Swords and Sandals Pirates cover
Swords and Sandals Pirates screenshot
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Genre: Role-playing (RPG), Strategy, Adventure

Swords and Sandals Pirates

Patch 1.1.0 is live

Hey guys, this is a long overdue patch for Swords and Sandals Pirates that should make the game a more enjoyable experience! Below are a bunch of fixes those little issues that arose during gameplay.


  • Nerfed the power and health of sea monsters by 20%
  • Antares' crew now never gets hungry or suffers from morale
  • Antares' crew may never retreat.
  • All other crews can now retreat in Survival mode
  • Fixed a bug where victories (sea/land/duel) were not being recorded
  • Fixed a bug where goods won during battles were not added to the ship's cargo
  • Fixed a bug where multiple captains could own an island at the same time
  • Fixed a bug/exploit where 'encamp' button could be rapidly clicked to end the day multiple times
  • Fixed a bug where searching for resources the first time did not move the daily clock forward
  • Increased amount of gold found in floating chests
  • Updated AIR build to increase performance
  • Internal code optimizations
  • Misc small typo and game fixes
  • Increased game framerate to 60

Patch 1.0.9

Pirates, welcome to patch 1.0.9 and thank you for your patience as we continue to improve this game. This is a small update to balance some of the issues some players had with the game's balance and difficulty, as well as a much needed bugfix for items won in land battles.

Patch notes for 1.0.9

  • Fixed a bug where luxury goods won from land battles didn't go into the ship's cargo
  • Made siege walls stronger so they can no longer be one shot by most ammo types
  • Nerfed the power of catapults to make sieges more challenging
  • Nerfed Call Lightning spell by 30% (was too OP)
  • Increased the frequency of enemy captains upgrading their ships
  • Nerfed the damage seamonsters do against ships so there is less chance of them one-shotting more armoured galleons


Work is about to start on the next S&S epic, Swords and Sandals Crusader Redux!
Until next time!

Cheers, Oliver Joyce
WhiskeyBarrel Studios.

Patch 1.0.2 is live!

Yarr! Greetings Pirates, here's what's new in the latest version of Swords and Sandals Pirates.


  • Fixed a bug where ships belonging to eliminated captains still appeared on the oceans
  • Fixed a bug where sometimes captains who did not level up overnight could not visit shops
  • Troop pics in survival upgrade screen now actually look like your soldiers
  • After you have chosen all your upgrades in Survival, the upgrade panel resets so you can choose more!
  • Added the Swords and Sandals 2 town sounds for when you enter a town !
  • New music for sea monster battles
  • Fixed the timing on the narrator saying "You have gained a new island" until after the battle
  • Boss monsters in survival now have a lot less health to take into account your army is generally decimated by the time you reach them
  • Heavy troops now have 3 attack value instead of 2, making them hit more often in battle
  • Fixed a bug where reflections in battles sometimes caused a crash
  • Potential fix for disappearing buttons on island menu (let me know if this still happens in your game!)
  • Minor typos fixed across the game
  • Added a new Fullscreen toggle button on the main menu
  • Removed 'maximize' button on the app title bar ( this never worked, to run the game full screen, toggle the button from the settings page or main menu! )
  • Added "Ultratus Mode" to logo - the game is also coming out on Mobile and I wanted Steam users to know the version they are playing is the Ultratus ( or "Ultimate!" ) version of the game.

Patch 1.0.1 is live

v 1.0.1 Changelog


  • Removed the number on the d20 die. The dice rolling was apparently causing some confusing as some players believed it to be skill based. It's actually luck based, and is usually a 50/50 chance to have a good outcome. By removing the number until you click 'roll', this should clear up the confusion.
  • Added a 'Declare War' button to the parley panel. When you declare war on other ships, you can choose to duel with the captain instead of attacking ship to ship automatically.
  • Added a praying option on the Test your luck panel. Praying decreases morale by 25 , but improves your chances of a successful adventure roll. (Adventure only, not for mutinies)
  • Fixed an issue where player ships could sometimes not flee from battle against other ships
  • Added more helpful tips in the Survival loading screen
  • Fixed a bug where the crystal ball panel would sometimes appear behind other panels
  • Fixed a bug where the 'Offscreen Arrow' text still appeared on screen after player death
  • Sea monsters have more health
  • Increased the amount of materials and gold gained from killing sea monsters
  • You can only fight each island sentinel once per game now (once it is destroyed, it is gone)
  • Fixed a bug where dying in permadeath mode would take you to the pirate council