Since the game's release, nearly 20,000 players have downloaded it, and we've therefore collected a considerable amount of player feedback, providing us with valuable information for our further development work. Swarm the City Full Release Prologue has thus completed its mission. We have decided to remove Swarm the City Full Release Prologue on May 19th (PT). Please look forward to the release of the full version. Winners of event "WE NEED YOUR VOICE" will be selected after the game is removed from Steam and we'll announce the winner list on our Discord server: https://discord.gg/rMxJSBTdB3 See you in June and great thanks for your support!
Swarm the City Team
Patch note (May 17th)
Changes:
Removed the plot voice acting
Optimized a problem where the game would lag when using the right click control command under certain circumstances
Patch note (May 13th)
Change
Enlarged the explosion effect when the boss is defeated
The questionnaire was brought forward to stage "Film Locations".
Bugfix
Fixed the bug in stage "The ruins of Tario Cathedral where the footage disappears during tutorial
Fixed equipment configuration bug
Improve the description of the stage "Film Locations"
Patch Note (May 12th)
Fixed the train station tutorial video
Fixed the problem that the artifact icon is too low in stage 2-1
Fixed the problem that the wall doesn't fall down in stage 2-3
Patch note (May 11th)
1. Fixed the murmur of the artifact Steadfast 2. Corrected the English text when the mana is not enough 3. Amalgadon will no longer pick up zombie animals 4. Fixed the abnormal zombie death action problem
Swarm the City Full Release Preview
Dear Players,
After the EA release of Swarm the City, we realized the quality of the game was below your expectations and we are sorry and sincerely apologise to all players who have supported us along the way. After long and heated discussions, we have decided to do a big overhaul to the existing version in order to have a great experience for everyone in full release build. To do this, we carried out an intensive closed development for about 6 months. We are sorry for keeping silent during this period. But the good news is that there is a new beta-ready version of the full release version, and development of the full release version will finally be completed by the end of June. In this new version we have made various improvements:
The basic controls are heavily simplified and optimised, you now can command the zombie army smoothly.
The zombie generals are revamped, generals are buffed and clearly diversified.
The zombie king's magic arsenal is enriched, you now have more ways to deal with humans.
Various lore pieces are placed around the world, and now you can finally discover interesting aspects of zombies and humans.
Normal zombies can devour human brains and thus use human weapons and carriers. When you see a decent human weapon, be sure to grab it!
Dogs and cows in the city can be zombified so you can use whoofs and moos as rallying cries now.
Destroying important buildings and killing important humans drop soul crystals, which provide random Artifacts to buff your armies to destroy human cities more effectively.
8. Killing more people and destroying more cities will allow you to gradually restore your zombie king and generals to their former power, and you can customize the evolution of your zombie army in any direction you like.
Overall content and experience optimisations.
We are going to publish previews of the new version in the community, and we expect to test the official pre-release content on May 10th, 19:00(PST) To participate in the test, please go to Swarm the City Full Release Prologue's Steam store page and install the game. Swarm the City Full Release Prologue:https://store.steampowered.com/app/1976570/Swarm_the_City_Full_Release_Prologue/ Finally, we sincerely thank you formally in our in-game acknowledgement list and also provide exclusive rewards that can be redeemed for exclusive skills in-game.