss deaths
-Fixed some issues where Players get launched/fall through floor
-Added boss achievements
-Animated Havoc bar and Boss bar

Update 0.9.4

-New Craftbot tech discoveries automaticly spawn the item
-Removed falling drag
-Added another oasis to the map
-Changed some menu UI visuals
-Added Nailgun streaks to give a better sense of direction at start
-Seedpods have variations in meshes now
-Crates have higher lootchance now
-Minor animation tweaks
-Drones glow red now to stand out more
-Weapon texture updates

Update 0.9.3

-Loot now correctly resets after gameover
-Craftbot his craftmenu shows red text when the player cant use the item
-Craftbot his craftmenu shows the rarety color of the craft item
-Craftbot is a little more shiny now
-Bossfights now hide the havoc meter
-Pimole particles now use GPU instancing
-Engine update (Deprecating Win XP)
-Enemies now run their max speed when they flee

Update 0.9.2



-Added first Boss Enemy: The Pimole
-Added new stage event for Bossfights midgame
-Increased spawnchance of Craftbot Tech and Eggs
-Pets from eggs are random size and strength now
-Fixed a bug where eggs could not be hit by projectiles
-Pigs are more chilled until they are attacked
-Normal Turrets are less derpy now
-Fleeing enemies are harder to catch
-Increased max players from 6 to 8
-Fixed slowmotion bug where it triggered too often
-Changed ReadyRoom black to slightly blue
-Some audio effect fixes and changes

Update 0.9.1


-Added class icon at player UI panels
-Player UI panel icons turn red now when player needs help
-Changed floating yellow 'need help' indicator to red
-Replaced DPS bar with larger dps numbers at player UI panel
-Moved Havoc meter down to the very bottom of the screen
-Some minor UI alignment fixes for different screen aspect ratios

Update 0.9.0

-Added 'Havoc' meter. This shows how many damage still needs to be done before the Spacecops are alerted
-Turret damage now counts as havoc as well
-Destroyable damage now counts as havoc as well
-Spikes are now thrown further and in a smaller cone
-Moved http:// url for smartphone controller to escape menu

Update 0.8.9

- Craftbot no longer gets left behind on escape
- 'Hidden' player models are totally hidden now
- 'Need help' icons are hidden now on Game Over
- Fixed a nasty bug where players sometimes could walk through rocks

Update 0.8.8

- Added big floating indicator to highlight a friend who needs help
- Added extra impact sounds when a player gets hit
- Spacecops now yell stuff at you
- Spacecops now have less health and drop more Shipfuel
- Spacecop ragdolls get spawned with a little bit more velocity
- Changed '+ARMOR' text to be white instead of grey
- Increased the Particleblaster craftbot tech spawnchance
- Increased the Spikes craftbot tech spawnchance
- Increased the Turret craftbot tech spawnchance
- Increased pet egg spawnchance
- Improved Particleblaster particle effect
- Fixed the 'repeating slowmotion' bug
- Console now alerts when Cheatmode is enabled

Update 0.8.7

- Replaced main menu music
- Fixed some 'floating objects' spawn issues